Soooo now that we've all enjoyed the Arch-mage nerf joke, can we get serious and revert it?

KenaPKK
KenaPKK
✭✭✭✭✭
✭✭
Let's not ruin more end-game item sets. Thanks.

Seriously, if someone wants to commit their entire item build to Arch-mage + Seducer for 16% cost reduction with only one line of spell damage, be my guest. I don't see how that is considered a problem... Sure, they'll have high sustain, but they'll have next to no damage. Healers rejoice perhaps? Woopee doo. They can achieve infinite spam with other sets already. There is literally no argument to justify this nerf.

Use logic, ZoS.
Kena
Former Class Rep
Former Legend GM
Theorycrafter
Beta player

youtube.com/@KenaPKK (inactive)
  • Maulkin
    Maulkin
    ✭✭✭✭✭
    ✭✭✭
    Yeah, it's a shame.

    With molag kena you can now push ~5k weapon damage / ~4k spell damage, but god forbid someone builds for spell cost reduction.
    EU | PC | AD
  • PBpsy
    PBpsy
    ✭✭✭✭✭
    ✭✭✭
    The new set does fit the goal of making the game more interactive and funny.
    ESO forums achievements
    Proud fanboi
    Elitist jerk
    Troll
    Hater
    Fan of icontested(rainbow colors granted)
  • Ahzek
    Ahzek
    ✭✭✭✭✭
    @PBpsy If by interactive you mean noone ever using the set again because it is so useless, and if by funny you mean its funny to laugh at all those people that actually spent gold and/or AP on getting their full (V14) archmage set ( not me :wink: ), then i agree.
    Jo'Khaljor
  • Leandor
    Leandor
    ✭✭✭✭✭
    ✭✭
    Or maybe getting to 70% cost reduction defeats the purpose of limiting resources as control mechanism? Not that 62% is much better, but at least it's a little improvement.
  • PBpsy
    PBpsy
    ✭✭✭✭✭
    ✭✭✭
    Ahzek wrote: »
    @PBpsy If by interactive you mean noone ever using the set again because it is so useless, and if by funny you mean its funny to laugh at all those people that actually spent gold and/or AP on getting their full (V14) archmage set ( not me :wink: ), then i agree.

    It's funny that they still think that adding another incentive to the oh so interactive full heavy attacks, will convince more people to use the least dynamic and most painful to watch feature in the game.
    Edited by PBpsy on August 24, 2015 11:10AM
    ESO forums achievements
    Proud fanboi
    Elitist jerk
    Troll
    Hater
    Fan of icontested(rainbow colors granted)
  • olsborg
    olsborg
    ✭✭✭✭✭
    ✭✭✭✭✭
    If they insist on not giving arch-mage set back the 8% cost reduction (that seducer set kept) they should atleast make the 5set bonus something useful and not entirely useless, like it is on pts now.


    PC EU
    PvP only
  • ToRelax
    ToRelax
    ✭✭✭✭✭
    ✭✭
    PBpsy wrote: »
    Ahzek wrote: »
    @PBpsy If by interactive you mean noone ever using the set again because it is so useless, and if by funny you mean its funny to laugh at all those people that actually spent gold and/or AP on getting their full (V14) archmage set ( not me :wink: ), then i agree.

    It's funny that they still think that adding another incentive to the oh so interactive full heavy attacks, will convince more people to use the least dynamic and most painful to watch feature in the game.

    At this point it's just the obligatory incentive to use more fully charged heavy attacks that comes with every update now.
    DAGON - ALTADOON - CHIM - GHARTOK
    The Covenant is broken. The Enemy has won...

    Elo'dryel - Sorc - AR 50 - Hopesfire - EP EU
  • Mojmir
    Mojmir
    ✭✭✭✭✭
    ✭✭✭✭✭
    Martial knowledge is taking a hit too isn't it?
  • olsborg
    olsborg
    ✭✭✭✭✭
    ✭✭✭✭✭
    Mojmir wrote: »
    Martial knowledge is taking a hit too isn't it?

    Dont think so, didnt notice any on current pts build atleast.

    PC EU
    PvP only
  • Leandor
    Leandor
    ✭✭✭✭✭
    ✭✭
    olsborg wrote: »
    Mojmir wrote: »
    Martial knowledge is taking a hit too isn't it?

    Dont think so, didnt notice any on current pts build atleast.
    Spell damage set bonuses should be reduced. Also, it's hit by the biggest possible nerf bat: It does not drop at V16, if I remember correctly.
  • olsborg
    olsborg
    ✭✭✭✭✭
    ✭✭✭✭✭
    Leandor wrote: »
    olsborg wrote: »
    Mojmir wrote: »
    Martial knowledge is taking a hit too isn't it?

