The Outrage Mage - Acts Sorc PVP build

Acts
Acts
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Hey guys, I finally am releasin my Sorc build for those that have wanted it and for those that need something to work off of.

This build is Built around Duels and Group play.

Stats
Max Magicka - 35k
Health - 21k
Stam - 11k

Mag Regen - 2k
Spell Damage - 2700

Gear -

VR16 Head - Magnus : Divines
VR16 Shoulder - Magnus : Divines
VR16 Chest - Magnus : Divines

VR16 Hands - Seducer : Divines
VR16 Feet - Seducer : Divines

VR16 Waist - Arch Mage - Sturdy -- I recommend Divines or Infused, Just dont have it atm
VR16 Legs - Arch Mage - Well Fitted -- Same for Waist. Get Divines or Infused.
VR14 Neck - Arch Mage

VR16 Rings - Willpower : Stam Trait -- I recommend getting with Magicka Trait

VR16 Main Staff - Flame staff of Will power : Sharpened
VR13 Off Bar - Master Resto Staff : Infused

Skills -
Main Bar :
Crystal Frag
Power Surge
Restrainin Prison
Crushin Shock
Velocious Curse
Ulti - Dawnbreaker

Off Bar
Boundless Storm
Hardened Ward
Efficient Purge
Healing Ward
Streak
Ulti - Greater Storm Atro

I am Runnin VR15 Blue Food for Magicka and Health

<iframe width="560" height="315" src="https://www.youtube.com/embed/kRfqunZbCXo&quot; frameborder="0" allowfullscreen></iframe>
AD VR16 Sorc - Act of Rage : Retired
AD VR16 NB - Acts in Shadows
AD VR16 DK - Bixx Low : Retired

EP VR16 Sorc - Acts of Dominancy

DC VR16 Templar - Acts of Rejuvenation
DC VR16 NB- Acts of Ferocity
  • Makkir
    Makkir
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    You broke your video home slice.

  • Acts
    Acts
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    Here is the link to the vid, can't edit from my phone

    https://m.youtube.com/watch?v=kRfqunZbCXo
    AD VR16 Sorc - Act of Rage : Retired
    AD VR16 NB - Acts in Shadows
    AD VR16 DK - Bixx Low : Retired

    EP VR16 Sorc - Acts of Dominancy

    DC VR16 Templar - Acts of Rejuvenation
    DC VR16 NB- Acts of Ferocity
  • SRIBES
    SRIBES
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    Good *** rage (;
    -scrubs
  • Derra
    Derra
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    Would you mind sharing your idea behind the gear setup? I mean bypassing the last 5p bonus you could eventually get (with the willpower things in the game) does just not make any sense for me...
    <Noricum>
    I live. I die. I live again.

    Derra - DC - Sorc - AvA 50
    Derrah - EP - Sorc - AvA 50

  • Cinnamon_Spider
    Cinnamon_Spider
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    Why not use infused for the large pieces? The bonus from the enchants would be better then the small amount you're getting from divines on those pieces, especially when you get some prismatic enchants on your chest and pants.

    I haven't geared up my sorcs yet, but I've been trying some things out in Vet 14 gear.

    On my EP, I've been trying out Magnus x5, Arch Mage x4, 2 Cyro light rings, and then a monster helm. Resto and dual wield swords. Ideally, I would have three Willpower instead of Arch Mage neck and then just replace the Arch Mage pieces with something else (Eyes of Mara or Phoenix maybe). Mundus stone I'm using is Apprentice. Blue Vet 15 Health/Magic food also.

    My stats are about the same as yours, but with the 5 piece magnus there the possibility of negating the cost of a 4th or 5th bolt, which is huge. The monster helm could be replaced with a set piece to use resto/destro instead.

    On my AD, I'm trying out a high regen build that seems to be really good as well.
    Cinn #SorcLivesMatter
    Exquisite Bedlam - Sorcerer AD rank 34
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    Synaris Astarte - Templar DC rank 24
    Cinnamon Spider - Nightblade AD

    Youtube - Cinnamon_Spider
  • pjwb16_ESO
    pjwb16_ESO
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    3 magnus and 2 seducer are 2 mag reg and 1 max mag set boni, why u dont go with 5 seducer, you would get 2 mag reg 1 max mag AND additionaly 8% cost reduce
    ~ here since Beta

    My Youtube Channel: https://youtube.com/channel/UCw3x5B-l0S093TAo10WafLA


    EU Server PC @Elendiel
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    Watch me Whip - Magicka DK DC
    Schnuggii - Bubble Templar AD
  • Acts
    Acts
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    @Cinnamon_Spider

    I have thought of using 5p Magnus but I rather have 100% chance of regen with seducer then a small chance of negating a spell cost. Just the way I see it.

