The biggest reason I will not be playing Imperial City

Casdha
Casdha
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First off, nothing against folks who are waiting for this DLC to come out. I am not trying to convince folks to come to my way of thinking I hope each of you Have Fun!!

This is simply feedback as to why I choose not to play this content.

90% of it stems from this one quote:

". Experience hours of new gameplay and story content and earn two additional Veteran Ranks, as you uncover Molag Bal’s fiendish plans for the ancient seat of power at the heart of the Empire."

I stand by my thought that any and all main story content not be forced group play. I have yet to find a group for any content in this game that at least some of the folks, much less all of them, have not done it. Most of the time I've tried to group with players to do this content, I've missed something and not completed it, or feel rushed because the group's objectives are not the same as mine.

Why does group content have to be tied to a story if no one ever, or hardly ever, pays any attention to it? And before you say it, PvP with bosses strong enough to take on multiple skilled players is group play also as in most cases it takes at least 2 very good or 3 skilled players to take one out before PvP is accounted for.

Now like Craglorn, I will probably set foot there now and again, but unlike Craglorn this has to be purchased or accessed with membership. Once my sub runs out I will not be purchasing this content and will not miss access to it.

Also don't go and confuse my opinion of being PvE vs PvP. If this would have been PvP only and no Main story content (just side stories) I would be all for it as I could do it at my leisure and not feel like I'm missing something, Much like Cyrodiil is now. IMHO PvP should be objectives, goals to attain, not a story to complete.

You folks Have Fun!!

I'll see you in Orsinium (provided it is not all forced group content)

Edited by Casdha on August 29, 2015 4:56PM
Proud member of the Psijic Order - The first wave - The 0.016%

  • theroyalestpythonnub18_ESO
    The main story is solo-able with the exception of the quest for the Arena District and Temple district. Then it's more a matter of timing. Eventually a group from your faction will run in and clear the objective, and you never have to formally group with anyone. It is group play, but barely.
    Edited by theroyalestpythonnub18_ESO on August 29, 2015 5:06PM
  • Kavatchian
    Kavatchian
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    Never really thought of it that way. How much story though is this really going to be? I mean the main aspect in PVP has always been to kill the crap out of each other. I can't imagine doing a "story quest" in PVP just to have a enemy player slap me with his axe while in mid dialog with a quest giver. This is one of the main reasons its hard for me to quest in PVP. Nothing like turning in a quest for some guy camping the NPC to get easy kills.
    Edited by Kavatchian on August 29, 2015 5:08PM
    North America | Xbox One | Prince of Evil
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  • AJ_1988
    AJ_1988
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    The only thing that will stop me from playing it an probably the game altogether is if they listen to the shield staking sorcs that cry like little female dogs. Seriously if something isn't done about it then it's not just me that will leave. A lot of people will and for those that want to comment and be one of those sorcs. All I say is get some real skills. Learn to survive don't spam shields like a ***
  • theroyalestpythonnub18_ESO
    Kavatchian wrote: »
    Never really thought of it that way. How much story though is this really going to be? I mean the main aspect in PVP has always been to kill the crap out of each other. I can't imagine doing a "story quest" in PVP just to have a enemy player slap me with his axe while in mid dialog with a quest giver. This is one of the main reasons its hard for me to quest in PVP. Nothing like turning in a quest for some guy camping the NPC to get easy kills.

    All of the areas that require you to speak with an NPC provide an immunity buff. You may see enemy players, but you can't do anything to each other.
  • JD2013
    JD2013
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    AJ_1988 wrote: »
    The only thing that will stop me from playing it an probably the game altogether is if they listen to the shield staking sorcs that cry like little female dogs. Seriously if something isn't done about it then it's not just me that will leave. A lot of people will and for those that want to comment and be one of those sorcs. All I say is get some real skills. Learn to survive don't spam shields like a ***

    Sorc here. I only ever use my Hardened Ward and no other shield. And I'll use it as and when I please. Because it's not as though we get any other class complaints, amirite??
    Sweetrolls for all!

