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SERVER CRASH AGAIN?!

  • Greeniewolfub17_ESO
    cjthibs wrote: »
    I am pretty sure the total unplanned downtime experienced does not exceed 3.65 days in the past year, but even if it were 3.65 entire days would still put us at 99% uptime. Which is respectable for an operation this large.

    There are people who play this game other than PC users now. I'd be shocked if it wasn't more than 3.65 entire days for console users just since the XBOX/PS4 launches.

    Ignoring the rest of your unnecessary, unjustified, and unwarranted condescension.

    you're the one being condescending. He was just giving you the information you needed to stop being ignorant and being very tolerant and patient about it. Much more so than you deserve.
    Me: "Okay lets run to Alessia. Mount up and follow me!"
    Me five seconds later: "Um yeah... totally forgot about that cliff..."
  • stevenbennett_ESO
    stevenbennett_ESO
    ✭✭✭
    Oh, and for all those posting their confusion about how server X could be affected, etc… In this day an age, network topology is extremely complex even when you're talking about small systems. Databases often run on separate instances in the cloud than the servers which need to access them, and that communication happens through the internet. When you start getting into multiple interacting servers, the communications between each server happens through the internet. Often just the communications channels are complex, with server group A communicating to a bridge which is tunneling through the internet to server group B, C, D, etc. And that happens even with fairly simple websites and the like. There's a LOT of communication across the net which needs to happen or things stop working. And often, if those communications fail for more than just a few seconds, it causes program crashes or abnormal terminations, which then cascades to other failures.

    It's often possible (and common) to have redundant backup communications, but when the problem happens in a major internet backbone, there's a decent chance your backups go through the same backbone -- it's out of your control if that happens. Usually the backbones have some redundancy, but the redundant circuits can get overloaded and drop a lot of traffic -- something which has low traffic needs might work fine with a bit of a slowdown, and if you've got a sufficiently distributed system, you might still work because your clients can go to alternate data servers, but when you get into MMOs, that's another animal.

    MMO network topology, in particular, is a massive spiderweb of cross communications, some between local servers, some across the net to remote servers, some to databases which may be local or remote, some to admin / login servers which may be local / remote, with status monitoring, and synchronization issues which make normal network administrators shy away in terror at the complexity of it all. And unlike, say, a streaming server, or your average website, ALL of that communication needs to run at a fairly consistent high speed or the MMO fails.

    Fortunately, an MMO is a game, not something critical. People will survive an 8 hour outage. OTOH, I'm sure there are a lot of companies who are dealing with some very serious issues this morning due to the outage last night.
  • QuebraRegra
    QuebraRegra
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    I have responsibility for services domestic and foreign, with a significant portion being provided via LEVEL3, and AT&T carriers.

    Total number out outages/interruptions to services last night... ZERO. This is very notable, as while most of the network connections are designed with high availability/redundancy in mind, some of the links are single homed, and none appeared to have been affected (even LEVEL3 services in the Houston area, etc.).

    Is it possible that a network interruption could have impacted server performance?... Possibly, but I'd take a serious look at how my processes function in relation to network continuity were that the case.

    That stated, Gina's participation was appreciated none the less.



  • Ratbert
    Ratbert
    ✭✭
    I have responsibility for services domestic and foreign, with a significant portion being provided via LEVEL3, and AT&T carriers.

    Total number out outages/interruptions to services last night... ZERO. This is very notable, as while most of the network connections are designed with high availability/redundancy in mind, some of the links are single homed, and none appeared to have been affected (even LEVEL3 services in the Houston area, etc.).

    Is it possible that a network interruption could have impacted server performance?... Possibly, but I'd take a serious look at how my processes function in relation to network continuity were that the case.

    That stated, Gina's participation was appreciated none the less.

