Dude don't be a prick unless you can back it up. He is being civil.
Personofsecrets wrote: »Thank you @Armitas for the discussion. I think you are spot on in many of you points.
What is the overflow bug you discuss that occurs with the hardened armor skill?
Update - Good news about shields.
When i tested in 2.1.4 in Cyrodiil a quick strike that does 933damage on my shield was absorbed by 315 from the shield which left 618 damage due to me. I took 585 actual damage. Which is about 6% mitigation while I was in heavy armor as a nord with volatile armor up.
I tested again in 2.1.5 And I am getting full armor mitigation in cyrodiil. ( I am not getting my nord mit on the damage overflow but I think it is being used on the shield first, I'll have to test that) So barring any intermittent issue, exceptional circumstances, or player opponent requirements the overflow problem appears to be fixed as of 2.1.5. My sample size was small, about 4 or 5 tests so definitely continue to monitor it but it appears to be fixed as of 2.1.5.
Sallington wrote: »Anything useful that players are wanting added into the game all fall under the category of "Yer ruinin my 'mersion!"
twistedmonk wrote: »2/3 of this thread devolved into insulting each other.
these forums are kinda of a joke
Sensesfail13 wrote: »twistedmonk wrote: »2/3 of this thread devolved into insulting each other.
these forums are kinda of a joke
Cant fix stupid, it was one guy that caused all of it and didnt have to dignity to get lost.
hardcore_gmr wrote: »Sensesfail13 wrote: »twistedmonk wrote: »2/3 of this thread devolved into insulting each other.
these forums are kinda of a joke
Cant fix stupid, it was one guy that caused all of it and didnt have to dignity to get lost.
Ohh, you mean the one guy who was right from the beginning when you people kept telling him he was wrong. Yeah that guy was a *** for not leaving a thread where players where being willfully ignorant and misinforming new players who happened into this thread. Yeah the nerve of that guy for being right and calling you on it in a thread. ....lol some people!
Sensesfail13 wrote: »hardcore_gmr wrote: »Sensesfail13 wrote: »twistedmonk wrote: »2/3 of this thread devolved into insulting each other.
these forums are kinda of a joke
Cant fix stupid, it was one guy that caused all of it and didnt have to dignity to get lost.
Ohh, you mean the one guy who was right from the beginning when you people kept telling him he was wrong. Yeah that guy was a *** for not leaving a thread where players where being willfully ignorant and misinforming new players who happened into this thread. Yeah the nerve of that guy for being right and calling you on it in a thread. ....lol some people!
Still wrong, moron.
drzycki_ESO wrote: »Thank you for the information, Armitas. I haven't gotten to play since the new patch so I had no idea. Now I'm a very sad DK.
Armitas, what is your build? Do you have it posted anywhere?
I'm going to wait till I get all the mats to make it before I post it, but basically I'm reaching the mitigation cap in 5 light. I'm going to use mist form and other earthen heart abilities to juggle stamina instead of igneous due to it's potential to actually make you take more damage. I was at 45% mitigation in 1.6 and with the change to light armor I can reach 50%.
hardcore_gmr wrote: »Sensesfail13 wrote: »hardcore_gmr wrote: »Sensesfail13 wrote: »twistedmonk wrote: »2/3 of this thread devolved into insulting each other.
these forums are kinda of a joke
Cant fix stupid, it was one guy that caused all of it and didnt have to dignity to get lost.
Ohh, you mean the one guy who was right from the beginning when you people kept telling him he was wrong. Yeah that guy was a *** for not leaving a thread where players where being willfully ignorant and misinforming new players who happened into this thread. Yeah the nerve of that guy for being right and calling you on it in a thread. ....lol some people!
Still wrong, moron.
Anyone who goes back and follows this thread from beginning to current might disagree with you. But it's cool being right is its own reward. I just happy, the op updated the thread with the new information so players can decide for themselves and not have to be worried about a bug ruining their character.