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  • Casdha
    Casdha
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    Kavatchian wrote: »
    Never really thought of it that way. How much story though is this really going to be? I mean the main aspect in PVP has always been to kill the crap out of each other. I can't imagine doing a "story quest" in PVP just to have a enemy player slap me with his axe while in mid dialog with a quest giver. This is one of the main reasons its hard for me to quest in PVP. Nothing like turning in a quest for some guy camping the NPC to get easy kills.

    All of the areas that require you to speak with an NPC provide an immunity buff. You may see enemy players, but you can't do anything to each other.

    My question would be, can you complete the objective without help to advance the story?
    Proud member of the Psijic Order - The first wave - The 0.016%

  • theroyalestpythonnub18_ESO
    Casdha wrote: »
    Kavatchian wrote: »
    Never really thought of it that way. How much story though is this really going to be? I mean the main aspect in PVP has always been to kill the crap out of each other. I can't imagine doing a "story quest" in PVP just to have a enemy player slap me with his axe while in mid dialog with a quest giver. This is one of the main reasons its hard for me to quest in PVP. Nothing like turning in a quest for some guy camping the NPC to get easy kills.

    All of the areas that require you to speak with an NPC provide an immunity buff. You may see enemy players, but you can't do anything to each other.

    My question would be, can you complete the objective without help to advance the story?
    Not unless you're very good, no. I get why you're wary, but I don't think completing these two objectives will be as frustrating as you may think. It's nowhere near Craglorn levels, and you won't be pressured through content unless you chose to actually group with someone.
  • Casdha
    Casdha
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    Casdha wrote: »
    Kavatchian wrote: »
    Never really thought of it that way. How much story though is this really going to be? I mean the main aspect in PVP has always been to kill the crap out of each other. I can't imagine doing a "story quest" in PVP just to have a enemy player slap me with his axe while in mid dialog with a quest giver. This is one of the main reasons its hard for me to quest in PVP. Nothing like turning in a quest for some guy camping the NPC to get easy kills.

    All of the areas that require you to speak with an NPC provide an immunity buff. You may see enemy players, but you can't do anything to each other.

    My question would be, can you complete the objective without help to advance the story?
    Not unless you're very good, no. I get why you're wary, but I don't think completing these two objectives will be as frustrating as you may think. It's nowhere near Craglorn levels, and you won't be pressured through content unless you chose to actually group with someone.

    It's not as much of me being wary as it is a direction of development I refuse to further support. As stated this is simply feedback as to why "I" choose to not support it. I hope ZOS makes a profit from this and that many players will enjoy themselves as I want to see this game survive. I just think ZOS needs honest feedback as to why some may not, so if need be they can adjust for it. It doesn't matter if I'm in the Majority or the Minority, its just my feedback for them to use as they see fit. I wouldn't pay it any attention unless I get a bunch of agrees or something. But thanks for your comments it may convince others to play it who are on the fence.
    Proud member of the Psijic Order - The first wave - The 0.016%

  • WillhelmBlack
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    I've re-subbed in anticipation for the should have been free DLC because after playing it on PTS I've come to like certain aspects of it. The armour, the pick up and play PvP but mostly my friends will be wanting me in there. I really dislike other aspects of it though, the mix of PvE and PvP, I got chased for 10 minutes by a boss the other night till I eventually got cornered by its AoE and then an enemy player got a killing blow on me and robbed most of my tel var. Everything is purple (coldharbour all over again), the sewers have no atmosphere like in Oblivion. Many other things, so...

    I too won't be doing any story or even the dungeons but I think you should have a go, you may like some of it.
    PC EU
  • Kavatchian
    Kavatchian
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    Kavatchian wrote: »
    Never really thought of it that way. How much story though is this really going to be? I mean the main aspect in PVP has always been to kill the crap out of each other. I can't imagine doing a "story quest" in PVP just to have a enemy player slap me with his axe while in mid dialog with a quest giver. This is one of the main reasons its hard for me to quest in PVP. Nothing like turning in a quest for some guy camping the NPC to get easy kills.

