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The Armchair Developer Comes to ESO Live

  • Tendrielle
    Tendrielle
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    Some ideas in order of (what I think is the) assumed difficulty to implement

    1) Treasure Hunter Skills
    Skilling these make heavy sacks, heavy crates and treasure chests glow.

    2) Possibility to replace armor/weapon traits
    Special crafting ingredients only available as rare loot may be needed.

    3) Temptation: Make some of the Armor and Weapons displayed at stores in town glow
    these uncommon spawns are of blue, purple or in most rare times even gold quality.
    ...well, and you can steal them. (Maybe some come with chains and a lock).

    4) Replace armor set drops by drops of a special ingredient needed to craft a piece of the relevant set
    Enforces the original idea of the game: crafting to be superior than looting.

    5) Mounted Combat.
    Edited by Tendrielle on August 9, 2015 3:47AM
  • Boonie
    Boonie
    An option to reload the game, instead of logging out then back in, to fix up issues with chat, etc.

    The ability to sort guild bank searches alphabetically. Most of the time we know what we're looking for, it'd be nice to not have to scan through 8+ pages to try find it.
  • dylanslcruchelowb14a_ESO
    ARENA PVP!!! DUELING!!!!! Cyrodiil is fun and all but its too unpredictable and skill will only get you so far, its mostly who has more people/aoe. Cyrodiil fills a great niche for large group PvPers. but leaves people who like competitive PvPer's, that doesn't like being able to blame 10+ baddies popping out of stealth to kill me when I thought I was engaging in a duel, feeling like I don't have much of a place in this game. thanks for hearing us out.
  • Drew2KX
    Drew2KX
    This may have been covered already, but I'll hopefully not aggravate people with my suggestion:

    ...Wouldn't it be nice if there was a resurrection ability?

    I propose it be difficult to attain; worth the effort. Perhaps award the skill to anyone wielding the Restoration Staff at a 50 skill level, or a Templar, at veteran rank, etc. Too often I (among others) have encountered drastic difficulty in veteran dungeons, and completely devoid of Grand Soul Gems. I feel these gems are useful for charging weapons and resurrecting fellow players, but they strike me as expensive, hard to stack, and not to mention easily depleted in the inventory (maybe I'm just not as good with money as I should be).

    Here are my suggestions regarding resurrections and soul gems:
    - After using a soul gem, maybe it should be emptied rather than consumed and removed from inventory.
    - I feel I should be able to use my soul gem mid-battle, rather than wait to be healed or the battle to finish.
    - Perhaps lower the cost of these empty soul gems in markets, as they can be easily filled via mudcrabs, etc.
    - Resurrections could be a learned and earned ability to those who dedicate to healing.
    - Restrict the use of ressurecting to a limit number per hour, to keep the soul gems useful.
    - Have the resurrection spell cost %75 to %80 of Magicka, so not to be spammed.

    And I know employing a resurrection spell would mean there would have to be others for other classes to be even, which would be a lovely incentive to start new characters, or even feature an option to cross-train to a different class.

    Maybe I'm just brainstorming with a keyboard, but I hope my ideas don't go unnoticed; I think it would be a fair gameplay addition.

    Thanks for a moment of time!
    -Andrea
    Edited by Drew2KX on August 27, 2015 1:34PM
  • Gidorick
    Gidorick
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    So will we ever see any more of these features?
    What ESO really needs is an Auction Horse.
    That's right... Horse.
    Click HERE to discuss.

    Want more crazy ideas? Check out my Concept Repository!
  • wraith808
    wraith808
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    Gidorick wrote: »
    So will we ever see any more of these features?

    @Gidorick - totally agree with the question. But in all honesty, after the reception of the last one, it's probably less stress on them if they don't, so the answer is probably no :(
    Quasim ibn-Muhammad - VR 12 Redguard Dragon Knight
    Taladriel Vanima - VR 5 Altmer Nightblade
    Ambalyo iyo Bogaadin - VR 1 Redguard Sorceror
  • Gidorick
    Gidorick
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    wraith808 wrote: »
    Gidorick wrote: »
    So will we ever see any more of these features?

    @Gidorick - totally agree with the question. But in all honesty, after the reception of the last one, it's probably less stress on them if they don't, so the answer is probably no :(

    Yea, I agree with this. I know it was more of a "here's why were not doing it" than I thought it would be. I kind of wish they would have taken the time to read our thoughts on the forum and respond to what we have discussed. It seemed like they had absolutely no idea what our feelings or thoughts were on the subject. Like the fact that the majority of the people on here have said they didn't want underwater combat, that exploration would be enough.

    And NEVER has underwater mounts been discussed on this forum (not that I'm aware of). Underwater mounts would actually irk me. The most I would want is for our current mounts to be able to swim across the surface of the water.
    What ESO really needs is an Auction Horse.
    That's right... Horse.
    Click HERE to discuss.

