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CP farmers.. now is the time to hit it.

  • Master_Kas
    Master_Kas
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    Any idea what the first cap will be ?
    EU | PC
  • Tyr
    Tyr
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    Acrolas wrote: »
    It's a ZOS issue, not a player issue. You can't blame players if they've mastered a tiny bit of dated content with the resources you've handed them. ZOS needed to keep content flowing to match the progression of its biggest fans.

    And they haven't. Nobody needs a cap. Nobody needs a catch-up. ZOS needs to release grander, exciting, more challenging content so that more people want to play more and be part of the powerful minority who gets to experience the biggest, baddest battles imaginable.

    But when you show up in shorts to a professional recording, you're basically telling me you're all right with mediocrity. So whatever. Make some more average, short-sighted decisions. Appease the weekend casual console gamer, instead of rewarding those few long-term PC players who actually seem to give a damn about being prepared for the best your game will have to offer.

    Those players must scare ZOS. When you have players who actually play the game there's suddenly this demand to add things to it. No more glacial pace. No more excuses. Some scary stuff right there.

    The "weekend casual gamer is typically at least 50% of the player base and the people who get to "experience the biggest baddest battles imaginable" are never more than 2-3% of the player base in any MMO. When WowW added RAID finder the number of people who raided was still under 10% FFS. Why the *** would ZOS care about a fraction of 1% of their player base especially considering that console players are even further behind and that's likely half of their whole base.
  • Xendyn
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    Master_Kas wrote: »
    Any idea what the first cap will be ?

    Nope
    Altho I'm sure everyone will make something up ;)
    Lag is ruinin' my 'mershun!
    A society grows great when old men plant trees whose shade they know they shall never sit in.
    There is only one good, knowledge, and one evil, ignorance - Socrates
    Member of the Old Guard, keepers of the game's history

    PC/NA
  • PBpsy
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    Isn't this cute. Might as well go play that POS Skyforge.
    ESO forums achievements
    Proud fanboi
    Elitist jerk
    Troll
    Hater
    Fan of icontested(rainbow colors granted)
  • Funkopotamus
    Funkopotamus
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    Tyr wrote: »
    Darlgon wrote: »
    You guys HAVE all figured out this is yet ANOTHER reason for vet players to STOP playing the game, right? Progression stops at the cap..

    By "vet players" do you mean players with veteran rank or "experienced" players?

    If you mean players that have reached veteran rank, then I can tell you that the majority of those won't even have earned 1 CP per day and if you take console into consideration, most players haven't even reached Veteran rank, so why the hell would ZOS care about the tiny percentage of people that are going to be above the cap anyway? People who have invested a hug amount of time into the game are unlikely to quit so worst case scenario they lose a fraction of a percent to this change.

    That bold part is WWWhhhwwwwaaaaaay OFF...

    I do not think I even know 3 players out of all five of my guilds that do not have at least 1 VET rank character yet.

    Most if not everyone I know had a VR14 and working on an ALT before IC came out.

    This is what is wrong with a lot of the thinking around here..

    People underestimate the "Console" Players willingness to "GRIND" there are a hell of a lot more "Console" players willing to grind now days than there are PC players.

    The best guild that I have found on Console consist of mostly husbands and house wives.. All of them ADULT's... To this day there has not been one "Squeaker" kid in the guild. Real people with jobs,kids, things going on, but still ESO is NOT that hard of a game to level in....
    Edited by Funkopotamus on September 26, 2015 4:11AM
    Anything useful that players are wanting added into the game all fall under the category of "Yer ruinin my 'mersion!" Sallington
  • Tyr
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    iliatha wrote: »
    yea small fact.. he just might have forgotten to mention that the guy was an emp.. ^^
    as duo it seems not that hard to do, guild mate does it with dk & temp. no emperor, no 1000cp+
    Tectonaut wrote: »
    Hmm, taking away something already achieved only to feed it back in small doses does not sound like a great idea either. So pretty much they are losing out. I have like 40cp right now so it definitely won't affect me, but I can see the injustice of it.

    this. PLUS the fact that capped people cant progress their characters any more once they got their equip.. but yea.

