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DK shields are a joke

  • MudcrabsRus
    MudcrabsRus
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    Malmai wrote: »
    Brrrofski wrote: »
    My Dk does fine in IC.

    Shields in general have been hit.

    Not just dk's

    Nah buddy have you seen a sorc shield stack in IC yet? Oh yeah it's still a thing, instead now they just bolt escape after laying daedric mines then shield stack to try and win.

    Magicka Sorc is history now...

    Don't know about that being the case as I still see them around IC spamming mines, shield stacking, and bolt escaping 3 to 4 times to get away.

    That's because people keep trying to KILL us. Sorc sucks now more than you will ever know unless you play one at max level. Don't you understand? The Hardened Ward IS our Health pool... and it just got cut in HALF. Yeah, healing got cut in half for everyone else, but at least the total size of their health pool didn't get cut.

    If you think you have problems now, just try playing PVP with only 10K max Health, then you will know what it's like to play a Sorc in the IC.

    What's this, a SORC saying their worse than everyone else, don't make me laugh.
  • Fizzlewizzle
    Fizzlewizzle
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    Malmai wrote: »
    Brrrofski wrote: »
    My Dk does fine in IC.

    Shields in general have been hit.

    Not just dk's

    Nah buddy have you seen a sorc shield stack in IC yet? Oh yeah it's still a thing, instead now they just bolt escape after laying daedric mines then shield stack to try and win.

    Magicka Sorc is history now...

    Don't know about that being the case as I still see them around IC spamming mines, shield stacking, and bolt escaping 3 to 4 times to get away.

    That's because people keep trying to KILL us. Sorc sucks now more than you will ever know unless you play one at max level. Don't you understand? The Hardened Ward IS our Health pool... and it just got cut in HALF. Yeah, healing got cut in half for everyone else, but at least the total size of their health pool didn't get cut.

    If you think you have problems now, just try playing PVP with only 10K max Health, then you will know what it's like to play a Sorc in the IC.
    Played with 10K HP so often... on a Templar (so no shields).
    Don't really see the problem. You just have to build yourself to counter your weakness.

    aka: Don't go full Glass cannon.
    Your shields might have saved you in the past since they get boosted in glass cannon mode, but now you know how every class feels. They need to balance themselves to fight. Glass Canon = Death. Balance = Survival.

    Mending-The-Wounded, Aldmeri Dominion, Templar.
  • Firerock2
    Firerock2
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    Malmai wrote: »
    Brrrofski wrote: »
    My Dk does fine in IC.

    Shields in general have been hit.

    Not just dk's

    Nah buddy have you seen a sorc shield stack in IC yet? Oh yeah it's still a thing, instead now they just bolt escape after laying daedric mines then shield stack to try and win.

    Magicka Sorc is history now...

    Don't know about that being the case as I still see them around IC spamming mines, shield stacking, and bolt escaping 3 to 4 times to get away.

    That's because people keep trying to KILL us. Sorc sucks now more than you will ever know unless you play one at max level. Don't you understand? The Hardened Ward IS our Health pool... and it just got cut in HALF. Yeah, healing got cut in half for everyone else, but at least the total size of their health pool didn't get cut.

    If you think you have problems now, just try playing PVP with only 10K max Health, then you will know what it's like to play a Sorc in the IC.


    You're saying that a shield that can reach up to 13k+ is weaker then healing? If my health drops below 50% I need to heal asap or I will be spammed with executes, if your shield were to break you wouldn't immediately be near execute range.

    I play a Templar and if I have to go defensive and rapidly heal off damage then I really can only spam my heal which DOES NOT heal me to full health with one cast. Keep in mind that BoL is an expensive heal and it's hard to sustain. Meanwhile a Sorc can cast their shield (which is larger then my heal and can't be critted) and then blast out of the hot situation while stunning everyone attacking them. Sorcs also get some healing through their passives and stack Healing Ward with their Hardened Ward to mitigate much of the damage that would be done to Healing Ward which would reduce its healing effect. Sorcs are pretty good in pvp right now.

    Oh damn I forgot about shield breaker, it must be so hard to counter light attacks on the rare occasion that someone is actually using that set. BTW if I waste my resources to shield stack then I am also affected by shield breaker.
    Edited by Firerock2 on September 26, 2015 11:25PM
  • kendellking_chaosb14_ESO
    kendellking_chaosb14_ESO
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    Malmai wrote: »
    Brrrofski wrote: »
    My Dk does fine in IC.

    Shields in general have been hit.

    Not just dk's

    Nah buddy have you seen a sorc shield stack in IC yet? Oh yeah it's still a thing, instead now they just bolt escape after laying daedric mines then shield stack to try and win.

    Magicka Sorc is history now...