    With the divines/infused, in 1.6 I only ran with 36k mag, this is something I am very used to managing. I could go infused but I just don't need it for the way I play and what I am use too.
    If I could get more arc Mage pieces with divines that extra 14% will even boosts DPS higher which is

    I don't plan on running any of the prismatic enchants even if I had infused..

    This is just one build I had in mnd, I am already workin on another build that will use some of the new vr16 sets that May top this one in every way. Just that grind tho :(
    AD VR16 Sorc - Act of Rage : Retired
    AD VR16 NB - Acts in Shadows
    AD VR16 DK - Bixx Low : Retired

    EP VR16 Sorc - Acts of Dominancy

    DC VR16 Templar - Acts of Rejuvenation
    DC VR16 NB- Acts of Ferocity
  • Bfish22090
    Bfish22090
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    Why no mines?
  • Acts
    Acts
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    Bfish22090 wrote: »
    Why no mines?

    I am using Encase to take advantage of the Dodge roll Nerf, Using Encase Forces people to panic, Roll dodgin using there stam. With mines its more of Waiting for them to attack.
    Plus with Encase I can completely control the fight.
    AD VR16 Sorc - Act of Rage : Retired
    AD VR16 NB - Acts in Shadows
    AD VR16 DK - Bixx Low : Retired

    EP VR16 Sorc - Acts of Dominancy

    DC VR16 Templar - Acts of Rejuvenation
    DC VR16 NB- Acts of Ferocity
  • pjwb16_ESO
    pjwb16_ESO
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    Acts wrote: »
    @Cinnamon_Spider

    I have thought of using 5p Magnus but I rather have 100% chance of regen with seducer then a small chance of negating a spell cost. Just the way I see it.

    With the divines/infused, in 1.6 I only ran with 36k mag, this is something I am very used to managing. I could go infused but I just don't need it for the way I play and what I am use too.
    If I could get more arc Mage pieces with divines that extra 14% will even boosts DPS higher which is

    I don't plan on running any of the prismatic enchants even if I had infused..

    This is just one build I had in mnd, I am already workin on another build that will use some of the new vr16 sets that May top this one in every way. Just that grind tho :(

    3 magnus and 2 seducer are 2 mag reg and 1 max mag set boni, why u dont go with 5 seducer, you would get 2 mag reg 1 max mag AND additionaly 8% cost reduce

    maybe just a typo?
    ~ here since Beta

    My Youtube Channel: https://youtube.com/channel/UCw3x5B-l0S093TAo10WafLA


    EU Server PC @Elendiel
    Fyrusha - NB AD
    Auri-ele - Sorc AD
    Watch me Nae Nae - Magicka DK AD
    Watch me Whip - Magicka DK DC
    Schnuggii - Bubble Templar AD
  • Erock25
    Erock25
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    What happens when you run into someone with shieldbreaker and a weighted bow spamming light attacks? An additional heal is a must now IMO.
    You earned the 500 LOLs badge.
    You received 500 LOLs. It ain't no fluke, you post great stuff and we're lucky to have you here. +50 points
  • Cinnamon_Spider
    Cinnamon_Spider
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    Seducer with a guaranteed reduction was the way to go previously, but that cost being negated is so much more powerful for a sorc. I can still bolt all around Belkarth while doing writs and rarely go OOM.

    You really are losing stats by going divines instead of infused and prismatic on two pieces is really too good to not use. Even sorcs need a bit of health this patch and you get bonus stamina.
    Cinn #SorcLivesMatter
    Exquisite Bedlam - Sorcerer AD rank 34
    Cinnamonspiderdreams - Sorcerer EP rank 24
    Synaris Astarte - Templar DC rank 24
    Cinnamon Spider - Nightblade AD

    Youtube - Cinnamon_Spider
  • Acts
    Acts
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    pjwb16_ESO wrote: »
    Acts wrote: »
    @Cinnamon_Spider

    I have thought of using 5p Magnus but I rather have 100% chance of regen with seducer then a small chance of negating a spell cost. Just the way I see it.

