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They need to drop the hp of battle leveled

leepalmer95
leepalmer95
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It's hard enough to kill people now anyway and now anyone below vet 14 is running around with 35k hp.

Do you know how hard pvp when your a stam dk when you find a group of 2-3 vet 2-6 or something who all have 35k hp and the fact you can't burst them down with that amount.
PS4 EU DC

Current CP : 756+

I have every character level 50, both a magicka and stamina version.


RIP my effort to get 5x v16 characters...
  • raasdal
    raasdal
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    Fun fact. While they have 35K health, they only have 20-23k Magicka and Stam. And 1500 Spell/Wep Damage. So compared to a proper V16 build of 35+Mag/Stam and 3000Damage they pretty much hit like a wet napkin.

    If you cannot adapt to fighting one of these tanks, you need to practice.

    But i do get it. If you build is set towards bursting someone down from 20k, it will be a pain to handle 35k. Adapt or die ;)
    PC - EU
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  • raasdal
    raasdal
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    Btw. I am personally Battleleveled with my VR10 Sorc. I find it quite balanced. I get beaten by VR16 players that are better than me. But when i face a VR16 who is NOT better than me, i will win.
    PC - EU
    Gromag Gro-Molag - Sorcerer - EP
    Dexion Velus - Dragonknight - AD
    Chalaux Erissa - Nightblade - AD
    Firiel Erissa - Templar - AD
  • leepalmer95
    leepalmer95
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    raasdal wrote: »
    Fun fact. While they have 35K health, they only have 20-23k Magicka and Stam. And 1500 Spell/Wep Damage. So compared to a proper V16 build of 35+Mag/Stam and 3000Damage they pretty much hit like a wet napkin.

    If you cannot adapt to fighting one of these tanks, you need to practice.

    But i do get it. If you build is set towards bursting someone down from 20k, it will be a pain to handle 35k. Adapt or die ;)

    It's not the fact i can't kill them it's the fact i can no longer 1v2 or 1v3 them anymore. 1v1 is fine i'll just sustain dmg them to get rid of there resources, but 1v2 it's so hard to kill 1 while fighting another.

    It literally puts 2 vet 2's on bar with a vet 16
    PS4 EU DC

    Current CP : 756+

    I have every character level 50, both a magicka and stamina version.


    RIP my effort to get 5x v16 characters...
  • UltimaJoe777
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    raasdal wrote: »
    Fun fact. While they have 35K health, they only have 20-23k Magicka and Stam. And 1500 Spell/Wep Damage. So compared to a proper V16 build of 35+Mag/Stam and 3000Damage they pretty much hit like a wet napkin.

    If you cannot adapt to fighting one of these tanks, you need to practice.

    But i do get it. If you build is set towards bursting someone down from 20k, it will be a pain to handle 35k. Adapt or die ;)

    It's not the fact i can't kill them it's the fact i can no longer 1v2 or 1v3 them anymore. 1v1 is fine i'll just sustain dmg them to get rid of there resources, but 1v2 it's so hard to kill 1 while fighting another.

    It literally puts 2 vet 2's on bar with a vet 16

    The fact you have trouble dealing with more than 1 opponent at a time is actually justified. If someone can handle more than 1 at a time then they have too big an edge in 1v1. Consider it a form of balancing.
    Guildmaster of Power With Numbers in PS4 NA Server's Aldmeri Dominion.
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  • Alucardo
    Alucardo
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    It's pretty fair considering battle levelled people can't max out their damage and regen. Extra health isn't going to get you very far against someone with 3k+ spell/weapon damage and increased resistance when all you've got is a boost to health. Battle levelling is a good idea, but I can't wait to reach a higher level and turn it off.
  • leepalmer95
    leepalmer95
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    raasdal wrote: »
    Fun fact. While they have 35K health, they only have 20-23k Magicka and Stam. And 1500 Spell/Wep Damage. So compared to a proper V16 build of 35+Mag/Stam and 3000Damage they pretty much hit like a wet napkin.

