Maybe just MAYBE take a second to realise ZOS is a business and not a charity service, they need to make money.I didn't get the DLC, does that mean I can't do the daily gold pledge?
If so that is an ugly move in my opinion on ZOS's part and if they want to force an Imperial city dungeon as part of non-imperial city content, they should at least make it accessible without forcing us to get it.
I was honestly considering purchasing the imperial city over the next couple of days but this move has definitely made me back off and lose a lot of my trust in this game and its developers.
Unless they did make the dungeon accessible for all in which case please disregard the above.
Merlin13KAGL wrote: »It means you miss two keys every eleven days. Not exactly dire.
I was assuming this was a bug, as they have stated that all Imperial City content is "optional". If it's optional, it shouldn't affect the base game at all, and this is an effect on the base game.
Maybe just MAYBE take a second to realise ZOS is a business and not a charity service, they need to make money.I didn't get the DLC, does that mean I can't do the daily gold pledge?
If so that is an ugly move in my opinion on ZOS's part and if they want to force an Imperial city dungeon as part of non-imperial city content, they should at least make it accessible without forcing us to get it.
I was honestly considering purchasing the imperial city over the next couple of days but this move has definitely made me back off and lose a lot of my trust in this game and its developers.
Unless they did make the dungeon accessible for all in which case please disregard the above.
That said the people who have the DLC want to do pledges too and with the new content. No one is forcing you to get anything, you should just skip todays cycle of pledges if you don't like it.
Maybe just MAYBE take a second to realise ZOS is a business and not a charity service, they need to make money.I didn't get the DLC, does that mean I can't do the daily gold pledge?
If so that is an ugly move in my opinion on ZOS's part and if they want to force an Imperial city dungeon as part of non-imperial city content, they should at least make it accessible without forcing us to get it.
I was honestly considering purchasing the imperial city over the next couple of days but this move has definitely made me back off and lose a lot of my trust in this game and its developers.
Unless they did make the dungeon accessible for all in which case please disregard the above.
That said the people who have the DLC want to do pledges too and with the new content. No one is forcing you to get anything, you should just skip todays cycle of pledges if you don't like it.
Correct, an optional quest is technically behind a paywall, just not a very tall one.Prof_Bawbag wrote: »Maybe just MAYBE take a second to realise ZOS is a business and not a charity service, they need to make money.I didn't get the DLC, does that mean I can't do the daily gold pledge?
If so that is an ugly move in my opinion on ZOS's part and if they want to force an Imperial city dungeon as part of non-imperial city content, they should at least make it accessible without forcing us to get it.
I was honestly considering purchasing the imperial city over the next couple of days but this move has definitely made me back off and lose a lot of my trust in this game and its developers.
Unless they did make the dungeon accessible for all in which case please disregard the above.
That said the people who have the DLC want to do pledges too and with the new content. No one is forcing you to get anything, you should just skip todays cycle of pledges if you don't like it.
This misses his entire point. A quest that is in the base game has been put behind a paywall. We get you want to jump to ZoS defense at every given opportunity. After all, you're just thinking of those poor little dev kids that will starve to death if ZoS begin to let everyone access their premium content free of charge. No one can fault you for that. What he does have an issue with is a quest that is normally accessible to all us peasants who only purchased the base game can not be accessed due to it being behind a paywall. No idea why you're struggling to wrap your head around that.
Uh...$25 USD is a pretty decently sized paywall. Considering that's half the amount of WoW expansions, that's a moderate price to overcome. We can argue that they just need to buy the subscription for a month but...Merlin13KAGL wrote: »Correct, an optional quest is technically behind a paywall, just not a very tall one.Prof_Bawbag wrote: »Maybe just MAYBE take a second to realise ZOS is a business and not a charity service, they need to make money.I didn't get the DLC, does that mean I can't do the daily gold pledge?
If so that is an ugly move in my opinion on ZOS's part and if they want to force an Imperial city dungeon as part of non-imperial city content, they should at least make it accessible without forcing us to get it.
I was honestly considering purchasing the imperial city over the next couple of days but this move has definitely made me back off and lose a lot of my trust in this game and its developers.
Unless they did make the dungeon accessible for all in which case please disregard the above.
That said the people who have the DLC want to do pledges too and with the new content. No one is forcing you to get anything, you should just skip todays cycle of pledges if you don't like it.
This misses his entire point. A quest that is in the base game has been put behind a paywall. We get you want to jump to ZoS defense at every given opportunity. After all, you're just thinking of those poor little dev kids that will starve to death if ZoS begin to let everyone access their premium content free of charge. No one can fault you for that. What he does have an issue with is a quest that is normally accessible to all us peasants who only purchased the base game can not be accessed due to it being behind a paywall. No idea why you're struggling to wrap your head around that.
