Maintenance for the week of April 6:
• PC/Mac: No maintenance – April 6

Elder Shields Online

R0M2K
R0M2K
✭✭✭✭
Fix the crit
Fix the dots
Fix the stack


Its about time.



Ps: i dont want to gear a useless Shield breaker Bad fix to the problem.
  • leepalmer95
    leepalmer95
    ✭✭✭✭✭
    ✭✭✭✭✭
    Shield have never been a problem, just people need to learn to deal with them.
    PS4 EU DC

    Current CP : 756+

    I have every character level 50, both a magicka and stamina version.


    RIP my effort to get 5x v16 characters...
  • Derra
    Derra
    ✭✭✭✭✭
    ✭✭✭✭✭
    Crits are out of the equasion for both sides. The caster and the attacker. If they add critcasted shields i´m fine with crits ON shields too.

    I wholeheartedly agree about dots ans stacking shields.

    Just patch that idiotic shieldbreaker set out of the game when you make those changes.
    <Noricum>
    I live. I die. I live again.

    Derra - DC - Sorc - AvA 50
    Derrah - EP - Sorc - AvA 50

  • LiquidZ
    LiquidZ
    ✭✭✭
    ........ lmao. That's what it feels like sometimes.
  • Glantir
    Glantir
    ✭✭✭✭
    If shields are a problem yet, you do something wrong..... :neutral:
    Glantir Sorcerer ~ Ebonheart Pact (EU)
  • R0M2K
    R0M2K
    ✭✭✭✭
    Shield have never been a problem, just people need to learn to deal with them.

    Thats why the HAVE to be critable, dotable and non-stackable... Then ppl will deal with it.
  • R0M2K
    R0M2K
    ✭✭✭✭
    Derra wrote: »
    Crits are out of the equasion for both sides. The caster and the attacker. If they add critcasted shields i´m fine with crits ON shields too.

    I wholeheartedly agree about dots ans stacking shields.

    Just patch that idiotic shieldbreaker set out of the game when you make those changes.

    The Darck cloack or Retreating manouver should crit too... Stop saying nonsense, only damage/heals can crit.
    Edited by R0M2K on September 8, 2015 1:26PM
  • paulsimonps
    paulsimonps
    ✭✭✭✭✭
    ✭✭✭
    I have mentioned this before, DoT's and Crit simply doesn't make sense on Magical Shields even if we want them there to better our damage output against them. Most DoT's are things like Fire, Poison, Bleed or other effects, effects you would expect a bubble of magicka that surrounds you to protect you from, when you put someone on fire it is them you put on fire, but how would you put fire to something that is magicka? How will you make a field of pure magicka bleed? And what is a Critical Strike? Its when you hit a weak spot of an enemy or hit extra hard in a specific instance. Now where would the weak spot be on a shield? Nowhere, that's where. And yea sure you could go with that you hit it extra hard but ain't that just the same as doing your most damage dealing attack? So it makes sense that you can't apply DoT's or Crits and Shield Stacking while it is an annoying thing makes sense too, you see in movies and video games all the time where mages and wizards apply multiple protective barriers on people or places. And this is all coming from a DK Tank that PvP's I'm all for making the shield more balanced I'm just saying from a lore perspective how it is now makes sense.
  • Dracane
    Dracane
    ✭✭✭✭✭
    ✭✭✭✭✭
    R0M2K wrote: »
    Fix the crit
    Fix the dots
    Fix the stack


    Its about time.



    Ps: i dont want to gear a useless Shield breaker Bad fix to the problem.

    1. Shield breaker is not useless, it is highly overpowered at the moment (and it's broken)
    2. remove shield stack, leave the rest as it is and increase the strenght of each single shield in the game to make them a usefull defense. Because 1 shield alone is WAY to weak and this is why you have to stack shields in order to survive.
    Auri-El is my lord,
    Trinimac is my shield,
    Magnus is my mind.

    My debut album on YouTube: https://www.youtube.com/@Gleandra/videos
  • uso245
    uso245
    ✭✭✭
    Shields aren't an issue, there has been multiple times I've killed shield-stacked players. Simply have to catch them off guard which requires an actual thought instead of just rushing in half-baked.
    My Facebook Page
    My Youtube Channel
    (DC NA Megaserver) Beta Tester
    My Twitter
    Art of Death
    Fate Stay Night