    Um sure they can progress their character. You still earn CP at the regular unenlightened pace and still can gear your alts. For the tiny percentage of players who get geared within on season/tier in MMO's. The most important group to consider is not the elite 1-2% but the top 10% which does endgame stuff semi-casually, followed by the middle 50% that play often enough to progress in other ways, even though they never experience endgame group content. The top 1-2% of elites is about as important as the bottom 50% of players who play 10 hours per week or less.
  • Tyr
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    Malmai wrote: »
    Tectonaut wrote: »
    Hmm, taking away something already achieved only to feed it back in small doses does not sound like a great idea either. So pretty much they are losing out. I have like 40cp right now so it definitely won't affect me, but I can see the injustice of it.

    So what hes got lets say 1K CP at the moment and cap for season will be lets say 500 ... till u grind to 500 u gonna cry like a baby for 6 months or more xD

    500 is way too high if they take console players into account. It's more likely they will stick to the 300 number they initially threw out there because that corresponds pretty well to the inflection point of 1CP per day caused by enlightenment.
  • Funkopotamus
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    Shhhhuuuurly. People did not actually think that the runaway CP system was going to last did they?


    The way it was headed this game would NEVER be looked at or considered by a "new" player within 8 months from now lol.

    Something had to be done and I for one agree with this... It could have been removal, but at least this way it has a smaller fallout from the grinders point of view.

    Anything useful that players are wanting added into the game all fall under the category of "Yer ruinin my 'mersion!" Sallington
  • Tyr
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    Tyr wrote: »
    Darlgon wrote: »
    You guys HAVE all figured out this is yet ANOTHER reason for vet players to STOP playing the game, right? Progression stops at the cap..

    By "vet players" do you mean players with veteran rank or "experienced" players?

    If you mean players that have reached veteran rank, then I can tell you that the majority of those won't even have earned 1 CP per day and if you take console into consideration, most players haven't even reached Veteran rank, so why the hell would ZOS care about the tiny percentage of people that are going to be above the cap anyway? People who have invested a hug amount of time into the game are unlikely to quit so worst case scenario they lose a fraction of a percent to this change.

    That bold part is WWWhhhwwwwaaaaaay OFF...

    I do not think I even know 3 players out of all five of my guilds that do not have at least 1 VET rank character yet.

    Most if not everyone I know had a VR14 and working on an ALT before IC came out.

    This is what is wrong with a lot of the thinking around here..

    People underestimate the "Console" Players willingness to "GRIND" there are a hell of a lot more "Console" players willing to grind now days than there are PC players.

    The best guild that I have found on Console consist of mostly husbands and house wives.. All of them ADULT's... To this day there has not been one "Squeaker" kid in the guild. Real people with jobs,kids, things going on, but still ESO is NOT that hard of a game to level in....

    You're probably right if you consider active players. 10% would be a closer figure since most payers play solo.However this game is B2P so the inactive players that never reached vet rank far outstrips that.
  • Personofsecrets
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    Shhhhuuuurly. People did not actually think that the runaway CP system was going to last did they?


    The way it was headed this game would NEVER be looked at or considered by a "new" player within 8 months from now lol.

    Something had to be done and I for one agree with this... It could have been removal, but at least this way it has a smaller fallout from the grinders point of view.

    I for one am happy that grinders got to such a ridiculous point. If it wasn't for dedicated players destroying the broken from implementation CP system in such a way, then we may not have gotten a CP cap and catch up system as quickly.

    Read my lips @ZOS_RichLambert , the Paragon system was one of the major reasons that I quit Diablo 3 for ESO. It wasn't fun to always be behind most other players and I cringed when I heard that the Paragon system was coming to this game and that system has brought nothing but problems in the way that it makes players feel ever since 1.6.

    It really is a hopeless feeling. It is the feeling that I will never contribute as much to a group as the high CP friends that I play with because others made alts to grind low level mobs while I spent my time trading in guild stores. Were we really supposed to do things that we hated in order to keep up with the Joneses?
    Edited by Personofsecrets on September 26, 2015 4:49AM
  • Funkopotamus
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    You know there are going to be some few that are going to see this news and look around at all of the empty red bull/monster cans laying around their room pizza boxes stacked up in the corner and a pile of hot pocket wrappers and just SNAP!

    For some few this might be just too much for them to handle.. Some few just might break down into tears.........