    Dont think so, didnt notice any on current pts build atleast.
    Spell damage set bonuses should be reduced. Also, it's hit by the biggest possible nerf bat: It does not drop at V16, if I remember correctly.

    Yea unless they added it to the worthy-bags, wich I doubt, but noone knows yet whats in there.

    PC EU
    PvP only
  • Leandor
    Leandor
    ✭✭✭✭✭
    ✭✭
    olsborg wrote: »
    Leandor wrote: »
    olsborg wrote: »
    Mojmir wrote: »
    Martial knowledge is taking a hit too isn't it?

    Dont think so, didnt notice any on current pts build atleast.
    Spell damage set bonuses should be reduced. Also, it's hit by the biggest possible nerf bat: It does not drop at V16, if I remember correctly.

    Yea unless they added it to the worthy-bags, wich I doubt, but noone knows yet whats in there.
    Didn't they say on one of them podcasts, that "those will contain the Sets found in mystery boxes before, but not all of them"? That would pretty much mean you can't get it. But that is hear-say on my account, I don't watch commercials >:)
    Edited by Leandor on August 24, 2015 1:10PM
  • Forestd16b14_ESO
    Forestd16b14_ESO
    ✭✭✭✭✭
    ✭✭
    Haven't you heard ? All crafting in U7 got nerfed cause trail players and players who grind for drop sets were complaining that crafted sets were better than end game sets. So drop sets more powerful crafted sets less powerful.

    Thing is if crafted sets were so much more powerful than trail gear ( And not saying it is most drops sets are better than most crafted gear) then why not use that instead of wasting time on trying to get dropped gear. Craft some gear and do better in those silly trials and actually enjoy the content instead of treating it like a chore.
  • Xeven
    Xeven
    ✭✭✭✭✭
    Can someone please link or explain? How did they nerf it.... Also please explain... You have 7 armor slots and two weapon slots... thats 9... iirc Archmage has no jewelry... Isnt it impossible to get both seducer and archmage set bonuses?

    edit
    nevermind, archmage has a necklace. Can someone post the new set bonus for archmage? I cant check at the moment.
    Edited by Xeven on August 24, 2015 4:38PM
  • Stalwart385
    Stalwart385
    ✭✭✭✭
    Xeven wrote: »
    Can someone please link or explain? How did they nerf it.... Also please explain... You have 7 armor slots and two weapon slots... thats 9... iirc Archmage has no jewelry... Isnt it impossible to get both seducer and archmage set bonuses?

    Pretty sure Archmage has a neck. I was curious what the 5 piece was also. Sounds like it activates with fully charged heavy attacks.
    Edited by Stalwart385 on August 24, 2015 4:39PM
  • Springt-Über-Zwerge
    Springt-Über-Zwerge
    ✭✭✭✭
    Leandor wrote: »
    olsborg wrote: »
    Mojmir wrote: »
    Martial knowledge is taking a hit too isn't it?

    Dont think so, didnt notice any on current pts build atleast.
    Spell damage set bonuses should be reduced. Also, it's hit by the biggest possible nerf bat: It does not drop at V16, if I remember correctly.

    There is another new dropset with the exact same 2,3 and 4 piece boni in v16 just forgot the name
    PC,EU, EP
    Der-über-Zwerge-springt (Argonian, Magplar), Surtur Velothi (Dunmer, Magdk), Jaqene H'ghar (Imperial, Stamblade), Puppyslayer (Orc, Stamdk), Dagoth Era (Dunmer, Magblade), Æthmon Trevas (Altmer, Magsorc), Der-Zuletzt-Lacht (Argonian, Magden), Sir-Lanzeflott (Redguard, Stamplar)
  • Ezareth
    Ezareth
    ✭✭✭✭✭
    ✭✭✭✭
    Leandor wrote: »
    Or maybe getting to 70% cost reduction defeats the purpose of limiting resources as control mechanism? Not that 62% is much better, but at least it's a little improvement.

    Maximum Cost reduction is actually 42%*.877 (36.834%) on live as a Sorc in 7/7 Light using Archmage/seducer. Even with Triple Legendary Magicka cost reduction enchants and 100 CPs into Magician (which is a terrible idea unless you're rocking 1200+ CPs) you're still only at ~%59 Cost reduction and you've sacrificed your entire set bonus and jewelry enchant allocation to get there.

    As one of the first players in the game using Archmage/Seducer combo who used it from then up until now I would still drop it in favor of other sets unless they released it in a V16 version (which I think it will only go to V15).
    Permanently banned from the forums for displaying dissent: ESO - The Year Behind
    Too Much Bolt Escape - banned for "hacking the game to create movement not otherwise permitted by in game mechanics."
    Ezareth VR16 AD Sorc - Rank 36 - Axe NA
    Ezareth-Ali VR16 DC NB - Rank 20 - Chillrend NA
    Ezareth PvP on Youtube
  • Ishammael
    Ishammael
    ✭✭✭✭✭
    ✭✭
    Ezareth wrote: »
    As one of the first players in the game using Archmage/Seducer combo who used it from then up until now I would still drop it in favor of other sets unless they released it in a V16 version (which I think it will only go to V15).

