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Why is the elemental proc chance of destruction staff abilities still so low ?!

Dracane
Dracane
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"Standardized the chance an ability has to apply a secondary effect, such as burning, chilled, or concussed. These chances are:
Weapon enchants 20%
Standard ability 10%
Area of effect abilities 5%
Damage over time abilities 3%
Area of effect damage over time abilities 1% "

This is the change that was made with this update. Force Shock an it's morphs don't seem to follow these rules.
Force Shock is a standard ability and still it doesn't have a 10% chance to proc elemental effects.

I hit this enemy with 63 force shocks, so 189 total hits, because force shock is split into 3 projectiles but my damage meter counts it as a single hit.
One force shock should have a chance of 30% to apply at least 1 elemental effect. Even IF it was changed to have only 1 chance per cast, it should still be a 10% chance, which is also not true. This is a problem for all force shock morphs, but especially for Force pulse which already is the underdog, because Crushing shock is so much better. Force pulse allowed us to use an interesting combo, by attacking one target with force pulse to proc elemental effects and the target next to it, to trigger the pulse. If this is a bug, please fix it or give force pulse something to make it worth using. :neutral:

The following pictures shows it:

Only 3 elemental procs in 189 hits. The meters says '6 burning effects' because a fire effect hits a few times as it is a DoT and my damage meter doesn't distinguish between them. Please do something, I'm going to run away . :D haha

tr67dqhrkjfd.png


Auri-El is my lord,
Trinimac is my shield,
Magnus is my mind.

My debut album on YouTube: https://www.youtube.com/@Gleandra/videos
  • Maulkin
    Maulkin
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    Let's be honest. With all the nerfs to Impulse and Wall of Elements, the changes to Destructive Reach/Clench, the changes to the proc rates of secondary effects.... Destro Staff is just a crap crap weapon now.

    The ONLY redeeming feature is that it gives magicka builds ranged light attacks so you can weave them for extra damage and faster ultimate generation. That's it.

    Edited by Maulkin on August 28, 2015 11:47AM
    EU | PC | AD
  • Ishammael
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    Let's be honest. With all the nerfs to Impulse and Wall of Elements, the changes to Destructive Reach/Clench, the changes to the proc rates of secondary effects.... Destro Staff is just a crap crap weapon now.

    The ONLY redeeming feature if that it gives magicka builds ranged light attacks so you can weave attacks and generate ultimate faster. That's it.

    This is true. Magicka dps should be 2H or DW now. Especially DKs and templars.
  • Maulkin
    Maulkin
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    Ishammael wrote: »
    Let's be honest. With all the nerfs to Impulse and Wall of Elements, the changes to Destructive Reach/Clench, the changes to the proc rates of secondary effects.... Destro Staff is just a crap crap weapon now.

    The ONLY redeeming feature if that it gives magicka builds ranged light attacks so you can weave attacks and generate ultimate faster. That's it.

    This is true. Magicka dps should be 2H or DW now. Especially DKs and templars.

    Correct and if you think about it about it, is completely and utterly stupid.

    I have not seen another game ever I think, where magic builds have to slot melee physical weapons to get increased damage with their spells. It's a ZOS innovation
    EU | PC | AD
  • Derra
    Derra
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    Must be nice to be a class with access to a class based anytime spammable magica attack #firstworldsorcproblems
    <Noricum>
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    Derra - DC - Sorc - AvA 50
    Derrah - EP - Sorc - AvA 50

  • Yakidafi
    Yakidafi
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    If you use molag kena ranged is the way to go and for magicka that is destro staff. Unless they can change it or keep the proc. I will change from dw to staff with 1.7 :)

    OT the proc chances of some stuff is really crap, like these.
    Moons and sands shall be your guide and path.
    PC EU/NA
  • Dracane
    Dracane
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    Let's be honest. With all the nerfs to Impulse and Wall of Elements, the changes to Destructive Reach/Clench, the changes to the proc rates of secondary effects.... Destro Staff is just a crap crap weapon now.

    The ONLY redeeming feature is that it gives magicka builds ranged light attacks so you can weave them for extra damage and faster ultimate generation. That's it.

    Agreed
    Derra wrote: »
    Must be nice to be a class with access to a class based anytime spammable magica attack #firstworldsorcproblems

    And agreed twice
    Auri-El is my lord,
    Trinimac is my shield,
    Magnus is my mind.

