KhajitFurTrader wrote: »Since I have never enjoyed SWG in its prime and only ever heard the sad stories of the CU and NGE (repeated to this day, no less; some grudges sit deep, it seems), I wonder which particular systems and/or game mechanisms you're talking about. How could ESO profit from them, provided that they could be retrofitted and would make sense in the ES universe?

You could easily be the greatest crafter on the server, not because you maxed out your skill like every other crafter... but because you knew the secret formula to success while everyone else had to figure it out through trial and error.