when you find out let me know!
I want to like my DK (its my main) but I just cannot play him he feels like garbage.
Bfish22090 wrote: »Heavy armor stam dk is the way to go, stack stamina, wep dmg and spam puncture for 5k+
....So I am seeing the same permablockers still with INSANE damage output(well known permablock stupid high dps people)...... I thought this meta was going bye bye? Someone care to enlighten me as to how this is still possible..... for the record, the three were Dks. I know they have passives that give back stamina and all that jazz, I know how the class operates. I thought they were trying to do away with this silly stuff. I watched one of the three permablockderps kill 9 people yesterday lol never let go of block....... was funny to watch.
Probably because of insane amount of champion points as well.
@robkrush
But understand that the TTK (time to kill) is now longer, it of course better for sword and board and less aggressive / more defensive and balanced builds (compared to 1.6 that was very very favorable to burst builds).
....So I am seeing the same permablockers still with INSANE damage output(well known permablock stupid high dps people)...... I thought this meta was going bye bye? Someone care to enlighten me as to how this is still possible..... for the record, the three were Dks. I know they have passives that give back stamina and all that jazz, I know how the class operates. I thought they were trying to do away with this silly stuff. I watched one of the three permablockderps kill 9 people yesterday lol never let go of block....... was funny to watch.
I'm pretty sure these permablockers use magicka as their attack, if they are using stamina for dps then they obviously can't permablock.
stamina builds really got slapped in the face
@robkrush
Basically I am saying having insane amount of CP makes a huge difference and solves a lot of the issues with perma block nerf. Some of the buffs are insanely good with enough CP...I am not saying ITS ALL CP's FAULT!1!!!
Do not put words in my mouth. A lot of other things go into it.
BUT....All from champion points and this is not even all of them...if someone has a lot of champion points it makes a MASSIVE DIFFERENCE, I don't give a crap what anyone says they are talking BS if they can't see it.
These are just the ones off the top of my head for just surviving and around stamina/blocking/tanky stuff, it's not even all the CP buffs and effects available, not even the magicka ones...only some...if you want perma block knight CP makes it very possible....never mind food, potions, gear, set bonuses etc etc etc.
@Alcast @nobertpaulb16_ESO
@robkrush
Basically I am saying having insane amount of CP makes a huge difference and solves a lot of the issues with perma block nerf. Some of the buffs are insanely good with enough CP...I am not saying ITS ALL CP's FAULT!1!!!
Do not put words in my mouth. A lot of other things go into it.
BUT....All from champion points and this is not even all of them...if someone has a lot of champion points it makes a MASSIVE DIFFERENCE, I don't give a crap what anyone says they are talking BS if they can't see it.
These are just the ones off the top of my head for just surviving and around stamina/blocking/tanky stuff, it's not even all the CP buffs and effects available, not even the magicka ones...only some...if you want perma block knight CP makes it very possible....never mind food, potions, gear, set bonuses etc etc etc.
@Alcast @nobertpaulb16_ESO
I agree that high CP makes guys stronger I just think everyone that assumes anyony who kills them myst have high CPCP is just being a sore looser. Your not going to be able to kill everyone bro. There is always going to be someone better. I don't sweat it when I get rolled by a stronger guy I just avoid him or team up with some buds and kick his butt.
@robkrush
Basically I am saying having insane amount of CP makes a huge difference and solves a lot of the issues with perma block nerf. Some of the buffs are insanely good with enough CP...I am not saying ITS ALL CP's FAULT!1!!!
Do not put words in my mouth. A lot of other things go into it.
BUT....All from champion points and this is not even all of them...if someone has a lot of champion points it makes a MASSIVE DIFFERENCE, I don't give a crap what anyone says they are talking BS if they can't see it.
These are just the ones off the top of my head for just surviving and around stamina/blocking/tanky stuff, it's not even all the CP buffs and effects available, not even the magicka ones...only some...if you want perma block knight CP makes it very possible....never mind food, potions, gear, set bonuses etc etc etc.
@Alcast @nobertpaulb16_ESO
I agree that high CP makes guys stronger I just think everyone that assumes anyony who kills them myst have high CPCP is just being a sore looser. Your not going to be able to kill everyone bro. There is always going to be someone better. I don't sweat it when I get rolled by a stronger guy I just avoid him or team up with some buds and kick his butt.
