^This. The population bars don't seem to be accurate. Also, if you're having trouble finding a fight in PVP, as others have said there's a ton of fighting going on in Imperial City sewers and districts.As of the last update all campaign population bars show as 1 bar. I think this is a bug considering the mass zergs going around on EU Azura right now despite the campaign still showing 1 bar for each faction.
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Caius Drusus Imperial DK (DC) Bragg Ironhand Orc Temp (DC) Neesha Stalks-Shadows Argonian NB (EP) Falidir Altmer Sorcr (AD) J'zharka Khajiit NB (AD) |
Isabeau Runeseer Breton Sorc (DC) Fevassa Dunmer DK (EP) Manut Redguard Temp (AD) Tylera the Summoner Altmer Sorc (EP) Svari Snake-Blood Nord DK (AD) |
Ashlyn D'Elyse Breton NB (EP) Filindria Bosmer Temp (DC) Vigbjorn the Wanderer Nord Warden (EP) Hrokki Winterborn Breton Warden (DC) Basks-in-the-Sunshine Argonian Temp |
Yolokin_Swagonborn wrote: »PvP is dead and barren. bla bla
If your group is bigger than 6 members gain 75% damage reduction.
BrassRazoo wrote: »Remove all shields from your skill bar and use a Resto Staff only.
briandivisionb16_ESO wrote: »We really. REALLY. Need the flipping LOL button back.Yolokin_Swagonborn wrote: »PvP is dead and barren. bla bla
The game is more alive then ever. Get your head out the sand.
Sorry but this is just inaccurate and misinforming.Cyrodiil campaign bars are bugged
BrassRazoo wrote: »Remove all shields from your skill bar and use a Resto Staff only.
Why is it even called a skill bar when taping down the button assigned to Wrecking Blow requires none?
Yolokin_Swagonborn wrote: »Very few people are in the imperial city because they enjoy the content.
frenchyuk86 wrote: »What do you do if your not into pvp? Wrong game?
Yolokin_Swagonborn wrote: »PvP is dead and barren.
You can thank the imperial city grindfest for that. ZOS raised level cap after promising to remove vet ranks just to grab everyone's gear and force them grind to V16.
More insidiously, they made the increment between V16 and V14 so much greater than the increment between V12 and V14.
The new V16 is equivalent to V20 in terms of increased power and stats. This is so you cant use any legacy items and be competitive.
Very few people are in the imperial city because they enjoy the content. There is not much PvP left, too many mobs everywhere make it hard to get good fights. Everyone is busy grinding to get lackluster but "mandatory" sets so they won't be behind the power curve.
A lot of people are abandoning the imperial city. Unless you like grinding and gaining meaningless levels so you can be better than other people, there isn't much there for you.
icontested wrote: »Yolokin_Swagonborn wrote: »PvP is dead and barren.
You can thank the imperial city grindfest for that. ZOS raised level cap after promising to remove vet ranks just to grab everyone's gear and force them grind to V16.
More insidiously, they made the increment between V16 and V14 so much greater than the increment between V12 and V14.
The new V16 is equivalent to V20 in terms of increased power and stats. This is so you cant use any legacy items and be competitive.
Very few people are in the imperial city because they enjoy the content. There is not much PvP left, too many mobs everywhere make it hard to get good fights. Everyone is busy grinding to get lackluster but "mandatory" sets so they won't be behind the power curve.
A lot of people are abandoning the imperial city. Unless you like grinding and gaining meaningless levels so you can be better than other people, there isn't much there for you.
I'm still not sure if you like to play ESO?
Yolokin_Swagonborn wrote: »icontested wrote: »Yolokin_Swagonborn wrote: »PvP is dead and barren.
You can thank the imperial city grindfest for that. ZOS raised level cap after promising to remove vet ranks just to grab everyone's gear and force them grind to V16.
More insidiously, they made the increment between V16 and V14 so much greater than the increment between V12 and V14.
The new V16 is equivalent to V20 in terms of increased power and stats. This is so you cant use any legacy items and be competitive.
Very few people are in the imperial city because they enjoy the content. There is not much PvP left, too many mobs everywhere make it hard to get good fights. Everyone is busy grinding to get lackluster but "mandatory" sets so they won't be behind the power curve.
A lot of people are abandoning the imperial city. Unless you like grinding and gaining meaningless levels so you can be better than other people, there isn't much there for you.
I'm still not sure if you like to play ESO?
My will to play is being slowly reduced by terrible changes, nerfs to the very things that make this game amazing and fun, and the increase of forced grinds.
There are a lot of hardcore PvPers that left this game back when framerates where in the single digits for months. They would come back if PvP got better but this patch has added a ton of PvE to PvP and turned it into a skill-less Zerg fest.
