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Elder Shields Online

  • OGLezard
    OGLezard
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    R0M2K wrote: »
    Survavility while goong glass cannon... No sense.

    stamina two handers using vigor+rally(maybe it is momentum?) templar permaderpblockers who full heal left and right in a split second, DK permaderpblockers, the list goes on and on. ALL of those types of builds are hard to fight yet not many people complain about them.......everyone likes to complain about sorcs and their shields.....

    *throws paper in the air* I give up
  • OGLezard
    OGLezard
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    R0M2K wrote: »
    Survavility while goong glass cannon... No sense.

    stamina two handers using vigor+rally(maybe it is momentum?) templar permaderpblockers who full heal left and right in a split second, DK permaderpblockers, the list goes on and on. ALL of those types of builds are hard to fight yet not many people complain about them.......everyone likes to complain about sorcs and their shields.....

    *throws paper in the air* I give up
  • Digiman
    Digiman
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    Do people realize what Shield stacking for a Sorcerer is?

    1. CONJURED WARD

    2. ANNULMENT

    That's it!

    Conjured ward deals with all damage, Annulment ONLY ABSORBS MAGICAL DAMAGE and is USELESS AGAINST PHYSICAL.

    Healing ward is for healing not shielding.

    Sorcerers use annulment as a buffer against magical attacks and enchants damage from physical.

    Without Shields a sorcerer dies. Which is what they were FORCED to do when ZoS make LIGHT ARMOR 1/4 of heavy armor.

    Shield breaker PUNISHES sorcerers for being forced to use shields to survive when they were nerfed light armor with soft caps removed.

    It's like punishing a templar for healing, Nightblade for stealth and a death knight for reflect.

    It isn't balancing it's vindictive hatred from ZoS part. Hope someone gets fired over this design choice.
    Edited by Digiman on September 8, 2015 3:45PM
  • Tonturri
    Tonturri
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    Derra wrote: »
    Crits are out of the equasion for both sides. The caster and the attacker. If they add critcasted shields i´m fine with crits ON shields too.

    I wholeheartedly agree about dots ans stacking shields.

    Just patch that idiotic shieldbreaker set out of the game when you make those changes.
    What about allowing shields to be crit and allowing armor mitigation through shields? or some combination of any of that?

    At some point, I'd love for shields to not be zero-armor, as that would imo help both PvE and PvE sorcs. What with light armor getting a buff and magicka sorcs most likely running lightning form, such a change at the very least wouldn't harm PvE or PvP.

    I've been trying to tank on my sorc for ages and am hoping that any 'balances' to shield will help a sorc tank out as well.
    Edited by Tonturri on September 8, 2015 3:54PM
  • RAMdisk
    RAMdisk
    im-done-for-dramatic-demotivational-poster-1266359738.jpg
  • Waffennacht
    Waffennacht
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    For like forever i have just run with the one shield. Like posted before after hardened ward you have only specific wards.

    I think the field is rather balanced. I think most players are sorcs just because its like your standard DPS and everyone loves DPS (generally speaking) therefore you see a lot more shields than not.

    Most of the uber powers out there the shield stacking is unnecessary.

    I feel like the shield stacking is right on par with the NB stealth. I hear tell lava whip for DK is really good.

    I will, however, have to wait for changes to come to xbox before I can really comment with certainty.
    Gamer tag: DasPanzerKat NA Xbox One
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  • Alcast
    Alcast
    Class Representative
    Shield have never been a problem, just people need to learn to deal with them.

    lol, please never go fr
    Edited by Alcast on September 8, 2015 7:09PM
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  • Master_Kas
    Master_Kas
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    Nah man , better yet buff shields AND remove shieldbreaker set.

    So we can tank better with a dress and stick better than a heavy armor tank.

    These players (specially some sorcerers) really enjoy their spamming their defenses with no penalty.. Yea they want whats best for the game & game balance. :trollface:
    EU | PC
  • tordr86b16_ESO
    tordr86b16_ESO
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    R0M2K wrote: »
    Fix the crit
    Fix the dots
    Fix the stack


    Its about time.



    Ps: i dont want to gear a useless Shield breaker Bad fix to the problem.

    Not gonna happen. They will keep doing band aid fixes due to layoffs.

  • R0M2K
    R0M2K
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    So sad
  • kendellking_chaosb14_ESO
    kendellking_chaosb14_ESO
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    I have mentioned this before, DoT's and Crit simply doesn't make sense on Magical Shields even if we want them there to better our damage output against them. Most DoT's are things like Fire, Poison, Bleed or other effects, effects you would expect a bubble of magicka that surrounds you to protect you from, when you put someone on fire it is them you put on fire, but how would you put fire to something that is magicka? How will you make a field of pure magicka bleed? And what is a Critical Strike? Its when you hit a weak spot of an enemy or hit extra hard in a specific instance. Now where would the weak spot be on a shield? Nowhere, that's where. And yea sure you could go with that you hit it extra hard but ain't that just the same as doing your most damage dealing attack? So it makes sense that you can't apply DoT's or Crits and Shield Stacking while it is an annoying thing makes sense too, you see in movies and video games all the time where mages and wizards apply multiple protective barriers on people or places. And this is all coming from a DK Tank that PvP's I'm all for making the shield more balanced I'm just saying from a lore perspective how it is now makes sense.