    If you cannot adapt to fighting one of these tanks, you need to practice.

    But i do get it. If you build is set towards bursting someone down from 20k, it will be a pain to handle 35k. Adapt or die ;)

    It's not the fact i can't kill them it's the fact i can no longer 1v2 or 1v3 them anymore. 1v1 is fine i'll just sustain dmg them to get rid of there resources, but 1v2 it's so hard to kill 1 while fighting another.

    It literally puts 2 vet 2's on bar with a vet 16

    The fact you have trouble dealing with more than 1 opponent at a time is actually justified. If someone can handle more than 1 at a time then they have too big an edge in 1v1. Consider it a form of balancing.

    Well a vet 16 should be able to kill 2 vet 2's the vet 16 has put a lot more time into the game with leveling/build/gear.

    I understand when it was 1v6 or 1v8 or such and the 1 winning last patch was stupid. But with the overall dmg nerf's, boosting battle leveling as well makes it so difficult.

    Also when do you ever 1v1 anymore, only in organised duels.
    PS4 EU DC

    Current CP : 756+

    I have every character level 50, both a magicka and stamina version.


    RIP my effort to get 5x v16 characters...
  • Ahzek
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    I find it to actually not be fair towards the battle levelled players as much as towards the capped ones.
    While they are having a gian HP pool to soak huge amounts of damage, a battle levelled charackter has no chance at actually killing a decently played v16. That only really leaves them the choice to group up in order to not be easy pickings.

    Instead i would say a battle lecelled charackter should mostly gain spell/weapon damage, as well as some regeneration, but not batsh*ts of HP so that they can actually acomplish things by themselfes.
    Jo'Khaljor
  • TheShadowScout
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    It's not the fact i can't kill them it's the fact i can no longer 1v2 or 1v3 them anymore. 1v1 is fine i'll just sustain dmg them to get rid of there resources, but 1v2 it's so hard to kill 1 while fighting another.

    It literally puts 2 vet 2's on bar with a vet 16
    Sounds to me like its working as intended then... it -was- supposed to make lower levels competetive when finding themselves swimming with the endgamers, wasn't it?
  • TequilaFire
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    Remember that their gear is lower level also so the extra HP helps compensate for that also.
    A veteran with CP on a lower level can be quite effective however but that is ok on a veteran server.
    Edited by TequilaFire on September 20, 2015 2:05PM
  • leepalmer95
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    Ahzek wrote: »
    I find it to actually not be fair towards the battle levelled players as much as towards the capped ones.
    While they are having a gian HP pool to soak huge amounts of damage, a battle levelled charackter has no chance at actually killing a decently played v16. That only really leaves them the choice to group up in order to not be easy pickings.

    Instead i would say a battle lecelled charackter should mostly gain spell/weapon damage, as well as some regeneration, but not batsh*ts of HP so that they can actually acomplish things by themselfes.

    especially in this patch were stone are based off dmg done and such.

    Maybe drop some hp for dmg or regen does seem like a good idea.
    PS4 EU DC

    Current CP : 756+

    I have every character level 50, both a magicka and stamina version.


    RIP my effort to get 5x v16 characters...
  • Tavore1138
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    Dude you keep posting these threads basically asking for everyone to be easier for you to kill, have you considered spending some of that time researching builds on the variois dedicated sites and looking at videos by players who are good at the game? It might pay off faster than waiting for the devs to change everything for you.

    Be comforted that you too get more hp in PvP, you also take less damage. Surface PvP is arguably better now kills take longer, it makes group combat require more than just spamming a single aoe button.
  • kendellking_chaosb14_ESO
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    I have a vr1 with 2.4k weapon damage and nearly all the magic and stamina if you get free health, magic and stamina Iike that and you don't stack damage and regen drinks I question you're IQ

    Side note: only have 294 CP so you can't see with a just the CP
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  • leepalmer95
    leepalmer95
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    Dude you keep posting these threads basically asking for everyone to be easier for you to kill, have you considered spending some of that time researching builds on the variois dedicated sites and looking at videos by players who are good at the game? It might pay off faster than waiting for the devs to change everything for you.

