It's not that bad tbh, I have two NB tanks and both do pretty good in PvE. I use siphoning strikes to manage my stamina, and I always end up running out of magicka long before I run out of stam. I'm also constantly spamming funnel health as I tank though.
jebuspowers wrote: »In that case I would be better off as dps. Plus I heard that evil hunter no longer procs with caltrops like it used to and from what I can tell you only gain resource on use and not damage dealt.
jebuspowers wrote: »What's the difference? First off, you no longer get at least a little resources back no matter how you attack. The only guarantee is basic attacks. Abilities only give you a chance now.
SturgeHammer wrote: »jebuspowers wrote: »What's the difference? First off, you no longer get at least a little resources back no matter how you attack. The only guarantee is basic attacks. Abilities only give you a chance now.
Are you sure about this part? I think the small % restore has always been for basic attacks only. The only combat text I have enabled for my NB tank is to show magicka/stamina returns so that I know when this ability triggers and to the best of my knowledge spells (sap, path, anything really) only had a chance to proc the large % restore.
I complained a lot about the SA changes during this during PTS, but I now find it quite serviceable mostly because of the slot it freed up on my bar.
ExaltedNade wrote: »SturgeHammer wrote: »jebuspowers wrote: »What's the difference? First off, you no longer get at least a little resources back no matter how you attack. The only guarantee is basic attacks. Abilities only give you a chance now.
Are you sure about this part? I think the small % restore has always been for basic attacks only. The only combat text I have enabled for my NB tank is to show magicka/stamina returns so that I know when this ability triggers and to the best of my knowledge spells (sap, path, anything really) only had a chance to proc the large % restore.
I complained a lot about the SA changes during this during PTS, but I now find it quite serviceable mostly because of the slot it freed up on my bar.
The guaranteed 3% was for LA/HA only, yes, with the 15% regain being applied to any attack.
Now it's something like 950-ish M/S at v15 per LA/HA, and a 10% chance to gain extra resources, which is double the first number, so it's 3x the normal amount if the 10% procs on LA/HA.
Overall, it's really meant to help those manage lower resource pools, since it scales by level, and not an individual pool.
All in all, the low end got higher, and the high end got lower, I guess you could say.
Blackjak-33 wrote: »I will use Degeneration after I level up other skills. I have it for dungeon crawling. I use magicka stealing weapons because the healing received with all the perks I mentioned earlier never ends because I rarely run out of magicka. I think my healing received bonus is sitting at around 35-38% with Twilight's, the Ritual stone, Swallow Soul, healing passives from heavy or s/b (can't remember which has the bonus) and CP in healing received.
I might try vampire for the regen passives there and also use drain essence(?) from that skill line.
But seriously, throw down refreshing path, which you probably do, and you can just outrun the heavy enemy attacks without even needing to block them. And i don't mean literally running away like a punk, but weaving around the battlefield lol.
Blackjak-33 wrote: »I will use Degeneration after I level up other skills. I have it for dungeon crawling. I use magicka stealing weapons because the healing received with all the perks I mentioned earlier never ends because I rarely run out of magicka. I think my healing received bonus is sitting at around 35-38% with Twilight's, the Ritual stone, Swallow Soul, healing passives from heavy or s/b (can't remember which has the bonus) and CP in healing received.
I might try vampire for the regen passives there and also use drain essence(?) from that skill line.
But seriously, throw down refreshing path, which you probably do, and you can just outrun the heavy enemy attacks without even needing to block them. And i don't mean literally running away like a punk, but weaving around the battlefield lol.
I feel like that would be the only reason to go Argonian.
Blackjak-33 wrote: »Blackjak-33 wrote: »I will use Degeneration after I level up other skills. I have it for dungeon crawling. I use magicka stealing weapons because the healing received with all the perks I mentioned earlier never ends because I rarely run out of magicka. I think my healing received bonus is sitting at around 35-38% with Twilight's, the Ritual stone, Swallow Soul, healing passives from heavy or s/b (can't remember which has the bonus) and CP in healing received.
I might try vampire for the regen passives there and also use drain essence(?) from that skill line.
But seriously, throw down refreshing path, which you probably do, and you can just outrun the heavy enemy attacks without even needing to block them. And i don't mean literally running away like a punk, but weaving around the battlefield lol.
I feel like that would be the only reason to go Argonian.
I'm actually Redguard for the stamina perks. I don't have much besides race and two rings invested in stamina, that's why when they changed the NB 30% stamina regen passive to 15% it hurt me a bit lol.
SturgeHammer wrote: »jebuspowers wrote: »What's the difference? First off, you no longer get at least a little resources back no matter how you attack. The only guarantee is basic attacks. Abilities only give you a chance now.
Are you sure about this part? I think the small % restore has always been for basic attacks only. The only combat text I have enabled for my NB tank is to show magicka/stamina returns so that I know when this ability triggers and to the best of my knowledge spells (sap, path, anything really) only had a chance to proc the large % restore.
I complained a lot about the SA changes during this during PTS, but I now find it quite serviceable mostly because of the slot it freed up on my bar.
Blackjak-33 wrote: »Blackjak-33 wrote: »I will use Degeneration after I level up other skills. I have it for dungeon crawling. I use magicka stealing weapons because the healing received with all the perks I mentioned earlier never ends because I rarely run out of magicka. I think my healing received bonus is sitting at around 35-38% with Twilight's, the Ritual stone, Swallow Soul, healing passives from heavy or s/b (can't remember which has the bonus) and CP in healing received.
I might try vampire for the regen passives there and also use drain essence(?) from that skill line.
But seriously, throw down refreshing path, which you probably do, and you can just outrun the heavy enemy attacks without even needing to block them. And i don't mean literally running away like a punk, but weaving around the battlefield lol.
I feel like that would be the only reason to go Argonian.
I'm actually Redguard for the stamina perks. I don't have much besides race and two rings invested in stamina, that's why when they changed the NB 30% stamina regen passive to 15% it hurt me a bit lol.
I was more or less making a comment about how annoyed I am at argonian passives.
GreenSoup2HoT wrote: »@jebuspowers darkshade does not proc siphoning attacks. Only on initial cast.
jebuspowers wrote: »Anyone ever try stacking leeching strikes, force siphon, ritual stone, degeneration (entropy morph), imperial passive, 5 pc twilight's embrace, swallow soul, and steal health weapons? I feel like you would be practically unkillable as a tank with all of that going on.