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HUGE waste of time

  • Adryssa_Joneley
    Adryssa_Joneley
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    I rarely pvp'd before this. IC is fantastic. Pvp is fun there even for my carebear arse. The geography of the districts is awesome. Questing has that added thrill of coming across enemy players. Its quite easy to make it back with a few hundred stones at a time and bank them. Once the pve crowd gets over the initial fear of pvp, I believe this expansion will be a boon to the games lifespan rather than a hindrance. Just get in there and try it people, I've sold my soul to the pvp gods...I want your stones!

    LOL I did go in there.. and tried it. A couple of hours yesterday and again today.. and yet.. im yet to bank any stones.. or complete a quest. /shrug No one in my guilds seem remotely interested in joining me in IC so i feel i have to solo it. I am on Dominion and would have thought there would be plenty of people on my faction around, but i dont see many at all. Its come to a point i don't really even want to log on and go to IC because i feel it would be a waste of time. It works for you, great. But some of us have tried it, and not having much luck at all.
  • ishilb14_ESO
    ishilb14_ESO
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    What's really annoying is when a nightblade pulls a boss to you and then goes stealth, dumping all the aggro on you...
    Edited by ishilb14_ESO on September 3, 2015 6:37AM
    Original DC #Bloodthorn2014
    CoFounder - Terror
    Officer - Mega Best Friends
    Officer - Eminent Gaming


  • mrskinskull
    mrskinskull
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    PvE in the PvP zone is not going to be for everyone, but it is doable in some circumstances (as someone who has Master Angler and the Cryodiil Champion achievements and who hates PvP with a passion I can attest to it). The problem with IC though is that unless you play in a quiet time, ganking is what you are going to face; so running back to the bank and forgetting all about the TV bonuses is going to be your lot in life.

    Until Orsinium comes out sometime soon, PvE (for those who hate to PvP) for players above V14 is going to be a choice between the same old dungeon runs scaled to your level, or short runs in the sewers/back to bank R&R.

    This is really no different from any other MMO game trying to cater for the PvE and PvP crowd - the pendulum swings with each Update/Patch/DLC from PvE centric to PvP centric, then back to PvE, back again to PvP, and so on. People will get over it.

    One of the funny things I have found though is that with the release of IC, Cyrodiil itself is deserted so PvE'ing in that zone is perversely easier then ever!

    I plan to take full advantage of this. Anyone else?
  • sadownik
    sadownik
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    zornyan wrote: »
    k2blader wrote: »
    zornyan wrote: »

    That was serious fun. I say 100% stone loss, and add it lootable bodies.

    I do not think todays MMO players could handle that..

    Emotionally speaking..... Everyone today wants instant gratification and instant rewards..
    Allowing them to be killed and looted would cause mass hysteria and suicide threats on the forums lol.

    Actually you'd have a dead game.

    Not sure why so many PvPers want that.

    No you wouldn't. This is the basis that the most successful MMO games in the last 15+ years have used. It's only recently things have dumbed down alot for current gamers, as for some reason, they're all bitching crybabies.

    Sorry but it had to be said, hell when I started playing MMO games nearly 15 odd years ago, we didn't even really have forums to complain, we just got in the game and played? Don't like it? Don't play! Yet for all this "xyz would kill the game" it worked bloody well, hell anarchy online is still going 16 years strong nearly!!

    @Funkopotamus I agree, this generation of gamers want to buy a game and complete it in a day, they don't want to put hard work in, they don't want to actually work for anything. They want to insert the disc, be told exactly where to go and what to do, then finish it as quick as possible.

    *** me in older games you didn't even got tutorials, now every bloody game has a 3 hour long "starter" area/safe zone whatever you want to call it, as a bloody tutorial. What happened to having to look up the bloody manual....

    Rant over lol

    Yup, all 10,000 subscirbers loved it i rember those times all too well to not remember awful trolling griefing and what not. But dont let me spoil your beatiful dream about good old days, when men where men and women didnt have ***.
  • medieval_TOG
    medieval_TOG
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    What's really annoying is when a nightblade pulls a boss to you and then goes stealth, dumping all the aggro on you...

    And then just as you are about to die from the boss, they jump in, deal the killing blow and take your TV, stealth up again to drop aggro and go off to wait for the next victim. Happened so much last night in multiple areas that I gave up in the end and will go back when I can get my alt NB levelled up to do the same (seeing as this is the only way to make any TV without zerging or being an EB toon).

    Bad game mechanics are just bad.
    Edited by medieval_TOG on September 3, 2015 10:31PM
    Oh so you play on a console? Well this is a console game after-all I suppose.
  • byrom101b16_ESO
    byrom101b16_ESO
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    zornyan wrote: »
    I love the "game will be dead" comments. I'm sure if I look back there will be hundreds of them the first month of the game.