    Don't know about that being the case as I still see them around IC spamming mines, shield stacking, and bolt escaping 3 to 4 times to get away.

    That's because people keep trying to KILL us. Sorc sucks now more than you will ever know unless you play one at max level. Don't you understand? The Hardened Ward IS our Health pool... and it just got cut in HALF. Yeah, healing got cut in half for everyone else, but at least the total size of their health pool didn't get cut.

    If you think you have problems now, just try playing PVP with only 10K max Health, then you will know what it's like to play a Sorc in the IC.

    You know you could put points in Health or enchantments for health you choose to focus solely on magic
    Chaos Shadow-Scale: Shadow Archer
    Chaos Death-Scale: Shadow Knight
    Tanks-With-Sap-Essence: Dark Mage
    Dark Brotherhood Listener: Blade of Argonia
    Chaos Dragon-Scale: Draconic Shield Master
    Chaos Light-Scale: Marsh Paladin
    Chaos Lightning-Scale: Daedric Master
    Hurricane Chaos: Storm Archer
    Bask-In-My-Light: Warrior of The Light
    Forged-In-Dragon-Fire: Pyro Mage
    Guardian of The Hist: Light Mender
    Chaos of Black Marsh: Master of The Burning Sword
    Star of Chaos: Frost Blade Champion
    Chaos-Lightning-Tower: Lightning Shield Master

    For the King of Argonia
    May Sithis hold back his Void
  • dudenamedchris
    Clearly you guys don't know how to make a good build lol. Pvp might be scaled but higher Lvls have a advantage of better armor better weapons and more skills/passives
  • Draxys
    Draxys
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    Malmai wrote: »
    Brrrofski wrote: »
    My Dk does fine in IC.

    Shields in general have been hit.

    Not just dk's

    Nah buddy have you seen a sorc shield stack in IC yet? Oh yeah it's still a thing, instead now they just bolt escape after laying daedric mines then shield stack to try and win.

    Magicka Sorc is history now...

    Don't know about that being the case as I still see them around IC spamming mines, shield stacking, and bolt escaping 3 to 4 times to get away.

    That's because people keep trying to KILL us. Sorc sucks now more than you will ever know unless you play one at max level. Don't you understand? The Hardened Ward IS our Health pool... and it just got cut in HALF. Yeah, healing got cut in half for everyone else, but at least the total size of their health pool didn't get cut.

    If you think you have problems now, just try playing PVP with only 10K max Health, then you will know what it's like to play a Sorc in the IC.

    lol
    2013

    rip decibel
  • Firerock2
    Firerock2
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    Clearly you guys don't know how to make a good build lol. Pvp might be scaled but higher Lvls have a advantage of better armor better weapons and more skills/passives

    Damn dude if you are as good as you say then you should make youtube videos. Show us how its done Pl0x
    Edited by Firerock2 on September 27, 2015 1:49AM
  • Emma_Overload
    Emma_Overload
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    Malmai wrote: »
    Brrrofski wrote: »
    My Dk does fine in IC.

    Shields in general have been hit.

    Not just dk's

    Nah buddy have you seen a sorc shield stack in IC yet? Oh yeah it's still a thing, instead now they just bolt escape after laying daedric mines then shield stack to try and win.

    Magicka Sorc is history now...

    Don't know about that being the case as I still see them around IC spamming mines, shield stacking, and bolt escaping 3 to 4 times to get away.

    That's because people keep trying to KILL us. Sorc sucks now more than you will ever know unless you play one at max level. Don't you understand? The Hardened Ward IS our Health pool... and it just got cut in HALF. Yeah, healing got cut in half for everyone else, but at least the total size of their health pool didn't get cut.

    If you think you have problems now, just try playing PVP with only 10K max Health, then you will know what it's like to play a Sorc in the IC.

    You know you could put points in Health or enchantments for health you choose to focus solely on magic

    Putting more points into health would just mean I die 1 or 2 seconds later. Sorcs don't really have a way of recharging our health while fighting ever since Surge got a cooldown. A Sorc can switch to Resto Staff and start spamming Combat Prayer or whatever, but he's still going to die anyway because damage from Wrecking Blow is so much higher than any heal. Templars and DKs have heals they can put on their weapon bars, while NBs can just poof into thin air if they start to take damage. All of Sorcs mitigation and escape mechanics have be crippled with nerfs.
    #CAREBEARMASTERRACE
  • Emma_Overload
    Emma_Overload
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    Firerock2 wrote: »
    Malmai wrote: »
    Brrrofski wrote: »
    My Dk does fine in IC.

    Shields in general have been hit.

    Not just dk's

    Nah buddy have you seen a sorc shield stack in IC yet? Oh yeah it's still a thing, instead now they just bolt escape after laying daedric mines then shield stack to try and win.

