leepalmer95 wrote: »Again your entire post then fell back onto a 'l2p' comment because you have no way to actually answer my posts.
starkerealm wrote: »leepalmer95 wrote: »Again your entire post then fell back onto a 'l2p' comment because you have no way to actually answer my posts.
No, that is the answer to your complaints. I know it burns, but some day, you might actually learn how to play this game, and when you do, then you can come back here and articulate your grievances. Until then, there's nothing that can help you. And this elaborate fantasy you've concocted about the state of play is just that, a fantasy. It doesn't reflect the actual state of the game. Not on PC. Not on Consoles. You can ask the people who actually play on them if you don't believe me.
leepalmer95 wrote: »Oh so you get 50-70 cps for free... so if you did 10-15 mins of killing mobs which people do just by running around you'd get your enlightenment point, it was 3 months before console... how many mmorpg's have you played grinding is literally the basis on them. It will always be a part of them.
leepalmer95 wrote: »Told you all you'd end up being able to say is L2P.
starkerealm wrote: »leepalmer95 wrote: »Oh so you get 50-70 cps for free... so if you did 10-15 mins of killing mobs which people do just by running around you'd get your enlightenment point, it was 3 months before console... how many mmorpg's have you played grinding is literally the basis on them. It will always be a part of them.
See, this is where I know you don't understand what you're talking about. Earning a CP with enlightenment takes about 45 minutes to an hour. If you're a hardcore grinder taking something like Cracked Wood, or Spellscar (before the nerf) you could probably swing 100k in 10 minutes, but for normal play? Not so much.
leepalmer95 wrote: »starkerealm wrote: »
But it wasn't a true re launch, for pc players it was an update, for console players it was a brand new game which just game out. I wasn't expecting maxed players to be around on a new game or was i expecting a system like the cp system were it doesn't matter how high you progress it'll still still you the same amount of time to gain that extra cp and a vet 1 who just unlocked it.
Should of let the alpha/beta testers keep their characters and carry on playing until actual release, same thing.
starkerealm wrote: »leepalmer95 wrote: »Told you all you'd end up being able to say is L2P.
No, that's more to do with you not having anything to say, beyond crying about how the world is unfair. Which, you know what? It is.
If it makes you sleep better at night to believe that everyone who kills you did it through some unfair statistical advantage, you know what? Go ahead.
I mean, I gave you my honest advice. My recommendations. And, let's be honest here, I've been with the game for a lot longer than you have. I've learned more about it's intricacies and idiosyncrasies than you. Hell, I could even tell you a lot about how the game handles and parses XP, but I won't, because there's no point.
At this point, all you can do is continue crying about how unfair the great wide world is, and how you've been deceived, and how joining a game over a year after launch and facing players who came to it last year, learned the ins and outs, and already know what they're doing puts them at an unfair advantage.
You can even pretend that they aren't better at the game than you if you want. You can pretend. It won't make it real, but, that's up to you.
All I can tell you is, you can either approach the game, and try to understand it, or you can cry. Take that as a metaphor for life if you want. But, in this case, you're dealing with a Pebkac issue.
ObsidianMichi wrote: »leepalmer95 wrote: »starkerealm wrote: »
But it wasn't a true re launch, for pc players it was an update, for console players it was a brand new game which just game out. I wasn't expecting maxed players to be around on a new game or was i expecting a system like the cp system were it doesn't matter how high you progress it'll still still you the same amount of time to gain that extra cp and a vet 1 who just unlocked it.
Should of let the alpha/beta testers keep their characters and carry on playing until actual release, same thing.
You're ultimately splitting hairs because it's not that different and it was the same B2P/F2P transition of every MMO that I have ever been part of. (STO, CO, DCUO, TSW.) There was never a chance of a clean slate, even if those same players hadn't been allowed to bring their characters over. They would still have come and still have come with all their experience and all their knowledge on how to play the game that they'd gained from playing it for over a year. With dedicated leveling, they'd have been back to VR14 within around 3 days by leveling on dungeon mobs like in the Wayrest sewers with the associated CP of getting their characters to that max level. They'd have known where the best places to go to farm gold would be. With knowledge of how to do so, one can level an alchemist or provisioner in crafting to max rank within a day. Even if you didn't let them bring their characters across platform, it doesn't change the fact that it'd be their 9th (or more) character.