    All of the areas that require you to speak with an NPC provide an immunity buff. You may see enemy players, but you can't do anything to each other.

    crying-troll-face-300x298.jpg

    REALLY?!
    North America | Xbox One | Prince of Evil
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    Kavatchian | High Elf MagDK
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    -Blu | Argonian Healer
  • Tandor
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    The biggest reason I have no interest in Imperial City isn't really, as might be expected, my total dislike of PvP, but rather the fact that I don't have a VR character and doing this additional content at below level 50 will just leave my characters even more over-leveled for the base content than they are already. Notwithstanding my dislike of PvP, if I could disable or slow down xp gain then I'd have a look at the DLC which I'll have on both my accounts anyway as they're both awash with crowns I have no use for.
    Edited by Tandor on August 29, 2015 7:35PM
  • Sithisvoid
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    I just wish i could wear the skulls of my defeated foes on a necklace
    Edited by Sithisvoid on August 29, 2015 7:50PM
  • Kupoking
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    Casdha wrote: »
    First off, nothing against folks who are waiting for this DLC to come out. I am not trying to convince folks to come to my way of thinking I hope each of you Have Fun!!

    This is simply feedback as to why I choose not to play this content.

    90% of it stems from this one quote:

    ". Experience hours of new gameplay and story content and earn two additional Veteran Ranks, as you uncover Molag Bal’s fiendish plans for the ancient seat of power at the heart of the Empire."

    I stand by my thought that any and all main story content not be forced group play. I have yet to find a group for any content in this game that at least some of the folks, much less all of them, have not done it. Most of the time I've tried to group with players to do this content, I've missed something and not completed it, or feel rushed because the group's objectives are not the same as mine.

    Why does group content have to be tied to a story if no one ever, or hardly ever, pays any attention to it? And before you say it, PvP with bosses strong enough to take on multiple skilled players is group play also as in most cases it takes at least 2 very good or 3 skilled players to take one out before PvP is accounted for.

    Now like Craglorn, I will probably set foot there now and again, but unlike Craglorn this has to be purchased or accessed with membership. Once my sub runs out I will not be purchasing this content and will not miss access to it.

    Also don't go and confuse my opinion of being PvE vs PvP. If this would have been PvP only and no Main story content (just side stories) I would be all for it as I could do it at my leisure and not feel like I'm missing something, Much like Cyrodiil is now. IMHO PvP should be objectives, goals to attain, not a story to complete.

    You folks Have Fun!!

    I'll see you in Orsinium (provided it is not all forced group content)

    Can you tell me what the two first M in MMORPG means?

    Yeah go back to skyrim when you figure it out.
  • ijacksparrowed
    ijacksparrowed
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    Was expecting to read something about lag, but here we are.
  • Casdha
    Casdha
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    Casdha wrote: »
    First off, nothing against folks who are waiting for this DLC to come out. I am not trying to convince folks to come to my way of thinking I hope each of you Have Fun!!

    This is simply feedback as to why I choose not to play this content.

    90% of it stems from this one quote:

    ". Experience hours of new gameplay and story content and earn two additional Veteran Ranks, as you uncover Molag Bal’s fiendish plans for the ancient seat of power at the heart of the Empire."

    I stand by my thought that any and all main story content not be forced group play. I have yet to find a group for any content in this game that at least some of the folks, much less all of them, have not done it. Most of the time I've tried to group with players to do this content, I've missed something and not completed it, or feel rushed because the group's objectives are not the same as mine.

    Why does group content have to be tied to a story if no one ever, or hardly ever, pays any attention to it? And before you say it, PvP with bosses strong enough to take on multiple skilled players is group play also as in most cases it takes at least 2 very good or 3 skilled players to take one out before PvP is accounted for.

