This is why we can't gave a good game.
Just because they have something you can't so, doesn't mean it should be nerfed into the ground because the thing you could do was.
See, Reflect got nerfed, Cloak has evaded nerfs so far. Bolt Escape has been nerfed many times yet people still claim its op, so i'm sure you NB's won't be destroyed if something were to happen to it. Unless you want to bring templars into this I suggest you look over your entire class and try to explain how cloak is 'the only thing NB's have going for them' as others seem to suggest.
See, Reflect got nerfed, Cloak has evaded nerfs so far. Bolt Escape has been nerfed many times yet people still claim its op, so i'm sure you NB's won't be destroyed if something were to happen to it. Unless you want to bring templars into this I suggest you look over your entire class and try to explain how cloak is 'the only thing NB's have going for them' as others seem to suggest.
And it's not only about what your class has to offer, but what non-class skills make your class become.
Things like healing ward and annulment make Magicka NIghtblades Overpowered and unkillable combined with cloak. Cloak on it's own would be fine, if Nightblades couldn't have strong shield+cloak.
Sorcerers would be a joke if they couldn't spam force shock, because they have no spammable class ability that they could sustain.
So you always have to take into account, the snyergy between your class and non-class abilities. (saying this to OP, not to you (A)CP5 )
Touchy subject for you DKs to nerf your skill, that causes damage while you do nothing....
So as a NB, I use my shadow cloak, to get away, what harm does that do to you? Did it kill you? Stun you?
If they nerf a harmless skill, then its time to nerf something that needed nerfing from day 1.
SO .. to all you crying about my post.... Deal with it.
Touchy subject for you DKs to nerf your skill, that causes damage while you do nothing....
So as a NB, I use my shadow cloak, to get away, what harm does that do to you? Did it kill you? Stun you?
If they nerf a harmless skill, then its time to nerf something that needed nerfing from day 1.
SO .. to all you crying about my post.... Deal with it.
Who is crying? DK's have no tears left when it comes to Reflective Scales. ZoS already nerfed it brutally prior to 1.6. You think they have the energy to cry again, because someone wants to nerf a skill that's already nerfed lol?
Need a better example, if you want them to bite.
Problem is, you cant find much about DK's that haven't been nerfed already. It's the most nerfed class in the game.
Literally every escape- and defence mechanic in this game was also nerfed once or twice. Besides of course NB cloak, it's been fixed and buffed, why there's always 2-3 discussion threads about it on the first page.
Touchy subject for you DKs to nerf your skill, that causes damage while you do nothing....
So as a NB, I use my shadow cloak, to get away, what harm does that do to you? Did it kill you? Stun you?
If they nerf a harmless skill, then its time to nerf something that needed nerfing from day 1.
SO .. to all you crying about my post.... Deal with it.
Who is crying? DK's have no tears left when it comes to Reflective Scales. ZoS already nerfed it brutally prior to 1.6. You think they have the energy to cry again, because someone wants to nerf a skill that's already nerfed lol?
Need a better example, if you want them to bite.
Problem is, you cant find much about DK's that haven't been nerfed already. It's the most nerfed class in the game.
Literally every escape- and defence mechanic in this game was also nerfed once or twice. Besides of course NB cloak, it's been fixed and buffed, why there's always 2-3 discussion threads about it on the first page.
I think, scales is as strong as it was prior to the "nerf" In a 1v1 situation or even 2v1, it is as strong as always.
It might make a difference when a zerg is shooting projectiles at you. But besides that....
Problem is, that Scales counters too many important offensive abilities. But as I said earlier, each class has a strong survival mechanic and scales is the DKs version. So no problem
Touchy subject for you DKs to nerf your skill, that causes damage while you do nothing....
So as a NB, I use my shadow cloak, to get away, what harm does that do to you? Did it kill you? Stun you?
If they nerf a harmless skill, then its time to nerf something that needed nerfing from day 1.
SO .. to all you crying about my post.... Deal with it.
Who is crying? DK's have no tears left when it comes to Reflective Scales. ZoS already nerfed it brutally prior to 1.6. You think they have the energy to cry again, because someone wants to nerf a skill that's already nerfed lol?
Need a better example, if you want them to bite.
Problem is, you cant find much about DK's that haven't been nerfed already. It's the most nerfed class in the game.
Literally every escape- and defence mechanic in this game was also nerfed once or twice. Besides of course NB cloak, it's been fixed and buffed, why there's always 2-3 discussion threads about it on the first page.
I think, scales is as strong as it was prior to the "nerf" In a 1v1 situation or even 2v1, it is as strong as always.
It might make a difference when a zerg is shooting projectiles at you. But besides that....
Problem is, that Scales counters too many important offensive abilities. But as I said earlier, each class has a strong survival mechanic and scales is the DKs version. So no problem
With a templar feeding shards a DK with enough regen to keep scales up at all times could also toggle guard on and pre-nerf would be able to negate all single target projectiles for all nearby allies. That probably played into the projectile number limit.
Touchy subject for you DKs to nerf your skill, that causes damage while you do nothing....
So as a NB, I use my shadow cloak, to get away, what harm does that do to you? Did it kill you? Stun you?
If they nerf a harmless skill, then its time to nerf something that needed nerfing from day 1.
SO .. to all you crying about my post.... Deal with it.