    Magicka Sorc is history now...

    Don't know about that being the case as I still see them around IC spamming mines, shield stacking, and bolt escaping 3 to 4 times to get away.

    That's because people keep trying to KILL us. Sorc sucks now more than you will ever know unless you play one at max level. Don't you understand? The Hardened Ward IS our Health pool... and it just got cut in HALF. Yeah, healing got cut in half for everyone else, but at least the total size of their health pool didn't get cut.

    If you think you have problems now, just try playing PVP with only 10K max Health, then you will know what it's like to play a Sorc in the IC.


    You're saying that a shield that can reach up to 13k+ is weaker then healing? If my health drops below 50% I need to heal asap or I will be spammed with executes, if your shield were to break you wouldn't immediately be near execute range.

    I play a Templar and if I have to go defensive and rapidly heal off damage then I really can only spam my heal which DOES NOT heal me to full health with one cast. Keep in mind that BoL is an expensive heal and it's hard to sustain. Meanwhile a Sorc can cast their shield (which is larger then my heal and can't be critted) and then blast out of the hot situation while stunning everyone attacking them. Sorcs also get some healing through their passives and stack Healing Ward with their Hardened Ward to mitigate much of the damage that would be done to Healing Ward which would reduce its healing effect. Sorcs are pretty good in pvp right now.

    Oh damn I forgot about shield breaker, it must be so hard to counter light attacks on the rare occasion that someone is actually using that set. BTW if I waste my resources to shield stack then I am also affected by shield breaker.

    "You're saying that a shield that can reach up to 13k+ is weaker then healing?"

    The Sorc's shield is strong at first, but thanks to the 50% nerf, it can NEVER be replenished to its true maximum value in PVP. Your Health, on the other hand, definitely CAN be refreshed to its maximum value... which is around 5000 points HIGHER than it is in PVE!

    Compare a Sorc to a Templar, for example:

    A typical VR16 PVE Sorc has 22K Ward while the VR16 PVE Templar has 22K Health. The Sorc refreshes Ward to stay alive while the Templar uses BoL or whatever.

    Now look at how these two stack up in the IC:

    The VR16 PVP Sorc has a measly 11K Ward, while the Templar has 27K Health! That's bull****! The Sorc might seem OK for the first couple seconds of the fight , but eventually his Health gets worn down underneath the shield because he can't just spam Ward non-stop, because then the fight will end when the Sorc runs out of Magicka and just gets executed. Sorcs' only hope now is to escape tough fights or pray for a bad player that will just stand there while you spam Crystal Frags on his head.

    Edited by Emma_Overload on September 27, 2015 4:49PM
    #CAREBEARMASTERRACE
  • Armitas
    Armitas
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    I'm a lvl 14 dragon knight and I killed a lvl 46 Templar by myself just the two of us fighting each other. I can safely say that in pvp, dragon Knights will almost always come out on top...except for sorcerers which are OP

    2349898_f260_zpsderw7hei.jpg
    Retired.
    Nord mDK
  • Conquers
    Conquers
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    I use dragon blood in pvp, and I have a 90% win rate in 1v1
    But then again I am total stamina with WB
    VR 16 Orc Stamina Dragonknight

    We need a loot currency system in this game!
    forums.elderscrollsonline.com/en/discussion/230549/currency-system-for-dungeons#latest
  • dudenamedchris
    Night blades are soooo bad va dragon Knights by themselves. I'm pure magicka and health dragon knight. Like a pure tank with self healing and damage over time spells. Can kill a lvl 46 troll by myself outside pvp in pve at lvl 16
  • MudcrabsRus
    MudcrabsRus
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    Night blades are soooo bad va dragon Knights by themselves. I'm pure magicka and health dragon knight. Like a pure tank with self healing and damage over time spells. Can kill a lvl 46 troll by myself outside pvp in pve at lvl 16

    How long does that take you.... Couple of days
  • MudcrabsRus
    MudcrabsRus
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    Clearly you guys don't know how to make a good build lol. Pvp might be scaled but higher Lvls have a advantage of better armor better weapons and more skills/passives

    Don't come in here accusing people of "not knowing how to make a decent build" after that last comment.....
  • Firerock2
    Firerock2
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    Firerock2 wrote: »
    Malmai wrote: »
    Brrrofski wrote: »
    My Dk does fine in IC.

    Shields in general have been hit.

    Not just dk's

    Nah buddy have you seen a sorc shield stack in IC yet? Oh yeah it's still a thing, instead now they just bolt escape after laying daedric mines then shield stack to try and win.

    Magicka Sorc is history now...

    Don't know about that being the case as I still see them around IC spamming mines, shield stacking, and bolt escaping 3 to 4 times to get away.