    Want more crazy ideas? Check out my Concept Repository!
  • CaliberSH
    CaliberSH
    I would like the option of my blacksmith character to be able to repair armour and make lockpicks.

    I would also like my armour not to be damaged in battle while I'm in my werewolf form.

    You can repair armor with repair kits, which can be purchased or sometimes will drop from crates received from doing blacksmithing writs.
  • CaliberSH
    CaliberSH
    Snow Elf Playable Race

    Naga Playable Race (Argonian sub-race)

    Lilmothiit Playable Race (vulpine? beastfolk)
  • SilentFox22
    SilentFox22
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    Excellent idea ZoS! *applauds*

    Here's a random question I been wondering about recently...

    How difficult would it be to add complementary emotes to the /juggleflame emote such as (specifically) a /jugglefrost and /juggleshock (lightning) emotes?

    Thanks for taking the time to explain these things to us noobs. XD
  • KundaliniHero
    KundaliniHero
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    Suggestions from a PS4 player:

    GENERAL

    1. Group Finder Tool - not the worst system but certainly not the best. Simple fix: add a LFG text channel similar to those that exist in almost every MMO ever made.

    2. Combat Log - it doesn't have to be anything fancy but some sort of log where we can recap the damage/healing we have done and sustained. This would help players analyze if their build/rotations are feasible and also has the added benefit of catching bugs of things not functioning properly. On second though the latter may be why you haven't allowed this, who likes more work.

    3. Group Waypoints - The leader of a group should be able to place a waypoint on the map that everyone in the group can see on their map and navigation bar.

    4. Quest Sharing - There needs to be more consistency with this, I notice certain things you share credit for (collecting items etc.) and the other things you don't (like placing objects on altars etc.) sometimes it seems the whole things is random. Why not have the ability to share all objectives, it only makes game play more drawn out and frustrating.

    5. Animation Canceling - Get rid of it, wouldn't be such a big deal if people weren't programming macros to exploit the game.

    6. Grinding - I noticed that every patch or so you guys go ahead and nerf experience gains from specific locations which hinder players from "grinding" levels rather than playing through your content. I dont agree with this as there is nothing easy about grinding, its a preference of play and not everyone wants to go through your content 6 times in a row. If anything create short cuts in conversations for quests previously completed on other characters or simply allow players to grind levels: give the power back to the player.

    IMPERIAL CITY

    1. Update older Armor Sets and PVP rewards to VR16 - As of right now Alliance points are pretty useless, except for changing your home server. Speaking of which, why is it so expensive to change your home server - 15k to 150k seems like a pretty unreasonable jump, perhaps one of your staff was sleeping and their elbow added an unintentional zero?

    2. The Arena District, take the door (entrance) off of the arena so that ALL factions have access to the arena at anytime, I would even add 1-3 more open entrances. People should not be able to lock themselves in there and exploit door mechanics so they can farm stones, it should be an open environment.


  • Igawotch
    Igawotch
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    Pls do something about macros/animation canceling i am getting tired of getting one shot by 999.999.999.999.999.999 abilities in half a second.
  • Eyecon74
    Eyecon74
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    Drew2KX wrote: »
    Too often I (among others) have encountered drastic difficulty in veteran dungeons, and completely devoid of Grand Soul Gems. !

    Hi, Just a quick note which might help you out with your Soul Gem shortage, maybe you already have this unlocked but if not its worth spending a few points in, the Passive ability called 'Soul Lock' in the Soul Magic line allows your kills to have a 5-10% chance to fill a gem.
    I read on some forum pages that some people say the passive does not work but I find my Soul Gems tend to fill up quite often (currently sitting on 180 full gems)
    Also pick off any world boss you see (even if you have already killed them)
    Alternatively, if you are on EU server, XBOne I can send some your way.. :)
  • Zyle
    Zyle
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    I really want something to spend my AP on. I know the Akaviri motif is coming but I honestly would rather wait until I can buy it with gold...I miss being able to spend my AP on bags and get useful PvP gear that I could use or sell.

    @ZOS_BrianWheeler

    676 CP
    Zyle - LVL50 Stamina Nightblade - Former Emp AS - VMA Clear (Flawless)
    Joven - LVL50 Hybrid Templar
    Adion - LVL50 Stamina DK
    Radac - LVL50 Magicka Sorcerer
    Vanikath - LVL50 Magicka DK
  • SafePlatypus167
    SafePlatypus167
    Soul Shriven
    Hi, I'm really interested to see housing.
    I will be forced to stop playing soon if not. I'm a collector .i would like to see a house similar to the sky rim add on edition.
    Hearth fire was great. But even a house to call home would be great. At this stage I'd be happy with a room in a Mage hall , but not my preference. I play on the Xbox one and only bought it for this game. But up to date all my money has gone to upgrading my bank space. If we don't have a house backspace should at least be unlimited.
    Thankyou
    Looking forward to hearing news
    Toni
  • xnhiddentruthx
    Housing and guild halls would be nice. Also fixes on Vampire skill set. What's the point of being a vampire when only 1 skill is useful and no perks. Magic isn't any stronger nor is the regen rate of it.

