I would 100% pay for the option to NOT see these things. They could make it an option on each and every single costume, mount, pet... and you know what? I would own the Fire Horse, Ice Horse, Lighting Horse and wedding dress (don't own any of those now) JUST so I could choose not to see them.
If the "hide" option hid everyone else's fantasy horses I would probably actually use them then... it would make me feel special. Like my character was the only one with them!
ZOS can make money here and make everyone happy. One of the few situations in which this is possible.
Whatever happened to "options are a good thing"?I would 100% pay for the option to NOT see these things. They could make it an option on each and every single costume, mount, pet... and you know what? I would own the Fire Horse, Ice Horse, Lighting Horse and wedding dress (don't own any of those now) JUST so I could choose not to see them.
If the "hide" option hid everyone else's fantasy horses I would probably actually use them then... it would make me feel special. Like my character was the only one with them!
ZOS can make money here and make everyone happy. One of the few situations in which this is possible.
Part of the reason to get those items is to show off, my cross dress orc loves his noble dress, and he even has a eve dress now also, such is the natural of the game you learn to love these things, and you make more money by giving people options to show things off then hide them sadly.
Just my two crowns.
Whatever happened to "options are a good thing"?I would 100% pay for the option to NOT see these things. They could make it an option on each and every single costume, mount, pet... and you know what? I would own the Fire Horse, Ice Horse, Lighting Horse and wedding dress (don't own any of those now) JUST so I could choose not to see them.
If the "hide" option hid everyone else's fantasy horses I would probably actually use them then... it would make me feel special. Like my character was the only one with them!
ZOS can make money here and make everyone happy. One of the few situations in which this is possible.
Part of the reason to get those items is to show off, my cross dress orc loves his noble dress, and he even has a eve dress now also, such is the natural of the game you learn to love these things, and you make more money by giving people options to show things off then hide them sadly.
Just my two crowns.
I disagree.I have been playing MMO for YEARS and I can tell you one simple truth. Single player Immersion does NOT exist in ANY MMO and every single one based off of a outside source breaks/changes lore to fit the multiplayer format. The fact that there are other "Heroes" in this game breaks the Immersion and lore immediately. In this storyline there is only one hero and one vestige, You. And Lore is always subject to change, Nothing is set in stone. One simple example is when you finish any of the numerous quest in Tamriel and the NPC gives you their Ancestral family Sword/Axe/Staff that has been passed down for generations, One of a kind mind you, And then you see five players running around with the same weapon....Immersion lost immediately.
That being said everything can be explained and still keep in touch with the lore.
-Skeleton mounts = Necromancy magic
-Polymorphs = illusion magic
Sit back relax and enjoy the ride everyone.
I disagree.I have been playing MMO for YEARS and I can tell you one simple truth. Single player Immersion does NOT exist in ANY MMO and every single one based off of a outside source breaks/changes lore to fit the multiplayer format. The fact that there are other "Heroes" in this game breaks the Immersion and lore immediately. In this storyline there is only one hero and one vestige, You. And Lore is always subject to change, Nothing is set in stone. One simple example is when you finish any of the numerous quest in Tamriel and the NPC gives you their Ancestral family Sword/Axe/Staff that has been passed down for generations, One of a kind mind you, And then you see five players running around with the same weapon....Immersion lost immediately.
That being said everything can be explained and still keep in touch with the lore.
-Skeleton mounts = Necromancy magic
-Polymorphs = illusion magic
Sit back relax and enjoy the ride everyone.
Most of us do not want "single-player immersion", just, you know, general immersion. It can and has been achieved before in this game.
And to counter your 'multiple (player) heroes' argument I first give to you the element of suspension of disbelief. It has been used and employed in videogames and fantasy settings since their conception to explain unrealistic phenomena.
It is why we still feel immersed even though we revive with a soul gem. It is why it is possible to still feel immersed even though we play through other factions storylines through some weird dream. It is why we can still feel immersed despite being able to revive/teleport between wayshrines (though to be fair, that one is relatively explained with an in-game book).
Second are to the various debates regarding the existence or nonexistence of 'other heroes' beside yourself.
If they do exist, there are theories which are supported by a vast amount of ingame phenomena (dragonbreak + incomplete planemeld= time/alternate reality cluster*&%$).
Most of the time however, the game world is set in such a way that the only player hero is you (You queen/king refers to no one else as their chosen.). The rest of the players, within the scope of your story are just....people. Not heroes.