    Anyway it wouldn't be dead if 100% stones were lost, it would be better for the most part, this is a pvp main dlc, so.make the damm pvp more interesting! It's a mechanic that has been proven over a decade to work in mmo's.

    People die in pvp areas? They loose ***, and it's far far harder to earn stuff in proper.mmo's, you can get just about any gear in ESO in a couple months of work, in proper MMO style games end game gear could literally take months for each piece, and when you entered pvp, if you died, you would/could lose all of it..

    Imagine spending 3 months to get 4 pieces of armor, to enter cyrodlil and then get looted for half/all of it.

    That is what happens in most games, they are not dead, they thrive and last for years and years and years....and years...

    Utter garbage.

    List the MMOs that DON'T have significant player looting and take a lot of time to get top gear.

    Then list the MMOs that DO have significant player looting and take a lot of time to get top gear.

    Now compare the lists on THIS FORUM and retract your previous statement after the level of misrepresentation it demonstrates is made painfully clear.

    Either that, or just stop making up everything you are saying.
    Edited by byrom101b16_ESO on September 3, 2015 10:59PM
  • MikeB
    MikeB
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    Nobody cares that you have been waiting a year for PvP content. What PvE'ers care about is that the stuff we want was put behind a $25 PvP DLC. Wanna do the 2 new dungeons? That'll be $25. Want to craft the new PvE Sets? That'll be $25. Want to do anything that involves update 2.1? That'll be $25. Last I heard it was game update with Imperial City only being the DLC but apparently the whole update is a pay gate.
  • byrom101b16_ESO
    byrom101b16_ESO
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    I posted this in another thread, but it's worth a repost ---

    IC was created with PvP in mind first ... ZOS management has acknowledged that already. With only one PvP zone in the whole game, the release of this type of content makes sense.

    As one who likes both PvE and PvP, it still bothers me that there are PvEers still complaining about IC when the current ratio of PvE to PvP zones in the game is 22:2. When Wrothgar and Murkmire come out, it will be 24:2.

    As you indicated, if PvEers don't like IC after testing a character on PTS, they simply don't have to buy the DLC. Easy as that.

    No PvE'er would be complaining if Zenimax hadn't crowbarred so much significant PvE progression into this 'PvP' expansion.

    The advert for Imperial City states quite plainly that you can "PvP in PvE" areas.

    They say the words PvP expansion, and despite all the evidence and their very own advertising, some PvP'ers are so blinkered that they believe that IC is really 'just for them'.

    Ridiculous really...
    Edited by byrom101b16_ESO on September 3, 2015 10:57PM
  • MikeB
    MikeB
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    zornyan wrote: »
    I

    Utter garbage.

    List the MMOs that DON'T have significant player looting and take a lot of time to get top gear.

    Then list the MMOs that DO have significant player looting and take a lot of time to get top gear.

    Now compare the lists on THIS FORUM.

    Either that, or stop making up everything you are saying.

    Biggest, most successful MMO of all time, World of Warcraft has none of these and has arguable the best PvP in an MMO ever
  • byrom101b16_ESO
    byrom101b16_ESO
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    MikeB wrote: »
    zornyan wrote: »
    I

    Utter garbage.

    List the MMOs that DON'T have significant player looting and take a lot of time to get top gear.

    Then list the MMOs that DO have significant player looting and take a lot of time to get top gear.

    Now compare the lists on THIS FORUM.

    Either that, or stop making up everything you are saying.

    Biggest, most successful MMO of all time, World of Warcraft has none of these and has arguable the best PvP in an MMO ever

    Yes - Blizzard wouldn't make the painfully noobish mistake of upsetting so many of it's paying customers...
  • purple-magicb16_ESO
    purple-magicb16_ESO
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    Beedles wrote: »
    game is going to die soon I think. that huge waste of time IC is a joke spend hours getting stones and lose it all to 1 sec fear and gank. not many people will play having this happen over and over . there no fun in being forced to go to pvp to get new armors. Also killed some players and never got any stones from them. happened several times players had just killed stuff to so they had stones. not sure what BS was happening there.
    have a blessed day!