    But for most of us!!... We say...... T-H-A-N-K.......Y-O-U!
    Edited by Funkopotamus on September 26, 2015 4:51AM
    Anything useful that players are wanting added into the game all fall under the category of "Yer ruinin my 'mersion!" Sallington
  • Personofsecrets
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    xaraan wrote: »
    They are taking away progress or just hiding it until the cap is raised?

    No different than any other nerf that has occurred.
  • Bogdan_Kobzar
    Bogdan_Kobzar
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    post contents deleted
    Edited by Bogdan_Kobzar on September 27, 2015 6:28PM
    "Being honorable might make you a good man, but it doesn't make you right. Be a better world if it did."
    Be mindful of Community Rules
  • Darlgon
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    Tyr wrote: »
    Darlgon wrote: »
    You guys HAVE all figured out this is yet ANOTHER reason for vet players to STOP playing the game, right? Progression stops at the cap..

    By "vet players" do you mean players with veteran rank or "experienced" players?

    If you mean players that have reached veteran rank, then I can tell you that the majority of those won't even have earned 1 CP per day and if you take console into consideration, most players haven't even reached Veteran rank, so why the hell would ZOS care about the tiny percentage of people that are going to be above the cap anyway? People who have invested a hug amount of time into the game are unlikely to quit so worst case scenario they lose a fraction of a percent to this change.

    Veteran as in, experienced with ESO. Your comment sounds like a consoler. I have people in my PVP guild with 8 VR14s and over 1K CP.I hit VR with my first character over a year ago. I am probably one of the lowest in my raiding PvE or PVP guild, with only 168. A lot of them have hit level 50 350-500 times.

    Vet players:
    who finished everything except Crag before August of last year,
    who have been playing without new content since September of last year after burning thru Crag,
    who burned through IC within two weeks and are getting burned out from grinding mobs instead of PVP
    OR who found the PVP in IC distasteful but did it until they couldnt stand having their TV stones taken, AGAIN, by gankers

    who were told that the VR system would not go above VR10,
    who were told that the VR system would not go above VR14,
    who were told that the VR system would not go above VR16,

    due to being told PC was on back burner because of consoles...

    Those people, the numbers of which are already decreasing, are going to leave the game without seeing something for their work. You apparently dont understand, based on your last comment....

    Gamers leave games because they are bored. A lot of long time PC players are bored. They are not enjoying the game. Heck I am here because, as a lifetime Tolkien fan I got bored of Lotro. (well, that and they pretty much threw the books into the fires of Mordor and started worshipping the false god Peter Jackson.)And I am starting to get bored.

    Empty words from the producer, and seeing what a game COULD be, only goes so far when the reality that the end game is a boring grind of getting CP, which has no benefit because you wont see the results for over a year. These are the guys who subbed for, and many continue until their current sub runs out and pay the lighting bill for the people who think the game is "free".

    <Edit:> BTW, I feel I need to clarify something. I was pretty much dismayed to find out people already had 2K champ points, but, frankly I was not surprised. The elite, top players do anything they can to be the "best" players in the game. I worked my fanny off to get both my chanter and druid in the top 25s of my EQ server leaderboards at the same time.

    What I dont understand is how ZoS "could not imagine anyone would have 2K already". If there is no caps, the goal is to get more than anyone in your guild, more than anyone that you know, more than .. it just keeps going up from there. Then its, well, I am now double what my closest competition, can I make it triple?

    By saying, we are waiting until Orcsinium to implement the caps, they are saying, its not really an emergency. We can wait three months to fix this problem we were warned about while testing this system on the PTS. And we in no way thought that a player could get this powerful using the current system.
    Edited by Darlgon on September 26, 2015 5:11AM
    Power level to CP160 in a week:
    Where is the end game? You just played it.
    Why don't I have 300+ skill points? Because you skipped content along the way.
    Where is new content? Sigh.
  • Funkopotamus
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    Darlgon wrote: »
    Tyr wrote: »
    Darlgon wrote: »
    You guys HAVE all figured out this is yet ANOTHER reason for vet players to STOP playing the game, right? Progression stops at the cap..

    By saying, we are waiting until Orcsinium to implement the caps, they are saying, its not really an emergency. We can wait three months to fix this problem we were warned about while testing this system on the PTS. And we in no way thought that a player could get this powerful using the current system.


