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Daily Gold Pledge - Imperial City Dungeon. Really?

  • chevalierknight
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    Enodoc wrote: »
    I was assuming this was a bug, as they have stated that all Imperial City content is "optional". If it's optional, it shouldn't affect the base game at all, and this is an effect on the base game.

    The gold pledger are not base in pre dlc so there not base game
  • Spottswoode
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    Gold keys give access to V16 shoulders, including the "DLC-ones". (That's OK).
    VR16 "old" vet dungeons might be slightly less easy than they used to be in VR14 BUT they are nowhere nearly as difficult as the new ones.

    So restrict them to v14 shoulders.
    The new dungeons are more difficult, but mainly due to people being unfamiliar with them. (Not to mention the massive change to tanking.)
    Enodoc wrote: »
    I was assuming this was a bug, as they have stated that all Imperial City content is "optional". If it's optional, it shouldn't affect the base game at all, and this is an effect on the base game.

    The gold pledger are not base in pre dlc so there not base game

    I have no idea what this is supposed to say. Clarify?
    Edited by Spottswoode on September 15, 2015 1:26PM
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  • chevalierknight
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    Nifty2g wrote: »
    GnGEmpire wrote: »
    I didn't get the DLC, does that mean I can't do the daily gold pledge?

    If so that is an ugly move in my opinion on ZOS's part and if they want to force an Imperial city dungeon as part of non-imperial city content, they should at least make it accessible without forcing us to get it.
    I was honestly considering purchasing the imperial city over the next couple of days but this move has definitely made me back off and lose a lot of my trust in this game and its developers.

    Unless they did make the dungeon accessible for all in which case please disregard the above.
    Maybe just MAYBE take a second to realise ZOS is a business and not a charity service, they need to make money.
    That said the people who have the DLC want to do pledges too and with the new content. No one is forcing you to get anything, you should just skip todays cycle of pledges if you don't like it.

    This misses his entire point. A quest that is in the base game has been put behind a paywall. We get you want to jump to ZoS defense at every given opportunity. After all, you're just thinking of those poor little dev kids that will starve to death if ZoS begin to let everyone access their premium content free of charge. No one can fault you for that. What he does have an issue with is a quest that is normally accessible to all us peasants who only purchased the base game can not be accessed due to it being behind a paywall. No idea why you're struggling to wrap your head around that.
    Correct, an optional quest is technically behind a paywall, just not a very tall one.

    If it was a quest required to advance, somehow, then there would be cause for concern. If the majority of the game was locked down this way, there would be cause for concern.

    As it stands, a monumentally small portion of the game requires a minor $ investment for access. Most of the game is still 100% free after the initial purchase.

    What the 'peasants' (your word, not mine) forget is that DLC $ will help promote the entire game's health, not just DLC.
    Uh...$25 USD is a pretty decently sized paywall. Considering that's half the amount of WoW expansions, that's a moderate price to overcome. We can argue that they just need to buy the subscription for a month but...
    @Spottswoode, it's ~$4 / month assuming they put out DLC every six months (which they have not.)

    Also, don't overestimate the quantity of DLC in the DLC. It's not as vast as they'd have you believe.
    • You can clear the "Main line" quest in a couple hours if you're taking your time.
    • You can explore the lower area, in its entirety, in a day.
    • After that, it's gear grind, rinse, and repeat.

    @Enodoc , I think they are on a rotation. Rather than shuffling the sequence (which could put people on different pledges beyond just the DLC/non-DLC variety), they could simply offer up a random for the "DLC" days and then resume the normal cycle.

    I do agree it's sloppy coding to offer up something that is inaccessible ~ this from a game that still shows bound items in your "Sell" tab of guild stores, mail dialogue, and trade dialogue, yet won't let you move them.

    I suspect it's left there on purpose in case someone doesn't know there is alternate content (though not sure how that would be possible.) and to get you to eventually cave in and buy it.

    hes talking about the cost of the dlc not sub so hes right its 24
  • Hiero_Glyph
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    zornyan wrote: »
    Because you can skip it for a single day? You can't enjoy new content obviously without the dlc, so why should dlc buyers, you know the people keeping zos afloat and helping to support the game not be able to enjoy nee content as pledges?

    When destiny dlc dropped everything was weighted to dlc strikes, which meant without dlc you couldn't play ANY endgame content for an entire week!

