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1.5 was the closest this game ever got and ever will be to perfect

Wing
Wing
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uncapped resources destroyed this game, very sad :(

sure stamina builds were slightly under par, but only because they didn't have a heal. dodge roll was not a problem, streak was not a problem, blocking was not a problem, getting one shot was not a problem, etc.

why? did these things not exist or something? I mean what happened?

you had to make sacrifices, tanky people did no damage and you could run them out of resources cause they had no regen. same with bolt escape and dodge roll, just not enough regen. one shot builds DID in fact exist but had NO resource management or defense, glass cannons. hybrid builds existed that combined various aspects of all of this but did not focus on anything in particular, and they worked.

sure some minor tweaks needed to happen, vigor would have made stamina competitive, DK finally got its nerfs, classes needed slight tweaks here and there but you almost had it.

and now here we are. . .it only goes downhill every patch, sure you fixed nirn and sharpened maces etc, (AFTER 6!! MONTHS, have you heard of patches?) but you ruined a bunch of other stuff.

the champion system was a neat concept, but it broke the game as well, you removed softcaps, and added infinite progression, then acted confused when people were able to do various actions like dodge roll, block, bolt escape, heal, do damage, etc, indefinitely. . .really?

the worst part is all evidence points to ZOS being to proud to admit mistakes and fix the game, we are all going to continue to suffer because of your pride, such a shame.

in closing, 1.5 was the closest this game will ever be to perfect balance wise.
ESO player since beta.
game got too disappointing.
  • Ferretstalker
    Ferretstalker
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    I miss 1.5. It was a simpler time. There was balance. Softcaps were great.

    Champion System was not thought out at all. They figured "Hey, let's do what Borderlands 2 did!" and didn't think how that would affect a competitive PvP MMO. For shame.
  • Yonkit
    Yonkit
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    Wing wrote: »
    uncapped resources destroyed this game, very sad :(

    sure stamina builds were slightly under par, but only because they didn't have a heal. dodge roll was not a problem, streak was not a problem, blocking was not a problem, getting one shot was not a problem, etc.

    why? did these things not exist or something? I mean what happened?

    you had to make sacrifices, tanky people did no damage and you could run them out of resources cause they had no regen. same with bolt escape and dodge roll, just not enough regen. one shot builds DID in fact exist but had NO resource management or defense, glass cannons. hybrid builds existed that combined various aspects of all of this but did not focus on anything in particular, and they worked.

    sure some minor tweaks needed to happen, vigor would have made stamina competitive, DK finally got its nerfs, classes needed slight tweaks here and there but you almost had it.

    and now here we are. . .it only goes downhill every patch, sure you fixed nirn and sharpened maces etc, (AFTER 6!! MONTHS, have you heard of patches?) but you ruined a bunch of other stuff.

    the champion system was a neat concept, but it broke the game as well, you removed softcaps, and added infinite progression, then acted confused when people were able to do various actions like dodge roll, block, bolt escape, heal, do damage, etc, indefinitely. . .really?

    the worst part is all evidence points to ZOS being to proud to admit mistakes and fix the game, we are all going to continue to suffer because of your pride, such a shame.

    in closing, 1.5 was the closest this game will ever be to perfect balance wise.

    "I've said it before, I'll say it again. Bring. Back. 1.5.
    #NeverForget
    -Panda244

    I agree as well, as will mainly everyone that ever loved PvP. But ZoS has proven they're incapable of admitting mistake or fault, or fixing bugs, or reversing their decisions. So it'll never happen.
    Has an Alter Ego in the form of a very large quadrupedal black & white Bear.
  • Araxleon
    Araxleon
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    1.5 was awesome only things that needed addressing were.

    1. Stamina builds needed a heal.
    2. Blocking needed a reduction, but roll dodging was fine because resources.
    3. All builds had a way to do physical damage using a magic ability which was helpful because templar reflect wouldnt screw us over too much, sorc needed a way to do physical damage though that was one issue in 1.5. (templar had jabs, DK had whip, NB conceal/surprise attack.)
    4. I wouldn't say some skills getting a stamina morph was bad, the main issue was forcing people into a morph based on play style, they could of just had 2 stamina morphs 2 magicka options are great.
    5. annulment needed a nerf.
    I think thats about it, PVP was lovely back then those were the only issues, some would argue vampire was OP, but honestly if blocking was fixed vampire bats wouldn't of been OP in 1.5
  • Suntzu1414
    Suntzu1414
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    1.5 was a better system.
    allowed for more experimentation.
    and more dynamic builds.

    with the current uncapped meta.
    everyone is pushed towards max builds...
    (they experiment..but only to max dps, mitigation, etc).
    not to build off playstyle...

    now you can see..slowly.
    Zeni is clawing back its "open" meta.