    Another thing that would be nice is quit nerfing exp, gold, and drops while improving difficulty of enemies in PvE. 3 months ago I had no problem taking out enemies the same level as me. Now I have a hard time taking out enemies 3 levels lower than me. Gold drops were reasonable back then too. I'm a V4 and I'm stil getting 10 or less gold drops from enemies. Items sell for even less. I don't have all the friggin time in the world to play this game and every day I like it less. Once Fallout 4 comes out, I doubt I'll touch this game again. There's been no improvements. Just glitch fixes, nerfing, and random crown store stuff that nobody asked for.

    Do you REALLY listen to your fan base? I mean, you've stated before in other topics you'd fix something and then never do it. After Orsinium, maybe you take a break on coming up with new ideas and work on what we've asked for. Thanks........
  • Meary
    Meary
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    Wouldn't it be nice to be able to rename a character (for Crowns if need be), now how hard could that be.
    Edited by Meary on November 1, 2015 8:48PM
  • SirAndy
    SirAndy
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    The Armchair Developer Comes to ESO Live
    Actually, i'm a real world developer who doesn't own an armchair.

    I do have a rocking chair though, does that count?
    idea.gif
  • Equilibriator
    id love if you added a feature to buy exactly as many crowns as you need. Being 100 crowns short of a purchase after i get 1500 just makes me avoid the crown shop and i also dont get the 1500.
  • Aoife32001
    Aoife32001
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    It would be nice to have the option of wearing a skirt/dress lower piece with a heavy/medium armor breastplate at all levels.
  • wigglesgaming26
    i really like this idea and i hope they answer the most asked questions (pvp, housing, etc)
  • wigglesgaming26
    to bad its old
  • Craigysmith89
    Veteran 10 - 16 PVP Zone with not battle level, no 50% damage reduction etc
  • altemriel
    altemriel
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    - spellcrafting
    - housing
    - new Racial specific questlines: http://forums.elderscrollsonline.com/en/discussion/226682/new-racial-specific-questlines-an-idea-for-zos-devs#latest
    - dragons
    - underwater content
    - dueling PVP arenas
    Edited by altemriel on November 5, 2015 10:16AM
  • altemriel
    altemriel
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    - poisons added to alchemy
    - or a possibility to use "ravage" potions on weapons - to smear them on a weapon to act like poison
  • altemriel
    altemriel
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    - a possibility for obtaining a mount trough a quest, not just "regular horse ingame, other in crownstore"
  • altemriel
    altemriel
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    Please ZOS would you include this armor motif to you future updates!!! It is JUST AWESOME!!

    Hallo ZOS,

    I have accidentally found this mod of the Skyrim daedric armor on the web. It is just awesome!!

    I was very sad about how the daedric armor looks in ESO, compared to the Skyrim daedric armor.


    Could you please include this daedric armor motif to some of the future updates? Really really please, it is just too awesome to stay forgotten!!!!!


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  • Personofsecrets
    Personofsecrets
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    TRAIT CHANGES
  • Eiden
    Eiden
    Soul Shriven
    There is only one thing that, I would like to see change....well....3 things now. How difficult would it be to allow players to opt for "non-combatant" status so that those of us that REALLY REALLY suck at PVP can enjoy and appreciate story content without being easy AP/EXP for every passing non-ally.
    This, of course, would have to have certain rules and stipulations.
    A serious concern would be to those that may choose 'non-combatant', then later wish they hadn't. That's fine, right? So, if you want to be a bystander, you're stuck with it for 30 days. That would prevent people from extreme gorilla tactics.
    I could also see a major concern to those who do enjoy the campaigns, there is often a queue for entry into Cyrodil, or at least, there was. So, even non-combatants would have to wait for access as well.
    There are, after all, stories and quests in Cyrodil, and the Imperial City that are NOT all about killing your neighbors. But, because I lack the reflexes to combat my fellow players, all that content is out of reach to me and many others who, either suffering same issues, or who also have erratic work schedules that leave them only time for casual play.
  • philb16_ESO6
    philb16_ESO6
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    Step 1: borrow Golden Jack from Eastmarch
    Step 2: make Golden Jack immune to aggressive AoE
    Step 3: make Golden Jack randomly spawn and run through battles in Cyrodiil

    Anyone that kills him earns 50 or 100 AP and an AP multiplier for everyone in their party for 5 mins.

    That should spice things up a bit >:)
    To err is human. To moo, bovine.
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