Maintenance for the week of December 29:
• PC/Mac: No maintenance – December 29

Seducer or Magnus considering champion points cost reductions.

Armitas
Armitas
✭✭✭✭✭
✭✭✭✭
Now that we have cost reduction through the champion point system is there any interaction between Champion Point reduction and the Seducer set that would allow the Magnus Set to pull more clearly ahead? I am familiar with the old debates but I want to see if the debate has changed since the introduction of cost reduction in the champion system.

The seducer set reduces magicka costs by 8%
The magnus set has a 8% chance to negate the cost of a spell.

Thanks in advance.
Retired.
Nord mDK

Best Answer

  • leepalmer95
    leepalmer95
    ✭✭✭✭✭
    ✭✭✭✭✭
    Armitas wrote: »
    Armitas wrote: »
    Now that we have cost reduction through the champion point system is there any interaction between Champion Point reduction and the Seducer set that would allow the Magnus Set to pull more clearly ahead? I am familiar with the old debates but I want to see if the debate has changed since the introduction of cost reduction in the champion system.

    The seducer set reduces magicka costs by 8%
    The magnus set has a 8% chance to negate the cost of a spell.

    Thanks in advance.

    You would need upwards of 35 points into magician to reach the 8% of seducer, at that point magnus is clearly the better set. I assume you are referring to light armor in a traditional 5 light 2 heavy or 5 light 1 medium 1 heavy setup as well, as light armor gives 3% cost reduction based on how many pieces you have. If you are doing less light armor or no light armor at all the total number of points into magician goes up well into the point where additional points are offering significant diminishing returns.

    That is something I forgot to add into consideration. There are actually 3 sources of cost reduction here.
    • Light armor cost reduction
    • Seducer cost reduction
    • CP cost reduction

    So do any of these sources of cost reduction interfere with each other or will they all provide their exact listed value regardless of the other sources? In other words are they additive or multiplicative? Is 8% + 8% +8% cost reduction 24% total cost reduction or less than 24% total cost reduction.

    additive ^^
    PS4 EU DC

    Current CP : 756+

    I have every character level 50, both a magicka and stamina version.


    RIP my effort to get 5x v16 characters...
    Answer ✓
  • leepalmer95
    leepalmer95
    ✭✭✭✭✭
    ✭✭✭✭✭
    Armitas wrote: »
    Now that we have cost reduction through the champion point system is there any interaction between Champion Point reduction and the Seducer set that would allow the Magnus Set to pull more clearly ahead? I am familiar with the old debates but I want to see if the debate has changed since the introduction of cost reduction in the champion system.

    The seducer set reduces magicka costs by 8%
    The magnus set has a 8% chance to negate the cost of a spell.

    Thanks in advance.

    seducer will always be better ^^ it's a clear sustain boost were as magnus is a chance to help with sustain and 8% to not cost isn't that great.
    PS4 EU DC

    Current CP : 756+

    I have every character level 50, both a magicka and stamina version.


    RIP my effort to get 5x v16 characters...
  • Tankqull
    Tankqull
    ✭✭✭✭✭
    it remoins the same in regards of that discussion - magnus can significantly enhance your sustain when you are lucky on the RNG part or do nothing at all - considering the average battle time. the longer a fight lasts the more the rng will be equalized.
    spelling and grammar errors are free to be abused

    Sallington wrote: »
    Anything useful that players are wanting added into the game all fall under the category of "Yer ruinin my 'mersion!"


  • s7732425ub17_ESO
    s7732425ub17_ESO
    ✭✭✭✭✭
    You want to go Magnus because of the spell damage. If you run Seducer, you will be significantly weaker.
  • Armitas
    Armitas
    ✭✭✭✭✭
    ✭✭✭✭
    More specifically I am wondering if the cp cost reduction and seducer interfere with each other in a way that would reduce the value that either might provide causing the magnus to pull further ahead. I understand the traditional debate, I want to see if the addition of cp cost reduction has changed that debate in any way.
    Retired.
    Nord mDK
  • Eas007
    Eas007
    ✭✭✭
    Depends on other factors too imo. Eg my nord temp has no racial passive towards magicka so seducer is often required. On the other hand if I would have rolled a high elf I would probably go for magnus for the extra spellpower.
    Just stress test your spec. If you can manage your mana with magnus the extra spellpower will be nice.