    Bolt Escape - capped
    Dodge Roll - Capped
    Block - nerf/capped

    these are all stealth caps.
    which shows, that 1.6+ , went too far.

    i think the main problem they had..
    was making content. I believe somewhere, in December last year.
    They realized they couldn't put out content quick enough.

    So, they devised this Frankenstein systems.
    Champion Points...

    I believe, most of us can agree.
    that we would have been happy to swap this new post 1.6 meta.
    for NEW CONTENT.

    CP was a stop gap measure.
    clear and simple. because..the content wasn't coming.



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  • schroed360
    schroed360
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    Yeah agree.1.5 was the result of the work behind the game.I imagine thanks to the few sub fee.1.7 is the result of "massive" sell of box , mount, xp scroll ...
    Actually thing are clear ESO died on the 17 of March.
    Now it s TU.
    Hopefully a part of the original community is still there.
  • SC0TY999
    SC0TY999
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    #bringback1.5
  • Septimus_Magna
    Septimus_Magna
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    I would vote for 1.6 with softcaps, the vamp DKs were way too strong in 1.5 imo.
    PC - EU (AD)
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  • Tankqull
    Tankqull
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    1.5 was horrible.








    but i do agree it was the best they have jet delivered balance wise :/
    spelling and grammar errors are free to be abused

    Sallington wrote: »
    Anything useful that players are wanting added into the game all fall under the category of "Yer ruinin my 'mersion!"


  • UltimaJoe777
    UltimaJoe777
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    I pity the fool that believes ESO is naught but a competitive PvP game...
    Guildmaster of Power With Numbers in PS4 NA Server's Aldmeri Dominion.
    Proud Founder of the Yaysay cult! DOWN WITH THE NAYSAY CULT!! #ToxicRemedy
  • Quintal
    Quintal
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    1.5 before B2P announcement, those were some good times :(
    ''Subscription fee means that we will offer players the game we set out to make, and the one that fans want to play. Going with any other model meant that we would have to make sacrifices and changes we weren't willing to make.''
    -Matt Firor
    Nick Konkle no longer part of ZOS
    Maria Aliprando no longer part of ZOS
    Paul Sage no longer part of ZOS
  • SlayerTheDragon
    SlayerTheDragon
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    Where is the Strongly Agree button? Well said OP.
    ¤═══¤ People don't like it when you talk to them with your weapon drawn ¤═══¤
  • Paradox
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    Never going to change. As much as I want it... As much as this game needs it... It'll never happen.
    Ebonheart Pact
    @iHateReloads
    Tank And Spank - DragonKnight
    I've quit the game until ZoS stops acting like the community are children, and start actually listening to us.
  • Olivierko
    Olivierko
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    Dynamic builds in 1.5?

    Are you guys for real? Monotonic if anything.
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  • Knootewoot
    Knootewoot
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    At least hybrids where viable in 1.5. Heck, I was even a hybrid just before IC launched. I could still play that way in 1.6. But sadly after IC my hybrid build is totally gone :*(
    ٩(͡๏̯͡๏)۶
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  • BlackEar
    BlackEar
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    1.5 was bland and boring.

    It desperately lacked content. Now we have it. I much prefer this over that mindlessly boring game it was before.

    ESO improved a lot.
    Edited by BlackEar on September 4, 2015 9:52AM
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  • Kupoking
    Kupoking
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    Seriously?

    Infinite roll dodge was actually he same in 1.5 only that people didnt use it.

    I could infinite block in pvp with my templar while killing small groups only with blazing shield. Could hold groups of 10-15 by myself only blocking and using blazing shield. Had only purple gear.

    Also NB were a waste of air in pvp, not even the shadow of themself in 1.6 version.

    And stam builds overall? LOL playing a build knowing you will never be on par with magika version was pretty *** lame. Only stam stuff was weapon abilities. WB could be bashed. Yeah dont ever say stam was a little underpowered, if was grossly underpowered still.
    Not to mention it was the paradise of cookie cuter build with sypher and king richards clones everywhere.