I don't care about dying, was merely replying to the dude and saying that if these guys were perma blocking and still using older builds effectively even with the new nerfs and changes, then a large part of it was probably due to having a few hundred or even 1000+ champion points and the fact they are dedicated pvpers in a coordinated group.
@robkrush
Basically I am saying having insane amount of CP makes a huge difference and solves a lot of the issues with perma block nerf. Some of the buffs are insanely good with enough CP...I am not saying ITS ALL CP's FAULT!1!!!
Do not put words in my mouth. A lot of other things go into it.
BUT....All from champion points and this is not even all of them...if someone has a lot of champion points it makes a MASSIVE DIFFERENCE, I don't give a crap what anyone says they are talking BS if they can't see it.
These are just the ones off the top of my head for just surviving and around stamina/blocking/tanky stuff, it's not even all the CP buffs and effects available, not even the magicka ones...only some...if you want perma block knight CP makes it very possible....never mind food, potions, gear, set bonuses etc etc etc.
@Alcast @nobertpaulb16_ESO
I agree that high CP makes guys stronger I just think everyone that assumes anyony who kills them myst have high CPCP is just being a sore looser. Your not going to be able to kill everyone bro. There is always going to be someone better. I don't sweat it when I get rolled by a stronger guy I just avoid him or team up with some buds and kick his butt.
I don't care about dying, was merely replying to the dude and saying that if these guys were perma blocking and still using older builds effectively even with the new nerfs and changes, then a large part of it was probably due to having a few hundred or even 1000+ champion points and the fact they are dedicated pvpers in a coordinated group.
Do you hear yourself? You are trying to justify your failure against a successful and skilled opponent by saying they have 1000's of CP points . Lololol. You must be trolling me. Not everyone has hundreds and especially not thousands of CP. L2P.
....So I am seeing the same permablockers still with INSANE damage output(well known permablock stupid high dps people)...... I thought this meta was going bye bye? Someone care to enlighten me as to how this is still possible..... for the record, the three were Dks. I know they have passives that give back stamina and all that jazz, I know how the class operates. I thought they were trying to do away with this silly stuff. I watched one of the three permablockderps kill 9 people yesterday lol never let go of block....... was funny to watch.
@robkrush
Basically I am saying having insane amount of CP makes a huge difference and solves a lot of the issues with perma block nerf. Some of the buffs are insanely good with enough CP...I am not saying ITS ALL CP's FAULT!1!!!
Do not put words in my mouth. A lot of other things go into it.
BUT....All from champion points and this is not even all of them...if someone has a lot of champion points it makes a MASSIVE DIFFERENCE, I don't give a crap what anyone says they are talking BS if they can't see it.
These are just the ones off the top of my head for just surviving and around stamina/blocking/tanky stuff, it's not even all the CP buffs and effects available, not even the magicka ones...only some...if you want perma block knight CP makes it very possible....never mind food, potions, gear, set bonuses etc etc etc.
@Alcast @nobertpaulb16_ESO
I agree that high CP makes guys stronger I just think everyone that assumes anyony who kills them myst have high CPCP is just being a sore looser. Your not going to be able to kill everyone bro. There is always going to be someone better. I don't sweat it when I get rolled by a stronger guy I just avoid him or team up with some buds and kick his butt.
I don't care about dying, was merely replying to the dude and saying that if these guys were perma blocking and still using older builds effectively even with the new nerfs and changes, then a large part of it was probably due to having a few hundred or even 1000+ champion points and the fact they are dedicated pvpers in a coordinated group.
Do you hear yourself? You are trying to justify your failure against a successful and skilled opponent by saying they have 1000's of CP points . Lololol. You must be trolling me. Not everyone has hundreds and especially not thousands of CP. L2P.
If that's all you took what from I said then you lack the ability to understand in the first place and I will not continue to waste my time...you seem to like putting words in others mouths claiming they say one thing, when they say nothing of the sort...if that is the only basis of your argument...well then you already failed and I believe you are the one who is trolling now after losing the debate. Fyi the failure and topic was not mine, it was the OP's, I simply joined the discussion, I have not even managed to get past the que in IC yet, never mind get killed by anyone...
Have a nice day.
Mey Magicka Templar and cousins Magicka Dk roll through people all the time and hes only vet 11. Just recently we killed about 7 AD all sitting outside our gate on our own piece of cake.
....So I am seeing the same permablockers still with INSANE damage output(well known permablock stupid high dps people)...... I thought this meta was going bye bye? Someone care to enlighten me as to how this is still possible..... for the record, the three were Dks. I know they have passives that give back stamina and all that jazz, I know how the class operates. I thought they were trying to do away with this silly stuff. I watched one of the three permablockderps kill 9 people yesterday lol never let go of block....... was funny to watch.