Who is crying? DK's have no tears left when it comes to Reflective Scales. ZoS already nerfed it brutally prior to 1.6. You think they have the energy to cry again, because someone wants to nerf a skill that's already nerfed lol?
Need a better example, if you want them to bite.
Problem is, you cant find much about DK's that haven't been nerfed already. It's the most nerfed class in the game.
Literally every escape- and defence mechanic in this game was also nerfed once or twice. Besides of course NB cloak, it's been fixed and buffed, why there's always 2-3 discussion threads about it on the first page.
I think, scales is as strong as it was prior to the "nerf" In a 1v1 situation or even 2v1, it is as strong as always.
It might make a difference when a zerg is shooting projectiles at you. But besides that....
Problem is, that Scales counters too many important offensive abilities. But as I said earlier, each class has a strong survival mechanic and scales is the DKs version. So no problem
With a templar feeding shards a DK with enough regen to keep scales up at all times could also toggle guard on and pre-nerf would be able to negate all single target projectiles for all nearby allies. That probably played into the projectile number limit.
If the DK is built for regen, has enough Magicka to keep his strong stamina passive up and with a Templar and someone spamming grand healing with a master staff, he could keep up guard forever, while reflecting everything back. An overpowered combo when played right.
But tactical thinking should be rewarded.
Touchy subject for you DKs to nerf your skill, that causes damage while you do nothing....
So as a NB, I use my shadow cloak, to get away, what harm does that do to you? Did it kill you? Stun you?
If they nerf a harmless skill, then its time to nerf something that needed nerfing from day 1.
SO .. to all you crying about my post.... Deal with it.
Who is crying? DK's have no tears left when it comes to Reflective Scales. ZoS already nerfed it brutally prior to 1.6. You think they have the energy to cry again, because someone wants to nerf a skill that's already nerfed lol?
Need a better example, if you want them to bite.
Problem is, you cant find much about DK's that haven't been nerfed already. It's the most nerfed class in the game.
Literally every escape- and defence mechanic in this game was also nerfed once or twice. Besides of course NB cloak, it's been fixed and buffed, why there's always 2-3 discussion threads about it on the first page.
I think, scales is as strong as it was prior to the "nerf" In a 1v1 situation or even 2v1, it is as strong as always.
It might make a difference when a zerg is shooting projectiles at you. But besides that....
Problem is, that Scales counters too many important offensive abilities. But as I said earlier, each class has a strong survival mechanic and scales is the DKs version. So no problem
With a templar feeding shards a DK with enough regen to keep scales up at all times could also toggle guard on and pre-nerf would be able to negate all single target projectiles for all nearby allies. That probably played into the projectile number limit.
If the DK is built for regen, has enough Magicka to keep his strong stamina passive up and with a Templar and someone spamming grand healing with a master staff, he could keep up guard forever, while reflecting everything back. An overpowered combo when played right.
But tactical thinking should be rewarded.
I agree, but with how irritating it was for all single target ranged abilities, from light attacks to ultimates, being completely negated and also dealing that much damage or more to the caster was bad enough with single targets. I have this combo on my DK tank now and would love to see this kind of layer added to the combat but scales is a solid skill with the 4 projectile limit.
I still think, that defensive stance is more dangerous in some situations. Imagine both combined, DKs could never be killed by mages. You have to time your attacks right and exploit the moment, when his scales ran out. But if the dk has defensive stance active.... he will be unkillable with both and if he reapllies everythingluckily, nobody seems to do this.
I still think, that defensive stance is more dangerous in some situations. Imagine both combined, DKs could never be killed by mages. You have to time your attacks right and exploit the moment, when his scales ran out. But if the dk has defensive stance active.... he will be unkillable with both and if he reapllies everythingluckily, nobody seems to do this.
Maybe because you don't have idea what the *** are you talking about and that combo sucks anyway. Nowdays, any decent sorcerer will only frag you if you are already cced or know you have wings down, most of the time will curse, force pulse, channeled lighting atack, magicka detonation, mines... No projectiles needed to kill a magicka DK, that will have an extremelly dificult time to go thru stacked shields, even if he does then sorcerer will streak away laughting.
PS: and mages wrath, you can't reflect those.
I still think, that defensive stance is more dangerous in some situations. Imagine both combined, DKs could never be killed by mages. You have to time your attacks right and exploit the moment, when his scales ran out. But if the dk has defensive stance active.... he will be unkillable with both and if he reapllies everythingluckily, nobody seems to do this.
Maybe because you don't have idea what the *** are you talking about and that combo sucks anyway. Nowdays, any decent sorcerer will only frag you if you are already cced or know you have wings down, most of the time will curse, force pulse, channeled lighting atack, magicka detonation, mines... No projectiles needed to kill a magicka DK, that will have an extremelly dificult time to go thru stacked shields, even if he does then sorcerer will streak away laughting.
PS: and mages wrath, you can't reflect those.
Calm down.....
That combo is great. If a Sorcerer manages to kill you completely without frags, then you should questions yourself instead.
The range of melee attacks is bigger than the range of mines, curse can be outhealed easily, same with lightning heavy attacks. And you can still block things. And Mage's wrath ? Really ? Don't tell me this bolt harms youBtw, mage's fury execute is blockable now even though it makes no sense.
I am not complaining about Sorc vs DK. I just mentioned, that DK can heavily counter Sorcerers. But Sorcerer on the other can also counter Dks a bit.