It's called "moving the goal posts". You may notice OP has done it several times in this thread. It started as a rant about "what happened to only cosmetic items in the Crown store?" (this despite the fact that it was always "cosmetic and convenience items"), until it was pointed out that the consumables he was upset about are worse than crafted ones. Then it became "how come new mounts are Crown store instead of in-game?" (this despite the fact that mount skins are purely cosmetic, and he originally was complaining that only cosmetics should be in the Crown store), until it was pointed out that they are adding various cosmetic items that are obtainable in-game. Then it became "but I don't like the specific way they made a couple of those specific items available in-game". Who knows where the goal posts will be moved to next?tordr86b16_ESO wrote: »
•The Xivkyn Dreadguard, Xivkyn Tormentor, and Xivkyn Augur Polymorphs can very rarely be found in Imperial Reward containers, purchasable from Tel Var Lockbox merchants and Tel Var Greater Lockbox merchants who are found in your alliance’s base in the Imperial City Sewers.
Oh how entertaining, I can sit infront of my screen spamming my left mouse button and hopefully, get lucky with RNG. This is not fun, it's just another boring grind. They should lock costumes or poly's with achievements (aka quests, finishing x dungeons / raids).
I thought the point was they are available in game?
tordr86b16_ESO wrote: »It's called "moving the goal posts". You may notice OP has done it several times in this thread. It started as a rant about "what happened to only cosmetic items in the Crown store?" (this despite the fact that it was always "cosmetic and convenience items"), until it was pointed out that the consumables he was upset about are worse than crafted ones. Then it became "how come new mounts are Crown store instead of in-game?" (this despite the fact that mount skins are purely cosmetic, and he originally was complaining that only cosmetics should be in the Crown store), until it was pointed out that they are adding various cosmetic items that are obtainable in-game. Then it became "but I don't like the specific way they made a couple of those specific items available in-game". Who knows where the goal posts will be moved to next?tordr86b16_ESO wrote: »
•The Xivkyn Dreadguard, Xivkyn Tormentor, and Xivkyn Augur Polymorphs can very rarely be found in Imperial Reward containers, purchasable from Tel Var Lockbox merchants and Tel Var Greater Lockbox merchants who are found in your alliance’s base in the Imperial City Sewers.
Oh how entertaining, I can sit infront of my screen spamming my left mouse button and hopefully, get lucky with RNG. This is not fun, it's just another boring grind. They should lock costumes or poly's with achievements (aka quests, finishing x dungeons / raids).
I thought the point was they are available in game?
I would be happy if they added more mounts other than horses too the stable master. There is very little choice or flavor, and compared to other MMORPG's, ESO is lacking on that department. We've had 4 (5 with imp edition) choices of mounts since launch outside of the crown store. An update is due if you ask me.
Lightninvash wrote: »what other mmos have mounts u get in game with flavor, serious not sarcasm. all ive played you had to buy for the better ones or nicer ones ect.
Wait, only today OP saw the food and pots in the crow store?
And WHO in stendar's name said that there would be only cosmetic stuff on crown store?
They said, from day one, (earlier than day one, actually) "Convenience and Cosmetic items". Potions and EXP scrolls classify as convenient items. so no surprise there ever.
I for one think this thread only started because you don't have enough in-game gold to buy any of the fancy ponies so you rage at the cool loolking stuff at the cash shop, wich still counts as new content anyway ;3
tordr86b16_ESO wrote: »Lightninvash wrote: »what other mmos have mounts u get in game with flavor, serious not sarcasm. all ive played you had to buy for the better ones or nicer ones ect.
Achievements:
http://www.warcraftmounts.com/achievement.php
Class mounts:
http://www.warcraftmounts.com/class.php
From crafting:
http://www.warcraftmounts.com/crafted.php
By loot and quests:
http://www.warcraftmounts.com/loot.php
PvP:
http://www.warcraftmounts.com/pvp.php
Etcetera:
http://www.warcraftmounts.com/
It's called "moving the goal posts". You may notice OP has done it several times in this thread. It started as a rant about "what happened to only cosmetic items in the Crown store?" (this despite the fact that it was always "cosmetic and convenience items"), until it was pointed out that the consumables he was upset about are worse than crafted ones. Then it became "how come new mounts are Crown store instead of in-game?" (this despite the fact that mount skins are purely cosmetic, and he originally was complaining that only cosmetics should be in the Crown store), until it was pointed out that they are adding various cosmetic items that are obtainable in-game. Then it became "but I don't like the specific way they made a couple of those specific items available in-game". Who knows where the goal posts will be moved to next?tordr86b16_ESO wrote: »
•The Xivkyn Dreadguard, Xivkyn Tormentor, and Xivkyn Augur Polymorphs can very rarely be found in Imperial Reward containers, purchasable from Tel Var Lockbox merchants and Tel Var Greater Lockbox merchants who are found in your alliance’s base in the Imperial City Sewers.