    I have responsibilities for Level 3 communications connections for my company out of Dallas. I can tell you we WERE affected by this outage. Some services were available to us and others were not. Many websites were available to us to browse and many weren't. Our hosted exchange was one of those services affected and unreachable, yet I could browse Bestbuy.com for a new TV but not get to facebook.
  • NDwarf
    NDwarf
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    Man what the...

    How did a server down thread become an E-Peen thread for IT guys?

    I'd say SeptimusDova is winning tho. He post the largest wall of text and it has images. You other IT guys need to step up your game or he'll be crowned Emperor of IT.
    "When people !@# with you you !@# with them ten times worse. Next thing you know, you're in a motel room with 24 beers and a half bucket of chicken. You see, that's how you get things done." Ricky, Trailer Park Boys.
  • QuebraRegra
    QuebraRegra
    ✭✭✭✭✭
    Ratbert wrote: »
    I have responsibility for services domestic and foreign, with a significant portion being provided via LEVEL3, and AT&T carriers.

    Total number out outages/interruptions to services last night... ZERO. This is very notable, as while most of the network connections are designed with high availability/redundancy in mind, some of the links are single homed, and none appeared to have been affected (even LEVEL3 services in the Houston area, etc.).

    Is it possible that a network interruption could have impacted server performance?... Possibly, but I'd take a serious look at how my processes function in relation to network continuity were that the case.

    That stated, Gina's participation was appreciated none the less.

    I have responsibilities for Level 3 communications connections for my company out of Dallas. I can tell you we WERE affected by this outage. Some services were available to us and others were not. Many websites were available to us to browse and many weren't. Our hosted exchange was one of those services affected and unreachable, yet I could browse Bestbuy.com for a new TV but not get to facebook.

    Then I guess the lesson here is to pay for and ensure diversely routed/provided carrier services? What about server virtualization at a remote or offsite?

    Overall, considering that we're talking about a videogame here, I guess the service metrics are acceptable. Wouldn't fly on my network.


  • Ratbert
    Ratbert
    ✭✭
    Then I guess the lesson here is to pay for and ensure diversely routed/provided carrier services? What about server virtualization at a remote or offsite?

    Overall, considering that we're talking about a videogame here, I guess the service metrics are acceptable. Wouldn't fly on my network.

    Not sure what the lesson is to be honest haha. Just saying what our experience was. I'm not certain anyone knows the topology of these carriers enough to definitively say one way or the other. I don't know how ESO's datacenters are built, how their traffic is routed, or even if they have a datacenter and aren't buying infrastructure from some Co-Lo.

    I only know what I have access to and even my Level 3 rep for my account wasn't hinting at what was going on, only that they had service interruptions affecting north america which was the same message on their automated IVR when I called.

    Didn't feel to me like a hardware issue though. Felt more software or configuration driven.
    Edited by Ratbert on August 28, 2015 9:03PM
  • Darlgon
    Darlgon
    ✭✭✭✭✭
    Edited by Darlgon on August 29, 2015 1:16AM
    Power level to CP160 in a week:
    Where is the end game? You just played it.
    Why don't I have 300+ skill points? Because you skipped content along the way.
    Where is new content? Sigh.
  • lathbury
    lathbury
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    Have try using a better ISP sick of these people on dial up slating the game when it runs fine .
  • ghostwise
    ghostwise
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    Yeah me and my buddies were experiencing heavy lag a short while ago. Very similar before it crashed last night.
  • Inactive Account
    Inactive Account
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    This may not be totally over yet; do be surprised if the servers go down again sometime in the near future.

    The system is still weak...according to...https://downdetector.com/status/level3/map/

    Read the comments at the bottom....
    ghostwise wrote: »
    Yeah me and my buddies were experiencing heavy lag a short while ago. Very similar before it crashed last night.

    Just saying
    Edited by Inactive Account on August 29, 2015 2:15AM
  • Knaxia
    Knaxia
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    Everyone had major lag spikes in Cyro (and not the usual ones) including people getting disconnected earlier, I didn't get anything but even our newly crowned emp had issues doing anything.
  • vaagventje17eb17_ESO
    Knaxia wrote: »
    Everyone had major lag spikes in Cyro (and not the usual ones) including people getting disconnected earlier, I didn't get anything but even our newly crowned emp had issues doing anything.

    omg not the emp! .......