    With the divines/infused, in 1.6 I only ran with 36k mag, this is something I am very used to managing. I could go infused but I just don't need it for the way I play and what I am use too.
    If I could get more arc Mage pieces with divines that extra 14% will even boosts DPS higher which is

    I don't plan on running any of the prismatic enchants even if I had infused..

    This is just one build I had in mnd, I am already workin on another build that will use some of the new vr16 sets that May top this one in every way. Just that grind tho :(

    3 magnus and 2 seducer are 2 mag reg and 1 max mag set boni, why u dont go with 5 seducer, you would get 2 mag reg 1 max mag AND additionaly 8% cost reduce

    maybe just a typo?

    I have been Savin Stones to get mats to try that out, This is just the first phase of my build.
    Erock25 wrote: »
    What happens when you run into someone with shieldbreaker and a weighted bow spamming light attacks? An additional heal is a must now IMO.

    I LOS, Till I get a Chance to put Huge Pressure on them Using Encase and the normal Sorc Combo. I have not lost to someone doing Shield Breaker spam in a 1v1 yet. Tho I still Agree that set needs to be changed.
    Seducer with a guaranteed reduction was the way to go previously, but that cost being negated is so much more powerful for a sorc. I can still bolt all around Belkarth while doing writs and rarely go OOM.

    You really are losing stats by going divines instead of infused and prismatic on two pieces is really too good to not use. Even sorcs need a bit of health this patch and you get bonus stamina.

    I will Definite Give 5P Magnus a Try. I just hate to Rely on a Small Proc Chance that it provides.
    Just need to grind for Mats :/

    I am Relyin on Divines to Boost my Spel ldamage from the Mondus Stone I am using while keepin Regen from my Set Pieces.
    Tho I can understand the need for Prismatic on some pieces but I just don't plan on using them.

    I can Understand how to some Experienced sorcs sees this build as not perfect in alot of ways but my build on 1.6 was not perfect in many aswell. I tend to come up with strange ideas for builds and test them out, aswell as adopting a play style that works with the builds This is not a build for plug and play, Skills is required xD
    This is also not a Finished build, Just something to throw out there for others to work off of.
    AD VR16 Sorc - Act of Rage : Retired
    AD VR16 NB - Acts in Shadows
    AD VR16 DK - Bixx Low : Retired

    EP VR16 Sorc - Acts of Dominancy

    DC VR16 Templar - Acts of Rejuvenation
    DC VR16 NB- Acts of Ferocity
  • Makkir
    Makkir
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    .

    Edited by Makkir on September 19, 2015 3:36AM
  • rokrdt05
    rokrdt05
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    Why not use infused for the large pieces? The bonus from the enchants would be better then the small amount you're getting from divines on those pieces, especially when you get some prismatic enchants on your chest and pants.

    I haven't geared up my sorcs yet, but I've been trying some things out in Vet 14 gear.

    On my EP, I've been trying out Magnus x5, Arch Mage x4, 2 Cyro light rings, and then a monster helm. Resto and dual wield swords. Ideally, I would have three Willpower instead of Arch Mage neck and then just replace the Arch Mage pieces with something else (Eyes of Mara or Phoenix maybe). Mundus stone I'm using is Apprentice. Blue Vet 15 Health/Magic food also.

    My stats are about the same as yours, but with the 5 piece magnus there the possibility of negating the cost of a 4th or 5th bolt, which is huge. The monster helm could be replaced with a set piece to use resto/destro instead.

    On my AD, I'm trying out a high regen build that seems to be really good as well.

    Depending on the Mundus stone you use, you would actually get more from Divines pieces than you would with Infused.

    Act is this the set up you used for our duel? Also that spell damage... is that buffed or unbuffed?
    Server: PC - North America - Daggerfall/Ebonheart

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    Ashléy Olsén| Dragon Knight | EP
  • Acts
    Acts
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    rokrdt05 wrote: »
    Why not use infused for the large pieces? The bonus from the enchants would be better then the small amount you're getting from divines on those pieces, especially when you get some prismatic enchants on your chest and pants.