If they remove the champion system, and revert PvP back to 1.5 or early 1.6, I would play a lot more and a lot of PvP'ers would return to the game.
icontested wrote: »Yolokin_Swagonborn wrote: »icontested wrote: »Yolokin_Swagonborn wrote: »PvP is dead and barren.
You can thank the imperial city grindfest for that. ZOS raised level cap after promising to remove vet ranks just to grab everyone's gear and force them grind to V16.
More insidiously, they made the increment between V16 and V14 so much greater than the increment between V12 and V14.
The new V16 is equivalent to V20 in terms of increased power and stats. This is so you cant use any legacy items and be competitive.
Very few people are in the imperial city because they enjoy the content. There is not much PvP left, too many mobs everywhere make it hard to get good fights. Everyone is busy grinding to get lackluster but "mandatory" sets so they won't be behind the power curve.
A lot of people are abandoning the imperial city. Unless you like grinding and gaining meaningless levels so you can be better than other people, there isn't much there for you.
I'm still not sure if you like to play ESO?
My will to play is being slowly reduced by terrible changes, nerfs to the very things that make this game amazing and fun, and the increase of forced grinds.
There are a lot of hardcore PvPers that left this game back when framerates where in the single digits for months. They would come back if PvP got better but this patch has added a ton of PvE to PvP and turned it into a skill-less Zerg fest.
If they remove the champion system, and revert PvP back to 1.5 or early 1.6, I would play a lot more and a lot of PvP'ers would return to the game.
Are you on console?
Yolokin_Swagonborn wrote: »icontested wrote: »Yolokin_Swagonborn wrote: »icontested wrote: »Yolokin_Swagonborn wrote: »PvP is dead and barren.
You can thank the imperial city grindfest for that. ZOS raised level cap after promising to remove vet ranks just to grab everyone's gear and force them grind to V16.
More insidiously, they made the increment between V16 and V14 so much greater than the increment between V12 and V14.
The new V16 is equivalent to V20 in terms of increased power and stats. This is so you cant use any legacy items and be competitive.
Very few people are in the imperial city because they enjoy the content. There is not much PvP left, too many mobs everywhere make it hard to get good fights. Everyone is busy grinding to get lackluster but "mandatory" sets so they won't be behind the power curve.
A lot of people are abandoning the imperial city. Unless you like grinding and gaining meaningless levels so you can be better than other people, there isn't much there for you.
I'm still not sure if you like to play ESO?
My will to play is being slowly reduced by terrible changes, nerfs to the very things that make this game amazing and fun, and the increase of forced grinds.
There are a lot of hardcore PvPers that left this game back when framerates where in the single digits for months. They would come back if PvP got better but this patch has added a ton of PvE to PvP and turned it into a skill-less Zerg fest.
If they remove the champion system, and revert PvP back to 1.5 or early 1.6, I would play a lot more and a lot of PvP'ers would return to the game.
Are you on console?
No, but the subscription fee I paid to beta test this game post launch paid for your console experience. Enjoy!
Yolokin_Swagonborn wrote: »icontested wrote: »Yolokin_Swagonborn wrote: »icontested wrote: »Yolokin_Swagonborn wrote: »PvP is dead and barren.
You can thank the imperial city grindfest for that. ZOS raised level cap after promising to remove vet ranks just to grab everyone's gear and force them grind to V16.
More insidiously, they made the increment between V16 and V14 so much greater than the increment between V12 and V14.
The new V16 is equivalent to V20 in terms of increased power and stats. This is so you cant use any legacy items and be competitive.
Very few people are in the imperial city because they enjoy the content. There is not much PvP left, too many mobs everywhere make it hard to get good fights. Everyone is busy grinding to get lackluster but "mandatory" sets so they won't be behind the power curve.
A lot of people are abandoning the imperial city. Unless you like grinding and gaining meaningless levels so you can be better than other people, there isn't much there for you.
I'm still not sure if you like to play ESO?
My will to play is being slowly reduced by terrible changes, nerfs to the very things that make this game amazing and fun, and the increase of forced grinds.
There are a lot of hardcore PvPers that left this game back when framerates where in the single digits for months. They would come back if PvP got better but this patch has added a ton of PvE to PvP and turned it into a skill-less Zerg fest.
If they remove the champion system, and revert PvP back to 1.5 or early 1.6, I would play a lot more and a lot of PvP'ers would return to the game.
Are you on console?
No, but the subscription fee I paid to beta test this game post launch paid for your console experience. Enjoy!
icontested wrote: »Yolokin_Swagonborn wrote: »icontested wrote: »Yolokin_Swagonborn wrote: »icontested wrote: »Yolokin_Swagonborn wrote: »PvP is dead and barren.
