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Siphoning Attacks/Soul Tether nerf, the nail in the coffin for NB tanks.

  • Jumper45
    Jumper45
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    Templar Resource management -drops the mic and walks away-
    “All right, I've been thinking, when life gives you lemons, don't make lemonade! Make life take the lemons back! Get mad! I don't want your damn lemons! What am I supposed to do with these? Demand to see life's manager!
    Make life rue the day it thought it could give Cave Johnson lemons! Do you know who I am? I'm the man whose gonna burn your house down - with the lemons!” (Portal 2)


    17 Years MMORPG Experience healing and I still havn't figured out why people stand in red circles.
  • kendellking_chaosb14_ESO
    kendellking_chaosb14_ESO
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    If you want to Shadow Tank go full heavy 5 Orgnum's Scales 4 Hist Bark and 3 Unassailable, 8 reinforced 64 points to health all Heath enchantments with green health food. Shadow Tanks never cared about regen before why start Caltrops + Evil Hunter + Refreshing Path + Siphoning attacks. Off-hand Restoration Staff for 30% magic with full heavy. You no longer need a big stamina pool as the return is the same no matter how much you have just be unkillable.

    Also if you have room for Quick Siphon from the Restoration Staff it will give you a nice little self heal with two ground AoEs down one being the healing path. Also the Dark Shades (two shades) will proc the heal from Quick Siphon so it will proc 6 TIMES A SECOND with path and caltrops doing damage every half second with a health pool like that in full heavy with Max health, Health regen buffs and healing taken with that heal from path and Quick Siphon healers will love you as the Tank.

    Edit: my normal typos
    Edited by kendellking_chaosb14_ESO on September 18, 2015 2:42PM
    Chaos Shadow-Scale: Shadow Archer
    Chaos Death-Scale: Shadow Knight
    Tanks-With-Sap-Essence: Dark Mage
    Dark Brotherhood Listener: Blade of Argonia
    Chaos Dragon-Scale: Draconic Shield Master
    Chaos Light-Scale: Marsh Paladin
    Chaos Lightning-Scale: Daedric Master
    Hurricane Chaos: Storm Archer
    Bask-In-My-Light: Warrior of The Light
    Forged-In-Dragon-Fire: Pyro Mage
    Guardian of The Hist: Light Mender
    Chaos of Black Marsh: Master of The Burning Sword
    Star of Chaos: Frost Blade Champion
    Chaos-Lightning-Tower: Lightning Shield Master

    For the King of Argonia
    May Sithis hold back his Void
  • VaxtinTheWolf
    VaxtinTheWolf
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    Guys, it's 10% chance for the large restore on NON-basic attacks. Light/heavy attacks get the small but guaranteed restore.

    I don't have caltrops because (lolPVP) I only got rank 5 on a different nightblade a long time ago and stopped going there, So onn this TankBlade I can't test the procs with it. I did notice that the Physical damage return on Spiked Bone shield has the ability to proc Siphoning Attacks.

    Shadow Path can trigger SA, but it has only done so on the very first tick of the move being used.
    Edited by VaxtinTheWolf on September 18, 2015 2:48PM
    || AD - Rah'Jiin Lv50 Khajiit Nightblade (Damage) || EP - Generic Argonian Lv50 Argonian Nightblade (Tank) || DC - Zinkotsu Lv50 Breton Nightblade (Healer) ||
    || DC - Ja'Kiro Feral-Heart Lv50 Khajiit Dragonknight (Damage) || EP - VaxtinTheWolf Lv50 Redguard Templar (Tank) || AD - Velik Iranis Lv50 Dark Elf Sorcerer (Tank ) ||
    || EP - Einvarg The Frozen Lv50 Nord Warden (Tank/Healer) || EP - Keem-Ja Lv4 Argonian Necromancer (Healer/Tank) ||
    PC - North American Server (Champion 1300+)
  • kendellking_chaosb14_ESO
    kendellking_chaosb14_ESO
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    Guys, it's 10% chance for the large restore on NON-basic attacks. Light/heavy attacks get the small but guaranteed restore.

    I don't have caltrops because (lolPVP) I only got rank 5 on a different nightblade a long time ago and stopped going there, So onn this TankBlade I can't test the procs with it. I did notice that the Physical damage return on Spiked Bone shield has the ability to proc Siphoning Attacks.

    Shadow Path can trigger SA, but it has only done so on the very first tick of the move being used.

