Thanks for that, you made it sound a lot clearer to me.
Wrong, poison damage and disease damage are two different kinds of damage. Does Poison Injection apply disease damage?Befoul governs healing reduction skills, e.g, if you put a poison injection into someone, it does a DoT but it also reduces their healing.
Francescolg wrote: »Wrong, poison damage and disease damage are two different kinds of damage. Does Poison Injection apply disease damage?Befoul governs healing reduction skills, e.g, if you put a poison injection into someone, it does a DoT but it also reduces their healing.
Attention, although both damage types are damage over time, only befouled/disease has a chance (!) to apply a heal debuff. Weapon enchants, as well as one set boni, can reduce that "weapon effect proc cd", which is 2.5 base weapon proc chance, which means every 2.5 hits (no matter if light or heavy attack) your weapon can proc disease damage. If then the DoT gets applied, you've 30%less healing on target.
So, very simplified, your heal debuff will only apply every third hit, that is why it's good to have two different heal debuff, skill/ultimate + weapon enchant.
/edited for grammar