It was a new game for you and many other console players who didn't play it on PC. However, that doesn't mean the game didn't exist in some nebulous no man's land. It was never going to be an even playing field. Hell, it wasn't even an even playing field when ESO launched on PC. We still had the Beta testers who powerleveled their characters and made use of the exploits they'd discovered while playing, who amassed massive amounts of gold and controlled some markets. They dominated the PvP arena in the early days. The first ever VR10 was 48 hours after launch (including early access) which was the highest one could go at the time.
If anything, all the complaints on the consoles remind me of was the same crap that WE were putting up with over a year ago. It does suck and I'm sorry, but it will level itself out. It already is. You will have an advantage over a person who buys the game tomorrow and starts out fresh. Should ZoS roll back all your advantages just because they came late to the party?
You'll say, "No, because I was with them at launch."
The same is true for many of those PC transfers. I'm not saying that ZoS's decision to let them import wasn't stupid and their behavior at launch was certainly reminiscent of the worst behavior I saw on the PC at launch. What does boggle me, though, is the overwhelming negativity and this idea of "I'll never catch up" because it's actually not true. Both in experience and in CP. Every point of CP gained is one more added to a pool of diminishing returns. It's also not true that you'll never be competitive. Ironically, PvP is not just a matter of numerical values. If it was then a VR5 would never kill a VR14, yet they do. In accordance with your logic, my level 38 should never have stood a chance against a VR14 one on one in a vet campaign and she didn't, but she wasn't one shot either. Almost survived long enough for backup and forced the VR14 to waste a meteor when I only had about 25% health left (but so did they). It was rather hilarious. I have about 60-70 CP total. The character in question was poorly spec'd and wearing (crafted) green gear. I am very casual and I live in fear of PvP in general. And yet...
You, however, shot yourself in the foot with this thread for complaining about exploits (legit, everyone is experiencing them) but about an event where no exploiting was actually involved. Just smart tactics. It hurt your credibility and leaves you open to me saying that you can't determine the difference. Most of what you've said, actually, has hurt your credibility. Especially after it came out that you beat these "unbeatable, exploiting" players. It highlights the idea that you honestly can't tell the difference and if something surprises you then they must be cheating.
I should also state that the players with the highest CP, the hardcore grinders, don't use Enlightenment. And, if you're imagining that every PC transfer is Sypher or a former Emperor then you have a problem. Sypher is as hardcore a player as they come. So, please, stop listing him as a transfer casual for your arguments. (He can also be killed and often is.) And I am with the group that says we need a non-CP version of Blackwater Blade. However, there were veteran PvPers leveling alts on Blackwater Blade before CP came. Especially if they came in wearing a full set of Hundings Rage mixed with another of their choice.
No one is arguing that many of these transfers aren't jerks or using their advanced knowledge (more than their advanced characters) to get ahead.
No one is saying that ZoS shouldn't fix these exploit issues. And I know that you are not alone in wanting those who are actually exploiting to be punished. (Unlikely given history, but we can dream.)
I am with you in general on things needing to be fixed, but you make a very poor case.
Prof_Bawbag wrote: »I don't agree with many things leepalmer has written in this thread, however, I can't wrap my head around why there's people insinuating the advantages that PC transfers had/have aren't as major as leepalmer is making them out to be. There is no argument to be had because the proof is out there in black and white. They do run all the top guilds, they do head most of leader boards and so on. That's indisputable. Why people would attempt to say otherwise or dress it up as something different beggars belief.
I can't think of any other console game this has been allowed to happen (awaits the influx of examples), and for good reason. It would have been a lot more fairer on everyone else if the perks began and ended at getting ESO at a discounted price. After all, new platform, new game and character.