    I ran no death runs in DSA with 5 thunderous plate it will proc it too
    Chaos Shadow-Scale: Shadow Archer
    Chaos Death-Scale: Shadow Knight
    Tanks-With-Sap-Essence: Dark Mage
    Dark Brotherhood Listener: Blade of Argonia
    Chaos Dragon-Scale: Draconic Shield Master
    Chaos Light-Scale: Marsh Paladin
    Chaos Lightning-Scale: Daedric Master
    Hurricane Chaos: Storm Archer
    Bask-In-My-Light: Warrior of The Light
    Forged-In-Dragon-Fire: Pyro Mage
    Guardian of The Hist: Light Mender
    Chaos of Black Marsh: Master of The Burning Sword
    Star of Chaos: Frost Blade Champion
    Chaos-Lightning-Tower: Lightning Shield Master

    For the King of Argonia
    May Sithis hold back his Void
  • kendellking_chaosb14_ESO
    kendellking_chaosb14_ESO
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    Also basic attack light and heavy also give the 10% but you get that with the guaranteed return
    Chaos Shadow-Scale: Shadow Archer
    Chaos Death-Scale: Shadow Knight
    Tanks-With-Sap-Essence: Dark Mage
    Dark Brotherhood Listener: Blade of Argonia
    Chaos Dragon-Scale: Draconic Shield Master
    Chaos Light-Scale: Marsh Paladin
    Chaos Lightning-Scale: Daedric Master
    Hurricane Chaos: Storm Archer
    Bask-In-My-Light: Warrior of The Light
    Forged-In-Dragon-Fire: Pyro Mage
    Guardian of The Hist: Light Mender
    Chaos of Black Marsh: Master of The Burning Sword
    Star of Chaos: Frost Blade Champion
    Chaos-Lightning-Tower: Lightning Shield Master

    For the King of Argonia
    May Sithis hold back his Void
  • Shunravi
    Shunravi
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    ✭✭
    If you want to Shadow Tank go full heavy 5 Orgnum's Scales 4 Hist Bark and 3 Unassailable, 8 reinforced 64 points to health all Heath enchantments with green health food. Shadow Tanks never cared about regen before why start Caltrops + Evil Hunter + Refreshing Path + Siphoning attacks. Off-hand Restoration Staff for 30% magic with full heavy. You no longer need a big stamina pool as the return is the same no matter how much you have just be unkillable.

    Also if you have room for Quick Siphon from the Restoration Staff it will give you a nice little self heal with two ground AoEs down one being the healing path. Also the Dark Shades (two shades) will proc the heal from Quick Siphon so it will proc 6 TIMES A SECOND with path and caltrops doing damage every half second with a health pool like that in full heavy with Max health, Health regen buffs and healing taken with that heal from path and Quick Siphon healers will love you as the Tank.

    Edit: my normal typos
    Exactly. I have a different build, but that's the gist of it.



    Guys, it's 10% chance for the large restore on NON-basic attacks. Light/heavy attacks get the small but guaranteed restore.

    I don't have caltrops because (lolPVP) I only got rank 5 on a different nightblade a long time ago and stopped going there, So onn this TankBlade I can't test the procs with it. I did notice that the Physical damage return on Spiked Bone shield has the ability to proc Siphoning Attacks.

    Shadow Path can trigger SA, but it has only done so on the very first tick of the move being used.

    I've noticed shadow path procking SA fairly consistently during its duration...
    This one has an eloquent and well thought out response to tha... Ooh sweetroll!
  • Blackjak-33
    Blackjak-33
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    It honestly was fine the way it was. You can still tank as a Nightblade, but you won't be as effective as you used to be nor will it be seriously worth your time. This kind of sucks considering they set up the game to where you should be able to play any role with any class, but they just locked Nightblade into dps only.

    I agree. I've spent since console release building my NB tank, huge changes to class skills and passives that totally overhaul builds should not be taking place. You can't advertise, say, a 30% stamina regen passive only to take that away months later. I mean, I can't suddenly change my race or class on my Vet character, I would have to start over and there's no way I have the time and patience for that.

    I mean can I adapt, probably and I think I did. I just shouldn't have to adapt this much, ESPECIALLY to something that wasn't broken or overpowered to start with.
  • jebuspowers
    jebuspowers
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    It isn't just about the resource regeneration now. Some big adjustments can get Nightblade back into tanking, but they are big adjustments. I don't know if it confirmed that dots have a chance to proc SA because it definitely feels like it is only on use and not per hit. Otherwise, path and shades will keep you up all the time. I'm also having a problem holding things even with a taunt which used to not be a problem. I used to be able to Teleport Strike in, Soul tether, Refreshing path, spiked bone shield, and start taunting. For some reason the taunt want working, Soul tethers stun isn't working, and I can't keep more then 3 enemies on me. It just makes me mad because whatever adjustments I have to make to get back what I had feel completely pointless. When I was trying to run Darkshade vet daily I couldn't hold anything. That's just ridiculous because I successfully tanked DSA at vet 2.

    Honestly, i already made the switch to dps because that was the best thing I could think of doing with my character.
    Edited by jebuspowers on September 18, 2015 6:34PM
  • jebuspowers
    jebuspowers
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    http://forums.elderscrollsonline.com/en/discussion/202926/blood-knight-pve-nightblade-tank-pre-ic/p1

    This was my skill build as a Nightblade tank. I know blackjack has seen it. It was pretty legit until ic happened.
  • Blackjak-33
    Blackjak-33
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    I'm guessing Soul Tether is bugged now, I noticed the stun not working also? Puncture has been lagging horribly for me, I have to mash the assigned button multiple times before it actually casts. It's very annoying having a mob run by me as I'm mashing puncture to get it to work, only to have to chase down the mob until it activates!
  • jebuspowers
    jebuspowers
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    Yeah, tether is jacked now.
  • VaxtinTheWolf
    VaxtinTheWolf
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    It was a very very slow death for the enemy I tried to proc SA with shadow path but i'll do it again. I'll also beat on a warma with light attacks just to see if it procs the 10% as well.