    I haven't geared up my sorcs yet, but I've been trying some things out in Vet 14 gear.

    On my EP, I've been trying out Magnus x5, Arch Mage x4, 2 Cyro light rings, and then a monster helm. Resto and dual wield swords. Ideally, I would have three Willpower instead of Arch Mage neck and then just replace the Arch Mage pieces with something else (Eyes of Mara or Phoenix maybe). Mundus stone I'm using is Apprentice. Blue Vet 15 Health/Magic food also.

    My stats are about the same as yours, but with the 5 piece magnus there the possibility of negating the cost of a 4th or 5th bolt, which is huge. The monster helm could be replaced with a set piece to use resto/destro instead.

    On my AD, I'm trying out a high regen build that seems to be really good as well.

    Depending on the Mundus stone you use, you would actually get more from Divines pieces than you would with Infused.

    Act is this the set up you used for our duel? Also that spell damage... is that buffed or unbuffed?

    That spell Damage is Buffed, and Yes, This is the same build i used for our duel aswell as being a Dueling/Small Group Build.
    AD VR16 Sorc - Act of Rage : Retired
    AD VR16 NB - Acts in Shadows
    AD VR16 DK - Bixx Low : Retired

    EP VR16 Sorc - Acts of Dominancy

    DC VR16 Templar - Acts of Rejuvenation
    DC VR16 NB- Acts of Ferocity
  • rokrdt05
    rokrdt05
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    Acts wrote: »
    rokrdt05 wrote: »
    Why not use infused for the large pieces? The bonus from the enchants would be better then the small amount you're getting from divines on those pieces, especially when you get some prismatic enchants on your chest and pants.

    I haven't geared up my sorcs yet, but I've been trying some things out in Vet 14 gear.

    On my EP, I've been trying out Magnus x5, Arch Mage x4, 2 Cyro light rings, and then a monster helm. Resto and dual wield swords. Ideally, I would have three Willpower instead of Arch Mage neck and then just replace the Arch Mage pieces with something else (Eyes of Mara or Phoenix maybe). Mundus stone I'm using is Apprentice. Blue Vet 15 Health/Magic food also.

    My stats are about the same as yours, but with the 5 piece magnus there the possibility of negating the cost of a 4th or 5th bolt, which is huge. The monster helm could be replaced with a set piece to use resto/destro instead.

    On my AD, I'm trying out a high regen build that seems to be really good as well.

    Depending on the Mundus stone you use, you would actually get more from Divines pieces than you would with Infused.

    Act is this the set up you used for our duel? Also that spell damage... is that buffed or unbuffed?

    That spell Damage is Buffed, and Yes, This is the same build i used for our duel aswell as being a Dueling/Small Group Build.

    Nice. I wanted to see how my build compared numbers wise. But it's nice to see a good mixture of sets incorporated into your build that take advantage of regen/spell dmg/magicka... I did something similar with my build but using different sets.
    Server: PC - North America - Daggerfall/Ebonheart

    Guilds: Order of the Bear | From The Dust

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    Tëmpëst | Sorceror | EP | Former Emperor
    Fíre | Nightblade | EP
    'Fire| Nightblade | DC
    Spëctrë | Templar | DC
    Ashléy Olsén| Dragon Knight | EP
  • Ezareth
    Ezareth
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    I'm going to be a bit critical Rage so don't take it personal as this advice is 100% theorycrafter accurate and will make an already great player and build better.

    Take your CPs out of the light armor passive as that is nearly useless and doesn't apply to shields. Hardy, Elemental Expert & Thick Skinned all apply to your shields as well as your health itself and have far greater returns on their value.

    Likewise the points into Elfborn beyond the first 3 or 4 points are relatively useless compared to thaumaturge or elemental mastery especially with a build that isn't focused on crit. You'll actually increase your damage much more by splitting your damage between those (including your crits themselves). I'd recommend 75 into Thaumaturge for your build at least so you can get the exploiter passive, and put the rest Elemental Mastery other than 3 or 4 points into Elfborn.