    Jesus it's a single day! Just do something else then do the gold pledge tomorrow?

    This is a very selfish view as it implies you have time to play every day but not everyone does as they have other obligations. What is just a day for you might actually be the only day another person has to attempt a pledge for that entire week. They purchased the base game the same as you, so why should a DLC lock them out of content that was previously available to them? In reality they are getting less content for their purchase with each new DLC. This is a horrible business model (and are we really surprised that Activision supports this model?).
  • nine9six
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    Have 0 issue with it being a Pledge.

    Don't have the DLC? Do something else.
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  • talon_vib14_ESO
    talon_vib14_ESO
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    I think my definition of "force" differs from the OP's...
  • AlnilamE
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    zornyan wrote: »
    Because you can skip it for a single day? You can't enjoy new content obviously without the dlc, so why should dlc buyers, you know the people keeping zos afloat and helping to support the game not be able to enjoy nee content as pledges?

    When destiny dlc dropped everything was weighted to dlc strikes, which meant without dlc you couldn't play ANY endgame content for an entire week!

    Jesus it's a single day! Just do something else then do the gold pledge tomorrow?

    This is a very selfish view as it implies you have time to play every day but not everyone does as they have other obligations. What is just a day for you might actually be the only day another person has to attempt a pledge for that entire week. They purchased the base game the same as you, so why should a DLC lock them out of content that was previously available to them? In reality they are getting less content for their purchase with each new DLC. This is a horrible business model (and are we really surprised that Activision supports this model?).

    And they can grab a pledge from a different day and do it when they have time to play. Or do the silver pledge if the gold is in IC or vice-versa. I don't think they both show up on the same day.

    The pledges are optional content, just like the writs. I try to do the pledges as often as time allows, but there are some dungeons I like less than others, so I tend to skip those days if I have other stuff to do.

    To those that suggested having a separate rotation for people with and without the DLC:

    1. It would cause a lot of confusion when trying to find a group in zone.
    2. It may sound feasible now when there are only 2 DLC dungeons, but what if Orsinium adds 2 more? Are we going to then have 4 separate rotations? 1 for people without DLC, 1 for people who only have IC, 1 for people who only have Orsinium and 1 for people who have everything? And then when the next DLC comes out we are going to have 9? That's going to defeat the whole point of having pledges, which is to have a large pool of people who want to do a specific dungeon on a given day.

    If the pledges are that important to people that they can't miss a single key, then they will buy the DLC. The new dungeons are fun. If not, they can go do something else 1 out of every 5 days.
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  • Gerardopg
    Gerardopg
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    It's just part of playing a mmo, and really eso is very cheap, 2500 crowns is almost nothing if you have to buy one DLC every tree months, they also need to make money from somewhere, and in this kind of games is normal you have to buy new content, so I don't see the problem with including this into the pledges, so imagine 2 years 8 dlcs and only 6 undaunted pledges it's gonna become absolutely boring, I really don't see the problem you're spending so much less money than with a subscription
  • Nifty2g
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    Nifty2g wrote: »
    GnGEmpire wrote: »
    I didn't get the DLC, does that mean I can't do the daily gold pledge?

    If so that is an ugly move in my opinion on ZOS's part and if they want to force an Imperial city dungeon as part of non-imperial city content, they should at least make it accessible without forcing us to get it.
    I was honestly considering purchasing the imperial city over the next couple of days but this move has definitely made me back off and lose a lot of my trust in this game and its developers.

    Unless they did make the dungeon accessible for all in which case please disregard the above.
    Maybe just MAYBE take a second to realise ZOS is a business and not a charity service, they need to make money.
    That said the people who have the DLC want to do pledges too and with the new content. No one is forcing you to get anything, you should just skip todays cycle of pledges if you don't like it.

    Sorry, but daily quests should NEVER be locked out by pay content. This discourages players who can't buy the DLC from playing group content which reduces the pool of players available for all the other content. At this point we can't avoid it because having two groups searching for players for pledges would make finding good PUGs even harder. But should group finder ever be a well functioning device, there should not be a content lockout for daily quests.
    They'd have to deal with weaker equipment and probably a lower level cap, but at least they'd be in-game and maybe even spend some crowns.

