Erm people easily make millions from guild traders, a friend of mine has been grinding ic since ps4 release and he's up to about 2.4 million in profit from selling in the guild store.
That's just one person. Admittedly he's a lucky git as hrs managed to get several agility sets. But it's easily doable.
Korah_Eaglecry wrote: »This is one of the reasons I avoid Trader Guilds and large Guilds all together. Just recently left a Guild that decided it wanted a 1k Rent weekly from members. They claimed that this 1k per week would go towards mats for Armor for members. And that members would be able to ask for a free set of armor from Guild Approved Crafters (all of which were Officers). On top of this they also ran Raffles with no interest in a Guild Store.
This all sounds fine until you start to do the math. The Guild in question had approximately 100 active Guild Members. Thats 100k a week. 400k a month. And 4.8 million a year. How often do you think a member is going to ask for armor? If they even need to ask for it since they may already be working on their own crafting.
Top that off with the average member of the Guild having zero access to the Guild Bank. So theres no means of actually knowing if the Guild Bank itself is filled to the brim with mats or if that Gold is being siphoned into the Officers pockets.
j.murro2ub17_ESO wrote: »
So your saying diablo is a mmo?
Diablo is filled with hacked and modded gear. So ya guess the markets would be similar. lol
Callous2208 wrote: »I wish ESO wasn't the only mmo currently out right now. This one thing, which is not bugged or broken, but in fact intended to be the economic system that this game uses, has caused me such stress and undo grief that I want to quit the game and kick my dog. If only mmo's were more popular and others existed for me to live out my fantasies of playing on a virtual Auction House. I've scoured the interwebs and this is indeed the only mmo that exists, so the only logical thing to do is to cry and make up horror stories about how an in game economic system hurt me emotionally and physically. Sigh, I just, I just don't know what to do with myself in a game without a global auction house.
charisma316 wrote: »*Lots of Rage was snipped here.*
StrykerTheElite wrote: »Callous2208 wrote: »I wish ESO wasn't the only mmo currently out right now. This one thing, which is not bugged or broken, but in fact intended to be the economic system that this game uses, has caused me such stress and undo grief that I want to quit the game and kick my dog. If only mmo's were more popular and others existed for me to live out my fantasies of playing on a virtual Auction House. I've scoured the interwebs and this is indeed the only mmo that exists, so the only logical thing to do is to cry and make up horror stories about how an in game economic system hurt me emotionally and physically. Sigh, I just, I just don't know what to do with myself in a game without a global auction house.
you want a global auction house make one, step one join 4 guild traders.
step 2 make alt accounts and have them join 4 different guild traders x10
Then step 3 make your own guild that everyone is tied to, there you have your auction house.
StrykerTheElite wrote: »Callous2208 wrote: »I wish ESO wasn't the only mmo currently out right now. This one thing, which is not bugged or broken, but in fact intended to be the economic system that this game uses, has caused me such stress and undo grief that I want to quit the game and kick my dog. If only mmo's were more popular and others existed for me to live out my fantasies of playing on a virtual Auction House. I've scoured the interwebs and this is indeed the only mmo that exists, so the only logical thing to do is to cry and make up horror stories about how an in game economic system hurt me emotionally and physically. Sigh, I just, I just don't know what to do with myself in a game without a global auction house.
you want a global auction house make one, step one join 4 guild traders.
step 2 make alt accounts and have them join 4 different guild traders x10
Then step 3 make your own guild that everyone is tied to, there you have your auction house.
Pollux_Bray wrote: »To the OP; I joined in a raffle (unbeknownst to me) with Guilfoyle, and I won 170k. Im not an officer, the guildmaster, or anyone, really. Donated 85k back to the guild because I didn't need all of it, buuut... whats the real reason u mad? Im assuming you just got kicked out of a guild for not donating a paltry 2k for the week. Bro, its ok, let it out.
charisma316 wrote: »Pollux_Bray wrote: »To the OP; I joined in a raffle (unbeknownst to me) with Guilfoyle, and I won 170k. Im not an officer, the guildmaster, or anyone, really. Donated 85k back to the guild because I didn't need all of it, buuut... whats the real reason u mad? Im assuming you just got kicked out of a guild for not donating a paltry 2k for the week. Bro, its ok, let it out.
you may be telling the truth but you may not because many of the big console guilds have payed people 10k to claim they won when in acutallity they didnt win anything and never got kicked out of anything to be completely honest i have connections to the guild masters who are siphoning your gold and no wrong doings have been done to me i just have inside knowledge the system is corrupt
anyone who disagrees with e in these posts are guildmasters or people who claim they are just posting to disguise there ponzi scheme
charisma316 wrote: »
anyone who disagrees with e in these posts are guildmasters or people who claim they are just posting to disguise there ponzi scheme
RatedChaotic wrote: »
Diablo is not a mmo. Its a rpg with some mmo features. Stop comparing eso to diablo. If you think interacting with 3 other people is a massive multiplayer online game. You have some issues.
That would be even valid as stating;
Diablo starts with a 'D' and Elder Scrolls Online with an 'E'. Stop comparing ESO to Diablo.
The context is the same. It's about the concept Auction House, which you want to enter with entire Tramiel.
That's what they tried at Diablo and failed big time: they had 3 million players and lost 2 million with 'your' brilliant idea.
The context is not remotely the same. Diablo 3's auction problems related primarily to the real-money auction system which was corrupt and exploited and which trashed the game's reputation. It's impossible to make any objective assessment of the gold-based auction system in that context. Blizzard couldn't sensibly remove one without also removing the other or the reputational damage would have remained.
