https://youtu.be/jU07krDtruw "Be who you want to be" well if you wanted to be a tank in heavy armor with a sword and shield. Cant be that guy! No you must build a DPS build grind for additional material to make a second set of armor and basically conform to a cookie cutter hybrid build so that you can beat one boss. Did the Tank pick on you at school @ZOS and now you are the little Napoleon taking your revenge on the mean old Tank?I can confirm that the boss is impossible to kill if every one in a group uses heavy armor + two handed/shield.
everytime I ran this the healer and tank would fall short when it was their turn for portal duty and because of that we would always wipe as to many ads came out for us to handle. Other than that dumb crap (like the one from ICP with the puss sacks) I like the fight.
Have 2 people rotate pinions, if one of the 2 people get portals rotate another person in. Keep the healer on non portal duty.
Skills that can destroy portals in 1 or 2 hits: Flying blade, steel tornado, force pulse/crushing shock, radiant oppression, eruption, crystal frag.
Use shields to deal with the DoT until the boss crouches down to the floor to reset it
Have 2 people rotate pinions, if one of the 2 people get portals rotate another person in. Keep the healer on non portal duty.
Skills that can destroy portals in 1 or 2 hits: Flying blade, steel tornado, force pulse/crushing shock, radiant oppression, eruption, crystal frag.
Use shields to deal with the DoT until the boss crouches down to the floor to reset it
Did you read what the op posted?
This is honestly why I have almost no interest in most end game pve. Its so heavily focused on these dps races that I couldn't care less. Engaging mechanics that require attention and engage me as a player in the situation. Yes sign me up. Just spam the maximum dps rotation until the boss is dead, ignoring everything else or these games of russian roulette where the players are simply being dragged by their ears into the systems, i'm not interested. It is sad to see ZOS so heavily focused on these rng systems that dps can ignore rather than ones that make the players feel engaged in the fights.
Have 2 people rotate pinions, if one of the 2 people get portals rotate another person in. Keep the healer on non portal duty.
Skills that can destroy portals in 1 or 2 hits: Flying blade, steel tornado, force pulse/crushing shock, radiant oppression, eruption, crystal frag.
I Highlander l wrote: »Have 2 people rotate pinions, if one of the 2 people get portals rotate another person in. Keep the healer on non portal duty.
Skills that can destroy portals in 1 or 2 hits: Flying blade, steel tornado, force pulse/crushing shock, radiant oppression, eruption, crystal frag.
Use shields to deal with the DoT until the boss crouches down to the floor to reset it
Did you read what the op posted?
This is honestly why I have almost no interest in most end game pve. Its so heavily focused on these dps races that I couldn't care less. Engaging mechanics that require attention and engage me as a player in the situation. Yes sign me up. Just spam the maximum dps rotation until the boss is dead, ignoring everything else or these games of russian roulette where the players are simply being dragged by their ears into the systems, i'm not interested. It is sad to see ZOS so heavily focused on these rng systems that dps can ignore rather than ones that make the players feel engaged in the fights.
The boss isnt really that much of a dps race at all. You dont have to kill it on the 1st down phase if you cant, its not required.
You have to pay attention to the pinion, and you have to deal with the portals at least until execute phase. You dont even need to have the best dps to complete it. As long as you stay focused on the pinion,portals and watch your feet, Too many peoples downfall is looking at the portals too much and not checking the ground for circles so they end up dying.
You can take alot longer than required to beat this boss, even more so with the stupidly sad nerfs last patch.
When our group did it on our alts for more gold keys, our tank just equipped a staff on his offbar and put on crushing shock cause he didnt bring any dps gear on that toon. The fight took a little longer but the fight still went fine. Slacking at the portals, did get him a mob or 2 but we killed them quick and went back on the boss.
Sallington wrote: »Anything useful that players are wanting added into the game all fall under the category of "Yer ruinin my 'mersion!"
When our group did it on our alts for more gold keys, our tank just equipped a staff on his offbar and put on crushing shock cause he didnt bring any dps gear on that toon. The fight took a little longer but the fight still went fine. Slacking at the portals, did get him a mob or 2 but we killed them quick and went back on the boss.
