THIS, THIS and so much THIS. People complain about dying in PvP, because they think it's CP. But they'll keep dying even if they introduce CP caps. They're just so blind, pointless to unable to realize it's not CP that kills them, but enemy player skills mostly. It's also true you won't convince them even if you provide them numbers. With CP caps they'll switch to accusing people of using macros, since they an argument they could fixate on only to keep complaining. Sigh!I`ve never died in PVP from having too little CP.
I die cause I fail and get rekt by someone playing (or exploiting) better than me.
I`ve never failed in PVE cause I had too little CP.
It was always ME being too slow or playing like a noob, not paying enough attention.
Please dont set the cap too low.
Dont penalize people for loving the game and playing it everyday.
THIS, THIS and so much THIS. People complain about dying in PvP, because they think it's CP. But they'll keep dying even if they introduce CP caps. They're just so blind, pointless to unable to realize it's not CP that kills them, but enemy player skills mostly. It's also true you won't convince them even if you provide them numbers. With CP caps they'll switch to accusing people of using macros, since they an argument they could fixate on only to keep complaining. Sigh!I`ve never died in PVP from having too little CP.
I die cause I fail and get rekt by someone playing (or exploiting) better than me.
I`ve never failed in PVE cause I had too little CP.
It was always ME being too slow or playing like a noob, not paying enough attention.
Please dont set the cap too low.
Dont penalize people for loving the game and playing it everyday.
Also, everyone will eventually reach 300-360CP (which are the most important) and by this time (September 2015) they already should be 400CP total with using daily XP Enlightenment pool.
By numbers.And how can you judge that i wonder?
Even if they introduced CP cap and after 2 years it would be set to (let's say) 1200CP=max - there will always be some who are too far behind and will shout to buff him and nerf the others. The same would happen after each season - people would simply spend CPs they already earned while the majority will shout that this is still unfair, because they didn't have them take their time to earn them. I, personally, don't mind seeing CP caps if this will make everyone happy, but the thing is I know it won't. So all I/we can do is to point the up-/downsides of the idea, which is the so-called "constructive criticism".i cant advantage, its the skills that kill you", but then why so much anger about the cap? I know how much advantage my lousy 98 cp give. I tested on pts how it feels to have 1000 cps up to 3600 and im telling you anyone who keeps repeating that cps dont matter either is ignorant or simply has personal interest in mind on that issue.
Didnt they say 400 already.
YurtTheSilentChief wrote: »
Forestd16b14_ESO wrote: »maysonet_ESO wrote: »The cap would only be a temporary fix. What about new players 6 months from now who have no CP? To them, the steep climb is going to be just as daunting as it is now.
Simple. The player stays enlightend till the hit the cap.