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Please do not limit jewelry options to the 3 new sets only by giving them huge stats

  • ericprydz82ub17_ESO
    kaithuzar wrote: »
    If sets are to stay at the level they were originally intended then that causes MANY new sets to need to be created each level increase. This is a lot of extra man hours to create a decent quantity of new sets when they could just easily bump the levels on a few older sets. Also creating new sets means they have to come up with new & interesting abilities for them which can also lead to new bugs.

    While it seems like it would be more work to come out with 9 or so extra sets initially, you forget about the balancing of all the older sets to be in line with the new sets. That means changing some of the 2, 3, 4 piece bonuses so partial set stacking isn't as strong and 5pc bonuses will stay more viable along with possibly reworking old 5pc bonuses to keep up with the ever changing game mechanics.

    In other words, it is less work than one might think and results in better end game balance.
    -Pryda - Ebonheart Pact XB1 NA
    World first HelRa Hardmode player.
    GT: Bootleg Mix
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