    My debut album on YouTube: https://www.youtube.com/@Gleandra/videos
  • Ishammael
    Ishammael
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    Ishammael wrote: »
    Let's be honest. With all the nerfs to Impulse and Wall of Elements, the changes to Destructive Reach/Clench, the changes to the proc rates of secondary effects.... Destro Staff is just a crap crap weapon now.

    The ONLY redeeming feature if that it gives magicka builds ranged light attacks so you can weave attacks and generate ultimate faster. That's it.

    This is true. Magicka dps should be 2H or DW now. Especially DKs and templars.

    Correct and if you think about it about it, is completely and utterly stupid.

    I have not seen another game ever I think, where magic builds have to slot melee physical weapons to get increased damage with their spells. It's a ZOS innovation

    Agreed.

    One thing that I did notice: The unbuffed damage difference between 1h/sh vs 2H vs DW is small because 1h/sh gets the extra stat boost from the shield (in addition to the extra set bonus). The difference gets larger only when Entropy is calculated in and because 2H and DW passives are (strangely) increasing your base spell/weapon damage. Also, there was a really nice thread about "Sorcerer Arthimagic" which computed the break-point between 2H and DW damage which people should pay attention to.
  • kaithuzar
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    Ishammael wrote: »
    Ishammael wrote: »
    Let's be honest. With all the nerfs to Impulse and Wall of Elements, the changes to Destructive Reach/Clench, the changes to the proc rates of secondary effects.... Destro Staff is just a crap crap weapon now.

    The ONLY redeeming feature if that it gives magicka builds ranged light attacks so you can weave attacks and generate ultimate faster. That's it.

    This is true. Magicka dps should be 2H or DW now. Especially DKs and templars.

    Correct and if you think about it about it, is completely and utterly stupid.

    I have not seen another game ever I think, where magic builds have to slot melee physical weapons to get increased damage with their spells. It's a ZOS innovation

    Agreed.

    One thing that I did notice: The unbuffed damage difference between 1h/sh vs 2H vs DW is small because 1h/sh gets the extra stat boost from the shield (in addition to the extra set bonus). The difference gets larger only when Entropy is calculated in and because 2H and DW passives are (strangely) increasing your base spell/weapon damage. Also, there was a really nice thread about "Sorcerer Arthimagic" which computed the break-point between 2H and DW damage which people should pay attention to.

    Any chance you could link that post?
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  • RoyJade
    RoyJade
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  • Ishammael
    Ishammael
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    RoyJade wrote: »

    This is it. See the plot in post #13.
  • Emma_Overload
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    I guess this explains why Concussion never procs anymore :'(
    #CAREBEARMASTERRACE
  • Joy_Division
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    Let's be honest. With all the nerfs to Impulse and Wall of Elements, the changes to Destructive Reach/Clench, the changes to the proc rates of secondary effects.... Destro Staff is just a crap crap weapon now.

    The ONLY redeeming feature is that it gives magicka builds ranged light attacks so you can weave them for extra damage and faster ultimate generation. That's it.

    As soon as the patch notes hit, it was obvious destruction staffs were bad and I told them so. It seems that with every passing day, more tests and observations are being done that make it even worse.

    The only useful skill on is is elemental drain and all of its passives are worthless because they are either tied to uncompetitive heavy attacks or require the use of the suboptimal skills.
    Edited by Joy_Division on August 28, 2015 5:35PM
    Make Rush of Agony "Monsters only." People should not be consecutively crowd controlled in a PvP setting. Period.
  • Dracane
    Dracane
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    Let's be honest. With all the nerfs to Impulse and Wall of Elements, the changes to Destructive Reach/Clench, the changes to the proc rates of secondary effects.... Destro Staff is just a crap crap weapon now.

    The ONLY redeeming feature is that it gives magicka builds ranged light attacks so you can weave them for extra damage and faster ultimate generation. That's it.

    As soon as the patch notes hit, it was obvious destruction staffs were bad and I told them so. It seems that with every passing day, more tests and observations are being done that make it even worse.

    The only useful skill on is is elemental drain and all of its passives are worthless because they are either tied to uncompetitive heavy attacks or require the use of the suboptimal skills.

