Caius Drusus Imperial DK (DC) Bragg Ironhand Orc Temp (DC) Neesha Stalks-Shadows Argonian NB (EP) Falidir Altmer Sorcr (AD) J'zharka Khajiit NB (AD) |
Isabeau Runeseer Breton Sorc (DC) Fevassa Dunmer DK (EP) Manut Redguard Temp (AD) Tylera the Summoner Altmer Sorc (EP) Svari Snake-Blood Nord DK (AD) |
Ashlyn D'Elyse Breton NB (EP) Filindria Bosmer Temp (DC) Vigbjorn the Wanderer Nord Warden (EP) Hrokki Winterborn Breton Warden (DC) Basks-in-the-Sunshine Argonian Temp |
Well since they made all the gear obsolete, kinda.
You can also now buy pots and food (lol) and those Imperial sigils for porting to base.
Killing enemies is the best AP. Keep defense ticks can be decent, too.
Unfortunately, most people are still in IC instead of up top right now.
Asherons_Call wrote: »
That is exactly why I'm in Cyrodiil right now. So I can train without getting annihilated
Couple questions- what are imperial sigils and where do you get them? Also what are defense ticks?
Our fine Captain addressed the other part, so:
Sigil of Imperial Retreat is found in your IC base at the Tel Var merchant. It is a port directly back to your base camp from anywhere in IC.
FireCowCommando wrote: »When an enemy player dies near an objective a portion of the AP from his death is stored up at that objective. If a lot of players die the amount of AP stored up can get quite large.
If you are the defender, a few minutes after all deaths have stopped (offensively and defensively A.K.A. on both teams) that stored AP is split evenly among the players still present at the objective.
Similarly if you are attacking an objective and successfully capture it, the stored AP is split among the attackers.
These are called the Defensive, or Offensive ticks respectively.
Since killing players yields a high amount of AP, sometimes over 1,000 if they have not died in a while, killing players around objectives where you can essentially double dip is the fastest way to gain AP. Of course you need to participate in killing the player either through damage or healing allies who damaged the enemy.
Capturing empty objectives such as keeps, resources, or outposts yields very little AP (27 - 100 AP roughly).
Waffennacht wrote: »You guys would know. Im curious.
Lets say im on the attack, kill a player or two, then die.
Lets say I respawn and get half way back, the keep gets taken over.
Because I was not there when the Keep was captured do I not get any of the points for it? Is this also true even if I was involved for the majority of the battle?
Waffennacht wrote: »You guys would know. Im curious.
Lets say im on the attack, kill a player or two, then die.
Lets say I respawn and get half way back, the keep gets taken over.
Because I was not there when the Keep was captured do I not get any of the points for it? Is this also true even if I was involved for the majority of the battle?
Yes, you have to be on the keep grounds to get the Offensive tick and AP. The offensive ones happen pretty quickly when the keep is taken.
Defensive ones, however, take more time after the fighting is over. it is possible to get back in time for those.