    Now like Craglorn, I will probably set foot there now and again, but unlike Craglorn this has to be purchased or accessed with membership. Once my sub runs out I will not be purchasing this content and will not miss access to it.

    Also don't go and confuse my opinion of being PvE vs PvP. If this would have been PvP only and no Main story content (just side stories) I would be all for it as I could do it at my leisure and not feel like I'm missing something, Much like Cyrodiil is now. IMHO PvP should be objectives, goals to attain, not a story to complete.

    You folks Have Fun!!

    I'll see you in Orsinium (provided it is not all forced group content)

    Can you tell me what the two first M in MMORPG means?

    Yeah go back to skyrim when you figure it out.

    You tell me where Massive Multiplayer Online Role Playing Game means I have to group.

    Massive Multiplayer = lots of folks in the same game at the same time

    Just cause they are there don't mean I have to interact everyone of them. Just like passing folks on the street. I might say Hi to most, but I rarely invite a stranger to my house to watch the game.

    Role Playing Game = I get to pretend to be a character in the game.

    It says nothing about PvE, PvP, Raids or anything else like that. Those things are just stuff folks choose to or choose not to do while playing them.

    What don't you understand?
    Edited by Casdha on August 29, 2015 8:26PM
    Proud member of the Psijic Order - The first wave - The 0.016%

  • Tholian1
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    Casdha wrote: »
    First off, nothing against folks who are waiting for this DLC to come out. I am not trying to convince folks to come to my way of thinking I hope each of you Have Fun!!

    This is simply feedback as to why I choose not to play this content.

    90% of it stems from this one quote:

    ". Experience hours of new gameplay and story content and earn two additional Veteran Ranks, as you uncover Molag Bal’s fiendish plans for the ancient seat of power at the heart of the Empire."

    I stand by my thought that any and all main story content not be forced group play. I have yet to find a group for any content in this game that at least some of the folks, much less all of them, have not done it. Most of the time I've tried to group with players to do this content, I've missed something and not completed it, or feel rushed because the group's objectives are not the same as mine.

    Why does group content have to be tied to a story if no one ever, or hardly ever, pays any attention to it? And before you say it, PvP with bosses strong enough to take on multiple skilled players is group play also as in most cases it takes at least 2 very good or 3 skilled players to take one out before PvP is accounted for.

    Now like Craglorn, I will probably set foot there now and again, but unlike Craglorn this has to be purchased or accessed with membership. Once my sub runs out I will not be purchasing this content and will not miss access to it.

    Also don't go and confuse my opinion of being PvE vs PvP. If this would have been PvP only and no Main story content (just side stories) I would be all for it as I could do it at my leisure and not feel like I'm missing something, Much like Cyrodiil is now. IMHO PvP should be objectives, goals to attain, not a story to complete.

    You folks Have Fun!!

    I'll see you in Orsinium (provided it is not all forced group content)

    Can you tell me what the two first M in MMORPG means?

    Yeah go back to skyrim when you figure it out.

    Why is the line I bolded always used as a dismissive insult in these forums?
    PS4 Pro NA
  • ku5h
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    The biggest reason I will not be playing Imperial City is that there is no way for me to purchase crowns without giving away my credit card information, which i will never do... Rather crazy reason but here you go!
    Even though i really want to play it :'(
  • Xendyn
    Xendyn
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    Tholian1 wrote: »

    Yeah go back to skyrim when you figure it out.

    Why is the line I bolded always used as a dismissive insult in these forums?[/quote]

    Because people coming into the game expecting "Skyrim with friends" or a solo rpg have gotten the game dumbed down to a ridiculous point already and pretty much trashed the original creative intent of the Devs.