Oh how entertaining, I can sit infront of my screen spamming my left mouse button and hopefully, get lucky with RNG. This is not fun, it's just another boring grind. They should lock costumes or poly's with achievements (aka quests, finishing x dungeons / raids).
I thought the point was they are available in game?
It's either a crown store full of items of various usefulness, or begging users for donations.
And after the plug.dj email today begging for donations, I definitely would rather have a store full of things that are both fun and useful, that people actually want to buy. Things that keep me in the game longer. Things that help me feel unique in an open world.
Or you can beg 10% of your community to donate a dollar so you can still work from home after you sold your office space and laid people off. That's not fun for anybody.
There's going to be stuff in the crown store that people don't like. But if they sell, if they make somebody happy, and if they keep the game running... bring them on. Your life isn't over because somebody wants to be a scarecrow riding a skeletal guar into battle. So your life definitely isn't over if somebody buys some food with crowns because they ran out in the Imperial City.
tordr86b16_ESO wrote: »I got 1m gold. I can buy the cash shop stuff which I won't because I don't need 100x iterations of the same model with a different skin. Why am I surprised? Because I thought the tri pots/food were for PTS purposes only. They have gone from green single stat to purple TRI stat. You don't see the slippery slope huh?
Tiebearion wrote: »This is a curb of P2W I have seen in many games, the steeper it gets the more people drop off.
Lightninvash wrote: »Tiebearion wrote: »This is a curb of P2W I have seen in many games, the steeper it gets the more people drop off.
yes some ppl drop off then the ppl with money come to spend money and lots of it
Tiebearion wrote: »Lightninvash wrote: »Tiebearion wrote: »This is a curb of P2W I have seen in many games, the steeper it gets the more people drop off.
yes some ppl drop off then the ppl with money come to spend money and lots of it
And then leave because there is no one around.
Almost as boring as motifs and costumes are in general.tordr86b16_ESO wrote: »
•The Xivkyn Dreadguard, Xivkyn Tormentor, and Xivkyn Augur Polymorphs can very rarely be found in Imperial Reward containers, purchasable from Tel Var Lockbox merchants and Tel Var Greater Lockbox merchants who are found in your alliance’s base in the Imperial City Sewers.
Oh how entertaining, I can sit infront of my screen spamming my left mouse button and hopefully, get lucky with RNG. This is not fun, it's just another boring grind. They should lock costumes or poly's with achievements (aka quests, finishing x dungeons / raids).
exeeter702 wrote: »This is a little annoying to me tbh, is this a newer generation of online gamers that have twisted and bastardized the actual meaning of P2W in how the term is used nowdays? Seriously wtf.
Once upon a time before f2p online games were a thing outside of Korea, p2w had a simple, easily identifiable meaning completely absent of any kind of ambiguity. P2w has always been the process of selling character /player power on a given game's real money shop. It is the practice of giving players that chose to spend money a clear cut power / competitive advantage over those that do not chose to spend money, an advantage that CAN NOT be obtained by regular game play methods. An advantage only accessible via real money, Period.
Paying real money :
To circumvent a grind or otherwise time gate
To obtain vanity or cosmetic social gear items
To obtain consumables or other convenience items easily obtained in game via in game currency
None of the above is pay to win
what constitutes "wining" to one player doesn't not mean it's wining to another. Eg. Getting to level cap is wining for player A, player B decides to use exp pots / scrolls to speed up the process, Player A views that as p2w.
Regardless of what one players deems is p2w, it is entirely subjective.
P2w has a very simply definition and nothing in eso's crown store comes close to it.
FlounderOG wrote: »tordr86b16_ESO wrote: »Really? I can't believe you're selling Tri-pots and tri-foods on the crown store... So much for "only cosmetics" huh?
How exactly is that "winning"?
Most serious pvpers run food and pots to begin with, so why would me buying a few for myself be unfair? Its not like everyone doesnt have the same access, and in PVE it literally doesnt even matter.
If your group is bigger than 6 members gain 75% damage reduction.