    I'm not really sure why they nerfed ArchMage. Even if it could be acquired in v16 people would drop it. As people accrue more and more CPs, regen and cost reduction become less important. All will be traded to maximize weapon or spell damage (and stats) over the next few months. Those w/ 400+ CPs should already be doing this.

    As a side note: I think the new Willow's Path is now officially better than Seducer.
  • KenaPKK
    KenaPKK
    ✭✭✭✭✭
    ✭✭
    Who cares what the max cost reduction is as long as you have to trade damage for the sustain? I wouldn't care if people could achieve 100% cost reduction if the got no spell damage from the build path. Spam your puny attacks all you want. This nerf is completely uncalled for.

    No one will ever use fully charged heavy attacks with the new bonus anyway. It's too desperate for what you get out of it.
    Kena
    Former Class Rep
    Former Legend GM
    Theorycrafter
    Beta player

    youtube.com/@KenaPKK (inactive)
  • Personofsecrets
    Personofsecrets
    ✭✭✭✭✭
    ✭✭✭
    Sorry OP, it really sucks that the developers aren't as dedicated to keeping players feeling good about their gear as they have said in the past.
    Rest in Peace:
    The Dragonknight
    2014-2025

    This commemoration is for the class that has constantly been plundered and dismantled by designers for no obvious reason while other classes continue to have coherent skill lines and feel both powerful and cool.
  • KenaPKK
    KenaPKK
    ✭✭✭✭✭
    ✭✭
    :'(
    Kena
    Former Class Rep
    Former Legend GM
    Theorycrafter
    Beta player

    youtube.com/@KenaPKK (inactive)
  • ThatNeonZebraAgain
    ThatNeonZebraAgain
    ✭✭✭✭✭
    Same happened to Shalidor's Curse. Nerf for no reason, set is useless now (and it was only semi-useful before).
    Edited by ThatNeonZebraAgain on August 24, 2015 6:46PM
    Gore-of-the-Forest Argonian Nightblade
    Wode Earthrender Breton Dragonknight
    Ceol the Last Baron Redguard Dragonknight
    Wayra High Elf Sorceress
    Erebain Salothran Dark Elf Templar
    Rituals-of-the-Forest Argonian Warden
  • Xeven
    Xeven
    ✭✭✭✭✭
    I will say this. My magicka sustain is noticeably lower on PTS and streak isnt even on my bar. The one decent set magicka users got increases cost of all abilties by one third! Meanwhile the cost of every stamina ability in the game was reduced by one fifth!

    Now they're nerfing old magicka sustain gear! Really?

    Incoming bolt escape tears:

    I fully support the BOL nerf. It put bolt escape over the top, but now its almost not worth the skillslot. If bolt escape is used offensively, it's cost should remain consistent. In other words, if youre doing damage with bolt escape, there should be no cost penalty.
  • Dracane
    Dracane
    ✭✭✭✭✭
    ✭✭✭✭✭
    Heavy attacks became pretty lame. They used to be great in 1.5
    First they nerfed the restored amount of ressources by making it a very low fix amount instead of a percentage an then they also heavily nerfed the speed of heavy attacks during 1.6 pts.

    Wish they would just restore heavy attacks :neutral: but on the other hand, managing ressources is already too easy for many people.

    And @Xeven I agree with you.
    Edited by Dracane on August 24, 2015 7:37PM
    Auri-El is my lord,
    Trinimac is my shield,
    Magnus is my mind.

    My debut album on YouTube: https://www.youtube.com/@Gleandra/videos
  • Personofsecrets
    Personofsecrets
    ✭✭✭✭✭
    ✭✭✭
    Dracane wrote: »
    Heavy attacks became pretty lame. They used to be great in 1.5
    First they nerfed the restored amount of ressources by making it a very low fix amount instead of a percentage an then they also heavily nerfed the speed of heavy attacks during 1.6 pts.

    Wish they would just restore heavy attacks :neutral: but on the other hand, managing ressources is already too easy for many people.

    And @Xeven I agree with you.

    The developers aren't able to understand the difference between incentive and disincentive.
    Rest in Peace:
    The Dragonknight
    2014-2025

    This commemoration is for the class that has constantly been plundered and dismantled by designers for no obvious reason while other classes continue to have coherent skill lines and feel both powerful and cool.
  • Dracane
    Dracane
    ✭✭✭✭✭
    ✭✭✭✭✭
    Dracane wrote: »
    Heavy attacks became pretty lame. They used to be great in 1.5
    First they nerfed the restored amount of ressources by making it a very low fix amount instead of a percentage an then they also heavily nerfed the speed of heavy attacks during 1.6 pts.