    Be comforted that you too get more hp in PvP, you also take less damage. Surface PvP is arguably better now kills take longer, it makes group combat require more than just spamming a single aoe button.

    I'm asking for balance? i still kill people? , i have a build, whats the problem.

    I'm not battle leveled either, they decreased dmg and increased hp in the same patch.

    It gives them a lot of hp, makes it annoying to kill them and makes it so them can't really kill anyone else.

    PS4 EU DC

    Current CP : 756+

    I have every character level 50, both a magicka and stamina version.


    RIP my effort to get 5x v16 characters...
  • MrGrimey
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    They do have alot of health, it's to the point that I won't even target players under v14. Maybe give them more Stam/magicka and take away some health. 1v1 they are not a problem, but they are very annoying to kill when they have a healer
  • Sausage
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    Its just preparation for VR removal I think, now its how its going to be.
  • leepalmer95
    leepalmer95
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    Sausage wrote: »
    Its just preparation for VR removal I think, now its how its going to be.

    Why are they even removing vet ranks in the first place?
    PS4 EU DC

    Current CP : 756+

    I have every character level 50, both a magicka and stamina version.


    RIP my effort to get 5x v16 characters...
  • Tavore1138
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    Sausage wrote: »
    Its just preparation for VR removal I think, now its how its going to be.

    Why are they even removing vet ranks in the first place?

    Nobody really remembers, it was a thing at one time but mostly people seem to have gotten over ot.
  • LegacyDM
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    raasdal wrote: »
    Fun fact. While they have 35K health, they only have 20-23k Magicka and Stam. And 1500 Spell/Wep Damage. So compared to a proper V16 build of 35+Mag/Stam and 3000Damage they pretty much hit like a wet napkin.

    If you cannot adapt to fighting one of these tanks, you need to practice.

    But i do get it. If you build is set towards bursting someone down from 20k, it will be a pain to handle 35k. Adapt or die ;)

    It's not the fact i can't kill them it's the fact i can no longer 1v2 or 1v3 them anymore. 1v1 is fine i'll just sustain dmg them to get rid of there resources, but 1v2 it's so hard to kill 1 while fighting another.

    It literally puts 2 vet 2's on bar with a vet 16

    Huh? Your irritated because you can't tank 2-3 people at the same time anymore? guess game isn't easy mode for DKs anymore.
    Legacy of Kain
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  • leepalmer95
    leepalmer95
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    raasdal wrote: »
    Fun fact. While they have 35K health, they only have 20-23k Magicka and Stam. And 1500 Spell/Wep Damage. So compared to a proper V16 build of 35+Mag/Stam and 3000Damage they pretty much hit like a wet napkin.

    If you cannot adapt to fighting one of these tanks, you need to practice.

    But i do get it. If you build is set towards bursting someone down from 20k, it will be a pain to handle 35k. Adapt or die ;)

    It's not the fact i can't kill them it's the fact i can no longer 1v2 or 1v3 them anymore. 1v1 is fine i'll just sustain dmg them to get rid of there resources, but 1v2 it's so hard to kill 1 while fighting another.

    It literally puts 2 vet 2's on bar with a vet 16

    Huh? Your irritated because you can't tank 2-3 people at the same time anymore? guess game isn't easy mode for DKs anymore.

    I'm not even a tank build, it hasn't been 'easy mode' for dk's since 1.6 dropped either.

    I'm irrated any random players who are battle leveled and have a simple heal or such will not be killed by a v16 because they run around with 35k hp each.
    PS4 EU DC

    Current CP : 756+

    I have every character level 50, both a magicka and stamina version.