Furthermore, while lore is indeed subject to change (the most clear example maybe being the Arena cover art or the elder scrolls themselves), there are far more artful and respectful ways to do so rather than simply 'poofing' something into existence. The crown store is currently a laughable tool used to that aim in which quality of implementation is close to nonexistent in most cases and in so doing reduce the quality of the items themselves. The icing on the cake is that they are put in as obvious cash grab gimmicks.
Under normal circumstances, I would be ok with their lack of quality. MMOs in general barely pay attention to story that much. But seeing as this is in part an ES game I do expect some measure of quality/consistency be up kept if they want to maintain the ES brand to some reasonable degree. With the effort they put in writing interesting quests, they should at least be able to write something up about the history/attainment of these crown store creatures.
Currently the recent crown store updates is not so much expanding on lore so much as it is disregarding it in favor of a quick buck.
(And I'm with @Gidorick, while it is a shoddy and shady move that would irrevocably lower my esteem for ZOS, I would pay real cash to not see certain crown store items. That's how valuable my immersion is to me. Understandably of course, I would want the option to hide them to given in the base UI for free.)
jeremiah911 wrote: »I want them and I like them. I wish people would stop using lore like its a holy grail or something as an excuse not to have neat things. It's a game and supposed to be fun. These items are just that. Lighten up people.
jeremiah911 wrote: »I want them and I like them. I wish people would stop using lore like its a holy grail or something as an excuse not to have neat things. It's a game and supposed to be fun. These items are just that. Lighten up people.
None of those breaks immersion for me. It's a darn video game, and none of that seems so outlandish as to not fit. Lightsabers would break immersion, but nothing you posted showed that.
What if they were called Soulswords and instead of all that fancy tech they were simply enchanted Telvar hilts with soulgems imbedded inside. The Soulsword would consume the enchantment when used and would need to be recharged to continue to be used.
Would THIS break immersion too? I'm honestly asking @drogon1, not just being silly.
jeremiah911 wrote: »I want them and I like them. I wish people would stop using lore like its a holy grail or something as an excuse not to have neat things. It's a game and supposed to be fun. These items are just that. Lighten up people.
I agree 100%! This stuff looks awesome. It's elderscrolls *Ish* and it's fun. It's a game. The lore gods won't hurt you for saying you enjoy having fun... it's ok. lol.
@Gidorick I bought the item so I am able to do it. ESO store is basically a vendor no different than the stables. So your complaint is because there is no quest involved it ruins immersion? Really? How? How does it ruin immersion? It is no different then magically learning a spell without having any knowledge of said spell or a mentor/teacher to help you learn oy. Nope just poof if you have skill instant learn. You could argue that you taught yourself, but that becomes more mystical than the mounts when you see everyone using a technique or spell that you taught yourself or invented. When you reach veteran ranks and unlock polymorphs just because or when you buy a horse and instantly know how to ride it. This should bother you just as much as store bought stuff and ruin your immersion.
HungryHobo wrote: »I don't mind it. Its parallels the style of the game. It puts money into the game for further development.
While it is true that all mounts 'poof' into your particular shard, I was actually more referring to context instead of a tech mechanic (bad wording on my part). The guar and senche for example, both have decent context within the ES franchise, with a significant amount of lore to make their existence seem feasible. An interesting note is that as far as i'm aware, the references to the senche in particular have only been made in books and notes (apart from ESO of course).I disagree.I have been playing MMO for YEARS and I can tell you one simple truth. Single player Immersion does NOT exist in ANY MMO and every single one based off of a outside source breaks/changes lore to fit the multiplayer format. The fact that there are other "Heroes" in this game breaks the Immersion and lore immediately. In this storyline there is only one hero and one vestige, You. And Lore is always subject to change, Nothing is set in stone. One simple example is when you finish any of the numerous quest in Tamriel and the NPC gives you their Ancestral family Sword/Axe/Staff that has been passed down for generations, One of a kind mind you, And then you see five players running around with the same weapon....Immersion lost immediately.
That being said everything can be explained and still keep in touch with the lore.
-Skeleton mounts = Necromancy magic
-Polymorphs = illusion magic
Sit back relax and enjoy the ride everyone.
Most of us do not want "single-player immersion", just, you know, general immersion. It can and has been achieved before in this game.
And to counter your 'multiple (player) heroes' argument I first give to you the element of suspension of disbelief. It has been used and employed in videogames and fantasy settings since their conception to explain unrealistic phenomena.
