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More races to play as?

  • Gidorick
    Gidorick
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    ArrerBoy wrote: »
    I'd prefer to see a separation of Nibenese and Colovians for the Imperials. So far we just have an all-encompassing Imperial for both. Yet the Nibenese have a LOT more Akavir influence in their culture, while Colovians balance it out more with Nordic and their own.

    Sub Cultures for the current races. Perhaps with one passive difference for each sub-culture.
    What ESO really needs is an Auction Horse.
    That's right... Horse.
    Click HERE to discuss.

    Want more crazy ideas? Check out my Concept Repository!
  • Gidorick
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    I don't think Goblins would work because the people of Tamriel wouldn't accept them as civilized creatures. I can't imagine that most merchants or inn keepers would do business with a Goblin. I don't think a king would trust a goblin to go on a quest for him or the guilds would accept a goblin member.

    Technically viable as a playable race, but not culturally.
    What ESO really needs is an Auction Horse.
    That's right... Horse.
    Click HERE to discuss.

    Want more crazy ideas? Check out my Concept Repository!
  • corrosivechains
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    Gidorick wrote: »
    . We also have over a dozen different vampire bloodlines, and ten or so Lycan strains that could be added.

    No, there is only one "lycan" strain. This isn't underworld, that word doesn't mean what you think it means. It's just a lazy shortening of lycanthrope, derived from the root words lycos and anthropos, which means literally wolf-man. All the other were-creatures aren't "lycans", because they aren't all wolves.

    /nitpicking over
    "Could you post me a link to the official MMO rule book please." - clayandaudrey_ESO
  • jkemmery
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    I knew the lore fanatics would chime in on this one!
  • RizaHawkeye
    RizaHawkeye
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    I wouldn't mind playing as a Maomer or at least having access to a motif for the race.

    War does not determine who is right - only who is left.

    The heroes during times of war, are nothing but mass murderers during times of peace.


    Riza Hawkeye

    Learn to play, or resign to become one of pieces that is meant to be sacrificed.

    Meridia
  • ArrerBoy
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    I wouldn't mind playing as a Maomer or at least having access to a motif for the race.

    Well then ZOS better get to changing the way Maormer look because really they're all wearing ancient elf motif with grey colors.
  • Gidorick
    Gidorick
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    Gidorick wrote: »
    . We also have over a dozen different vampire bloodlines, and ten or so Lycan strains that could be added.

    No, there is only one "lycan" strain. This isn't underworld, that word doesn't mean what you think it means. It's just a lazy shortening of lycanthrope, derived from the root words lycos and anthropos, which means literally wolf-man. All the other were-creatures aren't "lycans", because they aren't all wolves.

    /nitpicking over

    In the Elder Scrolls universe the term Lycanthrope is commonly used for all were-creatures.

    "Because the werewolf is the most ubiquitous of lycanthropes, the term lycanthropy has been used since ancient days to describe the disease that transforms men into half-beast, although lycanthrope only strictly should refer to men who change into werewolves. But that is semantics. There are certainly differences between the seven documented forms of lycanthropy in Tamriel, but more similarities."

    http://www.uesp.net/wiki/Lore:On_Lycanthropy

    So while you may be right about the etymology, in the elder scrolls universe the term Lycanthrope is used for all were-creatures.

    Using the term Lycan is simply how I prefer to refer to the creatures, as it is culturally acceptable to do so in our universe. I stand by my "lazy shortening". :wink:
    Edited by Gidorick on September 11, 2015 7:50PM
    What ESO really needs is an Auction Horse.
    That's right... Horse.
    Click HERE to discuss.

    Want more crazy ideas? Check out my Concept Repository!
  • ArrerBoy
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    That seems more like a Crowns Store thing?

    "Sick of being a werewolf? Be a wereshark!"
  • jkemmery
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    ArrerBoy wrote: »
    That seems more like a Crowns Store thing?

    "Sick of being a werewolf? Be a wereshark!"

    Knock Knock

    "Who is it?"

    "Landshark"

    (hit awesome if you get it) :)
  • corrosivechains
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    Gidorick wrote: »
    Gidorick wrote: »
    . We also have over a dozen different vampire bloodlines, and ten or so Lycan strains that could be added.

    No, there is only one "lycan" strain. This isn't underworld, that word doesn't mean what you think it means. It's just a lazy shortening of lycanthrope, derived from the root words lycos and anthropos, which means literally wolf-man. All the other were-creatures aren't "lycans", because they aren't all wolves.