    I'm feeling the same way. Weakness of elements is the last remaining usefull ability here and only good for Elemental Drain Bots in trials or Arena. Why does this weapon even carry the name 'Destruction' staff ? It destroys nothing :D
    Auri-El is my lord,
    Trinimac is my shield,
    Magnus is my mind.

    My debut album on YouTube: https://www.youtube.com/@Gleandra/videos
  • Anhedonie
    Anhedonie
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    Dracane wrote: »
    Let's be honest. With all the nerfs to Impulse and Wall of Elements, the changes to Destructive Reach/Clench, the changes to the proc rates of secondary effects.... Destro Staff is just a crap crap weapon now.

    The ONLY redeeming feature is that it gives magicka builds ranged light attacks so you can weave them for extra damage and faster ultimate generation. That's it.

    As soon as the patch notes hit, it was obvious destruction staffs were bad and I told them so. It seems that with every passing day, more tests and observations are being done that make it even worse.

    The only useful skill on is is elemental drain and all of its passives are worthless because they are either tied to uncompetitive heavy attacks or require the use of the suboptimal skills.

    I'm feeling the same way. Weakness of elements is the last remaining usefull ability here and only good for Elemental Drain Bots in trials or Arena. Why does this weapon even carry the name 'Destruction' staff ? It destroys nothing :D
    Dracane wrote: »
    Let's be honest. With all the nerfs to Impulse and Wall of Elements, the changes to Destructive Reach/Clench, the changes to the proc rates of secondary effects.... Destro Staff is just a crap crap weapon now.

    The ONLY redeeming feature is that it gives magicka builds ranged light attacks so you can weave them for extra damage and faster ultimate generation. That's it.

    As soon as the patch notes hit, it was obvious destruction staffs were bad and I told them so. It seems that with every passing day, more tests and observations are being done that make it even worse.

    The only useful skill on is is elemental drain and all of its passives are worthless because they are either tied to uncompetitive heavy attacks or require the use of the suboptimal skills.

    I'm feeling the same way. Weakness of elements is the last remaining usefull ability here and only good for Elemental Drain Bots in trials or Arena. Why does this weapon even carry the name 'Destruction' staff ? It destroys nothing :D

    It displays destructive power of ZOS's devs.
    Profanity filter is a crime against the freedom of speech. Also gags.
  • Dracane
    Dracane
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    Anhedonie wrote: »
    Dracane wrote: »
    Let's be honest. With all the nerfs to Impulse and Wall of Elements, the changes to Destructive Reach/Clench, the changes to the proc rates of secondary effects.... Destro Staff is just a crap crap weapon now.

    The ONLY redeeming feature is that it gives magicka builds ranged light attacks so you can weave them for extra damage and faster ultimate generation. That's it.

    As soon as the patch notes hit, it was obvious destruction staffs were bad and I told them so. It seems that with every passing day, more tests and observations are being done that make it even worse.

    The only useful skill on is is elemental drain and all of its passives are worthless because they are either tied to uncompetitive heavy attacks or require the use of the suboptimal skills.

    I'm feeling the same way. Weakness of elements is the last remaining usefull ability here and only good for Elemental Drain Bots in trials or Arena. Why does this weapon even carry the name 'Destruction' staff ? It destroys nothing :D
    Dracane wrote: »
    Let's be honest. With all the nerfs to Impulse and Wall of Elements, the changes to Destructive Reach/Clench, the changes to the proc rates of secondary effects.... Destro Staff is just a crap crap weapon now.

    The ONLY redeeming feature is that it gives magicka builds ranged light attacks so you can weave them for extra damage and faster ultimate generation. That's it.

    As soon as the patch notes hit, it was obvious destruction staffs were bad and I told them so. It seems that with every passing day, more tests and observations are being done that make it even worse.

    The only useful skill on is is elemental drain and all of its passives are worthless because they are either tied to uncompetitive heavy attacks or require the use of the suboptimal skills.

    I'm feeling the same way. Weakness of elements is the last remaining usefull ability here and only good for Elemental Drain Bots in trials or Arena. Why does this weapon even carry the name 'Destruction' staff ? It destroys nothing :D

    It displays destructive power of ZOS's devs.

    atomic-bomb-explosion.jpg
    Edited by Dracane on August 28, 2015 5:59PM
    Auri-El is my lord,
    Trinimac is my shield,
    Magnus is my mind.

    My debut album on YouTube: https://www.youtube.com/@Gleandra/videos
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