I can confirm that the boss is impossible to kill if every one in a group uses heavy armor + two handed/shield.
When our group did it on our alts for more gold keys, our tank just equipped a staff on his offbar and put on crushing shock cause he didnt bring any dps gear on that toon. The fight took a little longer but the fight still went fine. Slacking at the portals, did get him a mob or 2 but we killed them quick and went back on the boss.
@Nikkiy I don't mean this in a negative way but, are you sure you where in veteran WGT?
Our Tank has no problems taking out portals in normal its the veteran WGT when he has to take out 8 or more.
Here is the math.
It takes two flying blades to take out a portal for my tank "portal with 6k health, flying blade does around 3-4k". Since he is in heavy armor is has very little Stamina reduction cost for weapon attacks. At a cost of 2587 stamina per blade that's 5,174 stamina per portal. I believe the third wave of portals average between 8 and 10 with a cost between 41,392 stamina to 51,740 to close all the portals for him. This does not factor in all the sprinting he has to do to get to one side of the room and back to the other. The whole portal rotation last about 10 seconds I believe giving him about 6,000 stamina back with a regeneration around 1200 over the course of closing the portals. Requiring him to have at a minimum of 35,392 stamina at the start of portal duty to be successful.
I would assume the same could be said for a magica tank using crushing shock. He simply runs out of resources trying to take out the portals. Our DPS can one shot the portals but it takes two and sometime three hits for a tank and is using more resources for each attack then one of our DPS.
Include shard cooldowns and repentance and casting an ability to restore your stamina, drink a potion into your math and i'll listen to it
asneakybanana wrote: »I can confirm that the boss is impossible to kill if every one in a group uses heavy armor + two handed/shield.
Haha that's awesome. Portals with a 2h aren't actually that bad. Throw crit charge on and just start charging to the portals. Even with low dmg this should be enough since it crit every time. We've actually managed to get her from 40 to 0 with 2 people before going through 2 portal phases. It's really no t that hard to manage portals. Especially if both did can solo the portals when 2 people get it. Allows the healer to heal and other layers to dps the boss. Makes the entire fight go much smother.
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Caius Drusus Imperial DK (DC) Bragg Ironhand Orc Temp (DC) Neesha Stalks-Shadows Argonian NB (EP) Falidir Altmer Sorcr (AD) J'zharka Khajiit NB (AD) |
Isabeau Runeseer Breton Sorc (DC) Fevassa Dunmer DK (EP) Manut Redguard Temp (AD) Tylera the Summoner Altmer Sorc (EP) Svari Snake-Blood Nord DK (AD) |
Ashlyn D'Elyse Breton NB (EP) Filindria Bosmer Temp (DC) Vigbjorn the Wanderer Nord Warden (EP) Hrokki Winterborn Breton Warden (DC) Basks-in-the-Sunshine Argonian Temp |
Hmm, as I've tanked for the regular WGT but not yet for vet WGT, I'm finding this thread very interesting.
My templar has 3 different setups that I use, depending on what role I'll be playing - one for tanking, one for healing, and one for magicka DPS. I do this by swapping gear and skill bars. For this fight, if I'm running as the tank for the dungeon, do you guys think it would make sense to swap from my tank setup to my magicka DPS setup, and have the group run this fight with 3 DPS and 1 healer, or would it make more sense to stay in my tank setup but slot something like Radiant Destruction to deal with the portals?
Hmm, as I've tanked for the regular WGT but not yet for vet WGT, I'm finding this thread very interesting.
My templar has 3 different setups that I use, depending on what role I'll be playing - one for tanking, one for healing, and one for magicka DPS. I do this by swapping gear and skill bars. For this fight, if I'm running as the tank for the dungeon, do you guys think it would make sense to swap from my tank setup to my magicka DPS setup, and have the group run this fight with 3 DPS and 1 healer, or would it make more sense to stay in my tank setup but slot something like Radiant Destruction to deal with the portals?
