I really like these ideas. I think there would have to be a material cost to repair, but it would be really nice to be able to repair your own items on the go the same as with repair kits. It's nice you get them in the crafting writ rewards, but it does seem like a reasonable perk for a master crafter. If they wanted to make it more rare having to know all the possible traits could be a way to do that, seeing as those take a lot of time.
UltimaJoe777 wrote: »I really like these ideas. I think there would have to be a material cost to repair, but it would be really nice to be able to repair your own items on the go the same as with repair kits. It's nice you get them in the crafting writ rewards, but it does seem like a reasonable perk for a master crafter. If they wanted to make it more rare having to know all the possible traits could be a way to do that, seeing as those take a lot of time.
If we were able to repair stuff ourselves though the kits would become useless.
UltimaJoe777 wrote: »If we were able to repair stuff ourselves though the kits would become useless.
UltimaJoe777 wrote: »I really like these ideas. I think there would have to be a material cost to repair, but it would be really nice to be able to repair your own items on the go the same as with repair kits. It's nice you get them in the crafting writ rewards, but it does seem like a reasonable perk for a master crafter. If they wanted to make it more rare having to know all the possible traits could be a way to do that, seeing as those take a lot of time.
If we were able to repair stuff ourselves though the kits would become useless.
The kits are already pretty much useless. I find that it's just easier to sell off whatever I'm not deconstructing, and have the merchant fix my armor at the same time. Granted, I'll remain peeved until ESO sees fit to allow the very characters who crafted the weapons and armor FROM RAW MATERIALS, to fix the very same armor when it gets all dinged up.