Callous2208 wrote: »I rarely pvp'd before this. IC is fantastic. Pvp is fun there even for my carebear arse. The geography of the districts is awesome. Questing has that added thrill of coming across enemy players. Its quite easy to make it back with a few hundred stones at a time and bank them. Once the pve crowd gets over the initial fear of pvp, I believe this expansion will be a boon to the games lifespan rather than a hindrance. Just get in there and try it people, I've sold my soul to the pvp gods...I want your stones!
medieval_TOG wrote: »PvE in the PvP zone is not going to be for everyone, but it is doable in some circumstances (as someone who has Master Angler and the Cryodiil Champion achievements and who hates PvP with a passion I can attest to it). The problem with IC though is that unless you play in a quiet time, ganking is what you are going to face; so running back to the bank and forgetting all about the TV bonuses is going to be your lot in life.
Until Orsinium comes out sometime soon, PvE (for those who hate to PvP) for players above V14 is going to be a choice between the same old dungeon runs scaled to your level, or short runs in the sewers/back to bank R&R.
This is really no different from any other MMO game trying to cater for the PvE and PvP crowd - the pendulum swings with each Update/Patch/DLC from PvE centric to PvP centric, then back to PvE, back again to PvP, and so on. People will get over it.
One of the funny things I have found though is that with the release of IC, Cyrodiil itself is deserted so PvE'ing in that zone is perversely easier then ever!
Funkopotamus wrote: »
That was serious fun. I say 100% stone loss, and add it lootable bodies.
I do not think todays MMO players could handle that..
Emotionally speaking..... Everyone today wants instant gratification and instant rewards..
Allowing them to be killed and looted would cause mass hysteria and suicide threats on the forums lol.
Actually you'd have a dead game.
Not sure why so many PvPers want that.
No you wouldn't. This is the basis that the most successful MMO games in the last 15+ years have used. It's only recently things have dumbed down alot for current gamers, as for some reason, they're all bitching crybabies.
Sorry but it had to be said, hell when I started playing MMO games nearly 15 odd years ago, we didn't even really have forums to complain, we just got in the game and played? Don't like it? Don't play! Yet for all this "xyz would kill the game" it worked bloody well, hell anarchy online is still going 16 years strong nearly!!
@Funkopotamus I agree, this generation of gamers want to buy a game and complete it in a day, they don't want to put hard work in, they don't want to actually work for anything. They want to insert the disc, be told exactly where to go and what to do, then finish it as quick as possible.
*** me in older games you didn't even got tutorials, now every bloody game has a 3 hour long "starter" area/safe zone whatever you want to call it, as a bloody tutorial. What happened to having to look up the bloody manual....
Rant over lol
ishilb14_ESO wrote: »What's really annoying is when a nightblade pulls a boss to you and then goes stealth, dumping all the aggro on you...
I love the "game will be dead" comments. I'm sure if I look back there will be hundreds of them the first month of the game.
Anyway it wouldn't be dead if 100% stones were lost, it would be better for the most part, this is a pvp main dlc, so.make the damm pvp more interesting! It's a mechanic that has been proven over a decade to work in mmo's.
People die in pvp areas? They loose ***, and it's far far harder to earn stuff in proper.mmo's, you can get just about any gear in ESO in a couple months of work, in proper MMO style games end game gear could literally take months for each piece, and when you entered pvp, if you died, you would/could lose all of it..
Imagine spending 3 months to get 4 pieces of armor, to enter cyrodlil and then get looted for half/all of it.
That is what happens in most games, they are not dead, they thrive and last for years and years and years....and years...
Taleof2Cities wrote: »I posted this in another thread, but it's worth a repost ---
IC was created with PvP in mind first ... ZOS management has acknowledged that already. With only one PvP zone in the whole game, the release of this type of content makes sense.
As one who likes both PvE and PvP, it still bothers me that there are PvEers still complaining about IC when the current ratio of PvE to PvP zones in the game is 22:2. When Wrothgar and Murkmire come out, it will be 24:2.
As you indicated, if PvEers don't like IC after testing a character on PTS, they simply don't have to buy the DLC. Easy as that.
byrom101b16_ESO wrote: »I
Utter garbage.
List the MMOs that DON'T have significant player looting and take a lot of time to get top gear.
Then list the MMOs that DO have significant player looting and take a lot of time to get top gear.
Now compare the lists on THIS FORUM.
Either that, or stop making up everything you are saying.
byrom101b16_ESO wrote: »I
Utter garbage.
List the MMOs that DON'T have significant player looting and take a lot of time to get top gear.
Then list the MMOs that DO have significant player looting and take a lot of time to get top gear.
Now compare the lists on THIS FORUM.
Either that, or stop making up everything you are saying.
Biggest, most successful MMO of all time, World of Warcraft has none of these and has arguable the best PvP in an MMO ever
game is going to die soon I think. that huge waste of time IC is a joke spend hours getting stones and lose it all to 1 sec fear and gank. not many people will play having this happen over and over . there no fun in being forced to go to pvp to get new armors. Also killed some players and never got any stones from them. happened several times players had just killed stuff to so they had stones. not sure what BS was happening there.
have a blessed day!
[Moderator Note: Edited per our rules on Trolling & Baiting]
Biggest, most successful MMO of all time, World of Warcraft has none of these and has arguable the best PvP in an MMO ever
byrom101b16_ESO wrote: »I
Utter garbage.
List the MMOs that DON'T have significant player looting and take a lot of time to get top gear.
Then list the MMOs that DO have significant player looting and take a lot of time to get top gear.
Now compare the lists on THIS FORUM.
Either that, or stop making up everything you are saying.
Biggest, most successful MMO of all time, World of Warcraft has none of these and has arguable the best PvP in an MMO ever
likelolwhat wrote: »And you aren't playing WoW right now because...? I get what you're saying, but these references to WoW are getting so, so very old.
likelolwhat wrote: »byrom101b16_ESO wrote: »I
Utter garbage.
List the MMOs that DON'T have significant player looting and take a lot of time to get top gear.
Then list the MMOs that DO have significant player looting and take a lot of time to get top gear.
Now compare the lists on THIS FORUM.
Either that, or stop making up everything you are saying.
Biggest, most successful MMO of all time, World of Warcraft has none of these and has arguable the best PvP in an MMO ever
And you aren't playing WoW right now because...? I get what you're saying, but these references to WoW are getting so, so very old.
Adryssa_Joneley wrote: »This game has great potential for both PvP and PvE players. They have so much landmass to work with. I for one really would love this game to succeed. I really do.
All I know is that I'm pretty much 'stuck' at the moment around VR 10 having completed both Cadwells Silver and Gold and have almost zero motivation to log in each day any longer than it takes to select the next horse upgrade, check and repost auctions and do my daily writs.