    Member since February 2014
    l
    Strategist/Tactician
  • LiquidZ
    LiquidZ
    ✭✭✭
    I have mentioned this before, DoT's and Crit simply doesn't make sense on Magical Shields even if we want them there to better our damage output against them. Most DoT's are things like Fire, Poison, Bleed or other effects, effects you would expect a bubble of magicka that surrounds you to protect you from, when you put someone on fire it is them you put on fire, but how would you put fire to something that is magicka? How will you make a field of pure magicka bleed? And what is a Critical Strike? Its when you hit a weak spot of an enemy or hit extra hard in a specific instance. Now where would the weak spot be on a shield? Nowhere, that's where. And yea sure you could go with that you hit it extra hard but ain't that just the same as doing your most damage dealing attack? So it makes sense that you can't apply DoT's or Crits and Shield Stacking while it is an annoying thing makes sense too, you see in movies and video games all the time where mages and wizards apply multiple protective barriers on people or places. And this is all coming from a DK Tank that PvP's I'm all for making the shield more balanced I'm just saying from a lore perspective how it is now makes sense.

    I don't think I have ever seen a wizard stack shields in a movie. And it's always been a problem in PVP I'm pretty sure in any game it's been in. Personally I don't think it makes sense to justify never ending shields just because they are "magic."
  • Ryuho
    Ryuho
    ✭✭✭✭
    If they finally allow shields to be critable/dotable.. there wont be place/need for shieldbreaker, till that day keep it and force shieldstackers to use healing spells and cry even more.. #deadtoshieldstackers
    The Farron family team (EU)
    sorcerer - Rubeus Farron AR31
    templar - Selene Farron AR27
    nightblade - Ryuho Farron AR25
    stamplar - Nura Farron AR10
    stamsorcerer - Kitty Farron AR14 (adopted member)
    DK - Ryu Farron AR17


    RETIRED

    CU - next mmo
  • leepalmer95
    leepalmer95
    ✭✭✭✭✭
    ✭✭✭✭✭
    LiquidZ wrote: »
    I have mentioned this before, DoT's and Crit simply doesn't make sense on Magical Shields even if we want them there to better our damage output against them. Most DoT's are things like Fire, Poison, Bleed or other effects, effects you would expect a bubble of magicka that surrounds you to protect you from, when you put someone on fire it is them you put on fire, but how would you put fire to something that is magicka? How will you make a field of pure magicka bleed? And what is a Critical Strike? Its when you hit a weak spot of an enemy or hit extra hard in a specific instance. Now where would the weak spot be on a shield? Nowhere, that's where. And yea sure you could go with that you hit it extra hard but ain't that just the same as doing your most damage dealing attack? So it makes sense that you can't apply DoT's or Crits and Shield Stacking while it is an annoying thing makes sense too, you see in movies and video games all the time where mages and wizards apply multiple protective barriers on people or places. And this is all coming from a DK Tank that PvP's I'm all for making the shield more balanced I'm just saying from a lore perspective how it is now makes sense.

    I don't think I have ever seen a wizard stack shields in a movie. And it's always been a problem in PVP I'm pretty sure in any game it's been in. Personally I don't think it makes sense to justify never ending shields just because they are "magic."

    Don't try and compare 'realism' from a fantasy movie into a fantasy game... especially one with demons, giants, giant spiders etc...

    Also shields are not unlimited... 2 snipes will break a shield, 2 wb's.

    To kill a shield stacking sorc you just need to get some burst dmg and cc them out of stamina.
    PS4 EU DC

    Current CP : 756+

    I have every character level 50, both a magicka and stamina version.


    RIP my effort to get 5x v16 characters...
  • Dracane
    Dracane
    ✭✭✭✭✭
    ✭✭✭✭✭
    Ryuho wrote: »
    If they finally allow shields to be critable/dotable.. there wont be place/need for shieldbreaker, till that day keep it and force shieldstackers to use healing spells and cry even more.. #deadtoshieldstackers

    I agree, shield stackers are a nuisance. But people using only 1 shield get hit even harder by all of that. They use them as intended but get punished even more than shield stackers.

    No counter or change will bring balance. They will push it to the point where shield stackers are finally squishy and at this point, people who only use 1 shield will be free AP.

    Shield stacking needs to be removed and then there can be balance. No foolish changes needed besides that.
    Auri-El is my lord,
    Trinimac is my shield,
    Magnus is my mind.