Meanwhile there are plenty of traditional MMORPGs that have auction-based trading systems that work extremely well, often after many years, whereas we are stuck in ESO with a guild traders system that is for the most part only open to high-level sellers and globe-trotting buyers together apparently with external websites that have spotted the marketing opportunities guild traders offer for their illicit businesses.
An effective trading system should be open to all irrespective of level, alliance or other artificial barriers such as guild membership. I don't necessarily argue for an auction house (although I do think it would be preferable to the existing system), but I would like to see a trading system that meets the basic criteria I just listed, and if that can be done by opening up the guild traders system more effectively then all well and good. As a minimum I'd like to see one trader in each main location open to non-guild members with a higher commission charge that would be divided between the guilds trading in that location.
The context is not remotely the same. Diablo 3's auction problems related primarily to the real-money auction system which was corrupt and exploited and which trashed the game's reputation. It's impossible to make any objective assessment of the gold-based auction system in that context. Blizzard couldn't sensibly remove one without also removing the other or the reputational damage would have remained.
Meanwhile there are plenty of traditional MMORPGs that have auction-based trading systems that work extremely well, often after many years, whereas we are stuck in ESO with a guild traders system that is for the most part only open to high-level sellers and globe-trotting buyers together apparently with external websites that have spotted the marketing opportunities guild traders offer for their illicit businesses.
An effective trading system should be open to all irrespective of level, alliance or other artificial barriers such as guild membership. I don't necessarily argue for an auction house (although I do think it would be preferable to the existing system), but I would like to see a trading system that meets the basic criteria I just listed, and if that can be done by opening up the guild traders system more effectively then all well and good. As a minimum I'd like to see one trader in each main location open to non-guild members with a higher commission charge that would be divided between the guilds trading in that location.
You are aware they had 2 kind of auctions?
Yes, that's why I referred to both of them in my post. I haven't read the rest of your post as you clearly didn't read mine!
The context is not remotely the same. Diablo 3's auction problems related primarily to the real-money auction system which was corrupt and exploited and which trashed the game's reputation. It's impossible to make any objective assessment of the gold-based auction system in that context. Blizzard couldn't sensibly remove one without also removing the other or the reputational damage would have remained.
Meanwhile there are plenty of traditional MMORPGs that have auction-based trading systems that work extremely well, often after many years, whereas we are stuck in ESO with a guild traders system that is for the most part only open to high-level sellers and globe-trotting buyers together apparently with external websites that have spotted the marketing opportunities guild traders offer for their illicit businesses.
An effective trading system should be open to all irrespective of level, alliance or other artificial barriers such as guild membership. I don't necessarily argue for an auction house (although I do think it would be preferable to the existing system), but I would like to see a trading system that meets the basic criteria I just listed, and if that can be done by opening up the guild traders system more effectively then all well and good. As a minimum I'd like to see one trader in each main location open to non-guild members with a higher commission charge that would be divided between the guilds trading in that location.
You are aware they had 2 kind of auctions? And they were not happy with both of them. The have shutdown both.
It's a bit easy to say their AH was corrupt and exploited. Do you have evidence?
Sure, it's possible that there's an MMO out there with a working AH.
And how many players are simultaneously in that game? You realize that ESO is on 2 Megaservers for every platform and not on 20 or 30 shards per platform dividing the population?
At ZOS they probably did their analysis pretty well. You know that present times companies like ZOS hire hotshot IRL financial gurus to analyze and adjust the game economy?
DanielMaxwell wrote: »
I do hope you also realize that all economic projections made by financial/economical analysts are nothing more then an educated guess .
the current ingame guild trader system suffers from the same problems that the faction/world auction house systems suffer from , with the same root cause of those problems which is the fact that they require people to actually use them .
you still have players trying to corner the markets , and you still have players who can not find items at prices they can afford . there are many factors that influence both of these and these factors will vary from player to player .

Yes, that's why I referred to both of them in my post. I haven't read the rest of your post as you clearly didn't read mine!
If I clearly didn't read yours, how can I know that you clearly stated their AH's were corrupted and exploited?
How can I know that you suggested there are MMO's out there with a working AH?
charisma316 wrote: »Guild Traders are a waste of gold you spend millions for a week of selling stuff which if you do the math nobody and I mean NOBODY sells millions in merchandise the guild traders who claim to do so are liars there are really only a handful full of various items that people buy and even the most heavy dedicated farmer will not sell enough to garner a million gold or more gold price
Not Too Mention Tradings Guild are CORRUPT and yes 95% of them the whole rent for being a member to fatten the pockets of guild masters and there whole rigged system of raffles which i know people who were patsies and made pawns to say they won prizes in these raffles when in actually they didnt win anything at all and shared in the guild donation profits to claim they won
if you enter raffles and donate do at your own accord because really all you are doing is giving gold to the guildmaster
And of course there will be people who claim oh not my guild are raffles are legit dont bother nobody is ever gonna admit to wrongdoing
And the trading guild thing is essence is wrong and promotes people to sit around and find bugs glitches and ways to manipulate the system of fake money
Guilds are meant for Grouping and community and friends not setting up some fake gold Mafia where all you do is buy and sell in game items
If these Guildmasters were actually for there guildmembers you would actually group with them and invite them to trials and maybe pvp groups or maybe help the through dungeons rather than sticking your hands out asking for money