  • nine9six
    nine9six
    ✭✭✭✭✭
    Again.
    Wake up, we're here. Why are you shaking? Are you ok? Wake up...
  • BlueGreenMikey
    Just happened to me too. Lag went crazy for about 3 minutes, got booted, and now I can't reconnect. (XBOX NA for me.)
    Edited by BlueGreenMikey on August 30, 2015 9:56PM
  • Reverb
    Reverb
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    ✭✭✭✭✭
    nine9six wrote: »
    Again.

    Yep, PC NA down
    Battle not with monsters, lest ye become a monster, and if you gaze into the abyss, the abyss gazes also into you. ~Friedrich Nietzsche
  • Tiebearion
    Tiebearion
    ✭✭
    A brave hamster died today, can we show some respect please!......RIP Mr. Jiggles
    Glory to the Pact!
  • mtwiggz
    mtwiggz
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    For realz.
  • BlueGreenMikey
    I was able to get back in for a second, then it lagged out again and booted me.
  • Savos_Saren
    Savos_Saren
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    ✭✭✭
    Yikes. Totally frozen in block mode.
    Want to enjoy the game more? Try both PvP (crybabies) and PvE (carebears). You'll get a better perspective on everyone's opinion.

    PC NA AD
    Savos Saren
  • likelolwhat
    likelolwhat
    ✭✭✭✭
    *Jaws theme*
    Forever looking for that one avatar that no one else has...

    The Unofficial Elder Scrolls Pages - the definitive source for Elder Scrolls info. Proud founding member of the official PC UESP guild, NA server.
  • Bronx_B0rn
    Bronx_B0rn
    Soul Shriven
    XBOX Server is down and can't connect.
  • usmcjdking
    usmcjdking
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    ✭✭✭
    SUMMON @ZOS_GinaBruno

    Patch Notes game!

    Or Dating Game.
    Edited by usmcjdking on August 30, 2015 10:04PM
    0331
    0602
  • ericprydz82ub17_ESO
    Time to take the monthly shower and think about eating my one meal per week now. Good things come from server crashes!
    -Pryda - Ebonheart Pact XB1 NA
    World first HelRa Hardmode player.
    GT: Bootleg Mix
  • Dyride
    Dyride
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    Half of friends list DCed and 10-60 delay on chat.
    V Є H Є M Є И C Є
      Ḍ̼̭͔yride

      Revenge of the Bear

      ØMNI
      Solongandthanksforallthef
      Revenge of the Hist
      Revenge of the Deer


      Remember the Great Burn of of the Blackwater War!


      #FreeArgonia
    1. CNDTrae
      CNDTrae
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      crasshhshhsggghhhh
    2. jason1984
      jason1984
      Soul Shriven
      Anyone else have trouble logging in
    3. Xendyn
      Xendyn
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      ✭✭
      up again, in, crash again
      Lag is ruinin' my 'mershun!
      A society grows great when old men plant trees whose shade they know they shall never sit in.
      There is only one good, knowledge, and one evil, ignorance - Socrates
      Member of the Old Guard, keepers of the game's history

      PC/NA
    4. BlueGreenMikey
      cjthibs wrote: »
      I am pretty sure the total unplanned downtime experienced does not exceed 3.65 days in the past year, but even if it were 3.65 entire days would still put us at 99% uptime. Which is respectable for an operation this large.

      That crow looks delicious.
    5. Palidon
      Palidon
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      In Bleakrock and Perk Rates were exceeding 1700 causing the game to kick me to the log in screen. Oh well game is un-playable right now so guess I will watch a movie. Figured ZOS would of had a handle on this by now.
      Edited by Palidon on August 30, 2015 10:09PM
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