    My debut album on YouTube: https://www.youtube.com/@Gleandra/videos
  • LiquidZ
    LiquidZ
    ✭✭✭
    LiquidZ wrote: »
    I have mentioned this before, DoT's and Crit simply doesn't make sense on Magical Shields even if we want them there to better our damage output against them. Most DoT's are things like Fire, Poison, Bleed or other effects, effects you would expect a bubble of magicka that surrounds you to protect you from, when you put someone on fire it is them you put on fire, but how would you put fire to something that is magicka? How will you make a field of pure magicka bleed? And what is a Critical Strike? Its when you hit a weak spot of an enemy or hit extra hard in a specific instance. Now where would the weak spot be on a shield? Nowhere, that's where. And yea sure you could go with that you hit it extra hard but ain't that just the same as doing your most damage dealing attack? So it makes sense that you can't apply DoT's or Crits and Shield Stacking while it is an annoying thing makes sense too, you see in movies and video games all the time where mages and wizards apply multiple protective barriers on people or places. And this is all coming from a DK Tank that PvP's I'm all for making the shield more balanced I'm just saying from a lore perspective how it is now makes sense.

    I don't think I have ever seen a wizard stack shields in a movie. And it's always been a problem in PVP I'm pretty sure in any game it's been in. Personally I don't think it makes sense to justify never ending shields just because they are "magic."

    Don't try and compare 'realism' from a fantasy movie into a fantasy game... especially one with demons, giants, giant spiders etc...

    Also shields are not unlimited... 2 snipes will break a shield, 2 wb's.

    To kill a shield stacking sorc you just need to get some burst dmg and cc them out of stamina.

    That was the point of my post. Learn to read. It was a response to somebody else. You also can't just burst somebodies entire stack of shields by yourself when you run out of stamina using your most powerful attacks and ults just to try to do this including WBs. I have seen one sorc out shield the damage of 10 people at once in the IC so I'm not sure what you mean.
    Edited by LiquidZ on September 8, 2015 1:40PM
  • JWT
    JWT
    ✭✭
    Shield have never been a problem, just people need to learn to deal with them.
    uso245 wrote: »
    Shields aren't an issue, there has been multiple times I've killed shield-stacked players. Simply have to catch them off guard which requires an actual thought instead of just rushing in half-baked.

    why~ players that actually think and adapt and not just rush in and whine to the delves when it doesn't work so we get countless useless 'fixes' to pvp (i mean really, half armor and reduced healing?)?
    what are you lot doing here? ¬‿¬

    may his chaos set you free~

    Fennreous Ironwill - v15 stammblade/tank - AD
    Nitara ShadowClaw - v16 stammblade/tank - EP
    Ka'ri ShadowClaw - v16 magicblade - DC
  • leepalmer95
    leepalmer95
    ✭✭✭✭✭
    ✭✭✭✭✭
    LiquidZ wrote: »
    LiquidZ wrote: »
    I have mentioned this before, DoT's and Crit simply doesn't make sense on Magical Shields even if we want them there to better our damage output against them. Most DoT's are things like Fire, Poison, Bleed or other effects, effects you would expect a bubble of magicka that surrounds you to protect you from, when you put someone on fire it is them you put on fire, but how would you put fire to something that is magicka? How will you make a field of pure magicka bleed? And what is a Critical Strike? Its when you hit a weak spot of an enemy or hit extra hard in a specific instance. Now where would the weak spot be on a shield? Nowhere, that's where. And yea sure you could go with that you hit it extra hard but ain't that just the same as doing your most damage dealing attack? So it makes sense that you can't apply DoT's or Crits and Shield Stacking while it is an annoying thing makes sense too, you see in movies and video games all the time where mages and wizards apply multiple protective barriers on people or places. And this is all coming from a DK Tank that PvP's I'm all for making the shield more balanced I'm just saying from a lore perspective how it is now makes sense.

    I don't think I have ever seen a wizard stack shields in a movie. And it's always been a problem in PVP I'm pretty sure in any game it's been in. Personally I don't think it makes sense to justify never ending shields just because they are "magic."

    Don't try and compare 'realism' from a fantasy movie into a fantasy game... especially one with demons, giants, giant spiders etc...

    Also shields are not unlimited... 2 snipes will break a shield, 2 wb's.

    To kill a shield stacking sorc you just need to get some burst dmg and cc them out of stamina.

    That was the point of my post. Learn to read. It was a response to somebody else. You also can't just burst somebodies entire stack of shields by yourself when you run out of stamina using your most powerful attacks and ults just to try to do this including WBs. I have seen one sorc out shield the damage of 10 people at once in the IC so I'm not sure what you mean.

    What exactly do you mean by stack? Sorc use 2 shields and a healing shield.

    Hardened ward is the only physical shield a sorc will use so there is no stacking.
    Harness magicka is only for magic

    Healing is a heal so a sorc will only use this if they are low hp and will try and stop this shield from being hit.

    If you run out of stamina using a stamina build you've gone wrong, if your spamming your 'most powerful attacks' e.g. wrecking block/ snipe or such, you've gone wrong.

