Okay, so it's come to my attention that there's a lot of people on these forums saying that Zenimax do not listen to their player base. I would like to draw your attention to the fact that maybe they listen too much to people.
Firstly, when the game was first announced they announced that all players would be stuck in three alliances and that you would not be able to go to enemy lands and territory. Huge backlash. They added VR to counter this. Now people hate this.
Players said that the game's difficulty was too hard, Zenimax nerfed the difficulty. People hated this.
Players stated that every class was hugely unbalanced. Zenimax tweaked things. People hated this.
Players said they wanted real world holiday things in the game. Items have been datamined for Halloween. People hate this.
Players said they don't like VR levels. They introduced Champion Points to continue levelling after these and as a system to start removal of VR. People now say that they are unbalanced and don't like this.
Players wanted more things to loot. Zenimax introduced hundreds of new (albeit non useful) items with the Justice System to loot and sell. People call it pointless.
Players kept saying that classes are broken. They nerf everything including damage. People don't like this.
Those are just a few instances of the times ZOS listened to the players. So, next time you come up with an idea or something for Zenimax, be careful for what you wish for. Because you just might get it. I love Elder Scrolls Online. I have played for a long time now, and have seen many players come and go. I would like to see Zenimax being allowed to make the game that they want to, rather than listening to every single idea here.
Listening to the fans is both a blessing and a curse. It's great that we have people like Gina (she is the star of the ES community) listening to almost everything. But be careful what you wish for, as Zenimax are listening.
wenxue2222b16_ESO wrote: »They are listening? Really?
Ok this one wants a ball of yarn for Fishmas.
Also a big shiny trailer for the next DLC featuring khajiit with realistic fur physics.
Yours with paws
Santie Claws
Okay, so it's come to my attention that there's a lot of people on these forums saying that Zenimax do not listen to their player base. I would like to draw your attention to the fact that maybe they listen too much to people.
Firstly, when the game was first announced they announced that all players would be stuck in three alliances and that you would not be able to go to enemy lands and territory. Huge backlash. They added VR to counter this. Now people hate this.
Players said that the game's difficulty was too hard, Zenimax nerfed the difficulty. People hated this.
Players stated that every class was hugely unbalanced. Zenimax tweaked things. People hated this.
Players said they wanted real world holiday things in the game. Items have been datamined for Halloween. People hate this.
Players said they don't like VR levels. They introduced Champion Points to continue levelling after these and as a system to start removal of VR. People now say that they are unbalanced and don't like this.
Players wanted more things to loot. Zenimax introduced hundreds of new (albeit non useful) items with the Justice System to loot and sell. People call it pointless.
Players kept saying that classes are broken. They nerf everything including damage. People don't like this.
Those are just a few instances of the times ZOS listened to the players. So, next time you come up with an idea or something for Zenimax, be careful for what you wish for. Because you just might get it. I love Elder Scrolls Online. I have played for a long time now, and have seen many players come and go. I would like to see Zenimax being allowed to make the game that they want to, rather than listening to every single idea here.
Listening to the fans is both a blessing and a curse. It's great that we have people like Gina (she is the star of the ES community) listening to almost everything. But be careful what you wish for, as Zenimax are listening.
The issue comes from unhappy players being vocal, the happy players just keep playing.
So when the change hits the happy players become unhappy and post about their displeasure of the change.
Honestly I learnt to just roll with the changes and find my fun where I can, lose less hair that way.
Okay, so it's come to my attention that there's a lot of people on these forums saying that Zenimax do not listen to their player base. I would like to draw your attention to the fact that maybe they listen too much to people.
Firstly, when the game was first announced they announced that all players would be stuck in three alliances and that you would not be able to go to enemy lands and territory. Huge backlash. They added VR to counter this. Now people hate this.
Players said that the game's difficulty was too hard, Zenimax nerfed the difficulty. People hated this.
Players stated that every class was hugely unbalanced. Zenimax tweaked things. People hated this.
Players said they wanted real world holiday things in the game. Items have been datamined for Halloween. People hate this.
Players said they don't like VR levels. They introduced Champion Points to continue levelling after these and as a system to start removal of VR. People now say that they are unbalanced and don't like this.
Players wanted more things to loot. Zenimax introduced hundreds of new (albeit non useful) items with the Justice System to loot and sell. People call it pointless.
Players kept saying that classes are broken. They nerf everything including damage. People don't like this.
Those are just a few instances of the times ZOS listened to the players. So, next time you come up with an idea or something for Zenimax, be careful for what you wish for. Because you just might get it. I love Elder Scrolls Online. I have played for a long time now, and have seen many players come and go. I would like to see Zenimax being allowed to make the game that they want to, rather than listening to every single idea here.
Listening to the fans is both a blessing and a curse. It's great that we have people like Gina (she is the star of the ES community) listening to almost everything. But be careful what you wish for, as Zenimax are listening.
I would love to have some overpowered PvP gear only available by literally fishing for it and a full set taking like 20 hours or so. Just to make a point how much I love the highest gear being in a PvP zone only.
They listen when it comes to nerfs and band aid fixes...
But they don't listen when it comes to things that need some actual coding into the game. Such as; dueling, arenas, battlegrounds, barbershop, race changes, etc....
FireCowCommando wrote: »As long as they are listening, can we roll back IC update? PvP was better for it before =/
MornaBaine wrote: »The problem isn't that ZOS doesn't do things based on player requests. The problem is that what they do is almost never what was actually wanted. Players didn't like being faction locked. VR levels and Cadwell's Silver and Gold do NOT do away with the faction locks. You still can't play with players in the other factions. And the implementation of Silver and Gold is HORRIBLE, nonsensical and boring. It was NOT what we were asking for.