    LOL so you would mind if my Lethal Injection that hit YOU at 20% health before you put a shield up keeps hitting you right cause how is a shield of pure magic stopping poison already in your blood tell me that.
    Chaos Shadow-Scale: Shadow Archer
    Chaos Death-Scale: Shadow Knight
    Tanks-With-Sap-Essence: Dark Mage
    Dark Brotherhood Listener: Blade of Argonia
    Chaos Dragon-Scale: Draconic Shield Master
    Chaos Light-Scale: Marsh Paladin
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    May Sithis hold back his Void
  • kendellking_chaosb14_ESO
    kendellking_chaosb14_ESO
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    OGLezard wrote: »
    R0M2K wrote: »
    Survavility while goong glass cannon... No sense.

    stamina two handers using vigor+rally(maybe it is momentum?) templar permaderpblockers who full heal left and right in a split second, DK permaderpblockers, the list goes on and on. ALL of those types of builds are hard to fight yet not many people complain about them.......everyone likes to complain about sorcs and their shields.....

    *throws paper in the air* I give up

    Maybe cause they hit hard and heal fast but have p*ss poor stamina regen and can't stay in the fight all to long I love fighting builds like that just roll and heavy attack CC and full heavy again the don't have the resources to fight more then ten seconds
    Chaos Shadow-Scale: Shadow Archer
    Chaos Death-Scale: Shadow Knight
    Tanks-With-Sap-Essence: Dark Mage
    Dark Brotherhood Listener: Blade of Argonia
    Chaos Dragon-Scale: Draconic Shield Master
    Chaos Light-Scale: Marsh Paladin
    Chaos Lightning-Scale: Daedric Master
    Hurricane Chaos: Storm Archer
    Bask-In-My-Light: Warrior of The Light
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    Guardian of The Hist: Light Mender
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    Star of Chaos: Frost Blade Champion
    Chaos-Lightning-Tower: Lightning Shield Master

    For the King of Argonia
    May Sithis hold back his Void
  • R0M2K
    R0M2K
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    Logic and fantasy OMG poor excuses...
  • kendellking_chaosb14_ESO
    kendellking_chaosb14_ESO
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    Digiman wrote: »
    Do people realize what Shield stacking for a Sorcerer is?

    1. CONJURED WARD

    2. ANNULMENT

    That's it!

    Conjured ward deals with all damage, Annulment ONLY ABSORBS MAGICAL DAMAGE and is USELESS AGAINST PHYSICAL.

    Healing ward is for healing not shielding.

    Sorcerers use annulment as a buffer against magical attacks and enchants damage from physical.

    Without Shields a sorcerer dies. Which is what they were FORCED to do when ZoS make LIGHT ARMOR 1/4 of heavy armor.

    Shield breaker PUNISHES sorcerers for being forced to use shields to survive when they were nerfed light armor with soft caps removed.

    It's like punishing a templar for healing, Nightblade for stealth and a death knight for reflect.

    It isn't balancing it's vindictive hatred from ZoS part. Hope someone gets fired over this design choice.


    Ohh it only stops magic like the damage 100% of ultimates do. My caster Nightblade runs heals on my heal bar cause I have weak class HoTs and no brust heal I live just fine
    Chaos Shadow-Scale: Shadow Archer
    Chaos Death-Scale: Shadow Knight
    Tanks-With-Sap-Essence: Dark Mage
    Dark Brotherhood Listener: Blade of Argonia
    Chaos Dragon-Scale: Draconic Shield Master
    Chaos Light-Scale: Marsh Paladin
    Chaos Lightning-Scale: Daedric Master
    Hurricane Chaos: Storm Archer
    Bask-In-My-Light: Warrior of The Light
    Forged-In-Dragon-Fire: Pyro Mage
    Guardian of The Hist: Light Mender
    Chaos of Black Marsh: Master of The Burning Sword
    Star of Chaos: Frost Blade Champion
    Chaos-Lightning-Tower: Lightning Shield Master

    For the King of Argonia
    May Sithis hold back his Void
  • R0M2K
    R0M2K
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    Ppl getting inmunity to crits & dots its TOTAL crap.
  • olsborg
    olsborg
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    I dont have a problem with shields, its just as annoying as a templars heals, thats all. Shieldstacking we can do without tho, class shield + dampen magicka is boring for magicka builds to punch through.

