rhaulikkoub17_ESO wrote: »Lord Xanhorn wrote: »Not to be rude but the game is mostly solo content already. If you expect an MMO to have frequent updates of solo content then you really dont understand the nature of an MMO. This game is in desperate need of more group content and objectives. This is what we are getting and is what people want. If you want to stay in solo content, you should just reroll an alt.
Not to be rude, but do you have any data to back up how many people want solo content vs any other content? ESO should serve their actual customer base, and if a large part of the customer base wants more solo content they should provide more solo content. You really don't understand the nature of business, if you think ZOS should make decisions based on some vague notion of the nature of MMOs in general, as opposed to measuring the own customer base for their own specific game.
firstdecan wrote: »Have you tried grinding champion points? Clearly this is the end game experience ZoS had in mind.....
Mighty_oakk wrote: »rhaulikkoub17_ESO wrote: »Lord Xanhorn wrote: »Not to be rude but the game is mostly solo content already. If you expect an MMO to have frequent updates of solo content then you really dont understand the nature of an MMO. This game is in desperate need of more group content and objectives. This is what we are getting and is what people want. If you want to stay in solo content, you should just reroll an alt.
Not to be rude, but do you have any data to back up how many people want solo content vs any other content? ESO should serve their actual customer base, and if a large part of the customer base wants more solo content they should provide more solo content. You really don't understand the nature of business, if you think ZOS should make decisions based on some vague notion of the nature of MMOs in general, as opposed to measuring the own customer base for their own specific game.
The only real hard data that is available is on ps4.
It shows that on ps4 2% of players have finished their starting factions 5 group dungeons.
Based off this I would say solo content is much more popular
Lord Xanhorn wrote: »Nice response. His argument was so bad it wasn't even worth responding to. But if one was given, yours was pretty good.
Mighty_oakk wrote: »Lord Xanhorn wrote: »Nice response. His argument was so bad it wasn't even worth responding to. But if one was given, yours was pretty good.
Yup just ignore facts when they don't align with your ideas o.O
Ironically this is why I am taking an extended break. I refuse to support forced PVP in any form.
If you have it on PC try nodding Skyrim. There is always new content there.
You can't generalize complaints on a forum to the larger player base. Just because certain people are loud doesn't mean that they are the majority.Lord Xanhorn wrote: »rhaulikkoub17_ESO wrote: »Lord Xanhorn wrote: »Not to be rude but the game is mostly solo content already. If you expect an MMO to have frequent updates of solo content then you really dont understand the nature of an MMO. This game is in desperate need of more group content and objectives. This is what we are getting and is what people want. If you want to stay in solo content, you should just reroll an alt.
Not to be rude, but do you have any data to back up how many people want solo content vs any other content? ESO should serve their actual customer base, and if a large part of the customer base wants more solo content they should provide more solo content. You really don't understand the nature of business, if you think ZOS should make decisions based on some vague notion of the nature of MMOs in general, as opposed to measuring the own customer base for their own specific game.
Don't really need hard data when you apply a very small amount of deductive reasoning. I'll walk you through it.
1. One of the largest complaints about this game is the VR leveling grind. This is FACT and if you disagree then you can't be reasoned with and there's no point of further discussion.
2. VR leveling grind is overwhelmingly solo questing content through silver and gold
3. Therefore, people want something different when they are finished with 1-50 questing
4. Something different is not more solo questing content
That's how I arrive at my conclusions.
If you don't want to join a group, an mmo may not be the best choice of game for you.
As I said. I do group and PvP but sometimes I just feel like roaming around and explore, gather some XP, and when i don't feel like doing hard group content there's not much to do...
Now I'm left with 2 options. Get a group or find a farming spot. Could be made a bit more enjoyable with some more random quests that's all. And I do group with random people i meet around the world also.
Just back from a 6 month eso break, and a bit dissapointed that there's still not any new to do. I stopped shortly after completing Cadwell's Gold (just before Tamriel unlimited launch), since there was nothing to do except hunting some achievments, group content or PvP. I do enjoy doing group stuff and PvP once in a while, but many times, i just wanna log on for an hour or two to do some quests, work on XP, crafting and other stuff.
For me it's a mystery that they have spent so much time creating a huge world just for people "passing trough". As you go from level 1 to V12 never to see those areas again.
So here's some suggestions.
* Please Add more randomly generated quests around the world. Maybe just simple quests like bounty hunter stuff in cyrodiil.
* And after completing Cadwell's gold. Scale the whole world to match VR level. There's no point in going back to starting areas as enemies are too easy.
Some simple randomly generated quests could be like.
1. Go kill that one,
2. Go find that item
3. Protect that resource from waves of enemies.
4. Collect X number of Y.
5. Scout that area, kill all X in the area.
Something simple as that to keep you going while collecting stuff, XP & champion points, would be much more fun that just picking a spot farming for an hour or two.
They could have made it last infinitely longer by adding randomly generated solo/group quests throughout the world you wasted a couple of months passing through grinding your way to VR levels, never to look back again.
1. Go solo or in group to a NPC in a certain area you already visited.
2. Randomly generated mumbo jumbo, go to random place, do random this, that, this, that...
3. Complete the quest alone or with friends.
4. Profit.
That's the kind of content I'm looking for. Not same boring dailies and group grinds over and over and over until they come up with a new DLC.
Very insightful. I don't understand why the devs haven't pursued something like what you're suggesting. If you don't get a /lurk for this thread, there's something wrong with the developers. All that territory wasting away as they scramble to build completely new zones. You're right. If they were smart they would add to what they have, be more efficient.
DisgracefulMind wrote: »You post this right before an extremely huge major update. GG.