I wouldn't pay real money for them either way so it doesn't matter to me and it makes more sense IMO for it to be character-specific. It also makes it a more effective gold sink which is something all MMOs need to counter the gold constantly being created.
If you were upgrading your mount, I would be all for a concept where you upgrade your mount and that mount is the same across all your characters. Then, if you use a different mount, their skills are different.
pepperybrine wrote: »Example why it is weird:
I train my horse riding skills, someone else on the world is as good as I am without training
vamp_emily wrote: »I wake up every morning and feed my horses ( I know its called something else, I call it feeding ) and I have over 8 of them. It just takes a little time and dedication.
I vote against mount upgrades being account wide; I also, vote against CP being account wide.
Also... yeah, you get rapid maneuvers at level 10, and you don't even need to PvP for that...
An incentive is doing with your alt something you can't do with your main. Different class skills, quest choices, areas to level in, crafting. Training a horse again exactly the same way as before isn't an incentive, it's tedium.Let's keep SOME incentiv to roll more than one character, huh?