Btw...I never called you a name, never in all the hate I've gotten have I sunk to calling names...what are we twelve or something. At any rate, I'm officially done with this thread, I just came back to it to see if OP updated his post since he had another tester verify that the bug, if it ever existed outside pts, was fixed. I did learn a valuable lesson from all this though...."do not argue with fools, because people from a distance can't tell who is who"
So, what's the conclusion with shields?
Is there still and overflow?
Am I ok to go back to using igneous shield? Want that additional stam.
Colosso-monstro wrote: »drzycki_ESO wrote: »Thank you for the information, Armitas. I haven't gotten to play since the new patch so I had no idea. Now I'm a very sad DK.
Armitas, what is your build? Do you have it posted anywhere?
I'm going to wait till I get all the mats to make it before I post it, but basically I'm reaching the mitigation cap in 5 light. I'm going to use mist form and other earthen heart abilities to juggle stamina instead of igneous due to it's potential to actually make you take more damage. I was at 45% mitigation in 1.6 and with the change to light armor I can reach 50%.
I'll be interested to see that
Colosso-monstro wrote: »drzycki_ESO wrote: »Thank you for the information, Armitas. I haven't gotten to play since the new patch so I had no idea. Now I'm a very sad DK.
Armitas, what is your build? Do you have it posted anywhere?
I'm going to wait till I get all the mats to make it before I post it, but basically I'm reaching the mitigation cap in 5 light. I'm going to use mist form and other earthen heart abilities to juggle stamina instead of igneous due to it's potential to actually make you take more damage. I was at 45% mitigation in 1.6 and with the change to light armor I can reach 50%.
I'll be interested to see that
Blood Spawn 2 piece set, Volatile armor, 75 points in the steed gives you Shield Expert which increases the Armor of equipped shields by 75%, Light Armor Focus from the CP system, Defending on your weapon, Reinforced on all pieces, 1 Heavy 1 Medium (add another heavy if you need) and nord. I'm not certain on how nord gets added in, if it's additive i'm at 49.xx% physical mitigation right now, spell mit is well over the cap numerically. If you are not a nord you may be able to supplement your lower physical mitigation with death's wind s/b instead of torugs pact.
I wanted to use vamp for several reasons, I wanted the passive 10% stamina and magicka recovery, I wanted mobility that didn't cost stamina, and I wanted the ability to regen my stamina without spamming igneous shield. It did all those things but I ultimately dropped it because I didn't like taking 25% more fire damage in PvE without getting anything in return. I'm not slotting mist for a dungeon and there are better ultimates for dps than bats. Also, embarrassingly some of my decision was based on how ugly my character looked and how much maintenance the whole feeding was.
So this is what I did instead. I put prismatics on my armor which let me go with drinks, and with tripots most of my Health and Magicka recoveries are around 2k each M/H, with stam around 1500 iirc and for mobility I'm using DK chains. DK chains is still bugging out, and it is still an annoying gamble in PvE, but when it works in PvP it is absolutely amazing and here is whySo now I have no need for stamina other than break free, and roots don't matter to me. Also I think when you try to pull someone that is too high you get an invisible debuff on it that takes a while to go away. I noticed this at a keep the more I try to pull people off the balcony and get the error message the more times it fails to pull them when they are level and on the ground. In this case everything on the ground was unchainable. It worked for an hour until I tried to pull stuff that wasn't pullable and that is when it failed hardcore. It's worth slotting in PvP and it's a lot of fun, but I would still like to see the Empowering morph be a pull only version for PvE, and the Extended remain as is.
- It can pull a bolting sorc backwards two bolts. The sorc will actually be behind you sometimes. If you miss the sorc you can ride the lightning, and just chain through the balls like pac-man because it's a spell projectile.
- I believe it interupts casters (need more time to confirm)
- You don't need to roll out of roots, either they come to you, or you come to them roots in all
- If you are fighting a zerg you can at least pull some of them in your banner