    Just my 2 cents.
    United we stand, divided we fall. Shields as one!
  • s7732425ub17_ESO
    s7732425ub17_ESO
    ✭✭✭✭✭
    Armitas wrote: »
    More specifically I am wondering if the cp cost reduction and seducer interfere with each other in a way that would reduce the value that either might provide causing the magnus to pull further ahead. I understand the traditional debate, I want to see if the addition of cp cost reduction has changed that debate in any way.

    Ever since the spell damage meta came out, Magnus has always been a better option than Seducer, even for healers. Nothing should have changed between last patch and this one.
  • Armitas
    Armitas
    ✭✭✭✭✭
    ✭✭✭✭
    Armitas wrote: »
    More specifically I am wondering if the cp cost reduction and seducer interfere with each other in a way that would reduce the value that either might provide causing the magnus to pull further ahead. I understand the traditional debate, I want to see if the addition of cp cost reduction has changed that debate in any way.

    Ever since the spell damage meta came out, Magnus has always been a better option than Seducer, even for healers. Nothing should have changed between last patch and this one.

    So there is no interference between seducer reduction and CP reduction that would reduce either sources value?
    Edited by Armitas on September 3, 2015 6:02PM
    Retired.
    Nord mDK
  • hardcore_gmr
    hardcore_gmr
    ✭✭✭
    Armitas wrote: »
    Now that we have cost reduction through the champion point system is there any interaction between Champion Point reduction and the Seducer set that would allow the Magnus Set to pull more clearly ahead? I am familiar with the old debates but I want to see if the debate has changed since the introduction of cost reduction in the champion system.

    The seducer set reduces magicka costs by 8%
    The magnus set has a 8% chance to negate the cost of a spell.

    Thanks in advance.

    You would need upwards of 35 points into magician to reach the 8% of seducer, at that point magnus is clearly the better set. I assume you are referring to light armor in a traditional 5 light 2 heavy or 5 light 1 medium 1 heavy setup as well, as light armor gives 3% cost reduction based on how many pieces you have. If you are doing less light armor or no light armor at all the total number of points into magician goes up well into the point where additional points are offering significant diminishing returns.
  • Armitas
    Armitas
    ✭✭✭✭✭
    ✭✭✭✭
    Armitas wrote: »
    Now that we have cost reduction through the champion point system is there any interaction between Champion Point reduction and the Seducer set that would allow the Magnus Set to pull more clearly ahead? I am familiar with the old debates but I want to see if the debate has changed since the introduction of cost reduction in the champion system.

    The seducer set reduces magicka costs by 8%
    The magnus set has a 8% chance to negate the cost of a spell.

    Thanks in advance.

    You would need upwards of 35 points into magician to reach the 8% of seducer, at that point magnus is clearly the better set. I assume you are referring to light armor in a traditional 5 light 2 heavy or 5 light 1 medium 1 heavy setup as well, as light armor gives 3% cost reduction based on how many pieces you have. If you are doing less light armor or no light armor at all the total number of points into magician goes up well into the point where additional points are offering significant diminishing returns.

    That is something I forgot to add into consideration. There are actually 3 sources of cost reduction here.
    • Light armor cost reduction
    • Seducer cost reduction
    • CP cost reduction

    So do any of these sources of cost reduction interfere with each other or will they all provide their exact listed value regardless of the other sources? In other words are they additive or multiplicative? Is 8% + 8% +8% cost reduction 24% total cost reduction or less than 24% total cost reduction.
    Retired.
    Nord mDK
  • NiclasFridholm
    NiclasFridholm
    ✭✭✭✭
    There is no way that I would change Seducer fot Magnus! If U need more SD U go 2 Torugs and 3 Arch-Mage now, hell even throw SD enchants on thoose Healer rings if you have enough Regen!