    Believe it or not heavy attack actually restore stamina and do a lot of dmg ^^.

    That sorc you seen was likely spamming his shield just so he can live for a few seconds, like templars do with their heal, or nb's who cloak away, or dk's who spam Gdb...

    If that sorc actuallu kiled all 10 of oyu or got away, that is nothing to do with how op a class is that is a L2p issue for you 10 people.
    PS4 EU DC

    Current CP : 756+

    I have every character level 50, both a magicka and stamina version.


    RIP my effort to get 5x v16 characters...
  • Armitas
    Armitas
    ✭✭✭✭✭
    ✭✭✭✭
    People are stacking shields because of the overflow bug. Shields are a detriment if you don't. If you get hit with a powerful attack with a tick of shield left you are going to get nailed when it ignores all your mitigation. Shields are just lethal any other way you can't allow yourself to be left with a small amount.
    Edited by Armitas on September 8, 2015 2:06PM
    Retired.
    Nord mDK
  • R0M2K
    R0M2K
    ✭✭✭✭
    I agree, shield stackers are a nuisance. But people using only 1 shield get hit even harder by all of that. They use them as intended but get punished even more than shield stackers.

    So what? Non-perma-rollers got affected by the dodge-roll nerf even tho they were not abusing the mechanics.
  • Digiman
    Digiman
    ✭✭✭✭✭
    Shield stacking became a PROBLEM when ZoS make LIGHT ARMOR 1/4 weaker the heavy armor in conjunction with caps on stats being taken off you had huge amounts of damage that would tear light armor apart like wet tissues.

    Shields stacking was then bandaid to fix a mess so Sorcerers could survive. Because investing in health was utterly pointless and magicka increased the power of spells everyone went shield stacking to survive.

    Until they decide to properly fix magicka sorcerers survivability your just going to see them with shields like the S.S Enterprise. Shieldbreaker was made to punish those forced into using shield stacking to survive because Light armor was made to wear nothing

    No proper self healing also made it hard, as sorcerer are burst set up related and can't really lay down proper sustained damage in PvP for Surge to mean something.

    So far there is a build Toxic Tornado Sorcerer, which is stamina based that would make them incredible powerful without shields. But really, rolling a sorcerer just to wield melee abilities and deal physical damage? That's redundant.
  • R0M2K
    R0M2K
    ✭✭✭✭
    Survavility while goong glass cannon... No sense.
  • Dracane
    Dracane
    ✭✭✭✭✭
    ✭✭✭✭✭
    R0M2K wrote: »
    Survavility while goong glass cannon... No sense.

    It is no glass CANON. If it was a canon, I would be allowed to destroy people instantly through bloaks, cloaks or heals.
    Which is not the case of course.
    Auri-El is my lord,
    Trinimac is my shield,
    Magnus is my mind.

    My debut album on YouTube: https://www.youtube.com/@Gleandra/videos
  • willymchilybily
    willymchilybily
    ✭✭✭✭
    first of time to quash some foolishness:
    I have mentioned this before, DoT's and Crit simply doesn't make sense on Magical Shields even if we want them there to better our damage output against them. Most DoT's are things like Fire, Poison, Bleed or other effects, effects you would expect a bubble of magicka that surrounds you to protect you from.

    when you damage to a shield you are damaging the shield the user may be safe from the damage but the shield takes the hit, all fire damage is magical based so can easily conceivably damage the shield even a burning effect. Eg. Bale fire.

    even a bleed which causes laceration to a character to bleed them and reduce thier vitality/health same could apply to a shield. blades are enchanted, abilities are cast with magicka it could disrupt the shield and cause it to slowly decay.

    and even poison, if i threw acid at a wall it would still do something to the wall poisons have always been debilitating chemical in the lore not actual poisons, why cant the poison weaken something magicka based, there have been ravage magicka poisons before after all.

    nerfs
    I agree with Dots + Crits to shields. in principle, [i dont know what 1.7 is like so cant go fully on board] some classes rely on dots (DK) or Crits(NB) to do their damage it makes you disadvantaged and forced to certain play style to be successful its breaking the games "play how you want" philosophy very heavily.