    /nitpicking over

    In the Elder Scrolls universe the term Lycanthrope is commonly used for all were-creatures.

    "Because the werewolf is the most ubiquitous of lycanthropes, the term lycanthropy has been used since ancient days to describe the disease that transforms men into half-beast, although lycanthrope only strictly should refer to men who change into werewolves. But that is semantics. There are certainly differences between the seven documented forms of lycanthropy in Tamriel, but more similarities."

    http://www.uesp.net/wiki/Lore:On_Lycanthropy

    So while you may be right about the etymology, in the elder scrolls universe the term Lycanthrope is used for all were-creatures.

    Using the term Lycan is simply how I prefer to refer to the creatures, as it is culturally acceptable to do so in our universe. I stand by my "lazy shortening". :wink:

    ok, I admit to a half-wrong but stand by my etymology :P
    "Could you post me a link to the official MMO rule book please." - clayandaudrey_ESO
  • Gidorick
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    Gidorick wrote: »
    Gidorick wrote: »
    . We also have over a dozen different vampire bloodlines, and ten or so Lycan strains that could be added.

    No, there is only one "lycan" strain. This isn't underworld, that word doesn't mean what you think it means. It's just a lazy shortening of lycanthrope, derived from the root words lycos and anthropos, which means literally wolf-man. All the other were-creatures aren't "lycans", because they aren't all wolves.

    /nitpicking over

    In the Elder Scrolls universe the term Lycanthrope is commonly used for all were-creatures.

    "Because the werewolf is the most ubiquitous of lycanthropes, the term lycanthropy has been used since ancient days to describe the disease that transforms men into half-beast, although lycanthrope only strictly should refer to men who change into werewolves. But that is semantics. There are certainly differences between the seven documented forms of lycanthropy in Tamriel, but more similarities."

    http://www.uesp.net/wiki/Lore:On_Lycanthropy

    So while you may be right about the etymology, in the elder scrolls universe the term Lycanthrope is used for all were-creatures.

    Using the term Lycan is simply how I prefer to refer to the creatures, as it is culturally acceptable to do so in our universe. I stand by my "lazy shortening". :wink:

    ok, I admit to a half-wrong but stand by my etymology :P

    Wow! Two people on the internet both willing to admit partial incorrectness and meet in the middle with mutual understanding? Who knew the ESO forums was going to be the epicenter of the internet's enlightenment?

    Or maybe it's just two people on the internet, neither willing to admit that they are wrong and it's par for the course. :lol:
    Edited by Gidorick on September 11, 2015 8:17PM
    What ESO really needs is an Auction Horse.
    That's right... Horse.
    Click HERE to discuss.

    Want more crazy ideas? Check out my Concept Repository!
  • UrQuan
    UrQuan
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    jkemmery wrote: »
    ArrerBoy wrote: »
    That seems more like a Crowns Store thing?

    "Sick of being a werewolf? Be a wereshark!"

    Knock Knock

    "Who is it?"

    "Landshark"

    (hit awesome if you get it) :)
    Now that's a blast from the past... And yes, I hit awesome.
    Caius Drusus Imperial DK (DC)
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    Someone stole my sweetroll
  • Gidorick
    Gidorick
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    jkemmery wrote: »
    ArrerBoy wrote: »
    That seems more like a Crowns Store thing?

    "Sick of being a werewolf? Be a wereshark!"

    Knock Knock

    "Who is it?"

    "Landshark"

    (hit awesome if you get it) :)

    I didn't know the reference... Thank you Google. :wink:

    http://www.nbc.com/saturday-night-live/video/landshark/2832305
    What ESO really needs is an Auction Horse.
    That's right... Horse.
    Click HERE to discuss.

    Want more crazy ideas? Check out my Concept Repository!
  • stevenbennett_ESO
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    Um… no? Not interested in either more classes or more races to play… at least, not until we have more Character Slots to play them with. (Eight is NOT remotely enough - I can't even play every race currently…)

  • QuebraRegra
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    did I mention goblins?

    because goblins! + new goblin motifs! :)
  • ArrerBoy
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    did I mention goblins?

    because goblins! + new goblin motifs! :)

    Yes and no.

    Yes you mentioned it, and no you can't have it.
  • QuebraRegra
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    Gidorick wrote: »

    I don't think Goblins would work because the people of Tamriel wouldn't accept them as civilized creatures. I can't imagine that most merchants or inn keepers would do business with a Goblin. I don't think a king would trust a goblin to go on a quest for him or the guilds would accept a goblin member.