You can thank the imperial city grindfest for that. ZOS raised level cap after promising to remove vet ranks just to grab everyone's gear and force them grind to V16.
More insidiously, they made the increment between V16 and V14 so much greater than the increment between V12 and V14.
The new V16 is equivalent to V20 in terms of increased power and stats. This is so you cant use any legacy items and be competitive.
Very few people are in the imperial city because they enjoy the content. There is not much PvP left, too many mobs everywhere make it hard to get good fights. Everyone is busy grinding to get lackluster but "mandatory" sets so they won't be behind the power curve.
A lot of people are abandoning the imperial city. Unless you like grinding and gaining meaningless levels so you can be better than other people, there isn't much there for you.
I'm still not sure if you like to play ESO?
My will to play is being slowly reduced by terrible changes, nerfs to the very things that make this game amazing and fun, and the increase of forced grinds.
There are a lot of hardcore PvPers that left this game back when framerates where in the single digits for months. They would come back if PvP got better but this patch has added a ton of PvE to PvP and turned it into a skill-less Zerg fest.
If they remove the champion system, and revert PvP back to 1.5 or early 1.6, I would play a lot more and a lot of PvP'ers would return to the game.
Are you on console?
No, but the subscription fee I paid to beta test this game post launch paid for your console experience. Enjoy!
I can see why you would feel this way and not only do I understand but I don't blame you either. I think you might be magnifying a skewed perception though. What is it that's allowing you to get this way over a great game? Let it all out
Yolokin_Swagonborn wrote: »icontested wrote: »Yolokin_Swagonborn wrote: »icontested wrote: »Yolokin_Swagonborn wrote: »icontested wrote: »Yolokin_Swagonborn wrote: »PvP is dead and barren.
You can thank the imperial city grindfest for that. ZOS raised level cap after promising to remove vet ranks just to grab everyone's gear and force them grind to V16.
More insidiously, they made the increment between V16 and V14 so much greater than the increment between V12 and V14.
The new V16 is equivalent to V20 in terms of increased power and stats. This is so you cant use any legacy items and be competitive.
Very few people are in the imperial city because they enjoy the content. There is not much PvP left, too many mobs everywhere make it hard to get good fights. Everyone is busy grinding to get lackluster but "mandatory" sets so they won't be behind the power curve.
A lot of people are abandoning the imperial city. Unless you like grinding and gaining meaningless levels so you can be better than other people, there isn't much there for you.
I'm still not sure if you like to play ESO?
My will to play is being slowly reduced by terrible changes, nerfs to the very things that make this game amazing and fun, and the increase of forced grinds.
There are a lot of hardcore PvPers that left this game back when framerates where in the single digits for months. They would come back if PvP got better but this patch has added a ton of PvE to PvP and turned it into a skill-less Zerg fest.
If they remove the champion system, and revert PvP back to 1.5 or early 1.6, I would play a lot more and a lot of PvP'ers would return to the game.
Are you on console?
No, but the subscription fee I paid to beta test this game post launch paid for your console experience. Enjoy!
I can see why you would feel this way and not only do I understand but I don't blame you either. I think you might be magnifying a skewed perception though. What is it that's allowing you to get this way over a great game? Let it all out
Thank you for being my online shrink and helping me get my feelings out lol. In all seriousness, I have had to watch friend after good friend quit this game, and full 500 member guilds become ghost towns thanks to the neglect, poor QA, and bizzare design changes this game has gone through. The worst has been the addition of the champion system and the continual nerfs and game breaking exploits in PvP.
This game had, and still has amazing potential but its being spread thin trying to please too many people and be too many things.
Now all my favorite gear has been removed because ZOS has a huge power creep problem on their hands due to the champion system and they are nerfing skills, game mechanics, even gear. Everyone has to use the same boring 3 endgame jewelry sets now and grind for weeks to get them. I just want to PvP, not PvE for days to stay competitive.
Its all in this thread layed out more clearly that I could say it.
http://forums.elderscrollsonline.com/en/discussion/219283/the-root-of-the-problem-a-lack-of-limits/p1
Thing is, I'm not really sure it will. Imperial City split the PVP community across the board, and thinned out the already thin PVP playerbase. But it didn't just thin the population, it also devalued AP -- something that could be worth far, far more than the Tel Vars are. I run with a *lot* of PVPers, and I'm a part of Fifth Element (a small PVP guild, but we used to sort of be Thornblade's first and last line of defense for the longest time).ontheleftcoast wrote: »PvP is suffering from the "bright shiny object" known as the sewers. It will eventually pick back up...