    I believe you are missing the point also. Just because it's a daily doesn't mean anything Undaunted was added into the game as another time sink and something to do, you also have to remember all of the dungeons that are on the daily lists drop monster helmets and monster shoulders from the chest, adding in a new DLC and Dungeons obviously gives new pieces so how are they going to hand those out? The only way is for daily undaunted. And guess what it's a business model to advertise these new sets considering how powerful they are. The players who are complaining about this are the ones who are not supporting just asking ZOS not to advertise their new content (in over a year) so ask yourself, why is this an issue? And another thing, this happens in every single game does it not? I remember in Call of Duty if you didn't have the DLC and a map came on you got kicked from the server.
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  • Hope499
    Hope499
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    Norm for all games to do this with DLC.

    Nothing new, they are not monsters, this is normal, business standard as incentive to purchase DLC.

    This should not surprise anyone, for any reason.
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  • zornyan
    zornyan
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    Nifty2g wrote: »
    GnGEmpire wrote: »
    I didn't get the DLC, does that mean I can't do the daily gold pledge?

    If so that is an ugly move in my opinion on ZOS's part and if they want to force an Imperial city dungeon as part of non-imperial city content, they should at least make it accessible without forcing us to get it.
    I was honestly considering purchasing the imperial city over the next couple of days but this move has definitely made me back off and lose a lot of my trust in this game and its developers.

    Unless they did make the dungeon accessible for all in which case please disregard the above.
    Maybe just MAYBE take a second to realise ZOS is a business and not a charity service, they need to make money.
    That said the people who have the DLC want to do pledges too and with the new content. No one is forcing you to get anything, you should just skip todays cycle of pledges if you don't like it.

    This misses his entire point. A quest that is in the base game has been put behind a paywall. We get you want to jump to ZoS defense at every given opportunity. After all, you're just thinking of those poor little dev kids that will starve to death if ZoS begin to let everyone access their premium content free of charge. No one can fault you for that. What he does have an issue with is a quest that is normally accessible to all us peasants who only purchased the base game can not be accessed due to it being behind a paywall. No idea why you're struggling to wrap your head around that.
    Correct, an optional quest is technically behind a paywall, just not a very tall one.

    If it was a quest required to advance, somehow, then there would be cause for concern. If the majority of the game was locked down this way, there would be cause for concern.

    As it stands, a monumentally small portion of the game requires a minor $ investment for access. Most of the game is still 100% free after the initial purchase.

    What the 'peasants' (your word, not mine) forget is that DLC $ will help promote the entire game's health, not just DLC.
    Uh...$25 USD is a pretty decently sized paywall. Considering that's half the amount of WoW expansions, that's a moderate price to overcome. We can argue that they just need to buy the subscription for a month but...
    @Spottswoode, it's ~$4 / month assuming they put out DLC every six months (which they have not.)

    Also, don't overestimate the quantity of DLC in the DLC. It's not as vast as they'd have you believe.
    • You can clear the "Main line" quest in a couple hours if you're taking your time.
    • You can explore the lower area, in its entirety, in a day.
    • After that, it's gear grind, rinse, and repeat.

    @Enodoc , I think they are on a rotation. Rather than shuffling the sequence (which could put people on different pledges beyond just the DLC/non-DLC variety), they could simply offer up a random for the "DLC" days and then resume the normal cycle.

    I do agree it's sloppy coding to offer up something that is inaccessible ~ this from a game that still shows bound items in your "Sell" tab of guild stores, mail dialogue, and trade dialogue, yet won't let you move them.

    I suspect it's left there on purpose in case someone doesn't know there is alternate content (though not sure how that would be possible.) and to get you to eventually cave in and buy it.

    Try buying destiny expansion for £40 (or $60) in which people have reached max level and completed the story in 2 hours. Now there's nothing to do against.

    They are going to be releasing dlcs every THREE months. Half your 6 month timeline. We've got Orsinium coming before December. Then the dark Brotherhood and then the thieves guild.

  • zornyan
    zornyan
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    zornyan wrote: »
    Because you can skip it for a single day? You can't enjoy new content obviously without the dlc, so why should dlc buyers, you know the people keeping zos afloat and helping to support the game not be able to enjoy nee content as pledges?

    When destiny dlc dropped everything was weighted to dlc strikes, which meant without dlc you couldn't play ANY endgame content for an entire week!

    Jesus it's a single day! Just do something else then do the gold pledge tomorrow?