    Technically viable as a playable race, but not culturally.

    you anti GOBLIN racist!!! Wez gotz tunz o' kutcherd, withda richez hiztrery:
    http://www.uesp.net/wiki/Lore:Goblin

    R U talking ta me?!?!?!
    545353_1285178187299_full.jpg

    Think of it, with all the alliances at war, wouldn't it make sense that races like goblins caught in the middle might hire out, or join forces with one of the alliances to their own ends?

    ..and don't forget, we goblins were also once led by the nasty human "GOBLIN JIM"... see it wouldn't be the first time we cooperated with hu-mans.


    Edited by QuebraRegra on September 11, 2015 9:56PM
  • Paazhahdrimaak
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    No. Ayleids - pretty much died out at this point.
    Chimer - became Dunmer hundreds of years before ESO
    Dwemer - disappeared many hundreds of years before ESO.[/quote]



    Yeah totally agree. There not really around...

    But maybe Moamer?
  • thunderwell
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    My voice and opinion will join the "more classes/skill lines" bandwagon.
    Let's have more classes and character slots before we integrate more races.
    NA, PC Megaserver
    Zhaani, Female Khajiit, Nightblade, AD (current main)
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  • JD2013
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    I have heard that the Imga were in as a race in a very early build of the game.

    http://www.uesp.net/wiki/Lore:Imga
    Sweetrolls for all!

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  • dodgehopper_ESO
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    Playable Minotaurs makes more sense than Goblins. At least with the minotaurs there was an era where they were friendly with men. St. Alessia the first dragonborn was supposedly wed to one. The reality is though that Minotaurs, Goblins and Ogres, whatever their state of mind or origins, are always the monstrous sentients of the world.
    US/AD - Dodge Hopper - Vet Imperial Templar | US/AD - Goj-ei-Raj - Vet Argonian Nightblade
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    US/AD - Barkan al-Sheharesh - Vet Redguard Dragon Knight | US/AD - Aelus Vortavoriil - Vet Altmer Templar
    US/AD - Shirari Qa'Dar - Vet Khajiit Nightblade | US/AD - Ndvari Mzunchvolenthumz - Vet Bosmer Nightblade
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  • icontested
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    I want to play as a pure formed banekin with an ultimate that I pour water on myself and multiply and I chew the enemies legs off down to the bone lol
    Voted and Current reigning champion of most handsome ESO player of 2013-2016
  • QuebraRegra
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    FREE OUR GOBLIN BROTHERS!!!!!!
    http://www.esohead.com/books/677-free-our-goblin-brothers

    set us free..
  • phairdon
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    Playing as an Alyied always appealed to me.
    Your immersion is breaking my entitlement. Buff Sorc's. Darkshroud the cremator Death by furRubeus BlackFluffy knight BladesThe Fat PantherPsijic Fungal SausageFlesheater the VileCaspian Rafferty FernsbyArchfiend Warlock PiersThe Black BishopEvil Wizard Lizard (EU)Neberra Vestige Fajeon (EU)Salanis Deathstick (EU)Blood Mage Alchemist (EU)
  • nimander99
    nimander99
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    ArrerBoy wrote: »
    nimander99 wrote: »
    The community has been clamoring for Daedra playable race for over a decade now. Morrowind and Oblivion had mods that made Daedra playable... not sure if Skyrim had one or not. That's the only other playable race I could ever see being added and I doubt ESO would be the first to so... we will see that in Elder Scrolls 6 maybe, if there is a lore reason for it.

    There is none. There is a reason why they are modded only. Because Daedra are totally different from the other races on Nirn. They aren't born in the conventional sense, they don't die(just return to the Void), they can't suddenly come to Nirn unless summoned, and they need a lot of power to just stay on Nirn(barring very exceptional circumstances). You're more likely to see Akavir than official playable daedra.

    Yeah except Akavir no longer exists in the time ES 6 will take place... there could very easily be a reason for rogue daedra to leave Oblivion via the help of the Mages Guild (renewed) to fight whatever crisis occurs for ES 6... they could even play similar to a vampire having to feed on some fore of aetherius or some such thing... my previous statement and this are pure speculation... and highly unlikely.

