Maintenance for the week of December 15:
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· [COMPLETE] PlayStation®: NA and EU megaservers for maintenance – December 15, 4:00AM EST (9:00 UTC) - 12:00PM EST (17:00 UTC)
pvp is boring in its current state
Are there any plans to tweak pvp damage to survivability ratios? It seems like everyone is now living for a very very long time. A lot of people I know quit on me because they say its extremely boring and I have to agree. Update 7 feels more like a weak attempt at a blanket fix rather than a well thought out revamping of pvp mechanics. There are too many things I see wrong with this update to list I just and from what I have been reading, it has all been said in other threads. I simply want to know if there is work being done to balance pvp again, or if the devs feel pvp is where it should be and are planning to keep things how they currently are. I just dont want to invest more time into something I no longer enjoy unless devs realize things are a bit off balance and plan to tweak things a bit. Thanks.