3 coordinated guys win versus 9 non coordinated is nothing new.
This could have happen with any class and any setup.
Perhaps you tunneled vision that every time you were hitting them they hold block and/or they already have better gear than you do with more CPs.
But understand that the TTK (time to kill) is now longer, it of course better for sword and board and less aggressive / more defensive and balanced builds (compared to 1.6 that was very very favorable to burst builds).
Those 1.6 all-dps builds will now have to first choose a wounded target to burst him down instead of picking any full life target as it used to be in 1.6. I think this is healthy for the game and the enjoyment of the players.
I am very happy with this change, it gives more interesting fights, with more tactics and skills.
1.7 PVP is much better than 1.6 PVP.
Just choose smartly your target now and outplay your opponent... New paradigm
At 9 versus 3, I doubt you focused one at a time.
willymchilybily wrote: »But understand that the TTK (time to kill) is now longer, it of course better for sword and board and less aggressive / more defensive and balanced builds (compared to 1.6 that was very very favorable to burst builds).
^^ this
it isn't often said directly but the whole reduce healing/shields/damage in pvp is actually a buff for any sustain PVP builds and therefore in many ways a DK buff (imo) as well as nerf to NB/sorc high one shot high burst builds that have little to no sustain.
be interested to know what classes made up the 9 of you? got a video by chance?
....So I am seeing the same permablockers still with INSANE damage output(well known permablock stupid high dps people)...... I thought this meta was going bye bye? Someone care to enlighten me as to how this is still possible..... for the record, the three were Dks. I know they have passives that give back stamina and all that jazz, I know how the class operates. I thought they were trying to do away with this silly stuff. I watched one of the three permablockderps kill 9 people yesterday lol never let go of block....... was funny to watch.
Personofsecrets wrote: »deal with it
Personofsecrets wrote: »deal with it
you really never add anything to any thread you post in lol some you do, but most the time it is very very little :P keep it up
RizaHawkeye wrote: »....So I am seeing the same permablockers still with INSANE damage output(well known permablock stupid high dps people)...... I thought this meta was going bye bye? Someone care to enlighten me as to how this is still possible..... for the record, the three were Dks. I know they have passives that give back stamina and all that jazz, I know how the class operates. I thought they were trying to do away with this silly stuff. I watched one of the three permablockderps kill 9 people yesterday lol never let go of block....... was funny to watch.
What did you expect? People aren't just blocking with stamina; they're supporting their blocking with magicka.I'm pretty sure these permablockers use magicka as their attack, if they are using stamina for dps then they obviously can't permablock.
stamina builds really got slapped in the face
Combined with champion points (this is not a complaint, just an observation), armor/food/and other buffs, and magicka, permablocking is still a reality, which means Zenimax's goal of ending permablocking failed.
And it should have failed, because it's really, really bad game design. The result isn't fights with more skills. The result is, actually, easier fights because players (not permablockers) won't be able to block - and so they'll use (magicka) shields - if they have them or not block at all.
I can't help but feel that Zeni gave this idea little to no thought at all and that the design meeting to determine how to stop permablocking went something like this:
[Several Zenimax game designers sitting around a conference room table.]
Designer 1: Well, we're meeting today to find an effective way to stop permablocking in PVP -
Designer 2: Hey, if we just stop stamina regeneration while a player is blocking, they'll use up all their stamina in seconds and then won't be able to block at all!
Designer 3: Problem solved! Where's the donuts?
That's about how much thought I feel went into this decision.
The problem with zero stamina regeneration while blocking is that it only eliminates blocking, it eliminates every other stamina-based skill or evasion technique including dodge rolling and everything else. It's the gaming equivalent of cutting off your entire leg because you sprained your ankle.
It's also a problem because ESO's combat system was designed around effective blocking (not permablocking, but effective blocking). When I first started - which wasn't that long ago - the first piece of advice I got from a friend was "Learn to block or you will die." Now what I'm hearing on chat is "Don't bother blocking, it's a waste of stamina."
Which then leads to easier fights because people won't be blocking as much.
I agree something needs to be done about permablocking. Make shields break. Give people a recoil if they're hit with enough damage, so they drop their shield/stop blocking. Even increasing the cost of blocking is better than zero stamina regeneration.
That's desperation, not game design.