    This is a very selfish view as it implies you have time to play every day but not everyone does as they have other obligations. What is just a day for you might actually be the only day another person has to attempt a pledge for that entire week. They purchased the base game the same as you, so why should a DLC lock them out of content that was previously available to them? In reality they are getting less content for their purchase with each new DLC. This is a horrible business model (and are we really surprised that Activision supports this model?).

    Stop right there, no content has been removed for non dlc buyers, nadda, ziltch. Zero. They can do everything they were able to before, without a care in the world. All this means is they haven't purchased the right to play new content. Which is part of the pledges.

    But! There's nothing stopping them fro doing anything they have before, they can still run pledges daily (just one day will require silver instead of gold) They can still craft and pvp etc.


    A good example of locking players out is infact destiny, don't buy the DLC? Well we'll remove the end game content entirely for you! Oh and no new levels, and all previous dlc content is locked behind the new dlc.

    One reason I purchased house of wolves was trials of osiris, competitive 3v3 pvp, I now cannot play that as I'm required to buy ttk, because my character will be underleveled, and ALL his equipment has been reduced. I also cannot play old raids, I cannot do nightfall strikes, I cannot play with my friends. Literially can't do a single damm thing unless I throw £40 at them

    You can't even purchase the dlc on its own, have to buy the entire base game plus previous dlc's.
  • DaveMoeDee
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    They definitely should include new dungeons in pledges. Even if I can't access them because I don't own IC.

    If you don't buy DLC/Expansions, you will miss out at times. That is the reality and it is reasonable. MMOs need continued revenue. This does mean, sadly, that as more content is release those who don't buy in it will experienced decreasing functionality as they can't do certain daily content on some days.
  • cjthibs
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    Nifty2g wrote: »
    Maybe just MAYBE take a second to realise ZOS is a business and not a charity service, they need to make money.
    That said the people who have the DLC want to do pledges too and with the new content. No one is forcing you to get anything, you should just skip todays cycle of pledges if you don't like it.

    This.
    None of this should be surprising, nor should it be upsetting. ZOS is here to make money from their efforts. If they can use this to incentivize people taking part in their new developments, all the better.

    It's not like they're asking for another 60 bucks or anything.

    I think the real issue is that 'Free to play' and 'Buy to play' are misnomers.
    They don't really mean what you think they mean, and honestly it could be 1,000X worse.

    Look at games like SWTOR where if you want to do any emote outside of 'yes' or 'no,' you'll be paying money for it.
    Want that cool cosmetic item? Cool, buy 20 RNG boxes and hope it's inside. (YES, RNG for Cosmetic items.)

    At least their Crown items are straightforward and don't involve random chance. And most everything in the Crown Store is reasonable, unlike most other games.

    You can't just expect your one-time investment to trump the experience of those of us who subscribe or pay for DLC in order to enjoy this game. Buy the Crowns, Subscribe, play the content, otherwise the game will move on without you.
    If you're alright with being left behind, then stop complaining, and be left behind.

    If you were running a coffee shop, would you tailor your product to your paying customers or would you tailor it to the homeless guy outside asking for a handout? Sure, he may have bought a couple cups of coffee a few weeks back, but he isn't now.

    Of course you wouldn't. You might give him a simple cup of coffee to warm him up because you're not soulless, but you're not going to make him a triple non-fat skinny *** froo-froo cup of the expensive stuff and you're not going to take steps to change the experience to cater to those who don't pay.
  • DaveMoeDee
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    I think it is worth mentioning that depending upon when we bought the game, it was clear that either:

    1 - we would have to pay a monthly sub to access the game, or
    2 - we would need to purchase DLC or ESO+ to access certain content.