    (1)AUI: Target: Wamasu | Damage: 71,375 | DPS: 482 | Combat time: 2m 27s

    Siphoning Attacks active through most of this. 117 light attacks and one heavy attack. Not one proc. Only the basic restore like I said.

    (2)AUI: Target: Wamasu | Damage: 71,386 | DPS: 423 | Combat time: 2m 48s

    Let refreshing path run the the majority of the time and used many light attacks. Refreashing Path procced Siphoning Attacks one time(on use).
    Edited by VaxtinTheWolf on September 18, 2015 9:05PM
    || AD - Rah'Jiin Lv50 Khajiit Nightblade (Damage) || EP - Generic Argonian Lv50 Argonian Nightblade (Tank) || DC - Zinkotsu Lv50 Breton Nightblade (Healer) ||
    || DC - Ja'Kiro Feral-Heart Lv50 Khajiit Dragonknight (Damage) || EP - VaxtinTheWolf Lv50 Redguard Templar (Tank) || AD - Velik Iranis Lv50 Dark Elf Sorcerer (Tank ) ||
    || EP - Einvarg The Frozen Lv50 Nord Warden (Tank/Healer) || EP - Keem-Ja Lv4 Argonian Necromancer (Healer/Tank) ||
    PC - North American Server (Champion 1300+)
  • jebuspowers
    jebuspowers
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    Thanks for testing. I did the same thing with a few other things in a vet 2 area. It only procs on use.
    Edited by jebuspowers on September 19, 2015 6:22AM
  • Aerieth
    Aerieth
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    Tanked Vet WGT just two days ago on my NB. SA is still awesome, just remember to refresh it when it runs out. :)
    In old veteran dungeons I run with drinks instead of food and it's working out really good. Just remember that you don't want to be blocking 24/7 or you'll miss out on that sweet, sweet regen. Just block when you need to and try to get some basic attacks weaved in there between your abilities.
    @Aerieth - PC EU Megaserver
    Ilatria Shadowcore - Lv 50 Nord Vampire Nightblade - Tank / Stam DPS - Daggerfall Covenant
    Maiine Shadowcore - Lv 50 Breton Vampire Nightblade - Magicka DPS - Daggerfall Covenant
    Aerieth Shadowcore - Lv 50 Imperial Vampire Nightblade - Healer - Daggerfall Covenant
    From patch notes long forgotten:
    "Fixed an issue if you had a summoned pet, it could potentially be grabbed by an invisible Molag-Bal and get stuck in a floating posture."
    "Dogs can no longer teleport while chasing cats (much to the disappointment of the dogs)."
  • jebuspowers
    jebuspowers
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    It's still manageable, but with sacrifices not previously needed. Someone was telling me, a DK tank btw, that for some reason it is even harder to hold mobs. Anyone else notice that? For some reason healers are now the prime target of all mobs.
    Edited by jebuspowers on September 19, 2015 6:26AM
  • VaxtinTheWolf
    VaxtinTheWolf
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    I havent done ant dungeons since returning about a month ago. Too afraid of screwing up and getting blamed for "not doing it right" or knowing the dungeon.

    But if I was the enemy I'd focus the healers too. Legit strats.
    || AD - Rah'Jiin Lv50 Khajiit Nightblade (Damage) || EP - Generic Argonian Lv50 Argonian Nightblade (Tank) || DC - Zinkotsu Lv50 Breton Nightblade (Healer) ||
    || DC - Ja'Kiro Feral-Heart Lv50 Khajiit Dragonknight (Damage) || EP - VaxtinTheWolf Lv50 Redguard Templar (Tank) || AD - Velik Iranis Lv50 Dark Elf Sorcerer (Tank ) ||
    || EP - Einvarg The Frozen Lv50 Nord Warden (Tank/Healer) || EP - Keem-Ja Lv4 Argonian Necromancer (Healer/Tank) ||
    PC - North American Server (Champion 1300+)
  • remraub16_ESO
    remraub16_ESO
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    I want to add my voice to this thread and just say I totally agree with the OP.
    It killed the resource management for my tank build, perhaps you can still tank as stamina build (I was a magicka tank) but then DK is so far ahead in efficiency that it's not even funny.

    Please make magicka NB tank's viable again, I don't have the time or stamina to level a new character because you destroyed mine.
  • jebuspowers
    jebuspowers
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    I want to add my voice to this thread and just say I totally agree with the OP.
    It killed the resource management for my tank build, perhaps you can still tank as stamina build (I was a magicka tank) but then DK is so far ahead in efficiency that it's not even funny.

    Please make magicka NB tank's viable again, I don't have the time or stamina to level a new character because you destroyed mine.

    Yup. That's pretty much how I rolled too. Since Nightblade tanks only advantage was resource regeneration now it feels like any other class would be more effective at it. Sure you can still nb tank, but now there is less reason to do that.
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