    Well TBH it honestly wouldn't be an emergency to them. If they have decided that this is the solution they are going to take then it wouldn't matter if they started the cap an hour from now or 6 months from now.. People will only have access to only the amount of CP's the cap allows.


    Edited by Funkopotamus on September 26, 2015 5:26AM
    Anything useful that players are wanting added into the game all fall under the category of "Yer ruinin my 'mersion!" Sallington
  • Sausage
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    This is not good, cap means people stop playing. Now we just wait posts where people whine, "What now Ive reached the cap?" Amateur Zen, listen to pros please. Man we could have done this like professionals, too bad Zen doesnt get it.
    Edited by Sausage on September 26, 2015 5:36AM
  • corrosivechains
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    Shhhhuuuurly. People did not actually think that the runaway CP system was going to last did they?


    The way it was headed this game would NEVER be looked at or considered by a "new" player within 8 months from now lol.

    Something had to be done and I for one agree with this... It could have been removal, but at least this way it has a smaller fallout from the grinders point of view.

    This is something that needs to be realized, and not just in the context of the CP system. You have these "veteran" players who are demanding more progression so that means more DLC's which expand on that, and at $20+ a pop, the barrier for entry with new players is going to climb greater and greater. It's one thing to buy an expansion every couple years, as that allows for catch-up, but with a projection of 3-4 a year, that's just gonna turn all but the most hardcore players already invested away.
    "Could you post me a link to the official MMO rule book please." - clayandaudrey_ESO
  • Mojmir
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    so soon we will arrive at nerf CP's, nerf grinding, nerf damage, nerf healing, nerf crafting. what the *** else is there to do in this game? oh wait nerf role playing will be next.
  • Lylith
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    Darlgon wrote: »
    There doing CP respects when/if the cap comes so every one will be at that cap level so those 2 with 2K plus are no longer gonna be gods. Learn to hear.

    YOU need to learn to hear..

    They are not going to respec, EVER AGAIN attributes or skill points, BECAUSE the players are upset by it.

    SO, the players need to become upset by the proposed CP respec, because they dont remember where they put their CPs before, and ZoS will let it go. Or, have you missed that they have done that.. HOW many times before?

    is it truly that difficult to take screenshots of your specs or, god forbid, write them DOWN?

    hell, take pictures of them with your gawt damn 'smart' phone if you can't be bothered to write.


  • Mettaricana
    Mettaricana
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    Why not just ditch vet and cp and raise level cap to like 100 and make it progress like normal each level is a lil more than the last in exp and lvl 50 onward allows hardmode dungeon access and progress like normal mmo with so friggan stability or set champion system so we git 50 get like 1500 points and that's it we just apply them where we need them to diverse our builds and that's it no cp grinding no catching up make it like you got your soul back here's cp system as a reward for stopping molag *** weasel.
  • Lylith
    Lylith
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    Darlgon wrote: »
    Tyr wrote: »
    Darlgon wrote: »
    You guys HAVE all figured out this is yet ANOTHER reason for vet players to STOP playing the game, right? Progression stops at the cap..

    By "vet players" do you mean players with veteran rank or "experienced" players?

    If you mean players that have reached veteran rank, then I can tell you that the majority of those won't even have earned 1 CP per day and if you take console into consideration, most players haven't even reached Veteran rank, so why the hell would ZOS care about the tiny percentage of people that are going to be above the cap anyway? People who have invested a hug amount of time into the game are unlikely to quit so worst case scenario they lose a fraction of a percent to this change.

    Veteran as in, experienced with ESO. Your comment sounds like a consoler. I have people in my PVP guild with 8 VR14s and over 1K CP.I hit VR with my first character over a year ago. I am probably one of the lowest in my raiding PvE or PVP guild, with only 168. A lot of them have hit level 50 350-500 times.

    Vet players:
    who finished everything except Crag before August of last year,
    who have been playing without new content since September of last year after burning thru Crag,
    who burned through IC within two weeks and are getting burned out from grinding mobs instead of PVP
    OR who found the PVP in IC distasteful but did it until they couldnt stand having their TV stones taken, AGAIN, by gankers

    who were told that the VR system would not go above VR10,
    who were told that the VR system would not go above VR14,
    who were told that the VR system would not go above VR16,


    due to being told PC was on back burner because of consoles...

