willymchilybily wrote: »@CarbonHD sorry no ideas pal...but WTH do you spend your gold on if not maxing bank and bag space? and what are you hoarding to take up so much space?
There are 5 zones per faction, 3 faction areas = 15 trophies? (maybe less as one is actually a consumable/pet). I hate to say it but maybe you should consider prioritising what you keep? i had a hard time when i was keeping gear for my alts, and collecting every resource. I cut it down to 2 resources/crafting skills per character realising when i hit end game ill have enough skill points to level all the crafting on one or two alts anyway, and i only banked clothier/woodwork and enchanting resources. clothier is annoying medium and light armour, balcksmithing is better one resource for weapons and armour.
at end game it will go much quicker because crafting high end items gives quick experience it seems, and you dont even need to hoard materials from previous ranks because you get so much from deconstructing gear of that level, and you find high end recipies as well for things like provisioning. also "style"gems can be bought from a vendor for 15g no point keeping all the styles in your bank unless you have excess capacity.
seemed to work for me.
willymchilybily wrote: »also horse capacity. 1 a day is not much but it can max out at 60 slots. i stopped at 20 but you dont have to
BLUE STOLEN ITEMS (UNIQUE)
willymchilybily wrote: »also horse capacity. 1 a day is not much but it can max out at 60 slots. i stopped at 20 but you dont have to
That's something.Thanks.
They have talked about turning the disguised you get into collectibles that show up in your collectible tab and don't take inventory space (like the skeleton polymorph does), but there's no ETA on that.
starkerealm wrote: »They have talked about turning the disguised you get into collectibles that show up in your collectible tab and don't take inventory space (like the skeleton polymorph does), but there's no ETA on that.
Apparently the sticking point was that the disguises provided an actual game effect, (the disguise function) while the skeleton polymorph doesn't (I think). Which, doesn't really explain why the Phaer Mercenary disguise didn't get moved, come to think of it. And it also doesn't explain why we don't simply unlock those as costumes, and still have the disguises to sell or dispose of as we see fit.
starkerealm wrote: »
willymchilybily wrote: »also horse capacity. 1 a day is not much but it can max out at 60 slots. i stopped at 20 but you dont have to
That's something.Thanks.
If all your characters have a "horse", you can get 8 new slots a day this way.
Also, in the IC update, we'll be able to buy 30 more bag spaces, so Full Bag + Full Horse will be 200 spaces per character.
They have talked about turning the disguised you get into collectibles that show up in your collectible tab and don't take inventory space (like the skeleton polymorph does), but there's no ETA on that.
Meanwhile, I have 7 characters with 170 slots each and they are busy earning gold to afford the extra bag space when it comes out next week.
starkerealm wrote: »
Ah. I completely missed that. I thought people were still just arguing about it.
starkerealm wrote: »
Ah. I completely missed that. I thought people were still just arguing about it.
I heard it on the Livestream too. They said it was coming "eventually", or something to that effect. So, don't hold your breath.
Saltypretzels wrote: »Sell or decon quest rewards. That stuff is pure junk. It is almost always going to be worse than what you are already wearing.