Thanks - I'll try that! Oh, and I always have Breath of Life on one of my bars, regardless of whether I'm doing healing, DPS, or tankingHmm, as I've tanked for the regular WGT but not yet for vet WGT, I'm finding this thread very interesting.
My templar has 3 different setups that I use, depending on what role I'll be playing - one for tanking, one for healing, and one for magicka DPS. I do this by swapping gear and skill bars. For this fight, if I'm running as the tank for the dungeon, do you guys think it would make sense to swap from my tank setup to my magicka DPS setup, and have the group run this fight with 3 DPS and 1 healer, or would it make more sense to stay in my tank setup but slot something like Radiant Destruction to deal with the portals?
Switch to the magicka DPS setup. Keep Harness Magicka up, and slot breath of life on your offbar for additional support.
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Caius Drusus Imperial DK (DC) Bragg Ironhand Orc Temp (DC) Neesha Stalks-Shadows Argonian NB (EP) Falidir Altmer Sorcr (AD) J'zharka Khajiit NB (AD) |
Isabeau Runeseer Breton Sorc (DC) Fevassa Dunmer DK (EP) Manut Redguard Temp (AD) Tylera the Summoner Altmer Sorc (EP) Svari Snake-Blood Nord DK (AD) |
Ashlyn D'Elyse Breton NB (EP) Filindria Bosmer Temp (DC) Vigbjorn the Wanderer Nord Warden (EP) Hrokki Winterborn Breton Warden (DC) Basks-in-the-Sunshine Argonian Temp |
OK, so that's 2 votes for going DPS with off-heals on this fight. Cool, that's what I'll try for sure. My DPS setup uses Reflective Light to start things off anyway (partly for the damage and DoT and partly for the Major Prophecy), so that's good to know that it works well against the portals.Hmm, as I've tanked for the regular WGT but not yet for vet WGT, I'm finding this thread very interesting.
My templar has 3 different setups that I use, depending on what role I'll be playing - one for tanking, one for healing, and one for magicka DPS. I do this by swapping gear and skill bars. For this fight, if I'm running as the tank for the dungeon, do you guys think it would make sense to swap from my tank setup to my magicka DPS setup, and have the group run this fight with 3 DPS and 1 healer, or would it make more sense to stay in my tank setup but slot something like Radiant Destruction to deal with the portals?
@UrQuan I would suggest to go full DPS with off heals. I'v also found that reflective light works great at taking out the portals. Because if the boss or adds are in your way you will still hit the portal with the spread. Having the off heals will be good for your group if the healer gets portal duty.
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Caius Drusus Imperial DK (DC) Bragg Ironhand Orc Temp (DC) Neesha Stalks-Shadows Argonian NB (EP) Falidir Altmer Sorcr (AD) J'zharka Khajiit NB (AD) |
Isabeau Runeseer Breton Sorc (DC) Fevassa Dunmer DK (EP) Manut Redguard Temp (AD) Tylera the Summoner Altmer Sorc (EP) Svari Snake-Blood Nord DK (AD) |
Ashlyn D'Elyse Breton NB (EP) Filindria Bosmer Temp (DC) Vigbjorn the Wanderer Nord Warden (EP) Hrokki Winterborn Breton Warden (DC) Basks-in-the-Sunshine Argonian Temp |
Oreyn_Bearclaw wrote: »Thornos?
My experience with this fight is limited, and I was playing a healer (not my usual role), but I agree that there seems to be a lot of RNG associated with this fight. When I hear about Tanks (good tanks) actually reallocating CP points for one fight, something is probably a touch broken. I am not prepared to toss the fight out the window, because I have no issues with needing to actually learn mechanics to finish a boss, but I do agree with OP that the standard group composition (Tank, Healer, DPSx2) is going to have a lot of trouble with this fight, especially if the DPS are melee. Changing a skill or two for a boss encounter is okay with me, having to change your whole build, maybe not. Unless of course ZOS wants to give us a dual spec.