    Lag is ruinin' my 'mershun!
    A society grows great when old men plant trees whose shade they know they shall never sit in.
    There is only one good, knowledge, and one evil, ignorance - Socrates
    Member of the Old Guard, keepers of the game's history

    PC/NA
  • Casdha
    Casdha
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    ku5h wrote: »
    The biggest reason I will not be playing Imperial City is that there is no way for me to purchase crowns without giving away my credit card information, which i will never do... Rather crazy reason but here you go!
    Even though i really want to play it :'(

    They don't sell game cards where you live? Now that you mention it I've not seen any pre paid ESO cards since it went B2P.
    Proud member of the Psijic Order - The first wave - The 0.016%

  • Tyr
    Tyr
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    Casdha wrote: »
    First off, nothing against folks who are waiting for this DLC to come out. I am not trying to convince folks to come to my way of thinking I hope each of you Have Fun!!

    This is simply feedback as to why I choose not to play this content.

    90% of it stems from this one quote:

    ". Experience hours of new gameplay and story content and earn two additional Veteran Ranks, as you uncover Molag Bal’s fiendish plans for the ancient seat of power at the heart of the Empire."

    I stand by my thought that any and all main story content not be forced group play. I have yet to find a group for any content in this game that at least some of the folks, much less all of them, have not done it. Most of the time I've tried to group with players to do this content, I've missed something and not completed it, or feel rushed because the group's objectives are not the same as mine.

    Why does group content have to be tied to a story if no one ever, or hardly ever, pays any attention to it? And before you say it, PvP with bosses strong enough to take on multiple skilled players is group play also as in most cases it takes at least 2 very good or 3 skilled players to take one out before PvP is accounted for.

    Now like Craglorn, I will probably set foot there now and again, but unlike Craglorn this has to be purchased or accessed with membership. Once my sub runs out I will not be purchasing this content and will not miss access to it.

    Also don't go and confuse my opinion of being PvE vs PvP. If this would have been PvP only and no Main story content (just side stories) I would be all for it as I could do it at my leisure and not feel like I'm missing something, Much like Cyrodiil is now. IMHO PvP should be objectives, goals to attain, not a story to complete.

    You folks Have Fun!!

    I'll see you in Orsinium (provided it is not all forced group content)

    You DO NOT have to be in a group to do the main quest line in Imperial City. I did the whole thing solo at v15 except for a couple of spots(arena and temple boss) which are public instances that anyone can help kill with even cross-faction.
    It was definitely tough and some of the door defense stuff took a few tries because of other players killing me, but overall it's balanced for 1-2 players not a group of 4.

    Even with getting killed by players, I finished the whole series of 6 quests in the districts plus the final quest part in about 8 hours of play. It's totally doable if you accept the fact that you'll be killed occasionally by other players.
  • Tholian1
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    Xendyn wrote: »
    Tholian1 wrote: »

    Yeah go back to skyrim when you figure it out.

    Why is the line I bolded always used as a dismissive insult in these forums?

    Because people coming into the game expecting "Skyrim with friends" or a solo rpg have gotten the game dumbed down to a ridiculous point already and pretty much trashed the original creative intent of the Devs.

    [/quote]

    I'm pretty sure the lack of growth and player retention had more to do with the changes than people simply expecting "Skyrim with friends". Anyway, it just seems to get thrown around a lot here and I was wondering why.
    PS4 Pro NA
  • Tyr
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    Casdha wrote: »
    Kavatchian wrote: »
    Never really thought of it that way. How much story though is this really going to be? I mean the main aspect in PVP has always been to kill the crap out of each other. I can't imagine doing a "story quest" in PVP just to have a enemy player slap me with his axe while in mid dialog with a quest giver. This is one of the main reasons its hard for me to quest in PVP. Nothing like turning in a quest for some guy camping the NPC to get easy kills.

    All of the areas that require you to speak with an NPC provide an immunity buff. You may see enemy players, but you can't do anything to each other.

    My question would be, can you complete the objective without help to advance the story?