    buffs shield damage over spill needs to be gone. its weakening so many abilities. shields from weapon enchants, shields such as DK igneous to increase healing done is actually a catch 22. so many shields and abilities that have minor shields that proc are not beneficial. fix it as a priority instead of introducing more broken mechanics to work around it.
    Edited by willymchilybily on September 8, 2015 3:08PM
    PSN - WarpPigeon - Guild: TheSyndicate - EU, Ebonheart Pact
    Dragon Knight [Magicka] - 720 - Stormproof
    Night Blade [Magicka] - 720 - Stormproof
    Sorcerer [Magicka] - 720 - Flawless Conqueror
    Templar [Magicka] - 720 - Stormproof
    Dragon Knight [Stamina] - 720 - Stormproof
    Night Blade [Stamina] - 720 - Stormproof
    Sorcerer [Stamina] - 720
  • Dracane
    Dracane
    ✭✭✭✭✭
    ✭✭✭✭✭
    first of time to quash some foolishness:
    I have mentioned this before, DoT's and Crit simply doesn't make sense on Magical Shields even if we want them there to better our damage output against them. Most DoT's are things like Fire, Poison, Bleed or other effects, effects you would expect a bubble of magicka that surrounds you to protect you from.

    when you damage to a shield you are damaging the shield the user may be safe from the damage but the shield takes the hit, all fire damage is magical based so can easily conceivably damage the shield even a burning effect. Eg. Bale fire.

    even a bleed which causes laceration to a character to bleed them and reduce thier vitality/health same could apply to a shield. blades are enchanted, abilities are cast with magicka it could disrupt the shield and cause it to slowly decay.

    and even poison, if i threw acid at a wall it would still do something to the wall poisons have always been debilitating chemical in the lore not actual poisons, why cant the poison weaken something magicka based, there have been ravage magicka poisons before after all.

    nerfs
    I agree with Dots + Crits to shields. in principle, [i dont know what 1.7 is like so cant go fully on board] some classes rely on dots (DK) or Crits(NB) to do their damage it makes you disadvantaged and forced to certain play style to be successful its breaking the games "play how you want" philosophy very heavily.

    buffs shield damage over spill needs to be gone. its weakening so many abilities. shields from weapon enchants, shields such as DK igneous to increase healing done is actually a catch 22. so many shields and abilities that have minor shields that proc are not beneficial. fix it as a priority instead of introducing more broken mechanics to work around it.

    This is nothing but a heavy nerf + a fix, that you want to sell us as a buff.Pfff
    Auri-El is my lord,
    Trinimac is my shield,
    Magnus is my mind.

    My debut album on YouTube: https://www.youtube.com/@Gleandra/videos
  • Waffennacht
    Waffennacht
    ✭✭✭✭✭
    ✭✭✭✭✭
    Nerf shield stacking, nerf Cloaking, nerf lava whip, nerf bow, nerf wb, nerf bolt, nerf block, nerf roll...

    Getting silly aren't we?
    Gamer tag: DasPanzerKat NA Xbox One
    1300+ CP
    Battleground PvP'er

    Waffennacht' Builds
  • R0M2K
    R0M2K
    ✭✭✭✭
    Not yet
  • DaveMoeDee
    DaveMoeDee
    ✭✭✭✭✭
    ✭✭✭
    uso245 wrote: »
    Shields aren't an issue, there has been multiple times I've killed shield-stacked players. Simply have to catch them off guard which requires an actual thought instead of just rushing in half-baked.

    Tactics are for pansies!
  • DaveMoeDee
    DaveMoeDee
    ✭✭✭✭✭
    ✭✭✭
    Nerf shield stacking, nerf Cloaking, nerf lava whip, nerf bow, nerf wb, nerf bolt, nerf block, nerf roll...

    Getting silly aren't we?

    Cyrodiil should be massive scale fist fighting.
  • Waffennacht
    Waffennacht
    ✭✭✭✭✭
    ✭✭✭✭✭
    You sir are awesome :) you get an awesome lol
    Gamer tag: DasPanzerKat NA Xbox One
    1300+ CP
    Battleground PvP'er

    Waffennacht' Builds
  • OGLezard
    OGLezard
    ✭✭✭✭✭
    I bet OP is a permablockderpmodeactivate : P not even gonna read this thread lol shield stacking is so far from an issue I just cant even fathom how you are having a issue with it still.
  • DaveMoeDee
    DaveMoeDee
    ✭✭✭✭✭
    ✭✭✭
    R0M2K wrote: »
    Survavility while goong glass cannon... No sense.

    I am not expert, but it seems to me that the only time that is a bad thing is if other classes are able to do the same damage while also having defense.

    Is the problem that other characters can do everything the Magicka characters can do while also have defense? Because there is nothing problematic with forcing you to sacrifice defense for offense.

    Obviously, if Stamina builds can do everything Magicka builds do, there is an imbalance since medium armor gives more defense than light. Is that the case?
Sign In or Register to comment.