    So yeah go back to your homogenous 1.5 crap. Ill enjoy being a stam tank in pvp and actually be able to kill people for the first time in ever.
  • medieval_TOG
    medieval_TOG
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    BlackEar wrote: »
    1.5 was bland and boring.

    It desperately lacked content. Now we have it. I much prefer this over that mindlessly boring game it was before.

    ESO improved a lot.

    Sadly there is no disagree button so I'll just post here that I don't agree with you.

    Would be nice to see CP put in a box marked "good idea at the time but...." though Justice I would definitely keep. The rest has slowly chipped away at the games enjoyment and is pushing it more and more towards a cookie-cutter MMO of running dailies (which is all everyone seems to do).

    That is bland and boring and is the same as almost every other MMO out there.

    All we need now is a Combat Re-balance, rebrand the game ESOTU:NGE and we'll be the set.
    Edited by medieval_TOG on September 4, 2015 10:04AM
    Oh so you play on a console? Well this is a console game after-all I suppose.
  • BlackEar
    BlackEar
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    Sadly there is no disagree button so I'll just post here that I don't agree with you.

    Would be nice to see CP put in a box marked "good idea at the time but...." though Justice I would definitely keep. The rest has slowly chipped away at the games enjoyment and is pushing it more and more towards a cookie-cutter MMO of running dailies (which is all everyone seems to do).

    That is bland and boring and is the same as almost every other MMO out there.

    All we need now is a Combat Re-balance, rebrand the game ESOTU:NGE and we'll be the set.

    I can see why doing dailies is frustrating and repetitive but at least it tried to fill out the empty space that ESO was.
    You cannot deny that there is more stuff to do than before - this is a fact.

    I don't think rebranding will help - quite the contrary. I like CP's but I do not think they have any contribution to the PVP aspect and right now they are not really that interesting either because it is only passive. Would be cool if we could get some active abilities or some sorts. Maybe changing current abilities - visiually or otherwise.
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  • Teridaxus
    Teridaxus
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    I don't want to see the return of elder staff online.

    1.6 just need to fix stuff like nirnhorned, penetration and so on. Getting really tired of a total redesign with each new update.
    Sometimes less is more...
  • Harasdar
    Harasdar
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    In 1.5 PVP was totally out of balance...24 people trying to kill 1 DK...and in the end just 1 DK standing. Just 1 Million Dunmer DK running around :D

    I personally like the current patch as far as I experienced so far PVP is really fun now. Died a lot, but never had the feeling that I just lost because my opponent played a no brainer class. There are allways somebody I have no chance against, but hey that's PVP...don't mind if because of skill, equipment, champion points.
  • PBpsy
    PBpsy
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    Agree. The game was not perfect but it definitely looked like it was going in the right direction. It was a good time not only because the game was fun but also because there was a lot of hope for a better game in the future.

    -Stamina builds were slowly gaining ground since around 1.3. For pve and pvp . They were not quite there but the situation was improving.

    -The major imbalances from the start were toned down.

    -Spellcrafting appeared to be just around the corner.

    -New content appeared to be just around the corner.

    -The chump system looked stupid from the start but things were not yet certain.

    -The justice system appeared to not be a pointless fixture.

    -It appeared that ZOS was not intent on making the game less dynamic with each patch.
    Edited by PBpsy on September 4, 2015 1:45PM
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  • Wing
    Wing
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    to the people hating out there.

    I'm not saying 1.5 was perfect, I'm saying it was close.

    things needed tweaking and balancing but it was close. yeah the vamp DK's fed on the noobs (who hasn't, I mean really? :wink: ) and stamina needed vigor and a couple other adjustments, but I was optimist and sadly I was rewarded with removal of softcaps, introduction of the cp system, and no content for half a year. :(
    ESO player since beta.
    game got too disappointing.
  • PBpsy
    PBpsy
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    Wing wrote: »
    to the people hating out there.

    I'm not saying 1.5 was perfect, I'm saying it was close.

    things needed tweaking and balancing but it was close. yeah the vamp DK's fed on the noobs (who hasn't, I mean really? :wink: ) and stamina needed vigor and a couple other adjustments, but I was optimist and sadly I was rewarded with removal of softcaps, introduction of the cp system, and no content for half a year. :(
    I think you are still an optimist. That no content zone was longer than half a year.