I use Wykkyd's Outfitter to swap between my setups (again, out of combat of course - it doesn't work in combat), but I've planned my setups specifically around having different gear sets & different gear enchants to allow this to work. If I was able to swap my CPs around too it would make this more effective.Oreyn_Bearclaw wrote: »Thornos?
My experience with this fight is limited, and I was playing a healer (not my usual role), but I agree that there seems to be a lot of RNG associated with this fight. When I hear about Tanks (good tanks) actually reallocating CP points for one fight, something is probably a touch broken. I am not prepared to toss the fight out the window, because I have no issues with needing to actually learn mechanics to finish a boss, but I do agree with OP that the standard group composition (Tank, Healer, DPSx2) is going to have a lot of trouble with this fight, especially if the DPS are melee. Changing a skill or two for a boss encounter is okay with me, having to change your whole build, maybe not. Unless of course ZOS wants to give us a dual spec.
I would be completely fine with fights like this if we all had a dual spec we could switch to "out of combat of course".
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Caius Drusus Imperial DK (DC) Bragg Ironhand Orc Temp (DC) Neesha Stalks-Shadows Argonian NB (EP) Falidir Altmer Sorcr (AD) J'zharka Khajiit NB (AD) |
Isabeau Runeseer Breton Sorc (DC) Fevassa Dunmer DK (EP) Manut Redguard Temp (AD) Tylera the Summoner Altmer Sorc (EP) Svari Snake-Blood Nord DK (AD) |
Ashlyn D'Elyse Breton NB (EP) Filindria Bosmer Temp (DC) Vigbjorn the Wanderer Nord Warden (EP) Hrokki Winterborn Breton Warden (DC) Basks-in-the-Sunshine Argonian Temp |
Thanks - I'll try that! Oh, and I always have Breath of Life on one of my bars, regardless of whether I'm doing healing, DPS, or tankingHmm, as I've tanked for the regular WGT but not yet for vet WGT, I'm finding this thread very interesting.
My templar has 3 different setups that I use, depending on what role I'll be playing - one for tanking, one for healing, and one for magicka DPS. I do this by swapping gear and skill bars. For this fight, if I'm running as the tank for the dungeon, do you guys think it would make sense to swap from my tank setup to my magicka DPS setup, and have the group run this fight with 3 DPS and 1 healer, or would it make more sense to stay in my tank setup but slot something like Radiant Destruction to deal with the portals?
Switch to the magicka DPS setup. Keep Harness Magicka up, and slot breath of life on your offbar for additional support.It's just too useful to have as a just in case for those times when the healer is over-taxed or temporarily out of the fight.
Include shard cooldowns and repentance and casting an ability to restore your stamina, drink a potion into your math and i'll listen to it
"And I'll listen to it" way to be civil.asneakybanana wrote: »I can confirm that the boss is impossible to kill if every one in a group uses heavy armor + two handed/shield.
Haha that's awesome. Portals with a 2h aren't actually that bad. Throw crit charge on and just start charging to the portals. Even with low dmg this should be enough since it crit every time. We've actually managed to get her from 40 to 0 with 2 people before going through 2 portal phases. It's really no t that hard to manage portals. Especially if both did can solo the portals when 2 people get it. Allows the healer to heal and other layers to dps the boss. Makes the entire fight go much smother.
@asneakybanana " We've actually managed to get her from 40 to 0 with 2 people before going through 2 portal phases." that is exactly what I mean though. Instead of trying to fight the mechanics it is just easier to say screw the Tank grab four DPS's and burn the boss. All these fights become less about the mechanics and more about burst DPS.
I remember the days of trying to beat the first boss in AA using the system design and then one day we bring someone new with us and he says "why are you doing it this way?" "Just stack up drop a NOVA/VOB when he hits us with lightning, spam healing springs and burn the boss." That is what this fight has already become. The mechanics are to annoying because of the randomness to the fight. We will all conform to a boss burn from 100 - 0 just like that guy, what was his name oh yea Hiath the Battlemaster. I remember that fight was very challenging at first, then we found out would could just burn him from 100-0.