    Secondly Divines on large pieces. With Apprentice Mundus each piece of Divines is giving you 12.5 extra base Spell Damage. Infused with a Prismatic enchant on a large piece will give you 249 extra stats which are increased by any other multipliers you have. With a Magicka enchant it will give you 173.5 Magicka which will increase your damage more than the divines as well as your magicka pool and shield strength. Divines on small pieces is great.

    On the set choices, you have too many. Get Rid of that Archmage set, it' no longer that good even perfectly traited at V16. I'm reasonably certain you can only get a Blue V16 neck and that is going to lower the entire set bonuses for the rest of the V16 pieces and it doesn't matter because you need Willpower Rings and Neck. Willpower staves are just horrible because they don't come in Nirnhoned. Losing that bonus spell resistance and penetration hurts you. You need to be using a crafted Nirnhoned set to maximize your damage. Either pick Magnus or Seducer, not both. I'm a fan of magnus out of those two options.

    I have a few different set combos in mind for my sorc but I think choosing which sets and set combos you use are half the fun, but there are times when the sets you choose have direct alternatives that are better in every metric from a stat perspective.

    Hope this helps.


    Permanently banned from the forums for displaying dissent: ESO - The Year Behind
    Too Much Bolt Escape - banned for "hacking the game to create movement not otherwise permitted by in game mechanics."
    Ezareth VR16 AD Sorc - Rank 36 - Axe NA
    Ezareth-Ali VR16 DC NB - Rank 20 - Chillrend NA
    Ezareth PvP on Youtube
  • Acts
    Acts
    ✭✭✭
    Ezareth wrote: »
    I'm going to be a bit critical Rage so don't take it personal as this advice is 100% theorycrafter accurate and will make an already great player and build better.

    Take your CPs out of the light armor passive as that is nearly useless and doesn't apply to shields. Hardy, Elemental Expert & Thick Skinned all apply to your shields as well as your health itself and have far greater returns on their value.

    Likewise the points into Elfborn beyond the first 3 or 4 points are relatively useless compared to thaumaturge or elemental mastery especially with a build that isn't focused on crit. You'll actually increase your damage much more by splitting your damage between those (including your crits themselves). I'd recommend 75 into Thaumaturge for your build at least so you can get the exploiter passive, and put the rest Elemental Mastery other than 3 or 4 points into Elfborn.

    Secondly Divines on large pieces. With Apprentice Mundus each piece of Divines is giving you 12.5 extra base Spell Damage. Infused with a Prismatic enchant on a large piece will give you 249 extra stats which are increased by any other multipliers you have. With a Magicka enchant it will give you 173.5 Magicka which will increase your damage more than the divines as well as your magicka pool and shield strength. Divines on small pieces is great.

    On the set choices, you have too many. Get Rid of that Archmage set, it' no longer that good even perfectly traited at V16. I'm reasonably certain you can only get a Blue V16 neck and that is going to lower the entire set bonuses for the rest of the V16 pieces and it doesn't matter because you need Willpower Rings and Neck. Willpower staves are just horrible because they don't come in Nirnhoned. Losing that bonus spell resistance and penetration hurts you. You need to be using a crafted Nirnhoned set to maximize your damage. Either pick Magnus or Seducer, not both. I'm a fan of magnus out of those two options.

    I have a few different set combos in mind for my sorc but I think choosing which sets and set combos you use are half the fun, but there are times when the sets you choose have direct alternatives that are better in every metric from a stat perspective.

    Hope this helps.


    Ya bout that Light armor passive, I already changed that, I already realized it was not doing me any good, Aswell as some of the other points you mentioned, I had already fixed them too.

    I never knew the math behind the Divines and Apprentice, TY for that info.

    I will Proly get rid of Arch mage at some point but this is what I have been workin with and been Really Successful so far.
    I do agree with the Willpower staff and swapin to one with Nirn. I have already thought about that when I first started this build.

    Also, Yup Feelings hurt just for you thinking i would take this personally xD
    AD VR16 Sorc - Act of Rage : Retired
    AD VR16 NB - Acts in Shadows
    AD VR16 DK - Bixx Low : Retired

    EP VR16 Sorc - Acts of Dominancy

    DC VR16 Templar - Acts of Rejuvenation
    DC VR16 NB- Acts of Ferocity
  • Yonkit
    Yonkit
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    Useless Sorcerer is useless. God damned Plebeian. :*
    Has an Alter Ego in the form of a very large quadrupedal black & white Bear.
  • Acts
    Acts
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    Yonkit wrote: »
    Useless Sorcerer is useless. God damned Plebeian. :*

    You Wot M8?

