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Vamp shouldnt need an ability slotted for our buff

LoreRiley
LoreRiley
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We take fire dmg regardless so we should have the passive regardless
  • Thymos
    Thymos
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    I also shouldn't have to be equipping a bow for Hasty Retreat to work.

    :p
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  • LoreRiley
    LoreRiley
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    Thymos wrote: »
    I also shouldn't have to be equipping a bow for Hasty Retreat to work.

    :p

    Ikr
  • Anorak
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    You do realize it is meant to make it so that you are actively using the effects not like you are a vamp simply for stat bonuses. Also the fire damage has been lessened now and you do get some passives just not the recovery.
  • Funkopotamus
    Funkopotamus
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    LoreRiley wrote: »
    We take fire dmg regardless so we should have the passive regardless

    I am a heavy Vamp supporter, but I agree with having to have skills slotted.. I know it is a PITA, but there has to be a cost. I mean we do have a disease after all. B)
    Anything useful that players are wanting added into the game all fall under the category of "Yer ruinin my 'mersion!" Sallington
  • LoreRiley
    LoreRiley
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    Anorak wrote: »
    You do realize it is meant to make it so that you are actively using the effects not like you are a vamp simply for stat bonuses. Also the fire damage has been lessened now and you do get some passives just not the recovery.

    Just wish they were good XD
  • stimpy986b14_ESO
    stimpy986b14_ESO
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    I agree that that the vamps should have to have a skill slotted to get the regen bonus, however I would like to see a bit more variety with the vamp skills such as hypnosis, an undead thrall, or even vampyric sight.
  • DannyLV702
    DannyLV702
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    Maybe if they gave us abilities worth using...
  • Qyrk
    Qyrk
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    Not gonna happen mate. I'm actually glad they took the feedback and implemented it for vamps (huzzah they listens). Suck it up buttercup o:)
  • danno8
    danno8
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    The lack of a speed penalty while in stealth is pretty huge and does not require you to slot anything.
  • LordSemaj
    LordSemaj
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    I wish I didn't need Werewolf slotted to transform. I mean, I'm already a Werewolf. Give me a button that doesn't cost an Ultimate slot.
  • Van_0S
    Van_0S
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    LoreRiley wrote: »
    We take fire dmg regardless so we should have the passive regardless

    WW doesnt take posion damage only when we are in WW form but Vamp takes fire damage regardless of the ability sloted or not.So, why the hell do we have to slot an ability to get the stats, we are always a vamp.
    Edited by Van_0S on October 3, 2015 5:12AM
  • LoreRiley
    LoreRiley
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    Qyrk wrote: »
    Not gonna happen mate. I'm actually glad they took the feedback and implemented it for vamps (huzzah they listens). Suck it up buttercup o:)

    :'( Now way sweet tuts
  • Farorin
    Farorin
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    LoreRiley wrote: »
    We take fire dmg regardless so we should have the passive regardless

    I agree that vamps shouldn't need an ability slotted, but I also think if this was to be the case, that vamps should be adjusted to take more damage from fire based attacks again.
  • Jitterbug
    Jitterbug
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    As a vamp I'm fine with it. Just kinda wished the skills would work in some way...
  • MrGrimey
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    Also fighters guild abilities hit you like a truck when you're vamp. Dawnbreaker is brutal! I agree, there is already a big penalty to being a vamp, enough where you shouldn't need to slot an ability
  • Avalon
    Avalon
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    MrGrimey wrote: »
    Also fighters guild abilities hit you like a truck when you're vamp. Dawnbreaker is brutal! I agree, there is already a big penalty to being a vamp, enough where you shouldn't need to slot an ability

    Exactly. WW should get 15% steam recovery and poison damage extra at all times, Vamps should get their bonuses at all times since they get their negatives at all times (less health recovery that increases over time, more fire damage, etc)... It isn't like WW stop being infected just because they aren't big and hairy... Make both 'always on'.
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