Bloodgharm wrote: »I've never done it, but the way I see it explained is that with enough stamina regen and CP, a player can hold down block indefinitely while block-casting various damaging skills. It doesn't make one invulnerable, but it severely limits the amount of damage one can take while also dealing damage at the same time. I.e. a broken mechanic.
Sensesfail13 wrote: »Bloodgharm wrote: »I've never done it, but the way I see it explained is that with enough stamina regen and CP, a player can hold down block indefinitely while block-casting various damaging skills. It doesn't make one invulnerable, but it severely limits the amount of damage one can take while also dealing damage at the same time. I.e. a broken mechanic.
Wrong, and thats the problem with people reading things on the forums rather than actually testing them or dealing with them in game.
"perma-blocking" is where you hold block ( usually as a tank build but some magicka builds made great dps builds with class skills and sword and board ) to take advantage of defense that isnt given to you innately in game. If you havent noticed armor doesnt do jack *** against damage in this game, thats ANY type of armor. Now the real problem that popped up with this blocking fiasco wasnt the blocking itself its the lack of game knowledge and an initiative to counter it.
We had the same problems when the game first came out, giving rise to all of the DK is OP bs and the consistent nerfing to our class ever since, because people just dont want to take the initiative to roll out of a banner or shoot snare and burn down a dk's stamina pool to relieve their defenses because they cant do anything to you while standing in their banner... unless you are in it with them.
"block casting" holding block and taking advantage of the unintended mechanics that also allow you to ANIMATION CANCEL, which has been openly admitted by zenimax that it was unintended but good for the game, to block and cast certain direct dmg/dot dmg skills while still retaining a modicum of defense in a game where you cant do jack *** to defend yourself (if only because of lag, bugged mechanics, or just the lack of foresight by the developers to foresee that sometimes those big red *** circles you just have no chance to get out of in PVE)
Now Im not stating that these didnt cause problems in game there had been, in concert with broken mechanics, people taking advantage of them, like every other mechanic in game, since the game released. However, predominantly the blocking wasnt even the problem, it was a lack of knowledge of how mechanics work and any type of will to counter those mechanics. Causing many inept people to cry for developer intervention and "fixes" to game mechanics that ultimately DIDNT NEED "FIXED". Now we have a broken *** game that I have absolutely no urge to log in to and it is currently leaking subscribers and players like a sieve.
GG Zenimax, you win, the game beat us.