    Least I dont always run in a Zerg you dem zerglin. xD B)
    AD VR16 Sorc - Act of Rage : Retired
    AD VR16 NB - Acts in Shadows
    AD VR16 DK - Bixx Low : Retired

    EP VR16 Sorc - Acts of Dominancy

    DC VR16 Templar - Acts of Rejuvenation
    DC VR16 NB- Acts of Ferocity
  • Ezareth
    Ezareth
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    ✭✭✭✭
    Acts wrote: »
    Ezareth wrote: »
    I'm going to be a bit critical Rage so don't take it personal as this advice is 100% theorycrafter accurate and will make an already great player and build better.

    Take your CPs out of the light armor passive as that is nearly useless and doesn't apply to shields. Hardy, Elemental Expert & Thick Skinned all apply to your shields as well as your health itself and have far greater returns on their value.

    Likewise the points into Elfborn beyond the first 3 or 4 points are relatively useless compared to thaumaturge or elemental mastery especially with a build that isn't focused on crit. You'll actually increase your damage much more by splitting your damage between those (including your crits themselves). I'd recommend 75 into Thaumaturge for your build at least so you can get the exploiter passive, and put the rest Elemental Mastery other than 3 or 4 points into Elfborn.

    Secondly Divines on large pieces. With Apprentice Mundus each piece of Divines is giving you 12.5 extra base Spell Damage. Infused with a Prismatic enchant on a large piece will give you 249 extra stats which are increased by any other multipliers you have. With a Magicka enchant it will give you 173.5 Magicka which will increase your damage more than the divines as well as your magicka pool and shield strength. Divines on small pieces is great.

    On the set choices, you have too many. Get Rid of that Archmage set, it' no longer that good even perfectly traited at V16. I'm reasonably certain you can only get a Blue V16 neck and that is going to lower the entire set bonuses for the rest of the V16 pieces and it doesn't matter because you need Willpower Rings and Neck. Willpower staves are just horrible because they don't come in Nirnhoned. Losing that bonus spell resistance and penetration hurts you. You need to be using a crafted Nirnhoned set to maximize your damage. Either pick Magnus or Seducer, not both. I'm a fan of magnus out of those two options.

    I have a few different set combos in mind for my sorc but I think choosing which sets and set combos you use are half the fun, but there are times when the sets you choose have direct alternatives that are better in every metric from a stat perspective.

    Hope this helps.


    Ya bout that Light armor passive, I already changed that, I already realized it was not doing me any good, Aswell as some of the other points you mentioned, I had already fixed them too.

    I never knew the math behind the Divines and Apprentice, TY for that info.

    I will Proly get rid of Arch mage at some point but this is what I have been workin with and been Really Successful so far.
    I do agree with the Willpower staff and swapin to one with Nirn. I have already thought about that when I first started this build.

    Also, Yup Feelings hurt just for you thinking i would take this personally xD

    Just a learned precaution, many people in the past have flipped out if I try to offer suggestions or advice so I try to appear as non-critical as possible. It's hard for an absolutist like me to moderate my tone properly in text.

    I've found that the best players can be successful in about any old gear which is why you've been successful. Min/maxing your gear and distribution further will just make you more OP. I'm really starting to look forward to my own return to my sorc, so perhaps we'll have a little rampage through the sewers someday soon ( ;
    Permanently banned from the forums for displaying dissent: ESO - The Year Behind
    Too Much Bolt Escape - banned for "hacking the game to create movement not otherwise permitted by in game mechanics."
    Ezareth VR16 AD Sorc - Rank 36 - Axe NA
    Ezareth-Ali VR16 DC NB - Rank 20 - Chillrend NA
    Ezareth PvP on Youtube
  • Yonkit
    Yonkit
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    Acts wrote: »
    Yonkit wrote: »
    Useless Sorcerer is useless. God damned Plebeian. :*

    You Wot M8?

    Least I dont always run in a Zerg you dem zerglin. xD B)

    Panda posted that, scrub.
    Has an Alter Ego in the form of a very large quadrupedal black & white Bear.
  • Glantir
    Glantir
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    Why Dawnbreaker/Atro?