    PC EU
    PvP only
  • Rune_Relic
    Rune_Relic
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    Digiman wrote: »
    Shield stacking became a PROBLEM when ZoS make LIGHT ARMOR 1/4 weaker the heavy armor in conjunction with caps on stats being taken off you had huge amounts of damage that would tear light armor apart like wet tissues.

    Shields stacking was then bandaid to fix a mess so Sorcerers could survive. Because investing in health was utterly pointless and magicka increased the power of spells everyone went shield stacking to survive.

    Until they decide to properly fix magicka sorcerers survivability your just going to see them with shields like the S.S Enterprise. Shieldbreaker was made to punish those forced into using shield stacking to survive because Light armor was made to wear nothing

    No proper self healing also made it hard, as sorcerer are burst set up related and can't really lay down proper sustained damage in PvP for Surge to mean something.

    So far there is a build Toxic Tornado Sorcerer, which is stamina based that would make them incredible powerful without shields. But really, rolling a sorcerer just to wield melee abilities and deal physical damage? That's redundant.

    Agree pretty much.

    I think they problem they made is the shield/block mitgation vs armour mitigation ratio.
    Passive armour mitigation should have been much higher and block/shield mitigation much lower across the board.
    At the moment and historically any armour was useless.....so rather than improve armour (light armour buff noted) effectiveness and reduce ward/block effectiveness....they nerfed blocking and mitigation everywhere.

    Lets just admit everyone until now was just holding block or stacking shields because armour was useless.
    Rather than fix that imbalance...ZOS has just tried to stop people from using block or shield stacking when there was never a choice not to.

    How long until they use no regen when shield stacking ?
    The magicka builds would be straight out with the torches and pitchforks.
    Edited by Rune_Relic on September 9, 2015 8:40AM
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  • ItsRejectz
    ItsRejectz
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    NERF EVERYTHING!!!
    Xbox EU - GT: o69 Woody 69o

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  • I_killed_Vivec
    I_killed_Vivec
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    Rune_Relic wrote: »
    Digiman wrote: »
    Shield stacking became a PROBLEM when ZoS make LIGHT ARMOR 1/4 weaker the heavy armor in conjunction with caps on stats being taken off you had huge amounts of damage that would tear light armor apart like wet tissues.

    Shields stacking was then bandaid to fix a mess so Sorcerers could survive. Because investing in health was utterly pointless and magicka increased the power of spells everyone went shield stacking to survive.

    Until they decide to properly fix magicka sorcerers survivability your just going to see them with shields like the S.S Enterprise. Shieldbreaker was made to punish those forced into using shield stacking to survive because Light armor was made to wear nothing

    No proper self healing also made it hard, as sorcerer are burst set up related and can't really lay down proper sustained damage in PvP for Surge to mean something.

    So far there is a build Toxic Tornado Sorcerer, which is stamina based that would make them incredible powerful without shields. But really, rolling a sorcerer just to wield melee abilities and deal physical damage? That's redundant.

    Agree pretty much.

    I think they problem they made is the shield/block mitgation vs armour mitigation ratio.
    Passive armour mitigation should have been much higher and block/shield mitigation much lower across the board.
    At the moment and historically any armour was useless.....so rather than improve armour (light armour buff noted) effectiveness and reduce ward/block effectiveness....they nerfed blocking and mitigation everywhere.

    Lets just admit everyone until now was just holding block or stacking shields because armour was useless.
    Rather than fix that imbalance...ZOS has just tried to stop people from using block or shield stacking when there was never a choice not to.

    How long until they use no regen when shield stacking ?
    The magicka builds would be straight out with the torches and pitchforks.

    The people complaining about the physical permablockers (I believe "permderpblocker" was the term used above) would scream if magica permablockers lost regen.

    Or if all abilities were inhibited if you activate any block - there's outrage against block casting, but none about casting while activating a magica block...
  • Turelus
    Turelus
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    I just stun them repeatedly until they run out of stamina from breaking free, then stun them again... hard to put a shield up when you can't act. :tongue:
    @Turelus - EU PC Megaserver
    "Don't count on others for help. In the end each of us is in this alone. The survivors are those who know how to look out for themselves."
  • Trashy Boy
    Trashy Boy
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    My main is a Sorc and I use shields but with shield breaker being used by enemies I need to be more careful when and how I use them. I find it more balanced as it happens. Yes they still need to fix a few things but I am enjoying the PvP more now due to more thought going into it rather than single/double button mashing. Fights last a bit longer and finding different combinations of skills and movement more interesting than before. I DO NOT have problems against players with Shield Breaker set either. :smile:
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  • R0M2K
    R0M2K
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    The thing is, for the price of a shield you are getting inmunity to crits & dots.

    And people then saying: "equip shield breaker set".... Instead of using a more general purpose set you are gimped in gearing towards a very particular mechanic, rending yourself useless for general purposes.