    We were never told that just because we bought the game we would have access to everything. Those of use who don't spend any money anymore on the game should miss out on things. The game was never meant to be B2P in the COD sense.
  • Spottswoode
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    Nifty2g wrote: »
    I believe you are missing the point also. Just because it's a daily doesn't mean anything Undaunted was added into the game as another time sink and something to do, you also have to remember all of the dungeons that are on the daily lists drop monster helmets and monster shoulders from the chest, adding in a new DLC and Dungeons obviously gives new pieces so how are they going to hand those out?
    The way they are now. Non-dlc players just won't get the DLC gear. I've covered this numerous times already.
    wrote:
    . And guess what it's a business model to advertise these new sets considering how powerful they are. The players who are complaining about this are the ones who are not supporting just asking ZOS not to advertise their new content (in over a year) so ask yourself, why is this an issue?
    Uh..what? You mean the friggin banner on the launcher isn't good enough? Or the myriad of loading screens? Or the players showing off gear in zone chat? Or the egregious number of ESO ads I get thanks to google?
    There's enough advertising for the new content. One might even say too much.
    It's an issue because if the DLC's released in the future continue to have additions to the Daily Pledges then there won't be one or two days people have to skip. Some people just get on here to do their daily pledges and then go to Cyrodiil or what have you. Having to skip four days of pledges out of the week would get tiresome very quickly. Some people won't play on those days, which reduces the number of players available for everything else. That's players that aren't on buying things from the guild store, helping out in pvp, making gear for their guildies, etc.
    It's a small number now, but if it continues in this pattern, it will be substantially larger.
    wrote:
    And another thing, this happens in every single game does it not? I remember in Call of Duty if you didn't have the DLC and a map came on you got kicked from the server.

    COD gives you non-dlc playlists and is, in fact, the absolute worst model you could have chosen for DLC comparison in the entirety of gaming. Mainly because they are the worst abusers of DLC in the entirety of gaming. Considering the egregious price gouging they do for DLC and the limited amount of content they do, at the very least, they still allow you to play whatever game mode you want without buying the DLC. It's not 100% perfect, but it's good enough. Then again, it's an annual sequel model FPS franchise. Apples to oranges, in this case.

    Let's not pretend they don't have another source of income. The crown store has obviously done a decent job at selling frivolous stuff and not everyone who is running around with the ice horse is a subscriber.
    Edited by Spottswoode on September 15, 2015 4:02PM
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  • UrQuan
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    Enodoc wrote: »
    zornyan wrote: »
    Because you can skip it for a single day? You can't enjoy new content obviously without the dlc, so why should dlc buyers, you know the people keeping zos afloat and helping to support the game not be able to enjoy nee content as pledges?
    I think you missed the point. The point is that the pledge quest should only be available if you've purchased the DLC, not that it shouldn't exist at all.

    If you have the DLC, you should get 10 pledges in the rotation; if you don't, you should get 8. If the daily pledge for someone who owns the DLC rolls around to a DLC-required one, then it should have an alternative for those who do not.

    eg:
    Has DLC        Does Not Have DLC
    Wayrest        Wayrest
    Spindle        Spindle
    WGT            CoH
    Fungal         Fungal
    CoA            CoA
    BC             BC
    CoH            CoH
    Prison         Spindle
    Darkshade      Darkshade
    Hollow         Hollow
    
    I'm assuming the pledges are chosen at random, and not on an exact cycle, so this should be a relatively easy thing to do.
    Ideally it would work something like what you've laid out here, except that in my mind it would be better if on the days when a DLC dungeon is the pledge, people with access can select whether they want to do that dungeon, or whether they want to do the pledge that people without the DLC get. That way, people with the DLC aren't stuck with a pledge that none of their friends can do if their friends don't have the DLC. Of course, you'd still only be able to do 1 gold pledge per day - I don't mean to suggest that people with the DLC should get to do both the DLC dungeon pledge and the non-DLC dungeon pledge on those days.
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  • Merlin13KAGL
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    zornyan wrote: »
    Try buying destiny expansion for £40 (or $60) in which people have reached max level and completed the story in 2 hours. Now there's nothing to do against.

    They are going to be releasing dlcs every THREE months. Half your 6 month timeline. We've got Orsinium coming before December. Then the dark Brotherhood and then the thieves guild.
    Okay...so half my timeline makes it almost double the monthly cost, eh?

    So $8 a month, still half the cost of the sub and still quite manageable. (I say this under the premise that everyone playing here would have been paying double that at one point when it was sub only.)

    While I appreciate the unfounded optimism, I'd like to take a moment to remind you that they are also:
    • Never going B2P
    • Not increasing level cap.
    • Not offering a cash shop.
    • Not increasing level cap.
    • And not increasing level cap.
    Just to name a few.

    Which point exactly do you think you're arguing here, @Zornyan ?
    Just because you don't like the way something is doesn't necessarily make it wrong...

    Earn it.

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  • cjthibs
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    UrQuan wrote: »
    Enodoc wrote: »
    zornyan wrote: »
    Because you can skip it for a single day? You can't enjoy new content obviously without the dlc, so why should dlc buyers, you know the people keeping zos afloat and helping to support the game not be able to enjoy nee content as pledges?
    I think you missed the point. The point is that the pledge quest should only be available if you've purchased the DLC, not that it shouldn't exist at all.