    [Moderator Note: Edited per our rules on Trolling & Baiting]

    Agree. Whatever you do don't get sucked into "the gank squad". That'll be the day u see me run with damn zergball. It goes against everything Elder Scrolls set out to be. I have the hardest time doing regular public stuff. When I'm crouched with a poison arrow poised at someone's head and a group rushes in, yeah :# I'm sure u get the picture. No one cares about immersion. The concept of an assassin/thief archetype that would even be a part of a bloodletting mob that runs around a dungeon killing other mobs for no apparent reason but the joy of it all is bizzare to me. Its not even skill really at that point, just a good char build. When you're spamming the same skills without any thought as to who are fighting how can skill possibly enter the picture? But that's not the players fault and I understand that. They're doing what they have to to succeed in the game. It's a fundamental concept that is necessitated by design. I realy do enjoy the storyline of quests and hope they continue to develop this aspect of the game. Battles are fun but I'm looking for a little more.
    Edited by purple-magicb16_ESO on September 3, 2015 11:23PM
    I don't comment here often but when I do, I get [snip]
  • IOUAT
    IOUAT
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    yeah i dont hink they will make much money on this as they were probably hoping too do
  • Austacker
    Austacker
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    MikeB wrote: »
    Biggest, most successful MMO of all time, World of Warcraft has none of these and has arguable the best PvP in an MMO ever

    Agreed.

    The only downside to WoW PvP was it's inability to properly balance the classes. Or perhaps, that was on purpose as part of the broader appeal of a shifting meta keeping the game experience new and ever evolving.

    But at least in WoW you had Ranked Arena, Word PvP, Ranked/Normal Battlegrounds.

    It was a true mix with top quality structured play.

    ESO PvP is a very one dimensional experience, even though that one experience is still pretty fun.

    But you're right OP, it's not even a scratch on the WoW PvP model, which is I guess why even a 10 year old game like that still wipes the floor with games like ESO on player count.

    I laugh cynically that for all the 'WoW killers' that have tried and failed, most of them simply don't grasp WHY WoW was and remains #1.

  • likelolwhat
    likelolwhat
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    MikeB wrote: »
    zornyan wrote: »
    I

    Utter garbage.

    List the MMOs that DON'T have significant player looting and take a lot of time to get top gear.

    Then list the MMOs that DO have significant player looting and take a lot of time to get top gear.

    Now compare the lists on THIS FORUM.

    Either that, or stop making up everything you are saying.

    Biggest, most successful MMO of all time, World of Warcraft has none of these and has arguable the best PvP in an MMO ever

    And you aren't playing WoW right now because...? I get what you're saying, but these references to WoW are getting so, so very old.
    Forever looking for that one avatar that no one else has...

    The Unofficial Elder Scrolls Pages - the definitive source for Elder Scrolls info. Proud founding member of the official PC UESP guild, NA server.
  • Austacker
    Austacker
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    And you aren't playing WoW right now because...? I get what you're saying, but these references to WoW are getting so, so very old.

    Because I'm on console.

    I assure you, if WoW was on Xbox One, I wouldn't have even considered ESO as a purchase option.

    But my gaming PC died a couple years back and since mid Pandaria, I've been 100% on Xbox and dying for a good MMO experience (as they're virtually non existant on Xbox).

    Neverwinter was the first MMO On Xbox One and is free to play.

    Ironically, it actually gets a lot 'right' that ESO does not (text chat day one, working LFG tool that actually teleports players to the dungeons, unified AH, trading that actually has value/merit beyond sinks, seasonal events, pets and mounts you can get in the GAME WORLD etc)

    But suffers from two major deal-breaker issues.

    Frame rate and it's pay-to-win model.

    ESO was by far more polished and when it was announced as a 'Buy-To-Play' game I was keen to get onboard and scratch the MMO itch WoW left in me.

    In the first 50 levels before vet ranks, it does it's job well enough. ESO looks very pretty, it's open world(ish) and has a solid frame rate.

    But the closer you get to the 'end game' content, the quicker those little things that you didn't pay much attention to during the early levelling process start to become MAJOR drawbacks in the end game.

    Now it's different on PC because you can account for a lot of it's failings with an active and strong mod community, but on console, we're left twisting in the wind on many core functions PC gamers take for granted and after dropping a AAA initial purchase price on this, you can't help but feel like you've been sucker punched.

    I Played WoW for nearly a decade AS a sub player without a problem because it offered a LOT (even from day one) that ESO simply cannot match.

    So whilst I can say ESO is the 'best' Xbox One MMO at this time, it's mostly because it has next to no competition to compete with.

    But if WOW made the transition to Xbox one today with the same level of functionality and support it has on PC right now, it would WIPE THE FLOOR with ESO, absolutely no question even WITH a sub in place.

    Edited by Austacker on September 4, 2015 12:50AM
  • MikeB
    MikeB
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    MikeB wrote: »
    zornyan wrote: »
    I

    Utter garbage.

    List the MMOs that DON'T have significant player looting and take a lot of time to get top gear.

    Then list the MMOs that DO have significant player looting and take a lot of time to get top gear.

    Now compare the lists on THIS FORUM.

    Either that, or stop making up everything you are saying.