    I like to play with negate/Shooting star

    negate to stun and dispell, dk reflecting scale for example, yes they will recast but it give you some seconds stun - break free - recast

    you have 7 LA pieces right?
    Glantir Sorcerer ~ Ebonheart Pact (EU)
  • Acts
    Acts
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    Ezareth wrote: »
    Acts wrote: »
    Ezareth wrote: »
    I'm going to be a bit critical Rage so don't take it personal as this advice is 100% theorycrafter accurate and will make an already great player and build better.

    Take your CPs out of the light armor passive as that is nearly useless and doesn't apply to shields. Hardy, Elemental Expert & Thick Skinned all apply to your shields as well as your health itself and have far greater returns on their value.

    Likewise the points into Elfborn beyond the first 3 or 4 points are relatively useless compared to thaumaturge or elemental mastery especially with a build that isn't focused on crit. You'll actually increase your damage much more by splitting your damage between those (including your crits themselves). I'd recommend 75 into Thaumaturge for your build at least so you can get the exploiter passive, and put the rest Elemental Mastery other than 3 or 4 points into Elfborn.

    Secondly Divines on large pieces. With Apprentice Mundus each piece of Divines is giving you 12.5 extra base Spell Damage. Infused with a Prismatic enchant on a large piece will give you 249 extra stats which are increased by any other multipliers you have. With a Magicka enchant it will give you 173.5 Magicka which will increase your damage more than the divines as well as your magicka pool and shield strength. Divines on small pieces is great.

    On the set choices, you have too many. Get Rid of that Archmage set, it' no longer that good even perfectly traited at V16. I'm reasonably certain you can only get a Blue V16 neck and that is going to lower the entire set bonuses for the rest of the V16 pieces and it doesn't matter because you need Willpower Rings and Neck. Willpower staves are just horrible because they don't come in Nirnhoned. Losing that bonus spell resistance and penetration hurts you. You need to be using a crafted Nirnhoned set to maximize your damage. Either pick Magnus or Seducer, not both. I'm a fan of magnus out of those two options.

    I have a few different set combos in mind for my sorc but I think choosing which sets and set combos you use are half the fun, but there are times when the sets you choose have direct alternatives that are better in every metric from a stat perspective.

    Hope this helps.


    Ya bout that Light armor passive, I already changed that, I already realized it was not doing me any good, Aswell as some of the other points you mentioned, I had already fixed them too.

    I never knew the math behind the Divines and Apprentice, TY for that info.

    I will Proly get rid of Arch mage at some point but this is what I have been workin with and been Really Successful so far.
    I do agree with the Willpower staff and swapin to one with Nirn. I have already thought about that when I first started this build.

    Also, Yup Feelings hurt just for you thinking i would take this personally xD

    Just a learned precaution, many people in the past have flipped out if I try to offer suggestions or advice so I try to appear as non-critical as possible. It's hard for an absolutist like me to moderate my tone properly in text.

    I've found that the best players can be successful in about any old gear which is why you've been successful. Min/maxing your gear and distribution further will just make you more OP. I'm really starting to look forward to my own return to my sorc, so perhaps we'll have a little rampage through the sewers someday soon ( ;

    Nu, Stay on ur NB, So when I run into you, I can Keel you xD <3.
    Also lookin forward to it.
    Yonkit wrote: »
    Acts wrote: »
    Yonkit wrote: »
    Useless Sorcerer is useless. God damned Plebeian. :*

    You Wot M8?

    Least I dont always run in a Zerg you dem zerglin. xD B)

    Panda posted that, scrub.

    Yup Found that out already but Still, You Dem Zerglin <3.
    Glantir wrote: »
    Why Dawnbreaker/Atro?

    I like to play with negate/Shooting star

    negate to stun and dispell, dk reflecting scale for example, yes they will recast but it give you some seconds stun - break free - recast

    you have 7 LA pieces right?

    I use Dawnbreaker for that Faster finisher.
    Atro for those 1vX moments, Helps me control the Fight easier
    Also, I have managed to get Dawnbreaker up while already havin Atro already Down.