    Wish they would just restore heavy attacks :neutral: but on the other hand, managing ressources is already too easy for many people.

    And @Xeven I agree with you.

    The developers aren't able to understand the difference between incentive and disincentive.

    What exactly do you mean ? You mean, they overnerf things ? :D I know, you said something else. But I don't understand it to be honest and why you said this. Please say again with other words :blush:
    Edited by Dracane on August 24, 2015 7:46PM
    Auri-El is my lord,
    Trinimac is my shield,
    Magnus is my mind.

    My debut album on YouTube: https://www.youtube.com/@Gleandra/videos
  • Xeven
    Xeven
    ✭✭✭✭✭
    Was there any statement on why they buffed high elf regen and then took it away? So much indecisiveness from the devs. They should have TERABYTES of data on regen, popularity of item sets-skills-enchants-traits-mundus stones... Kill death ratios for each class etc etc etc! Why in the world would you nerf arch mage?

  • nimander99
    nimander99
    ✭✭✭✭✭
    ✭✭
    ToRelax wrote: »
    PBpsy wrote: »
    Ahzek wrote: »
    @PBpsy If by interactive you mean noone ever using the set again because it is so useless, and if by funny you mean its funny to laugh at all those people that actually spent gold and/or AP on getting their full (V14) archmage set ( not me :wink: ), then i agree.

    It's funny that they still think that adding another incentive to the oh so interactive full heavy attacks, will convince more people to use the least dynamic and most painful to watch feature in the game.

    At this point it's just the obligatory incentive to use more fully charged heavy attacks that comes with every update now.

    Gawd, I thought I might've been the only one that hated using heavy attacks and found them less fun :p
    I AM UPDATING MY PRIVACY POLICY

    PAWS (Positively Against Wrip-off Stuff) - Say No to Crown Crates!

    ∽∽∽ 2 years of Elder Scrolls Online ∼∼∼
    "Give us money" = Box sales & monthly sub fees,
    "moar!" = £10 palomino horse,
    "MOAR!" = Switch to B2P, launch cash shop,
    "MOAR!!" = Charge for DLC that subs had already paid for,
    "MOAR!!!" = Experience scrolls and riding lessons,
    "MOARR!!!" = Vampire/werewolf bites,
    "MOAARRR!!!" = CS exclusive motifs,
    "MOOAARRR!!!" = Crown crates,
    "MOOOAAARRR!!!" = 'Chapter's' bought separately from ESO+,
    "MOOOOAAAARRRR!!!!" = ???

    Male, Dunmer, VR16, Templar, Aldmeri Dominion, Master Crafter & all Traits, CP450
  • Xeven
    Xeven
    ✭✭✭✭✭
    nimander99 wrote: »
    ToRelax wrote: »
    PBpsy wrote: »
    Ahzek wrote: »
    @PBpsy If by interactive you mean noone ever using the set again because it is so useless, and if by funny you mean its funny to laugh at all those people that actually spent gold and/or AP on getting their full (V14) archmage set ( not me :wink: ), then i agree.

    It's funny that they still think that adding another incentive to the oh so interactive full heavy attacks, will convince more people to use the least dynamic and most painful to watch feature in the game.

    At this point it's just the obligatory incentive to use more fully charged heavy attacks that comes with every update now.

    Gawd, I thought I might've been the only one that hated using heavy attacks and found them less fun :p

    Its an indirect and sneaky way to combat lag. If youre holding down the mindless heavy attack bootaan, it's all client side eye candy for several seconds. Performance is increased at the cost of user experience, which should only be done as a last resort.
  • Halfwitte
    Halfwitte
    ✭✭✭
    Let's not ruin more end-game item sets. Thanks.

    Seriously, if someone wants to commit their entire item build to Arch-mage + Seducer for 16% cost reduction with only one line of spell damage, be my guest. I don't see how that is considered a problem... Sure, they'll have high sustain, but they'll have next to no damage. Healers rejoice perhaps? Woopee doo. They can achieve infinite spam with other sets already. There is literally no argument to justify this nerf.

    Use logic, ZoS.

    Did you just ask ZoS to use logic? /GASP :o

    That's like asking.... Yeah couldn't think of anything else that was equally absurd.
    ZoS probably deemed the set "not fun" and changed it to the "more fun" variant and undoubtedly this change will be very near and dear to their hearts so they will be unwilling to revert or compromise on any future changes.

    #EricWrobel4President2016
    Bringing "Fun" back to America 1 inexplicable nerf at a time.
    Edited by Halfwitte on August 25, 2015 6:59AM
Sign In or Register to comment.