Did anyone actually read this long ass post?
leepalmer95 wrote: »What i wan't to know is when you stopped with the OP such a the exploits + glitches and the cp difference and the fact pc xfers shouldn't of been allowed because they had so much of an advantage to me needing to L2P?
starkerealm wrote: »Prof_Bawbag wrote: »I don't agree with many things leepalmer has written in this thread, however, I can't wrap my head around why there's people insinuating the advantages that PC transfers had/have aren't as major as leepalmer is making them out to be. There is no argument to be had because the proof is out there in black and white. They do run all the top guilds, they do head most of leader boards and so on. That's indisputable. Why people would attempt to say otherwise or dress it up as something different beggars belief.
I can't think of any other console game this has been allowed to happen (awaits the influx of examples), and for good reason. It would have been a lot more fairer on everyone else if the perks began and ended at getting ESO at a discounted price. After all, new platform, new game and character.
The issue isn't that transfers have an advantage. It's what that advantage actually is.
The thing PC players brought to bare on the consoles was a year of experience with the game. That was the real advantage. It took the console players a couple days to start hitting V14, and a couple weeks to start hitting the CP values that got ported over.
Some console players are coming onto the forums (and I assume elsewhere) and actually starting to really catch up on understanding the game.
There were two blunders. ZoS said when they transfers would happen, meaning some players borrowed items and gold from friends who weren't having their characters copied over, artificially inflating their wealth.
This meant transfers hit the servers with several times their actual wealth, and it screwed up the console economy pretty seriously.
The second one was research coming over. This might be a strange thing to point out. Especially given the tone of everything else I've said. But the advantage of having access to sets like Hunding's Rage or Willow's Path is a lot more substantial than anything you can get out of the CP system. However, this was another timed advantage. Unfortunately (and I'm not about to crunch the numbers) you're probably looking at something like another three months before the first crop of home grown nine trait crafters emerges on the consoles.
Over time, the money from the initial transfer will burn off. From what I'm hearing, the economy is starting to come back down into rational ranges. Over time you'll get more and more console players who actually understand the game. Over time you'll have your own people climbing up.
Things like the CP system create the illusion that the people on top will just keep climbing, but that's a fallacy. For trade guilds, you're going to see console guilds popping up as time goes on (assuming it hasn't happened already) because there's nothing inherently special about the PC players who set up shop. The ones who honestly couldn't swing it before will gradually get ground under by players who can actually take the initiative.
In a lot of ways this is like any relaunch. There's a lot of people who've been here a year, and already learned the ropes. You're coming into an established community, even if you didn't know it.
psicorpb16_ESO wrote: »"All these moments will be lost in time .... Like tears in the rain"
Other players and PC transfers have already explained this enough and yet it is just ignored by the OP. well, the 4 or so PC transfers that I know that play this game. There aren't many of us and as I have said: there are non-PC transfer players have already passed me and others with content completed/CP. It is NOT the PC transfer being most of the issue. It is the CP system you should complain about. Go and cry about no-lifers and how they gain more CP gaming for 20 hours a day. Put a cap on play time maybe? 2 hours a day possibly? And I have not once glitched/exploited the game and neither does anybody I know. I actually know more console players exploiting the game not the PC guys. I do not even grind!! as has been said ~L2P???
starkerealm wrote: »
starkerealm wrote: »
And I'm on the PC, and I've barely cracked 100. And my alt is on the XB1, and doesn't even have that. But then again, I quickly figured out I didn't want to play on the XB1.
leepalmer95 wrote: »leepalmer95 wrote: »leepalmer95 wrote: »Akavir_Sentinel wrote: »Gate and keep glitches/exploits are being fixed with the IC update. Anyone can make alts in another faction, it has nothing to do with PC players. And what do glitches and alts have to do with Champion Points?
It's the fact they allowed people with max characters with 200+ cp each, with knowledge of exploits + glitches to transfer all of this onto console so us new players get absolutely wrecked by them.
I just found out apparently you can glitch into chalmen as i turned round and 7-10 vet 14's just rekt me.
You don't know that people got to VR14 on consoles with 200CP in a few weeks, right? Transfers aren't the problem.