If it was a quest required to advance, somehow, then there would be cause for concern. If the majority of the game was locked down this way, there would be cause for concern.
As it stands, a monumentally small portion of the game requires a minor $ investment for access. Most of the game is still 100% free after the initial purchase.
What the 'peasants' (your word, not mine) forget is that DLC $ will help promote the entire game's health, not just DLC.
Well, "we" asked for a F2P game, apparently. Now we get paywalls. I'd still much rather the game had remained subscription-only.
I think you missed the point. The point is that the pledge quest should only be available if you've purchased the DLC, not that it shouldn't exist at all.Because you can skip it for a single day? You can't enjoy new content obviously without the dlc, so why should dlc buyers, you know the people keeping zos afloat and helping to support the game not be able to enjoy nee content as pledges?
Has DLC Does Not Have DLC Wayrest Wayrest Spindle Spindle WGT CoH Fungal Fungal CoA CoA BC BC CoH CoH Prison Spindle Darkshade Darkshade Hollow HollowI'm assuming the pledges are chosen at random, and not on an exact cycle, so this should be a relatively easy thing to do.
I think you missed the point. The point is that the pledge quest should only be available if you've purchased the DLC, not that it shouldn't exist at all.Because you can skip it for a single day? You can't enjoy new content obviously without the dlc, so why should dlc buyers, you know the people keeping zos afloat and helping to support the game not be able to enjoy nee content as pledges?
If you have the DLC, you should get 10 pledges in the rotation; if you don't, you should get 8. If the daily pledge for someone who owns the DLC rolls around to a DLC-required one, then it should have an alternative for those who do not.
eg:Has DLC Does Not Have DLC Wayrest Wayrest Spindle Spindle WGT CoH Fungal Fungal CoA CoA BC BC CoH CoH Prison Spindle Darkshade Darkshade Hollow HollowI'm assuming the pledges are chosen at random, and not on an exact cycle, so this should be a relatively easy thing to do.
Spottswoode wrote: »Uh...$25 USD is a pretty decently sized paywall. Considering that's half the amount of WoW expansions, that's a moderate price to overcome. We can argue that they just need to buy the subscription for a month but...Merlin13KAGL wrote: »Correct, an optional quest is technically behind a paywall, just not a very tall one.Prof_Bawbag wrote: »Maybe just MAYBE take a second to realise ZOS is a business and not a charity service, they need to make money.I didn't get the DLC, does that mean I can't do the daily gold pledge?
If so that is an ugly move in my opinion on ZOS's part and if they want to force an Imperial city dungeon as part of non-imperial city content, they should at least make it accessible without forcing us to get it.
I was honestly considering purchasing the imperial city over the next couple of days but this move has definitely made me back off and lose a lot of my trust in this game and its developers.
Unless they did make the dungeon accessible for all in which case please disregard the above.
That said the people who have the DLC want to do pledges too and with the new content. No one is forcing you to get anything, you should just skip todays cycle of pledges if you don't like it.
This misses his entire point. A quest that is in the base game has been put behind a paywall. We get you want to jump to ZoS defense at every given opportunity. After all, you're just thinking of those poor little dev kids that will starve to death if ZoS begin to let everyone access their premium content free of charge. No one can fault you for that. What he does have an issue with is a quest that is normally accessible to all us peasants who only purchased the base game can not be accessed due to it being behind a paywall. No idea why you're struggling to wrap your head around that.
If it was a quest required to advance, somehow, then there would be cause for concern. If the majority of the game was locked down this way, there would be cause for concern.
As it stands, a monumentally small portion of the game requires a minor $ investment for access. Most of the game is still 100% free after the initial purchase.
What the 'peasants' (your word, not mine) forget is that DLC $ will help promote the entire game's health, not just DLC.
*sigh*
WoW also had a subscription to play during most of those expansions, so you were paying $50 + $15/month for access to that content. $230 for a years access.
You can pay $15/month here and get the DLC for "free" at $180 for a years access, or $25 for life-time access and no additional costs.
Well, "we" asked for a F2P game, apparently. Now we get paywalls. I'd still much rather the game had remained subscription-only.
The game moves on without you if you don't want to buy DLC. The rest of us aren't going to wait behind because you didn't want to buy it. You expect the game to never incorporate anything new? Why would the new dungeons not be incorporated to the Undaunted Pledges?
