BlueGreenMikey wrote: »I am pretty sure the total unplanned downtime experienced does not exceed 3.65 days in the past year, but even if it were 3.65 entire days would still put us at 99% uptime. Which is respectable for an operation this large.
There are people who play this game other than PC users now. I'd be shocked if it wasn't more than 3.65 entire days for console users just since the XBOX/PS4 launches.
Ignoring the rest of your unnecessary, unjustified, and unwarranted condescension.
QuebraRegra wrote: »I have responsibility for services domestic and foreign, with a significant portion being provided via LEVEL3, and AT&T carriers.
Total number out outages/interruptions to services last night... ZERO. This is very notable, as while most of the network connections are designed with high availability/redundancy in mind, some of the links are single homed, and none appeared to have been affected (even LEVEL3 services in the Houston area, etc.).
Is it possible that a network interruption could have impacted server performance?... Possibly, but I'd take a serious look at how my processes function in relation to network continuity were that the case.
That stated, Gina's participation was appreciated none the less.
QuebraRegra wrote: »I have responsibility for services domestic and foreign, with a significant portion being provided via LEVEL3, and AT&T carriers.
Total number out outages/interruptions to services last night... ZERO. This is very notable, as while most of the network connections are designed with high availability/redundancy in mind, some of the links are single homed, and none appeared to have been affected (even LEVEL3 services in the Houston area, etc.).
Is it possible that a network interruption could have impacted server performance?... Possibly, but I'd take a serious look at how my processes function in relation to network continuity were that the case.
That stated, Gina's participation was appreciated none the less.
I have responsibilities for Level 3 communications connections for my company out of Dallas. I can tell you we WERE affected by this outage. Some services were available to us and others were not. Many websites were available to us to browse and many weren't. Our hosted exchange was one of those services affected and unreachable, yet I could browse Bestbuy.com for a new TV but not get to facebook.
QuebraRegra wrote: »Then I guess the lesson here is to pay for and ensure diversely routed/provided carrier services? What about server virtualization at a remote or offsite?
Overall, considering that we're talking about a videogame here, I guess the service metrics are acceptable. Wouldn't fly on my network.
nobertpaulb16_ESO wrote: »This may not be totally over yet; do be surprised if the servers go down again sometime in the near future.
The system is still weak...according to...https://downdetector.com/status/level3/map/
Read the comments at the bottom....
Yeah me and my buddies were experiencing heavy lag a short while ago. Very similar before it crashed last night.