I have a v14 and a v5 and i have 100 cp, doubt someone on console has 200 cp already, unless they have literally farmed since release.
Even then the average player on pc will always have more cp than the average player on console.
Post right after yours:gjmgamesub17_ESO wrote: »I love how people are saying pc transfers still have the advantage lol.
I'm not a transfer and I'm vr14 with 100 CP. And I'm lazy compared to my guildies and friends, a couple have 2 vr14 characters and almost 200 CP now as well. And that's not really even out of the ordinary.
The pc transfer excuse for your lack of skill is no longer valid.
What were you saying?
that is definetly out of the ordinary, since most players are barely vet 1, lets me direct you to the fact he said 'a couple' as in a few, not the average cp. Just because a few people decided to grind cp on console doesn't mean the entirety of console does.
If he only has 100 cp as a pc xfer then doesn't play much, at all even. The average pc xfer will have 200-300 easy simply because the games been out for 1 year; that was when then just xfered as well if i can get 100 in 3 months the the hardcore xfers on pc can get even more.
TL:DR ... in simple terms.
A casual console player is around vet 1-4 now.
A casual pc xfer has 200-300 cp before xfering because they had a 1 year advantage.
Then you have got to take into account that despite it being released on console even the players who played a lot would still take 3-4 weeks to even reach lvl 50 the first time, during this time the pc xfers will still be getting cp.
So just because the outliers ( e.g. the inactive/hardly play pc xfer and the play all the time, dedicated grinder that started on console) of the groups are close together doesn't mean the majority are close or will ever be close.
starkerealm wrote: »psicorpb16_ESO wrote: »"All these moments will be lost in time .... Like tears in the rain"
"The Corp is your friend."
leepalmer95 wrote: »leepalmer95 wrote: »leepalmer95 wrote: »Akavir_Sentinel wrote: »Gate and keep glitches/exploits are being fixed with the IC update. Anyone can make alts in another faction, it has nothing to do with PC players. And what do glitches and alts have to do with Champion Points?
It's the fact they allowed people with max characters with 200+ cp each, with knowledge of exploits + glitches to transfer all of this onto console so us new players get absolutely wrecked by them.
I just found out apparently you can glitch into chalmen as i turned round and 7-10 vet 14's just rekt me.
You don't know that people got to VR14 on consoles with 200CP in a few weeks, right? Transfers aren't the problem.
I have a v14 and a v5 and i have 100 cp, doubt someone on console has 200 cp already, unless they have literally farmed since release.
Even then the average player on pc will always have more cp than the average player on console.
Post right after yours:gjmgamesub17_ESO wrote: »I love how people are saying pc transfers still have the advantage lol.
I'm not a transfer and I'm vr14 with 100 CP. And I'm lazy compared to my guildies and friends, a couple have 2 vr14 characters and almost 200 CP now as well. And that's not really even out of the ordinary.
The pc transfer excuse for your lack of skill is no longer valid.
What were you saying?
that is definetly out of the ordinary, since most players are barely vet 1, lets me direct you to the fact he said 'a couple' as in a few, not the average cp. Just because a few people decided to grind cp on console doesn't mean the entirety of console does.
If he only has 100 cp as a pc xfer then doesn't play much, at all even. The average pc xfer will have 200-300 easy simply because the games been out for 1 year; that was when then just xfered as well if i can get 100 in 3 months the the hardcore xfers on pc can get even more.
TL:DR ... in simple terms.
A casual console player is around vet 1-4 now.
A casual pc xfer has 200-300 cp before xfering because they had a 1 year advantage.
Then you have got to take into account that despite it being released on console even the players who played a lot would still take 3-4 weeks to even reach lvl 50 the first time, during this time the pc xfers will still be getting cp.
So just because the outliers ( e.g. the inactive/hardly play pc xfer and the play all the time, dedicated grinder that started on console) of the groups are close together doesn't mean the majority are close or will ever be close.
You're guilty of two logical fallacies:
If you want to argue a point in a thread, at least be prepared to listen to contravening evidence, mkay?
Funkopotamus wrote: »Da-Hummer!