    Truth is, the Elder Scrolls races are firmly established canon and we will not see another playable race... officially.
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  • Alucardo
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    No, ta.
  • ArrerBoy
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    nimander99 wrote: »
    ArrerBoy wrote: »
    nimander99 wrote: »
    The community has been clamoring for Daedra playable race for over a decade now. Morrowind and Oblivion had mods that made Daedra playable... not sure if Skyrim had one or not. That's the only other playable race I could ever see being added and I doubt ESO would be the first to so... we will see that in Elder Scrolls 6 maybe, if there is a lore reason for it.

    There is none. There is a reason why they are modded only. Because Daedra are totally different from the other races on Nirn. They aren't born in the conventional sense, they don't die(just return to the Void), they can't suddenly come to Nirn unless summoned, and they need a lot of power to just stay on Nirn(barring very exceptional circumstances). You're more likely to see Akavir than official playable daedra.

    Yeah except Akavir no longer exists in the time ES 6 will take place... there could very easily be a reason for rogue daedra to leave Oblivion via the help of the Mages Guild (renewed) to fight whatever crisis occurs for ES 6... they could even play similar to a vampire having to feed on some fore of aetherius or some such thing... my previous statement and this are pure speculation... and highly unlikely.

    Truth is, the Elder Scrolls races are firmly established canon and we will not see another playable race... officially.

    Wat. When did Akavir disappear? How do you know it won't exist by TES 6? It can't be Landfall yet. And no, I seriously doubt Daedra will be officially playable because of that one problematic detail: They can't die. Destroy the body and their essence just goes back to the Void to regenerate. Likewise, if the game has you going to Aetherius(Skyrim with Sovngarde, ESO with the Far Shores) Daedra avoid it like the plague so that'd be a gamebreaker if a Daedric player went there.
  • josh5813
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    Jakhajay wrote: »
    The only ones which make sense are the Maormer, Tang Mo, Kamal, Tsaesci and Ka'Po'Tun. The last 4 are Akaviri races, and only the Tang Mo and Maormer are regular visitors to Tamriel.

    Out of those races Maormer would be the only one to make sense, since at this point (counting all the Elder Scrolls games) we have never seen or interacted with any of the races from Akavir except in stories.

    I'm just hoping at some point in ESO Akavir becomes a a new land we explore in a DLC or a full blown expansion pack. Just think about it, the EP just recently fought off an army from Akavir (I think it was the Tsaesci), they could retry attacking again leading us to travel over to Akavir to fully stop them.
  • josh5813
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    Personally I would like to see more of Tamriel open up to explore before we go off to a far off land.
  • TheShadowScout
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    ArrerBoy wrote: »
    I'd prefer to see a separation of Nibenese and Colovians for the Imperials. So far we just have an all-encompassing Imperial for both. Yet the Nibenese have a LOT more Akavir influence in their culture, while Colovians balance it out more with Nordic and their own.
    Actually, that sort of thing could very well be done with keeping the races the same, and just adding more crafting styles... kinda like we have both redguard and yokudan styles, even though the latter are sort of the ancestors of the former... or nord style and nedic costumes (which should have been a crafting style on their own!), ditto... or altmer and ancient elf... or "tribunal dunmer" and ashlander (should have been a crafting style on its own as well...)
    Gidorick wrote: »
    I don't think Goblins would work because the people of Tamriel wouldn't accept them as civilized creatures. I can't imagine that most merchants or inn keepers would do business with a Goblin. I don't think a king would trust a goblin to go on a quest for him or the guilds would accept a goblin member.

    Technically viable as a playable race, but not culturally.
    Weeeelll... that is an issue, true. But then, would a stonefalls inkeeper do business with an orc? In the wake of the DC invasion? Would a shadowfen argonian happily accept some bosmer as civilized, after what the dominion forces just pulled with the hatching? Would the people in bangkorai accept imperial characters, while fighting off the legions? Would the bosmer in malabel tor be happy about meeting a redguard or orc, after all the trouble in velyn harbour and with the drublog?

    So, I say, not that much more of an issue then the "any race, any alliance" players... people may look twice, and reach for their swords... but when the gobbo talks like a person instead of glibbering like, well, a goblin, they may remember the rumours they kept hearing of that one exceptional goblin hero who saved the king of daggerfall/foiled the invasion of davon's watch/exposed a plot against the queens life in vukhel guard...

    It would be interesting to have some sort of NPC reaction to non-standard races though... even if it was just charging them 50% extra on all transactions... ;)
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