    RIP my effort to get 5x v16 characters...
  • Auricle
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    I think if they brought down the HP of battle levelled players by about 8k, it would helpful. To balance it out, perhaps give them slightly more mag or stam. As it stands now, a battle levelled player really has no choice but to zerg it up in order to kill things in a timely manner. If you gave the battle levelled folks some more killing power, they might not feel like they have to join a giant murder squad.
  • BaldusMageezack
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    I'm wrecking them... Send moar i'm hungry
    Edited by BaldusMageezack on September 21, 2015 12:36AM
  • LordSemaj
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    In this topic, the Unstoppable Force complains about the Immovable Object.
  • Master_Kas
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    Dude you keep posting these threads basically asking for everyone to be easier for you to kill, have you considered spending some of that time researching builds on the variois dedicated sites and looking at videos by players who are good at the game? It might pay off faster than waiting for the devs to change everything for you.

    Be comforted that you too get more hp in PvP, you also take less damage. Surface PvP is arguably better now kills take longer, it makes group combat require more than just spamming a single aoe button.

    Or just spam your defensive action (dodgeroll, block, heal, cloak, shields, whatever) until your ally zerg arrives. :trollface:
    EU | PC
  • leepalmer95
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    LordSemaj wrote: »
    In this topic, the Unstoppable Force complains about the Immovable Object.

    Exactly xD though the unstopable force fails... so is it actually unstoppable?

    I understand people needing the battle level but to give them 30k as you lower dmg and increase the TTK, then introduce a currency drop system which is based on dmg done and give them enough dmg to hitlike a aggressive cheese string.

    But don't worry with food on and 35k you won't die but you won't get much drops...

    Yeah drop them like 8k hp increase spell/wpn dmg by 150 or so and increase mag/stam by 2k
    PS4 EU DC

    Current CP : 756+

    I have every character level 50, both a magicka and stamina version.


    RIP my effort to get 5x v16 characters...
  • LordSemaj
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    If you lowered them by 8k then IC officially becomes end game content only.

    2qcngjs.jpg
  • acw37162
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    raasdal wrote: »
    Fun fact. While they have 35K health, they only have 20-23k Magicka and Stam. And 1500 Spell/Wep Damage. So compared to a proper V16 build of 35+Mag/Stam and 3000Damage they pretty much hit like a wet napkin.

    If you cannot adapt to fighting one of these tanks, you need to practice.

    But i do get it. If you build is set towards bursting someone down from 20k, it will be a pain to handle 35k. Adapt or die ;)

    It's not the fact i can't kill them it's the fact i can no longer 1v2 or 1v3 them anymore. 1v1 is fine i'll just sustain dmg them to get rid of there resources, but 1v2 it's so hard to kill 1 while fighting another.

    It literally puts 2 vet 2's on bar with a vet 16

    So battle leveling is working correctly?

    You can't burst down a group of VR2 - 6 because you out level them, without great resource management and it will be a long fight.

    I fail to see the problem with you cant 1 v 3
    Edited by acw37162 on September 21, 2015 1:43AM
  • Auricle
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    LordSemaj wrote: »
    If you lowered them by 8k then IC officially becomes end game content only.

    2qcngjs.jpg


    Okay. That's a thing. Maybe lower it by 5k? Am I not merciful? xP
  • leepalmer95
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    LordSemaj wrote: »
    If you lowered them by 8k then IC officially becomes end game content only.

    2qcngjs.jpg

    Did you block? i run around with 20k hp with my vet 16 and i'm fine.

    With food they'll be 27k
    PS4 EU DC

    Current CP : 756+

    I have every character level 50, both a magicka and stamina version.


    RIP my effort to get 5x v16 characters...
  • Anlaemar
    Anlaemar
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    L2P
    (NA) Anlaemar with 750+ Champion Points
    Member Since April 15, 2014
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  • Lylith
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    Sausage wrote: »
    Its just preparation for VR removal I think, now its how its going to be.

    Why are they even removing vet ranks in the first place?

    good question, that.


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