    PVE: Seducer/Healer
    Healing DPS in PVE/PVP: 4 Healer/3 Arch Mage/2 Torugs/1 Molag Kena

    Magnus is dead, sorry...
    Edited by NiclasFridholm on September 4, 2015 10:26AM
    Tobias Funke - Magplar since forever

  • Armitas
    Armitas
    ✭✭✭✭✭
    ✭✭✭✭
    Armitas wrote: »
    Armitas wrote: »
    Now that we have cost reduction through the champion point system is there any interaction between Champion Point reduction and the Seducer set that would allow the Magnus Set to pull more clearly ahead? I am familiar with the old debates but I want to see if the debate has changed since the introduction of cost reduction in the champion system.

    The seducer set reduces magicka costs by 8%
    The magnus set has a 8% chance to negate the cost of a spell.

    Thanks in advance.

    You would need upwards of 35 points into magician to reach the 8% of seducer, at that point magnus is clearly the better set. I assume you are referring to light armor in a traditional 5 light 2 heavy or 5 light 1 medium 1 heavy setup as well, as light armor gives 3% cost reduction based on how many pieces you have. If you are doing less light armor or no light armor at all the total number of points into magician goes up well into the point where additional points are offering significant diminishing returns.

    That is something I forgot to add into consideration. There are actually 3 sources of cost reduction here.
    • Light armor cost reduction
    • Seducer cost reduction
    • CP cost reduction

    So do any of these sources of cost reduction interfere with each other or will they all provide their exact listed value regardless of the other sources? In other words are they additive or multiplicative? Is 8% + 8% +8% cost reduction 24% total cost reduction or less than 24% total cost reduction.

    additive ^^

    Thanks.

    Feel free to keep the thread going on seducer vs magnus guys. No harm in more debate.
    Edited by Armitas on September 4, 2015 10:45AM
    Retired.
    Nord mDK
  • Alucardo
    Alucardo
    ✭✭✭✭✭
    ✭✭✭✭✭
    I was running like a 5 pc seducer with 2 torug's pact daggers, then realised I was a bit of an idiot when I could use 5pc seducer and 4 pc magnus (2 on daggers). More magicka, regen and spell damage. You could do it around the other way if you like playing the chance game, but a constant 8% back on spells seems like a better deal imho.
  • willymchilybily
    willymchilybily
    ✭✭✭✭
    There is no way that I would change Seducer fot Magnus! If U need more SD U go 2 Torugs and 3 Arch-Mage now, hell even throw SD enchants on thoose Healer rings if you have enough Regen!

    PVE: Seducer/Healer
    Healing DPS in PVE/PVP: 4 Healer/3 Arch Mage/2 Torugs/1 Molag Kena

    Magnus is dead, sorry...

    maybe to you healers
    3 lots of magicka recovery
    2 lots of max magicka
    1 + SD
    8% healing done /8% reduced cost

    my preference is to go magnus/warlock 2x 5 piece same stats but not healer focused to get the same results for 2,3,4 set bonuses, and more sustain from the 2x 5 piece bonus
    3 lots of magicka recovery
    2 lots of max magicka
    1 + SD
    8% chance of free spell/magicka flood (pretty much 1 - 2 free spells)
    .

    though i think warlock is not available above VR12? :(
    Edited by willymchilybily on September 4, 2015 11:00AM
    PSN - WarpPigeon - Guild: TheSyndicate - EU, Ebonheart Pact
    Dragon Knight [Magicka] - 720 - Stormproof
    Night Blade [Magicka] - 720 - Stormproof
    Sorcerer [Magicka] - 720 - Flawless Conqueror
    Templar [Magicka] - 720 - Stormproof
    Dragon Knight [Stamina] - 720 - Stormproof
    Night Blade [Stamina] - 720 - Stormproof
    Sorcerer [Stamina] - 720
Sign In or Register to comment.