    That's because people keep trying to KILL us. Sorc sucks now more than you will ever know unless you play one at max level. Don't you understand? The Hardened Ward IS our Health pool... and it just got cut in HALF. Yeah, healing got cut in half for everyone else, but at least the total size of their health pool didn't get cut.

    If you think you have problems now, just try playing PVP with only 10K max Health, then you will know what it's like to play a Sorc in the IC.


    You're saying that a shield that can reach up to 13k+ is weaker then healing? If my health drops below 50% I need to heal asap or I will be spammed with executes, if your shield were to break you wouldn't immediately be near execute range.

    I play a Templar and if I have to go defensive and rapidly heal off damage then I really can only spam my heal which DOES NOT heal me to full health with one cast. Keep in mind that BoL is an expensive heal and it's hard to sustain. Meanwhile a Sorc can cast their shield (which is larger then my heal and can't be critted) and then blast out of the hot situation while stunning everyone attacking them. Sorcs also get some healing through their passives and stack Healing Ward with their Hardened Ward to mitigate much of the damage that would be done to Healing Ward which would reduce its healing effect. Sorcs are pretty good in pvp right now.

    Oh damn I forgot about shield breaker, it must be so hard to counter light attacks on the rare occasion that someone is actually using that set. BTW if I waste my resources to shield stack then I am also affected by shield breaker.

    "You're saying that a shield that can reach up to 13k+ is weaker then healing?"

    The Sorc's shield is strong at first, but thanks to the 50% nerf, it can NEVER be replenished to its true maximum value in PVP. Your Health, on the other hand, definitely CAN be refreshed to its maximum value... which is around 5000 points HIGHER than it is in PVE!

    Compare a Sorc to a Templar, for example:

    A typical VR16 PVE Sorc has 22K Ward while the VR16 PVE Templar has 22K Health. The Sorc refreshes Ward to stay alive while the Templar uses BoL or whatever.

    Now look at how these two stack up in the IC:

    The VR16 PVP Sorc has a measly 11K Ward, while the Templar has 27K Health! That's bull****! The Sorc might seem OK for the first couple seconds of the fight , but eventually his Health gets worn down underneath the shield because he can't just spam Ward non-stop, because then the fight will end when the Sorc runs out of Magicka and just gets executed. Sorcs' only hope now is to escape tough fights or pray for a bad player that will just stand there while you spam Crystal Frags on his head.

    "he can't just spam Ward non-stop"

    Hardened Ward cost: 3112 Magicka

    Breath of Life cost: 4070 Magicka

    Yeah dude I see how its so hard for you to spam your shield. Let's not forget that you get passives that increase your magicka regen by 10% and reduces cost of all magicka spells by 5%. Oh wait but the Templar must have some passive like that! I do infact, it reduces the cost of all magicka spells by 4%. OHMAWGOD TEMPLAR OP.

    Don't even begin to try to compare your resource management to a Templar's. Those classes are not on the same level. A Templar is lucky if his Breath of Life CRITS for close to 11k and that's only if he's standing in his purge which increases healing by like 30%. Let's not forget the DK's heal which scales off of missing health so the only way for him to get close to a heal of those numbers is to LET himself drop into execute range ( trololol ).

    "Templar has 27k Health"
    What you don't realize is that if we stack into health just as you can do then we would be losing dps and our heals would be even crappier than they are now (except for the *** DK heal lol). Our survivability would begin to drop drastically because we wouldn't be able to keep up with the incoming damage. Not to mention the fact that now if we block cast our heals we don't regen stamina which could lead us to getting endlessly CC'd and killed.

    Your shield is essentially an 11k (reliable) heal that can be spammed more easily than other class heals and it protects you from crits. You can also do this while maintaining mobility which neither the DK or the Temp can do.

    Both Tank classes in this game have been nerfed into the ground. I'm not saying these classes are not playable, they are indeed but its just ridiculous that a stupid light armored sorcerer gets more survivability than a *** class that is supposed to be a walking tank.

    Both the Templar and the DK need their shields to scale to 30% max health in pvp and Temps could use blinding flashes again to help negate damage. I'm not sure if the DK had something like Blinding Flashes but that would be incredibly useful for both classes. Anyway these changes would make the tank classes harder to kill but that is the *** point. We can't run away! Our heals are shittier than sorcs shield! We can't cloak and hide behind a tree, or escape, or relieve any pressure from us whatsoever! We stand and fight until the bitter end

    EDIT: BTW I feel that all class based executes should be removed from the game. They are a poor idea in the first place and it would save the DK's dragon blood (which fyi needs a buff).
    Edited by Firerock2 on September 27, 2015 10:47PM
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