    Yes, you can except in 2 boss fights where other players will phase in like in public dungeons to help you. One of these places is phased to your faction only and the other is in the middle of an open PvP area(Temple). However even if you are killed by enemy faction players during this encounter, as long as the boss is killed and you've participated in the encounter, you'll get credit for the kill. You may need to wait for the enemy players to leave in this one instance to tlak to the NPC that is freed, but i'm not sure.

    So in summary, It's 95%+ soloable objectives in PvP areas with 2 public area boss fights and 1 final quest area that's solo story quest.
    Edited by Tyr on August 29, 2015 8:58PM
  • Casdha
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    As far as this getting turned into a solo vs MMO thing,

    If folks want PvP play that impresses me then turn on Friendly fire and see how many folks complain then. It would put and end to Zergs and unskilled play that's for sure. But be careful of the folks you call fiends, you might find out you are not as popular as you think. Akatosh forbid having worry about accidentally hitting your best friend because you couldn't play as well as you thought you could.
    Proud member of the Psijic Order - The first wave - The 0.016%

  • Draxys
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    Kind of a weird reason tbh... I was thinking something more along the lines of: "I am boycotting this content because it is tailor made to one class unless you are zerging through it. Content should never ever favor only one section of the player base." That would make sense to me, at least =)
    2013

    rip decibel
  • Kupoking
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    Casdha wrote: »
    Casdha wrote: »
    First off, nothing against folks who are waiting for this DLC to come out. I am not trying to convince folks to come to my way of thinking I hope each of you Have Fun!!

    This is simply feedback as to why I choose not to play this content.

    90% of it stems from this one quote:

    ". Experience hours of new gameplay and story content and earn two additional Veteran Ranks, as you uncover Molag Bal’s fiendish plans for the ancient seat of power at the heart of the Empire."

    I stand by my thought that any and all main story content not be forced group play. I have yet to find a group for any content in this game that at least some of the folks, much less all of them, have not done it. Most of the time I've tried to group with players to do this content, I've missed something and not completed it, or feel rushed because the group's objectives are not the same as mine.

    Why does group content have to be tied to a story if no one ever, or hardly ever, pays any attention to it? And before you say it, PvP with bosses strong enough to take on multiple skilled players is group play also as in most cases it takes at least 2 very good or 3 skilled players to take one out before PvP is accounted for.

    Now like Craglorn, I will probably set foot there now and again, but unlike Craglorn this has to be purchased or accessed with membership. Once my sub runs out I will not be purchasing this content and will not miss access to it.

    Also don't go and confuse my opinion of being PvE vs PvP. If this would have been PvP only and no Main story content (just side stories) I would be all for it as I could do it at my leisure and not feel like I'm missing something, Much like Cyrodiil is now. IMHO PvP should be objectives, goals to attain, not a story to complete.

    You folks Have Fun!!

    I'll see you in Orsinium (provided it is not all forced group content)

    Can you tell me what the two first M in MMORPG means?

    Yeah go back to skyrim when you figure it out.

    You tell me where Massive Multiplayer Online Role Playing Game means I have to group.

    Massive Multiplayer = lots of folks in the same game at the same time

    Just cause they are there don't mean I have to interact everyone of them. Just like passing folks on the street. I might say Hi to most, but I rarely invite a stranger to my house to watch the game.

    Role Playing Game = I get to pretend to be a character in the game.

    It says nothing about PvE, PvP, Raids or anything else like that. Those things are just stuff folks choose to or choose not to do while playing them.

    What don't you understand?

    I dont understand that you dont play a game DESIGNED for solo play, instead play a game DESIGNED for multiple players and demand it to change its design to fit your personal self centered needs.
  • Nebthet78
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    Tholian1 wrote: »

    Why is the line I bolded always used as a dismissive insult in these forums?

    Because the people using that as an argument have no real/valid reason against another players opinion and therefore they are grasping at straws.