    And to the nonsense people asking for shields to be able to crit... Lol, if so, any other non-dmg/non-heal skill, like rapid manuever, dark cloak or purge to new a few, should also crit.


    Edited by R0M2K on September 9, 2015 10:04AM
  • Trashy Boy
    Trashy Boy
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    R0M2K wrote: »
    The thing is, for the price of a shield you are getting inmunity to crits & dots.

    And people then saying: "equip shield breaker set".... Instead of using a more general purpose set you are gimped in gearing towards a very particular mechanic, rending yourself useless for general purposes.

    We are already mixing sets and abilities to cope with PvP mixed with PvE, I agree you should not be forced towards a single game mechanic but there are other options are there not? We have had to deal with endlessly healing, fire breathing Dk's for ages etc. etc, the list goes on. We adjust, adapt etc. There are as many Nb's in IC as there are sorcerers that I have found.
    I feel more sorry for the Stamina based classes because they have been kicked in the face with the update.
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  • R0M2K
    R0M2K
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    I feel more sorry for the Stamina based classes because they have been kicked in the face with the update.

    Amen, stamina NB are dead both pve and pvp, thanks @zos
  • Ryuho
    Ryuho
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    Master_Kas wrote: »
    Nah man , better yet buff shields AND remove shieldbreaker set.

    So we can tank better with a dress and stick better than a heavy armor tank.

    These players (specially some sorcerers) really enjoy their spamming their defenses with no penalty.. Yea they want whats best for the game & game balance. :trollface:

    Amen. 100% agree with @Master_Kas. As I wrote in many shieldbreaker Qq posts, just slot finally heal my sorc friends, hardened + illustrious healing and mutagen are more than enough to counter this set.. Som1 wrote here healing ward is considered as heal spell for sorcs haahah, my dear actualy its the strongest shield ingame.. Stop spamming shields like crazy and finally use ur brain.. If u cant adjust to current state.. Srry u are/were just bad sorc..
    Edited by Ryuho on September 9, 2015 10:24AM
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  • R0M2K
    R0M2K
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    Ill tell you a secret for those QQ sorcs: Sentry set.


    Edited by R0M2K on September 9, 2015 2:05PM
  • Septimus_Magna
    Septimus_Magna
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    R0M2K wrote: »
    Ill tell you a secret for those QQ sorcs: Sentry set.


    Hows a medium armor set going to help sorcs who mainly use magicka builds?

    Ryuho wrote: »
    Master_Kas wrote: »
    Nah man , better yet buff shields AND remove shieldbreaker set.

    So we can tank better with a dress and stick better than a heavy armor tank.

    These players (specially some sorcerers) really enjoy their spamming their defenses with no penalty.. Yea they want whats best for the game & game balance. :trollface:

    Amen. 100% agree with @Master_Kas. As I wrote in many shieldbreaker Qq posts, just slot finally heal my sorc friends, hardened + illustrious healing and mutagen are more than enough to counter this set.. Som1 wrote here healing ward is considered as heal spell for sorcs haahah, my dear actualy its the strongest shield ingame.. Stop spamming shields like crazy and finally use ur brain.. If u cant adjust to current state.. Srry u are/were just bad sorc..

    This is just not true, most sorcs want to remove shield stacking because its a boring mechanic but its not like sorcs have much choice if they want to be competitive. Standing in one place and spamming healing springs might work for 1v1 without mobs etc but this is highly impracticable in most real situations.

    Healing Ward is the main problem because its the only good burst heal available for sorcs. If Healing Ward would change to a direct heal without the shield, the shield stacking mechanic could be removed. The best solution would be to make the strongest shield stay to prevent an 8k shield to disappear when a DK casts a 2k Igneous Shield for example.

    Without shield stacking Hardened Ward would still be the only defensive sorcs and might need a small buff, depending on the strength of the new Healing Ward. Dark Exchange also looks like a good skill to buff if shield stacking is removed, I have no clue why such a small heal needs a cast time in the first place. If the heal was a lot stronger the cast time might not be such a problem.

    To sum it up:
    • Remove the shield stacking mechanic, the strongest shield stays.
    • Change healing ward to a direct heal without the shield.
    • Slightly buff Hardened Ward, depending on the strength of the new healing ward.
    • Remove the cast time of Dark Exchange and slightly buff the heal, or keep the cast time and greatly buff the heal.

    If the shield stacking mechanic stays the shieldbreaker set needs to have either a cool down, reduced damage or extra dmg to the shield instead of health. And people saying shieldbreaker brings class balance please dont be bias, free light attacks to counter the only surviving mechanic of an entire class is anything but balance.

    Please take these suggestions into consideration @ZOS_RichLambert
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  • R0M2K
    R0M2K
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    Crits & dots need to affect shields.... And remove the stacking.
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