Junglejim82 wrote: »Never gonna happen. I gave up on pve in eso (where text is most useful for quickly forming relevant balanced groups) due to this . Just pvp with the guild. Shame really I love tough raids but have yet to step foot in one here. Shameful considering I've now reached level cap twice . V14. Then v 16. Having never done a raid and less than 10 pledges while only grinding 2 vr levels
Nergie4242 wrote: »Junglejim82 wrote: »Never gonna happen. I gave up on pve in eso (where text is most useful for quickly forming relevant balanced groups) due to this . Just pvp with the guild. Shame really I love tough raids but have yet to step foot in one here. Shameful considering I've now reached level cap twice . V14. Then v 16. Having never done a raid and less than 10 pledges while only grinding 2 vr levels
Thing is if you are looking for a pure pvp game then how can eso compete when camelot unchained hits? Cos every pvper i know (and being an ex WAR player i know a lot) that is the only thing they are waiting for. And being crowdfunded they might actually listen to their playerbase instead of ignoring/alienating/losing them.
Funkopotamus wrote: »Text chat is already coded in the console.. It is just disabled! Have you ever seen this error pop up on your screen when logging into ESO on your console?
EsoUI/Ingame/ChatSytem/Console/GamepadChatSytem.Iua:460:
attempt to index a nil value
Stack traceback:
EsoUI/Ingame/ChatSytem/Console/GamepadChatSytem.Iua:460:
Function 'ZO_GamepadChatSystem:Minimize'
EsoUI/Ingame/Scenes/IngameFragments.Iua:381: in function
'ZO_MinimizeChatFragments:slow
EsoUI/Libraries/ZO Scene/ZO SceneFragment.Iua:124: in function
Also straight from the code you can read the green DEV comments... It is plain to see it is there, but is not "Turned on"
See here!.. Read the Dev comments under the code lines...
http://esodata.uesp.net/100010/src/ingame/chatsystem/console/gamepadchatsystem.lua.html
Out of curiosity what programming language is this? I always wondered what game developers used to program their code
I dont get the problem with a mic, just talk to each other fgs lol
Hiero_Glyph wrote: »also there is "Want to join my group" quick chat.....but why not "looking for group" and "looking for guild" and "recruiting for guild"...
Honestly, because ZOS feels they have provided a group finder tool for everyone to use even though no one on PC uses the darn thing and relies on text chat instead. As was noted in several other threads, voice chat could be improved in so many ways that it seems to be more of an excuse for removing text chat than a feature that is intended to replace it. Having chat channel titles, passwords or invite-only options, being able to see who is in the channel, etc. would make them far more usable and would help to justify the lack of text chat (although it is still needed regardless). In the end, ESO is an example of a mismanaged game that had good ideas during development but obviously ran out of funds and needed to be released in an incomplete state and has never really recovered.
Leohpluridon wrote: »If they ignore this then that's just ridiculous. 90% is a huge number.
Bump
Duragon_Darko wrote: »Mighty_oakk wrote: »Why is this game even branded an mmo without text, local multiplayer online 4tl
I got a dumb warning for saying the truth before, but it seems like that's all they respond too. I've been in FFXIV for the last 2 weeks and I just logged into DCUO. To be honest, I've been done with ESO since last week, but these forums are amusing. A shame devs can ruin a game that would be so cool. DCUO is free for new comers, if you don't know. See you guys later.
No for a chat box
Or, you could just buy a mic and stop being so insecure about how you sound to other people...? Text chat on consoles is worthless, takes way too long to type out sentences. I can text type pretty fast on PS thanks to gran turismo 5, but still, way too slow.