    Those people, the numbers of which are already decreasing, are going to leave the game without seeing something for their work. You apparently dont understand, based on your last comment....

    Gamers leave games because they are bored. A lot of long time PC players are bored. They are not enjoying the game. Heck I am here because, as a lifetime Tolkien fan I got bored of Lotro. (well, that and they pretty much threw the books into the fires of Mordor and started worshipping the false god Peter Jackson.)And I am starting to get bored.

    Empty words from the producer, and seeing what a game COULD be, only goes so far when the reality that the end game is a boring grind of getting CP, which has no benefit because you wont see the results for over a year. These are the guys who subbed for, and many continue until their current sub runs out and pay the lighting bill for the people who think the game is "free".

    <Edit:> BTW, I feel I need to clarify something. I was pretty much dismayed to find out people already had 2K champ points, but, frankly I was not surprised. The elite, top players do anything they can to be the "best" players in the game. I worked my fanny off to get both my chanter and druid in the top 25s of my EQ server leaderboards at the same time.

    What I dont understand is how ZoS "could not imagine anyone would have 2K already". If there is no caps, the goal is to get more than anyone in your guild, more than anyone that you know, more than .. it just keeps going up from there. Then its, well, I am now double what my closest competition, can I make it triple?

    By saying, we are waiting until Orcsinium to implement the caps, they are saying, its not really an emergency. We can wait three months to fix this problem we were warned about while testing this system on the PTS. And we in no way thought that a player could get this powerful using the current system.


    you missed the V12 iteration in your progression. my nb has been parked at that rank for over a year, now, crafting for my other characters.

    your points, however, are spot on.
  • Mojmir
    Mojmir
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    Darlgon wrote: »
    Tyr wrote: »
    Darlgon wrote: »
    You guys HAVE all figured out this is yet ANOTHER reason for vet players to STOP playing the game, right? Progression stops at the cap..

    By "vet players" do you mean players with veteran rank or "experienced" players?

    If you mean players that have reached veteran rank, then I can tell you that the majority of those won't even have earned 1 CP per day and if you take console into consideration, most players haven't even reached Veteran rank, so why the hell would ZOS care about the tiny percentage of people that are going to be above the cap anyway? People who have invested a hug amount of time into the game are unlikely to quit so worst case scenario they lose a fraction of a percent to this change.

    Veteran as in, experienced with ESO. Your comment sounds like a consoler. I have people in my PVP guild with 8 VR14s and over 1K CP.I hit VR with my first character over a year ago. I am probably one of the lowest in my raiding PvE or PVP guild, with only 168. A lot of them have hit level 50 350-500 times.

    Vet players:
    who finished everything except Crag before August of last year,
    who have been playing without new content since September of last year after burning thru Crag,
    who burned through IC within two weeks and are getting burned out from grinding mobs instead of PVP
    OR who found the PVP in IC distasteful but did it until they couldnt stand having their TV stones taken, AGAIN, by gankers

    who were told that the VR system would not go above VR10,
    who were told that the VR system would not go above VR14,
    who were told that the VR system would not go above VR16,

    due to being told PC was on back burner because of consoles...

    Those people, the numbers of which are already decreasing, are going to leave the game without seeing something for their work. You apparently dont understand, based on your last comment....

    Gamers leave games because they are bored. A lot of long time PC players are bored. They are not enjoying the game. Heck I am here because, as a lifetime Tolkien fan I got bored of Lotro. (well, that and they pretty much threw the books into the fires of Mordor and started worshipping the false god Peter Jackson.)And I am starting to get bored.

    Empty words from the producer, and seeing what a game COULD be, only goes so far when the reality that the end game is a boring grind of getting CP, which has no benefit because you wont see the results for over a year. These are the guys who subbed for, and many continue until their current sub runs out and pay the lighting bill for the people who think the game is "free".

    <Edit:> BTW, I feel I need to clarify something. I was pretty much dismayed to find out people already had 2K champ points, but, frankly I was not surprised. The elite, top players do anything they can to be the "best" players in the game. I worked my fanny off to get both my chanter and druid in the top 25s of my EQ server leaderboards at the same time.

    What I dont understand is how ZoS "could not imagine anyone would have 2K already". If there is no caps, the goal is to get more than anyone in your guild, more than anyone that you know, more than .. it just keeps going up from there. Then its, well, I am now double what my closest competition, can I make it triple?