It is why we still feel immersed even though we revive with a soul gem. It is why it is possible to still feel immersed even though we play through other factions storylines through some weird dream. It is why we can still feel immersed despite being able to revive/teleport between wayshrines (though to be fair, that one is relatively explained with an in-game book).
Second are to the various debates regarding the existence or nonexistence of 'other heroes' beside yourself.
If they do exist, there are theories which are supported by a vast amount of ingame phenomena (dragonbreak + incomplete planemeld= time/alternate reality cluster*&%$).
Most of the time however, the game world is set in such a way that the only player hero is you (You queen/king refers to no one else as their chosen.). The rest of the players, within the scope of your story are just....people. Not heroes.
Furthermore, while lore is indeed subject to change (the most clear example maybe being the Arena cover art or the elder scrolls themselves), there are far more artful and respectful ways to do so rather than simply 'poofing' something into existence. The crown store is currently a laughable tool used to that aim in which quality of implementation is close to nonexistent in most cases and in so doing reduce the quality of the items themselves. The icing on the cake is that they are put in as obvious cash grab gimmicks.
Under normal circumstances, I would be ok with their lack of quality. MMOs in general barely pay attention to story that much. But seeing as this is in part an ES game I do expect some measure of quality/consistency be up kept if they want to maintain the ES brand to some reasonable degree. With the effort they put in writing interesting quests, they should at least be able to write something up about the history/attainment of these crown store creatures.
Currently the recent crown store updates is not so much expanding on lore so much as it is disregarding it in favor of a quick buck.
(And I'm with @Gidorick, while it is a shoddy and shady move that would irrevocably lower my esteem for ZOS, I would pay real cash to not see certain crown store items. That's how valuable my immersion is to me. Understandably of course, I would want the option to hide them to given in the base UI for free.)
I disagree. If you dislike one item from the crown store you must dislike everything in the crown store since everything in there is "simply 'poofing' something into existence."
As right as you are, if we do consider the crown store items as 'new lore', their current implementation is simply below average given Bethesda's history of implementing new lore in the franchise.Even if you mean mounts like the Mind shriven horse or the Nightmare steed again this is a time period with very little lore so lore can be molded as ZOS sees fit. Just because it does not exist in the ES game (lore books which could be false or inaccurate to begin with) series does not mean it never existed.
I'm not advocating to shut down the crown store. But I am saying that if they are going to add new mystical mounts/costumes that they at least have context.ZOS has to make money and the Majority of their income comes from the store. ZOS not making money means ZOS will have a short life span, so if they have to put a daedra titan mount on the games store I fully support it.
If you are referring to:To say ZOS is shady and shoddy and not point the judgmental finger at Bethesda is a bit Hypocritical. Bethesda is cash grabbing just like ZOS.
It would probably not break my immersion. With the lack of an MMO setting, the crown store premise simply won't fly in a single player game. If they are implemented, it will likely be in the form of a quest. So no, it would likely not ruin my immersion.Hell I would not be surprised if you see some of the mounts and items you hate in the ESO store appear in future ES games. Would it be lore breaking and ruin the immersion then?
I simply cannot. (see: Probatio diabolica )[...]
I tell you what, show me one item that breaks lore in the crown store. That means I need to see a source (Lore Book) that says this item can not exist.
Well thank you for you concern. But even though 'just a few players' may want a toggle, that doesn't mean can't still ask for it given the opt-in quality that is a toggle. I actually think quite a few people want it given my guild's reaction in-game, but then again I don't have the numbers to back it up.I am really sorry that you hate the change and it affect your immersion. As far as the ability to turn off visual of crown store item...I honestly do not see this happening. There is just to few of players wanting this option to give in to such a demand. Especially since race change will be sold on the Crown store it would soon make all player invisible...well the majority of them.
[...]
nimander99 wrote: »None of those breaks immersion for me. It's a darn video game, and none of that seems so outlandish as to not fit. Lightsabers would break immersion, but nothing you posted showed that.
What if they were called Soulswords and instead of all that fancy tech they were simply enchanted Telvar hilts with soulgems imbedded inside. The Soulsword would consume the enchantment when used and would need to be recharged to continue to be used.
Would THIS break immersion too? I'm honestly asking @drogon1, not just being silly.
If you look really carefully, you can tell that those lightsabers were being used in Skyrim. There you have it, ladies and gents: Lightsabers are Lore-friendly in the Elder Scrolls timeline.
Edit: Author of this comment is not responsible for your feelings...