Fun fact. While they have 35K health, they only have 20-23k Magicka and Stam. And 1500 Spell/Wep Damage. So compared to a proper V16 build of 35+Mag/Stam and 3000Damage they pretty much hit like a wet napkin.
If you cannot adapt to fighting one of these tanks, you need to practice.
But i do get it. If you build is set towards bursting someone down from 20k, it will be a pain to handle 35k. Adapt or die
leepalmer95 wrote: »Fun fact. While they have 35K health, they only have 20-23k Magicka and Stam. And 1500 Spell/Wep Damage. So compared to a proper V16 build of 35+Mag/Stam and 3000Damage they pretty much hit like a wet napkin.
If you cannot adapt to fighting one of these tanks, you need to practice.
But i do get it. If you build is set towards bursting someone down from 20k, it will be a pain to handle 35k. Adapt or die
It's not the fact i can't kill them it's the fact i can no longer 1v2 or 1v3 them anymore. 1v1 is fine i'll just sustain dmg them to get rid of there resources, but 1v2 it's so hard to kill 1 while fighting another.
It literally puts 2 vet 2's on bar with a vet 16
UltimaJoe777 wrote: »leepalmer95 wrote: »Fun fact. While they have 35K health, they only have 20-23k Magicka and Stam. And 1500 Spell/Wep Damage. So compared to a proper V16 build of 35+Mag/Stam and 3000Damage they pretty much hit like a wet napkin.
If you cannot adapt to fighting one of these tanks, you need to practice.
But i do get it. If you build is set towards bursting someone down from 20k, it will be a pain to handle 35k. Adapt or die
It's not the fact i can't kill them it's the fact i can no longer 1v2 or 1v3 them anymore. 1v1 is fine i'll just sustain dmg them to get rid of there resources, but 1v2 it's so hard to kill 1 while fighting another.
It literally puts 2 vet 2's on bar with a vet 16
The fact you have trouble dealing with more than 1 opponent at a time is actually justified. If someone can handle more than 1 at a time then they have too big an edge in 1v1. Consider it a form of balancing.
Sounds to me like its working as intended then... it -was- supposed to make lower levels competetive when finding themselves swimming with the endgamers, wasn't it?leepalmer95 wrote: »It's not the fact i can't kill them it's the fact i can no longer 1v2 or 1v3 them anymore. 1v1 is fine i'll just sustain dmg them to get rid of there resources, but 1v2 it's so hard to kill 1 while fighting another.
It literally puts 2 vet 2's on bar with a vet 16
I find it to actually not be fair towards the battle levelled players as much as towards the capped ones.
While they are having a gian HP pool to soak huge amounts of damage, a battle levelled charackter has no chance at actually killing a decently played v16. That only really leaves them the choice to group up in order to not be easy pickings.
Instead i would say a battle lecelled charackter should mostly gain spell/weapon damage, as well as some regeneration, but not batsh*ts of HP so that they can actually acomplish things by themselfes.
SuraklinPrime wrote: »Dude you keep posting these threads basically asking for everyone to be easier for you to kill, have you considered spending some of that time researching builds on the variois dedicated sites and looking at videos by players who are good at the game? It might pay off faster than waiting for the devs to change everything for you.
Be comforted that you too get more hp in PvP, you also take less damage. Surface PvP is arguably better now kills take longer, it makes group combat require more than just spamming a single aoe button.
leepalmer95 wrote: »
leepalmer95 wrote: »Fun fact. While they have 35K health, they only have 20-23k Magicka and Stam. And 1500 Spell/Wep Damage. So compared to a proper V16 build of 35+Mag/Stam and 3000Damage they pretty much hit like a wet napkin.
If you cannot adapt to fighting one of these tanks, you need to practice.
But i do get it. If you build is set towards bursting someone down from 20k, it will be a pain to handle 35k. Adapt or die
It's not the fact i can't kill them it's the fact i can no longer 1v2 or 1v3 them anymore. 1v1 is fine i'll just sustain dmg them to get rid of there resources, but 1v2 it's so hard to kill 1 while fighting another.
It literally puts 2 vet 2's on bar with a vet 16
joshdm2001_ESO wrote: »leepalmer95 wrote: »Fun fact. While they have 35K health, they only have 20-23k Magicka and Stam. And 1500 Spell/Wep Damage. So compared to a proper V16 build of 35+Mag/Stam and 3000Damage they pretty much hit like a wet napkin.
If you cannot adapt to fighting one of these tanks, you need to practice.
But i do get it. If you build is set towards bursting someone down from 20k, it will be a pain to handle 35k. Adapt or die
It's not the fact i can't kill them it's the fact i can no longer 1v2 or 1v3 them anymore. 1v1 is fine i'll just sustain dmg them to get rid of there resources, but 1v2 it's so hard to kill 1 while fighting another.
It literally puts 2 vet 2's on bar with a vet 16
Huh? Your irritated because you can't tank 2-3 people at the same time anymore? guess game isn't easy mode for DKs anymore.
SuraklinPrime wrote: »Dude you keep posting these threads basically asking for everyone to be easier for you to kill, have you considered spending some of that time researching builds on the variois dedicated sites and looking at videos by players who are good at the game? It might pay off faster than waiting for the devs to change everything for you.
Be comforted that you too get more hp in PvP, you also take less damage. Surface PvP is arguably better now kills take longer, it makes group combat require more than just spamming a single aoe button.
In this topic, the Unstoppable Force complains about the Immovable Object.
leepalmer95 wrote: »Fun fact. While they have 35K health, they only have 20-23k Magicka and Stam. And 1500 Spell/Wep Damage. So compared to a proper V16 build of 35+Mag/Stam and 3000Damage they pretty much hit like a wet napkin.
If you cannot adapt to fighting one of these tanks, you need to practice.
But i do get it. If you build is set towards bursting someone down from 20k, it will be a pain to handle 35k. Adapt or die
It's not the fact i can't kill them it's the fact i can no longer 1v2 or 1v3 them anymore. 1v1 is fine i'll just sustain dmg them to get rid of there resources, but 1v2 it's so hard to kill 1 while fighting another.
It literally puts 2 vet 2's on bar with a vet 16
If you lowered them by 8k then IC officially becomes end game content only.