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  • Robbmrp
    Robbmrp
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    Wing wrote: »
    uncapped resources destroyed this game, very sad :(

    sure stamina builds were slightly under par, but only because they didn't have a heal. dodge roll was not a problem, streak was not a problem, blocking was not a problem, getting one shot was not a problem, etc.

    why? did these things not exist or something? I mean what happened?

    you had to make sacrifices, tanky people did no damage and you could run them out of resources cause they had no regen. same with bolt escape and dodge roll, just not enough regen. one shot builds DID in fact exist but had NO resource management or defense, glass cannons. hybrid builds existed that combined various aspects of all of this but did not focus on anything in particular, and they worked.

    sure some minor tweaks needed to happen, vigor would have made stamina competitive, DK finally got its nerfs, classes needed slight tweaks here and there but you almost had it.

    and now here we are. . .it only goes downhill every patch, sure you fixed nirn and sharpened maces etc, (AFTER 6!! MONTHS, have you heard of patches?) but you ruined a bunch of other stuff.

    the champion system was a neat concept, but it broke the game as well, you removed softcaps, and added infinite progression, then acted confused when people were able to do various actions like dodge roll, block, bolt escape, heal, do damage, etc, indefinitely. . .really?

    the worst part is all evidence points to ZOS being to proud to admit mistakes and fix the game, we are all going to continue to suffer because of your pride, such a shame.

    in closing, 1.5 was the closest this game will ever be to perfect balance wise.

    I agree with all of the points you made. The direction that @ZOS seems to be going doesn't seem to be a wise one. Instead of making tweaks to the existing problems in the game, they completely redesign it. IMO this is a huge waste of time and resources. By doing this every patch, there's no consistency in the game. What works this patch, doesn't in the next.

    @ZOS, you really need to rethink your business plan. Stop changing every aspect of the game and just fix/tweak the broken things. Who are you really listening to after all that's requesting a complete change every patch? There's NOT one guild that you talk to that would want this every patch. Adding build diversity is a good thing, complete redesigns to where you have to completely change your build every patch isn't. Especially when the changes are so drastic that you push farther and farther away from a hybrid build forcing players to go either all Magicka or Stamina. There's 0 middle ground here......
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  • Arreyanne
    Arreyanne
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    going back to 1.5 is just like asking Blizzard to make a Vanilla WoW server Not going to happen
  • Wing
    Wing
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    Arreyanne wrote: »
    going back to 1.5 is just like asking Blizzard to make a Vanilla WoW server Not going to happen

    maybe, but not too late to fix things, games still just only over a year old.
    ESO player since beta.
    game got too disappointing.
  • Sureshawt
    Sureshawt
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    While I liked 1.5 and hated 1.6 this latest version is the best so far imho.

    Performance overall seems better for me as well with the exception of loading times/hanging when entering delves.

    I'm actually liking things the way they are now and it has also diluted the impact of the CP system. No more instagibbing and now CPs while allowing for more diversity in builds are not overpowering.

    I'm liking it so much that I've actually re-subbed where prior I was very close to moving back to another MMO.
    Edited by Sureshawt on September 4, 2015 4:43PM
  • OGLezard
    OGLezard
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    Sureshawt wrote: »
    While I liked 1.5 and hated 1.6 this latest version is the best so far imho.

    Performance overall seems better for me as well with the exception of loading times/hanging when entering delves.

    I'm actually liking things the way they are now and it has also diluted the impact of the CP system. No more instagibbing and now CPs while allowing for more diversity in builds are not overpowering.

    I'm liking it so much that I've actually re-subbed where prior I was very close to moving back to another MMO.

    Agree with all of this, but I have stayed subbed since the beginning :) Though I dont agree with a lot of choices they have made, I still love the game
  • Lenikus
    Lenikus
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    I see, but then again, Capping stats is wrong.
    they can just tweak the numbers so that if you want 3.5k weapon damage, your items wouldn't let you have more than 800 stamina regen or something like that.
    It's a cap, but it's a legit one because you'd be forced to manage your stats ;3
    Edited by Lenikus on September 4, 2015 4:58PM
    ... Mai cave. >:3
  • Auricle
    Auricle
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    People have short memories. There was more complaining in the forum during 1.5 than there is now! And that's saying something.

    Change is inevitable. It's your ability to adapt to change that determines if you're any good. I would never want to go back to 1.5, and that's coming from a magicka DK.
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