    I am in all 7 Light for the Maximum Effect from all Light armor Passives.
    AD VR16 Sorc - Act of Rage : Retired
    AD VR16 NB - Acts in Shadows
    AD VR16 DK - Bixx Low : Retired

    EP VR16 Sorc - Acts of Dominancy

    DC VR16 Templar - Acts of Rejuvenation
    DC VR16 NB- Acts of Ferocity
  • Cinnamon_Spider
    Cinnamon_Spider
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    Ezareth wrote: »

    Just a learned precaution, many people in the past have flipped out if I try to offer suggestions or advice so I try to appear as non-critical as possible. It's hard for an absolutist like me to moderate my tone properly in text.

    I've found that the best players can be successful in about any old gear which is why you've been successful. Min/maxing your gear and distribution further will just make you more OP. I'm really starting to look forward to my own return to my sorc, so perhaps we'll have a little rampage through the sewers someday soon ( ;
    It is time for some Sorcs R Us!

    Acts wrote: »

    Nu, Stay on ur NB, So when I run into you, I can Keel you xD <3.
    Also lookin forward to it.
    You have to get past the Healbot to kill the Fearbot ;)
    Cinn #SorcLivesMatter
    Exquisite Bedlam - Sorcerer AD rank 34
    Cinnamonspiderdreams - Sorcerer EP rank 24
    Synaris Astarte - Templar DC rank 24
    Cinnamon Spider - Nightblade AD

    Youtube - Cinnamon_Spider
  • Yonkit
    Yonkit
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    Ezareth wrote: »

    Just a learned precaution, many people in the past have flipped out if I try to offer suggestions or advice so I try to appear as non-critical as possible. It's hard for an absolutist like me to moderate my tone properly in text.

    I've found that the best players can be successful in about any old gear which is why you've been successful. Min/maxing your gear and distribution further will just make you more OP. I'm really starting to look forward to my own return to my sorc, so perhaps we'll have a little rampage through the sewers someday soon ( ;
    It is time for some Sorcs R Us!

    Acts wrote: »

    Nu, Stay on ur NB, So when I run into you, I can Keel you xD <3.
    Also lookin forward to it.
    You have to get past the Healbot to kill the Fearbot ;)

    @Cinnamon_Spider Been there, done that, given I had a healing ward being spammed on me the entire fight but still, totally killed you both 1v2 <3(Also don't say lag, I'll slap you if you say lag!)
    Has an Alter Ego in the form of a very large quadrupedal black & white Bear.
  • Acts
    Acts
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    @Cinnamon_Spider iz dat a challenge? :*

    @Yonkit (panda) lol I remember that day lmao.
    AD VR16 Sorc - Act of Rage : Retired
    AD VR16 NB - Acts in Shadows
    AD VR16 DK - Bixx Low : Retired

    EP VR16 Sorc - Acts of Dominancy

    DC VR16 Templar - Acts of Rejuvenation
    DC VR16 NB- Acts of Ferocity
  • Cinnamon_Spider
    Cinnamon_Spider
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    Yonkit wrote: »
    Ezareth wrote: »

    Just a learned precaution, many people in the past have flipped out if I try to offer suggestions or advice so I try to appear as non-critical as possible. It's hard for an absolutist like me to moderate my tone properly in text.

    I've found that the best players can be successful in about any old gear which is why you've been successful. Min/maxing your gear and distribution further will just make you more OP. I'm really starting to look forward to my own return to my sorc, so perhaps we'll have a little rampage through the sewers someday soon ( ;
    It is time for some Sorcs R Us!

    Acts wrote: »

    Nu, Stay on ur NB, So when I run into you, I can Keel you xD <3.
    Also lookin forward to it.
    You have to get past the Healbot to kill the Fearbot ;)

    @Cinnamon_Spider Been there, done that, given I had a healing ward being spammed on me the entire fight but still, totally killed you both 1v2 <3(Also don't say lag, I'll slap you if you say lag!)
    Panda, someone else spamming healing ward on you made it a 2v2 and now that my router has been fixed there is no way that would happen again :)
    Cinn #SorcLivesMatter
    Exquisite Bedlam - Sorcerer AD rank 34
    Cinnamonspiderdreams - Sorcerer EP rank 24
    Synaris Astarte - Templar DC rank 24
    Cinnamon Spider - Nightblade AD

    Youtube - Cinnamon_Spider
  • Vatter
    Vatter
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