    By saying, we are waiting until Orcsinium to implement the caps, they are saying, its not really an emergency. We can wait three months to fix this problem we were warned about while testing this system on the PTS. And we in no way thought that a player could get this powerful using the current system.

    heres is the problem in its entirety, lack of knowledge and out of touch with your own game ZOS, get a grip. is it so embarrassing to know your player base knows your game better than you?
    it should be enlightening, we are doing your job for you by laying out what we want and you still don't listen.
  • Paulhewhewria
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    First off, hahaha lol they're getting not only caped,but reset haha this is funnier than hell to me,but seriously they just should of never had them in the first place if we're at this point it tells me and I'm sure others that ZOS didn't think the champion system through.
  • Brrrofski
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    This cap thing is a stupid idea.

    Just make a campaogn or two with no cps.

    Problem solved. That easy.
  • Abob
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    So mucho crying.

    Just créate a non-cp campaign for people that like pvp and leave the others as they are for people that don't.
  • Hiero_Glyph
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    Tyr wrote: »
    Malmai wrote: »
    Tectonaut wrote: »
    Hmm, taking away something already achieved only to feed it back in small doses does not sound like a great idea either. So pretty much they are losing out. I have like 40cp right now so it definitely won't affect me, but I can see the injustice of it.

    So what hes got lets say 1K CP at the moment and cap for season will be lets say 500 ... till u grind to 500 u gonna cry like a baby for 6 months or more xD

    500 is way too high if they take console players into account. It's more likely they will stick to the 300 number they initially threw out there because that corresponds pretty well to the inflection point of 1CP per day caused by enlightenment.

    The CP cap should not be the same for PC and consoles. It should be relative to the amount of time CP has been available for each platform. PC transfers should not benefit from having a headstart and from getting ~70 CP for free. This would also allow PC to have a higher cap than consoles, which seems entirely appropriate.
    Edited by Hiero_Glyph on September 26, 2015 7:17AM
  • S1ipperyJim
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    All they needed to do was give everyone a complimentary scroll (which you can currently buy in the crown score) for skill point reset so those who want to use it can and those who don't or need time to copy down their current build can do it later or not at all. Problem solved, surely.
  • Hiero_Glyph
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    I posted this in another thread but it is appropriate here as well:
    1) CP promote excessive power creep.

    2) Adding a catchup mechanic does nothing to prevent #1 and, in fact, encourages it.

    3) #'s 1 & 2 do nothing to address the power gap for new players and continue to discourage them from ever playing.

    4) Adding a CP cap is a temporary fix that does not address #'s 1-3.

    5) CP need to be entirely reworked to offer players a choice in playing style, not a straight buff across multiple areas.

    6) Non-CP campaigns will continue to be requested until #'s 1-5 are solved since players want a fair environment based on player skill and build strength, not time spent grinding/exploiting.

    7) CP negatively affect PvE areas and the newest dungeons are proof of that as high CP groups are burning through the content while low CP groups are still struggling to clear them. See also #1.

    tl;dr: CP are ruining the balance of the game and need to be changed in order to keep ESO attractive to both veteran and new players alike.
  • 13igTyme
    13igTyme
    ✭✭✭
    Darlgon wrote: »
    Legoless wrote: »
    He said they'll be resetting CP if you're over the cap once Orsinium hits.

    Jump up and down.
    Beat metal pans.
    Cry
    Scream
    Moan.
    Threaten lawsuits about being locked out of content you paid for because you already had them before the caps took effect.

    ZoS WILL back down. They have proven it time and again.

    Much as I would like that to work on any MMO, it never will. Its in the agreement you accepted that things are subject to change and they are not legally responsible for cash bought content being taken from you.
    PS4 | NA | l3igTyme

    Thinking about coming back to play...
  • Xeven
    Xeven
    ✭✭✭✭✭
    If you are one of the few people with 600 or more CP, what makes you think that you shouldnt be on the same playing field as everyone else? Because you kiilled more NPCs? People have jobs, families, social lives.

    Just because you can play 10 more games of chess than I can each day, doesnt mean that you should be able to start each game with 4 queens.

    Edited by Xeven on September 26, 2015 7:33AM
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