    Biggest, most successful MMO of all time, World of Warcraft has none of these and has arguable the best PvP in an MMO ever

    And you aren't playing WoW right now because...? I get what you're saying, but these references to WoW are getting so, so very old.

    Because my PC died and I can't afford to build another one. I already have an Xbox 1 so ESO oh very slightly fills my mmo hole for the time being.
  • Adryssa_Joneley
    Adryssa_Joneley
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    Maybe its high time ESO utilized some of those little tiny islands on the map, and turned some of them into PvP areas for capture the flag and that sort of thing. This way, the PvPers are far far away on their little island, and we as PvEers never have to go there, ever if we so wish to stay out of PvP content. Sadly, for IC however, there are quests/storylines we PvEers love doing, crafting mats to obtain, and still need the stones to allow for gear and/or crafting material purchases. Throwing us into the same mix isn't the best of ideas. But in saying that. I personally think doing battlegrounds on a smaller scale as future PvP content could be a great thing. Because i am a PvEer does not mean i don't occasionally feel like letting my hair down and jump into some quick PvP, like a Battleground sort of situation where the match is over within 20 - 30 minutes. And this way, it gives PvPers more content at the same time, with new scenery to do their PvP in, and there is no reason to add any story content to those areas, so us PvEers won't feel like we are missing out on anything.

    I dunno. I think it could work. This game has great potential for both PvP and PvE players. They have so much landmass to work with. I for one really would love this game to succeed. I really do.
  • Austacker
    Austacker
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    This game has great potential for both PvP and PvE players. They have so much landmass to work with. I for one really would love this game to succeed. I really do.

    Yes, I agree.

    I'm clearly critical of this game & tarnished by other MMO experiences, but mostly because I'm frustrated as ESO has so much untapped potential there that's not realised.

    Many little things that anyone who's a veteran with the genre have come to accept as an industry standard have inexplicably been shelved or left out of the current ESO model.

    I dunno.

    But I do know that far too often I am playing the game and thinking to myself 'what the HELL were they thinking with this?'

    Far too often.

    All I know is that I'm pretty much 'stuck' at the moment around VR 10 having completed both Cadwells Silver and Gold and have almost zero motivation to log in each day any longer than it takes to select the next horse upgrade, check and repost auctions and do my daily writs.

    Otherwise, there's literally no interest in wanting to continue the pointless Vet grind this game artificially burdens me with to explore the true 'end game' content that's hampered by it's poor LFG model / lack of text chat functionality.

    Of course I can go stand in Daggerfall and be drowned in the white noise of zoned' voice chat.

    But then again, I'd rather go shove live lobsters down my pants for all the fun that would be...
    Edited by Austacker on September 4, 2015 1:18AM
  • Master_Kas
    Master_Kas
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    Some tips:

    1. Always have a sigil stone that teleports u back to your base (cost 10k AP)
    2. Always have ravage health pots for fast suicide, better to die that way if you see a zerg coming.
    3. Always bank bigger amounts of tel var stones.
    4. Keep 100 stones on you always for the multiplier
    5. Go deep into enemy territory on off-hours and kill the PvEers/roleplayers/farmers who thinks they are safe
    6. If you are not a nightblade / bosmer/khajiit with medium armor, get a bunch of invis pots.
    7. ??
    8. Profit

    My first real run in IC except some few minutes on patchday , over 4k stones very fast.
    Stones lost: nearly 250 to mobs only. To players : Zero.

    You're welcome

    Edit: You don't have to be a nightblade to do this. My friend who I was duoing with was a dragonknight and he got a bit more stones than me thanks to not dying to hard hitting mobs with his block and migation.
    Edited by Master_Kas on September 4, 2015 1:20AM
    EU | PC
  • Iluvrien
    Iluvrien
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    Austacker wrote: »
    All I know is that I'm pretty much 'stuck' at the moment around VR 10 having completed both Cadwells Silver and Gold and have almost zero motivation to log in each day any longer than it takes to select the next horse upgrade, check and repost auctions and do my daily writs.

    Personally, I just want to know how you managed to get to only VR10 after having completed all of the silver and gold content. I completed gold last night and was 2K xp (1 round of crafting writs) off VR15...

    ...did you just skip half the quests? Never fight the environmental mobs? Sneak through every delve?

  • delushin
    delushin
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    WTS Stone Protection Services

    Need to get your stones to safety?

    Logged out in a dangerous area and need an evac?

    We are offering a full geared team of stoney gaurds to escort you back home, special introductory price of only 50% of your yeild. Thats beter then risking 80%.

    Payment must be made in full prior to the escort mission taking place.
    Raven Guard - PS4 [PvE/PvP] NA Server - Daggerfall Convenant
    #1 AUS/NZ Guild - http://ravenguardclan.com/
    http://www.twitch.tv/delushin
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