@Spottswoode, it's ~$4 / month assuming they put out DLC every six months (which they have not.)Spottswoode wrote: »Uh...$25 USD is a pretty decently sized paywall. Considering that's half the amount of WoW expansions, that's a moderate price to overcome. We can argue that they just need to buy the subscription for a month but...Merlin13KAGL wrote: »Correct, an optional quest is technically behind a paywall, just not a very tall one.Prof_Bawbag wrote: »Maybe just MAYBE take a second to realise ZOS is a business and not a charity service, they need to make money.I didn't get the DLC, does that mean I can't do the daily gold pledge?
If so that is an ugly move in my opinion on ZOS's part and if they want to force an Imperial city dungeon as part of non-imperial city content, they should at least make it accessible without forcing us to get it.
I was honestly considering purchasing the imperial city over the next couple of days but this move has definitely made me back off and lose a lot of my trust in this game and its developers.
Unless they did make the dungeon accessible for all in which case please disregard the above.
That said the people who have the DLC want to do pledges too and with the new content. No one is forcing you to get anything, you should just skip todays cycle of pledges if you don't like it.
This misses his entire point. A quest that is in the base game has been put behind a paywall. We get you want to jump to ZoS defense at every given opportunity. After all, you're just thinking of those poor little dev kids that will starve to death if ZoS begin to let everyone access their premium content free of charge. No one can fault you for that. What he does have an issue with is a quest that is normally accessible to all us peasants who only purchased the base game can not be accessed due to it being behind a paywall. No idea why you're struggling to wrap your head around that.
If it was a quest required to advance, somehow, then there would be cause for concern. If the majority of the game was locked down this way, there would be cause for concern.
As it stands, a monumentally small portion of the game requires a minor $ investment for access. Most of the game is still 100% free after the initial purchase.
What the 'peasants' (your word, not mine) forget is that DLC $ will help promote the entire game's health, not just DLC.
Point awarded.Merlin13KAGL wrote: »@Spottswoode, it's ~$4 / month assuming they put out DLC every six months (which they have not.)
You're forgetting the daily quest lockouts. If this trend continues, (meaning they add more dlc's required to pledge rotation) eventually it will be about 1/4 of the rotation. Considering it's the best way to level the undaunted skill line post-vet, it's going to be a problem. One that doesn't need to exist.Also, don't overestimate the quantity of DLC in the DLC. It's not as vast as they'd have you believe.
- You can clear the "Main line" quest in a couple hours if you're taking your time.
- You can explore the lower area, in its entirety, in a day.
- After that, it's gear grind, rinse, and repeat.
I think you missed the point. The point is that the pledge quest should only be available if you've purchased the DLC, not that it shouldn't exist at all.Because you can skip it for a single day? You can't enjoy new content obviously without the dlc, so why should dlc buyers, you know the people keeping zos afloat and helping to support the game not be able to enjoy nee content as pledges?
If you have the DLC, you should get 10 pledges in the rotation; if you don't, you should get 8. If the daily pledge for someone who owns the DLC rolls around to a DLC-required one, then it should have an alternative for those who do not.
(snip)
I'm assuming the pledges are chosen at random, and not on an exact cycle, so this should be a relatively easy thing to do.
anitajoneb17_ESO wrote: »I think you missed the point. The point is that the pledge quest should only be available if you've purchased the DLC, not that it shouldn't exist at all.Because you can skip it for a single day? You can't enjoy new content obviously without the dlc, so why should dlc buyers, you know the people keeping zos afloat and helping to support the game not be able to enjoy nee content as pledges?
If you have the DLC, you should get 10 pledges in the rotation; if you don't, you should get 8. If the daily pledge for someone who owns the DLC rolls around to a DLC-required one, then it should have an alternative for those who do not.
(snip)
I'm assuming the pledges are chosen at random, and not on an exact cycle, so this should be a relatively easy thing to do.
NO. NO. NO.
That would mean that non-DLC players can access gold keys with far easier dungeons, that would be unacceptably unfair.
Spottswoode wrote: »anitajoneb17_ESO wrote: »I think you missed the point. The point is that the pledge quest should only be available if you've purchased the DLC, not that it shouldn't exist at all.Because you can skip it for a single day? You can't enjoy new content obviously without the dlc, so why should dlc buyers, you know the people keeping zos afloat and helping to support the game not be able to enjoy nee content as pledges?
If you have the DLC, you should get 10 pledges in the rotation; if you don't, you should get 8. If the daily pledge for someone who owns the DLC rolls around to a DLC-required one, then it should have an alternative for those who do not.
(snip)
I'm assuming the pledges are chosen at random, and not on an exact cycle, so this should be a relatively easy thing to do.
NO. NO. NO.
That would mean that non-DLC players can access gold keys with far easier dungeons, that would be unacceptably unfair.
Then they can't get the new equipment. You could even lock them out of the higher level cap. Also, v16 dungeons ARE NOT easy.