    If you have the DLC, you should get 10 pledges in the rotation; if you don't, you should get 8. If the daily pledge for someone who owns the DLC rolls around to a DLC-required one, then it should have an alternative for those who do not.

    eg:
    Has DLC        Does Not Have DLC
    Wayrest        Wayrest
    Spindle        Spindle
    WGT            CoH
    Fungal         Fungal
    CoA            CoA
    BC             BC
    CoH            CoH
    Prison         Spindle
    Darkshade      Darkshade
    Hollow         Hollow
    
    I'm assuming the pledges are chosen at random, and not on an exact cycle, so this should be a relatively easy thing to do.
    Ideally it would work something like what you've laid out here, except that in my mind it would be better if on the days when a DLC dungeon is the pledge, people with access can select whether they want to do that dungeon, or whether they want to do the pledge that people without the DLC get. That way, people with the DLC aren't stuck with a pledge that none of their friends can do if their friends don't have the DLC. Of course, you'd still only be able to do 1 gold pledge per day - I don't mean to suggest that people with the DLC should get to do both the DLC dungeon pledge and the non-DLC dungeon pledge on those days.

    Why would they alter the experience to cater to people who don't support them?
    They -should- let the game evolve to include the DLC, and reward those who are feeding them and their families.
  • Spottswoode
    Spottswoode
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    cjthibs wrote: »

    Why would they alter the experience to cater to people who don't support them?
    They -should- let the game evolve to include the DLC, and reward those who are feeding them and their families.

    Why should they cater to people who bought the game but don't want DLC they're not going to play? Screw those guys.
    Edited by Spottswoode on September 15, 2015 4:41PM
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  • frenchyuk86
    frenchyuk86
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    Enodoc wrote: »
    I was assuming this was a bug, as they have stated that all Imperial City content is "optional". If it's optional, it shouldn't affect the base game at all, and this is an effect on the base game.

    Daily pledge is optional.

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  • Lightninvash
    Lightninvash
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    that sucks for non eso+ members lol
  • anitajoneb17_ESO
    anitajoneb17_ESO
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    So let's say... your landlord wants to build a new room in your house... and you knew that would come when you first moved in... now you don't want to use that room so you don't want to pay extra rent for it - fine. BUT why on earth should the landlord spend more money to build a separate entry for that room ? The room is there, you know it, people who rent it will be able to enter it, you won't. Some days events are going to take place in that room, you might even hear the music, but you won't take part because you can't access the room because you decided it wasn't worth the rent. LIVE WITH IT. But don't force the landlord to take extra measures to preserve you.
  • Spottswoode
    Spottswoode
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    So let's say... your landlord wants to build a new room in your house... and you knew that would come when you first moved in... now you don't want to use that room so you don't want to pay extra rent for it - fine. BUT why on earth should the landlord spend more money to build a separate entry for that room ? The room is there, you know it, people who rent it will be able to enter it, you won't. Some days events are going to take place in that room, you might even hear the music, but you won't take part because you can't access the room because you decided it wasn't worth the rent. LIVE WITH IT. But don't force the landlord to take extra measures to preserve you.

    Okay....do you have to leave the house because of the party in that room? Or does that room prevent you from eating dinner in your house? The house is still as much yours as it is the other persons. He can do his stuff in his room without preventing you from doing the same thing.

    Proud Player of The Elder Bank Screen Online.
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  • cjthibs
    cjthibs
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    So let's say... your landlord wants to build a new room in your house... and you knew that would come when you first moved in... now you don't want to use that room so you don't want to pay extra rent for it - fine. BUT why on earth should the landlord spend more money to build a separate entry for that room ? The room is there, you know it, people who rent it will be able to enter it, you won't. Some days events are going to take place in that room, you might even hear the music, but you won't take part because you can't access the room because you decided it wasn't worth the rent. LIVE WITH IT. But don't force the landlord to take extra measures to preserve you.

    Okay....do you have to leave the house because of the party in that room? Or does that room prevent you from eating dinner in your house? The house is still as much yours as it is the other persons. He can do his stuff in his room without preventing you from doing the same thing.

    Nobody is preventing you from doing anything.
    You can still go play another dungeon and pretend it was the pledge.