Leep. bro I have to say I went to bed about 12 hours ago and I see you are STILL championing the PC master race resistance. I salute you sir.
The transfer never should have happened, but ZOS had to make amends to the neckbeards that paid to beta test this game so there you have it.
I was one of them and lost interest in the game after a few months of beta as I watched the changes being DE-developed. "people around then will get that! But I never got to transfer because I lost that interest and missed the cutoff limits.
Yes you are going to get harassed by the PC people. I do find it funny how there are PC players on you when they have never seen first hand how transfers ruined the game.
Funkopotamus wrote: »Leep. bro I have to say I went to bed about 12 hours ago and I see you are STILL championing the PC master race resistance. I salute you sir.
leepalmer95 wrote: »leepalmer95 wrote: »leepalmer95 wrote: »leepalmer95 wrote: »Akavir_Sentinel wrote: »Gate and keep glitches/exploits are being fixed with the IC update. Anyone can make alts in another faction, it has nothing to do with PC players. And what do glitches and alts have to do with Champion Points?
It's the fact they allowed people with max characters with 200+ cp each, with knowledge of exploits + glitches to transfer all of this onto console so us new players get absolutely wrecked by them.
I just found out apparently you can glitch into chalmen as i turned round and 7-10 vet 14's just rekt me.
You don't know that people got to VR14 on consoles with 200CP in a few weeks, right? Transfers aren't the problem.
I have a v14 and a v5 and i have 100 cp, doubt someone on console has 200 cp already, unless they have literally farmed since release.
Even then the average player on pc will always have more cp than the average player on console.
Post right after yours:gjmgamesub17_ESO wrote: »I love how people are saying pc transfers still have the advantage lol.
I'm not a transfer and I'm vr14 with 100 CP. And I'm lazy compared to my guildies and friends, a couple have 2 vr14 characters and almost 200 CP now as well. And that's not really even out of the ordinary.
The pc transfer excuse for your lack of skill is no longer valid.
What were you saying?
that is definetly out of the ordinary, since most players are barely vet 1, lets me direct you to the fact he said 'a couple' as in a few, not the average cp. Just because a few people decided to grind cp on console doesn't mean the entirety of console does.
If he only has 100 cp as a pc xfer then doesn't play much, at all even. The average pc xfer will have 200-300 easy simply because the games been out for 1 year; that was when then just xfered as well if i can get 100 in 3 months the the hardcore xfers on pc can get even more.
TL:DR ... in simple terms.
A casual console player is around vet 1-4 now.
A casual pc xfer has 200-300 cp before xfering because they had a 1 year advantage.
Then you have got to take into account that despite it being released on console even the players who played a lot would still take 3-4 weeks to even reach lvl 50 the first time, during this time the pc xfers will still be getting cp.
So just because the outliers ( e.g. the inactive/hardly play pc xfer and the play all the time, dedicated grinder that started on console) of the groups are close together doesn't mean the majority are close or will ever be close.
You're guilty of two logical fallacies:
If you want to argue a point in a thread, at least be prepared to listen to contravening evidence, mkay?
It would help if the people presenting the evidence actually played console, is this one of those pc master rave things? 'i don't even play that platform but because i'm on pc i know better'?
leepalmer95 wrote: »Funkopotamus wrote: »Da-Hummer!
Leep. bro I have to say I went to bed about 12 hours ago and I see you are STILL championing the PC master race resistance. I salute you sir.
The transfer never should have happened, but ZOS had to make amends to the neckbeards that paid to beta test this game so there you have it.
I was one of them and lost interest in the game after a few months of beta as I watched the changes being DE-developed. "people around then will get that! But I never got to transfer because I lost that interest and missed the cutoff limits.
Yes you are going to get harassed by the PC people. I do find it funny how there are PC players on you when they have never seen first hand how transfers ruined the game.
It's not hard to champion when all they literally say is 'L2P' though that has nothing to do with the Op.
It's like their just ignoring the actual posts and such and just saying 'cp isn't that great..'
It baffles me as well how they are so certain they are right on things that they haven't done or got, this is the first time i've seen the pc master race pride in action !