Master_Kas wrote: »It was more fun than sorcs and nbs atm .
Saying this even tough I main a nb ^^
TequilaFire wrote: »LOL, I thought it was another nerf DKs thread!
Yolokin_Swagonborn wrote: »New Patch.
Dragon Scale no longer reflects projectiles. DKs can now fly.
Yolokin_Swagonborn wrote: »New Patch.
Dragon Scale no longer reflects projectiles. DKs can now fly.
Well, I'm a PvPer and I was talking about pvp
baddabumb16_ESO wrote: »after the dodge nervs, roots are very strong im pvp. magicka dks are the masters of roots. that is why dks are very strong in moment.
leepalmer95 wrote: »baddabumb16_ESO wrote: »after the dodge nervs, roots are very strong im pvp. magicka dks are the masters of roots. that is why dks are very strong in moment.
No dk's are really not xD
Yolokin_Swagonborn wrote: »New Patch.
Dragon Scale no longer reflects projectiles. DKs can now fly.
Really though, would be nice to actually have a good update to the DK. How could we do that?
Reflective Scales = Also removes CC's?
Fiery Breath = Give it execution power? Make DoT bigger on wounded? (like MK Scorpion style)
Stone Fist = Somehow made into a gap closer?
GDB = Make it a heal?
I'd be happy with any one of those.
UltimaJoe777 wrote: »Really though, would be nice to actually have a good update to the DK. How could we do that?
Reflective Scales = Also removes CC's?
Fiery Breath = Give it execution power? Make DoT bigger on wounded? (like MK Scorpion style)
Stone Fist = Somehow made into a gap closer?
GDB = Make it a heal?
I'd be happy with any one of those.
And then everyone will start crying that it needs a nerf and it'll get one or to counter an overall buff other skills will get nerfed when what you want gets done and so on and so on...
baddabumb16_ESO wrote: »after the dodge nervs, roots are very strong im pvp. magicka dks are the masters of roots. that is why dks are very strong in moment.
vamp_emily wrote: »baddabumb16_ESO wrote: »after the dodge nervs, roots are very strong im pvp. magicka dks are the masters of roots. that is why dks are very strong in moment.
DKs are strong? Is today "Thursday Make Joke Day"?
I had a quest "Kill 20 DK's", which I finished in about 2 hours. I must mention this was a solo quest not shared.
UltimaJoe777 wrote: »Really though, would be nice to actually have a good update to the DK. How could we do that?
Reflective Scales = Also removes CC's?
Fiery Breath = Give it execution power? Make DoT bigger on wounded? (like MK Scorpion style)
Stone Fist = Somehow made into a gap closer?
GDB = Make it a heal?
I'd be happy with any one of those.
And then everyone will start crying that it needs a nerf and it'll get one or to counter an overall buff other skills will get nerfed when what you want gets done and so on and so on...
Well, pretty much every other class has at least one of those, gap closer/execute/escape/etc. I don't think those suggestions are outlandish whatsoever. And to be clear, not asking for them to implement everything and make a DK god mode (I main a Templar....). Just thinking it would make the class more effective in PvP. With the self heal GDB as is, sustainability is awful solo. DK's are almost required to have a group atm.
baddabumb16_ESO wrote: »after the dodge nervs, roots are very strong im pvp. magicka dks are the masters of roots. that is why dks are very strong in moment.