    Should be just as much fun, you'll just miss out on the key. ...if you're only doing it for the key and not having fun, maybe you should find something else to do?
  • anitajoneb17_ESO
    anitajoneb17_ESO
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    Okay....do you have to leave the house because of the party in that room? Or does that room prevent you from eating dinner in your house? The house is still as much yours as it is the other persons. He can do his stuff in his room without preventing you from doing the same thing.

    You can still do whatever you want in your part of the house. BUT you can't force *every* party to take place in your side just because you cannot attend the other side. And you can't force the organization of TWO separate parties. The days the party is on the other side, you don't attend it, simple as that.

  • DDemon
    DDemon
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    Perhaps they could flag a specific dungeon open on the day it is included in a gold or silver key, to anyone who has the pledge active? I already bought the DLC myself, so it doesn't effect me personally, but excluding content like the daily pledges from people sounds a bit unfair, even though they did not pay for it.

    I've had some friends who could, for whatever reason not buy the DLC at this time, and they are unable to join in on the daily pledges due to this.
  • Xilc
    Xilc
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    GnGEmpire wrote: »
    I didn't get the DLC, does that mean I can't do the daily gold pledge?

    If so that is an ugly move in my opinion on ZOS's part and if they want to force an Imperial city dungeon as part of non-imperial city content, they should at least make it accessible without forcing us to get it.
    I was honestly considering purchasing the imperial city over the next couple of days but this move has definitely made me back off and lose a lot of my trust in this game and its developers.

    Unless they did make the dungeon accessible for all in which case please disregard the above.

    For a long time, Call of Duty would do the same shady thing. The next match in the Team Deathmatch lineup would be a DLC and immediately kick out all players that didn't have the DLC, and open up a page automatically offering for them to buy it.
  • zornyan
    zornyan
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    zornyan wrote: »
    Try buying destiny expansion for £40 (or $60) in which people have reached max level and completed the story in 2 hours. Now there's nothing to do against.

    They are going to be releasing dlcs every THREE months. Half your 6 month timeline. We've got Orsinium coming before December. Then the dark Brotherhood and then the thieves guild.
    Okay...so half my timeline makes it almost double the monthly cost, eh?

    So $8 a month, still half the cost of the sub and still quite manageable. (I say this under the premise that everyone playing here would have been paying double that at one point when it was sub only.)

    While I appreciate the unfounded optimism, I'd like to take a moment to remind you that they are also:
    • Never going B2P
    • Not increasing level cap.
    • Not offering a cash shop.
    • Not increasing level cap.
    • And not increasing level cap.
    Just to name a few.

    Which point exactly do you think you're arguing here, @Zornyan ?

    The sub isn't just dlc costs though, you get free crowns, you get exp, gold, horse training and trait research bonuses.

    With the crowns you've got you can buy more exp scrolls, motifs or just use them to 'keep' the dlc.

    That's fairly good imo.

    All I'm saying is the sub is a very very small amount of money for any adult, hell even any child that does the odd chore once every few weeks.

    For that money you've got a guaranteed 4 dlcs within the next 9 months, bonuses to key in-game elements.

    And at the end of those 9 months? You can just use your crowns to keep whatever dlc you chose. Or just spend them on costumes.
  • Spottswoode
    Spottswoode
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    cjthibs wrote: »

    Nobody is preventing you from doing anything.
    You can still go play another dungeon and pretend it was the pledge.

    Should be just as much fun, you'll just miss out on the key. ...if you're only doing it for the key and not having fun, maybe you should find something else to do?

    You can't do the pledge. That is preventing you from doing something. You miss out on the pledge xp and undaunted xp from it.
    Okay....do you have to leave the house because of the party in that room? Or does that room prevent you from eating dinner in your house? The house is still as much yours as it is the other persons. He can do his stuff in his room without preventing you from doing the same thing.

    You can still do whatever you want in your part of the house. BUT you can't force *every* party to take place in your side just because you cannot attend the other side. And you can't force the organization of TWO separate parties. The days the party is on the other side, you don't attend it, simple as that.
    The way it is now, no you can't.
    If that room in the house is having a party, you can't have one. The other side CAN force you to either do what they want or force you to do something else.
    And if they keep adding more rooms with more people, it might end up being a party 3 days out of the week.

    Also, it is PERFECTLY reasonable to organize two parties at the same event.
    Edited by Spottswoode on September 15, 2015 5:21PM
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