    Far too many characters to list any more.
  • Nebthet78
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    ku5h wrote: »
    The biggest reason I will not be playing Imperial City is that there is no way for me to purchase crowns without giving away my credit card information, which i will never do... Rather crazy reason but here you go!
    Even though i really want to play it :'(

    You could get a prepaid credit card specifically for this game.
    Far too many characters to list any more.
  • Casdha
    Casdha
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    Casdha wrote: »
    Casdha wrote: »
    First off, nothing against folks who are waiting for this DLC to come out. I am not trying to convince folks to come to my way of thinking I hope each of you Have Fun!!

    This is simply feedback as to why I choose not to play this content.

    90% of it stems from this one quote:

    ". Experience hours of new gameplay and story content and earn two additional Veteran Ranks, as you uncover Molag Bal’s fiendish plans for the ancient seat of power at the heart of the Empire."

    I stand by my thought that any and all main story content not be forced group play. I have yet to find a group for any content in this game that at least some of the folks, much less all of them, have not done it. Most of the time I've tried to group with players to do this content, I've missed something and not completed it, or feel rushed because the group's objectives are not the same as mine.

    Why does group content have to be tied to a story if no one ever, or hardly ever, pays any attention to it? And before you say it, PvP with bosses strong enough to take on multiple skilled players is group play also as in most cases it takes at least 2 very good or 3 skilled players to take one out before PvP is accounted for.

    Now like Craglorn, I will probably set foot there now and again, but unlike Craglorn this has to be purchased or accessed with membership. Once my sub runs out I will not be purchasing this content and will not miss access to it.

    Also don't go and confuse my opinion of being PvE vs PvP. If this would have been PvP only and no Main story content (just side stories) I would be all for it as I could do it at my leisure and not feel like I'm missing something, Much like Cyrodiil is now. IMHO PvP should be objectives, goals to attain, not a story to complete.

    You folks Have Fun!!

    I'll see you in Orsinium (provided it is not all forced group content)

    Can you tell me what the two first M in MMORPG means?

    Yeah go back to skyrim when you figure it out.

    You tell me where Massive Multiplayer Online Role Playing Game means I have to group.

    Massive Multiplayer = lots of folks in the same game at the same time

    Just cause they are there don't mean I have to interact everyone of them. Just like passing folks on the street. I might say Hi to most, but I rarely invite a stranger to my house to watch the game.

    Role Playing Game = I get to pretend to be a character in the game.

    It says nothing about PvE, PvP, Raids or anything else like that. Those things are just stuff folks choose to or choose not to do while playing them.

    What don't you understand?

    I dont understand that you dont play a game DESIGNED for solo play, instead play a game DESIGNED for multiple players and demand it to change its design to fit your personal self centered needs.

    You missed the point, I'm not demanding anything. I wished you folks the best. I'm sharing my opinion as to why "I" am not spending money on it. If the yous out number the mes then you have nothing to worry about.

    Edit: and to add There is no AI in the world that can mimic real folks in a virtual world, they have to be real folks on the other end of that character, This is where MMO come in for me.
    Edited by Casdha on August 29, 2015 9:06PM
    Proud member of the Psijic Order - The first wave - The 0.016%

  • ku5h
    ku5h
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    Nebthet78 wrote: »
    ku5h wrote: »
    The biggest reason I will not be playing Imperial City is that there is no way for me to purchase crowns without giving away my credit card information, which i will never do... Rather crazy reason but here you go!
    Even though i really want to play it :'(

    You could get a prepaid credit card specifically for this game.

    Thx for the idea man, i ll look into it!


  • Tholian1
    Tholian1
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    I agree with the OP that it is difficult to form a group of players with the same goals in mind. On the few occasions I have been able to group up for dungeons, the other players either ran by the quest giver or quickly clicked through the dialogue leaving me behind. Rank advancement should not ONLY be tied to group questing.

    I have my doubts about the way the PvE has been set up in IC, but will give it a chance at some point. I abhor the idea that I must get ganked and robbed to do any quest, so I am not sure I will make more than a couple attempts at questing in IC.
    PS4 Pro NA
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