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Exploits & Hacks will be the end of ESO (continued)

Stikato
Stikato
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I believe that this discussion should continue. Players are fed up with Exploits and Hacks, and we have a right to express ourselves in this manner.

Rylana, you did defend one noted player (avoiding N&S) pretty hard when got outed exploiting. I'm glad to see you have changed your mind a little bit.

Its a competitive game, and people are gonna talk smack, and puff their chests out. Everyone is just getting tired of exploiters and hackers making super sweet 1vX videos and going on and on about how AWESOME they ARE. (No offense intended to those really good players that do this fairly)

This type of behavior just drives people away from the game. It needs to stop, and we need ZOS to stop it.
Mordimus - Stam Sorc
  • Rylana
    Rylana
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    it all goes into what is considered an exploit by who and whom, and a lot of other factors

    I did flat out say I wasnt supportive of their in game choices, but for other reasons I never felt some of their accomplishments or abilities within the game were ever in question.

    the one in question i had seem numerous times play without the unspoken exploit, and he was actually knowledgeable and well honed for his profession.

    So for someone in the thread to derail him for EVERYTHING he had done prior was a bit much. The guy in question was a DK long before people knew him as a sorc.

    But did I ever condone his use? Not even once.


    its sort of like the pats and the ball thing. Tom Brady is still one [snip] of a QB no matter if last years season is in question or not. But if indeed there was shenanigans over last season that should be stricken and the title stripped.

    [Moderator Note: Edited per our rules on Cursing & Profanity]
    Edited by ZOS_MaryB on August 25, 2015 12:48PM
    @rylanadionysis == Closed Beta Tester October 2013 == Retired October 2016 == Uninstalled @ One Tamriel Release == Inactive Indefinitely
    Ebonheart Pact: Lyzara Dionysis - Sorc - AR 37 (Former Empress of Blackwater Blade and Haderus) == Shondra Dionysis - Temp - AR 23 == Arrianaya Dionysis - DK - AR 17
    Aldmeri Dominion: Rylana Dionysis - DK - AR 25 == Kailiana - NB - AR 21 == Minerva Dionysis - Temp - AR 21 == Victoria Dionysis - Sorc - AR 13
    Daggerfall Covenant: Dannika Dionysis - DK - AR 21 == The Catman Rises - Temp - AR 15 (Former Emperor of Blackwater Blade)
    Forum LOL Champion (retired) == Black Belt in Ballista-Fu == The Last Vice Member == Praise Cheesus == Electro-Goblin
  • Stikato
    Stikato
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    Fair enough. I sometimes have a feeling that the "elite" players in this game go out of their way to defend each other, but perhaps I was overreacting.

    Its time to take a stand on this issue though. I think, if nothing else, an official ZOS acknowledgment that these issues exist, they have not been dealt with as quickly as anyone would have liked (months for known exploits to remain in game) and that they will do better in the future would be appropriate.



    Mordimus - Stam Sorc
  • Stikato
    Stikato
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    just not worth it anymore
    Edited by Stikato on August 22, 2015 1:23PM
    Mordimus - Stam Sorc
  • Darnathian
    Darnathian
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    Rylana wrote: »
    it all goes into what is considered an exploit by who and whom, and a lot of other factors

    I did flat out say I wasnt supportive of their in game choices, but for other reasons I never felt some of their accomplishments or abilities within the game were ever in question.

    the one in question i had seem numerous times play without the unspoken exploit, and he was actually knowledgeable and well honed for his profession.

    So for someone in the thread to derail him for EVERYTHING he had done prior was a bit much. The guy in question was a DK long before people knew him as a sorc.

    But did I ever condone his use? Not even once.


    its sort of like the pats and the ball thing. Tom Brady is still one hell of a QB no matter if last years season is in question or not. But if indeed there was shenanigans over last season that should be stricken and the title stripped.

    Title stripped? Lol. Even the colts said the Patriots could have used a basketball and still beat them. Nice try. Stay on topic
  • Rylana
    Rylana
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    Darnathian wrote: »
    Rylana wrote: »
    it all goes into what is considered an exploit by who and whom, and a lot of other factors

    I did flat out say I wasnt supportive of their in game choices, but for other reasons I never felt some of their accomplishments or abilities within the game were ever in question.

    the one in question i had seem numerous times play without the unspoken exploit, and he was actually knowledgeable and well honed for his profession.

    So for someone in the thread to derail him for EVERYTHING he had done prior was a bit much. The guy in question was a DK long before people knew him as a sorc.

    But did I ever condone his use? Not even once.


    its sort of like the pats and the ball thing. Tom Brady is still one hell of a QB no matter if last years season is in question or not. But if indeed there was shenanigans over last season that should be stricken and the title stripped.

    Title stripped? Lol. Even the colts said the Patriots could have used a basketball and still beat them. Nice try. Stay on topic

    ... i dont think who would win or not was even the point man, it went right over your head

    Actually your response only strengthened my argument. Player X would have beat Player Y anyway, despite player X cheating... so that justifies his use of cheating because it was a foregone conclusion? nah thats why there are rules in the NFL, same as in ESO TOS that need to be enforced like when brady was fined and suspended.

    The Pats and Brady are still always going to be known as a Dynasty team and deservedly so, but last years win should be stricken or punished or at very least just not acknowledged which is exactly how I approached the response to the player OP is mentioning.
    Edited by Rylana on August 22, 2015 1:37PM
    @rylanadionysis == Closed Beta Tester October 2013 == Retired October 2016 == Uninstalled @ One Tamriel Release == Inactive Indefinitely
    Ebonheart Pact: Lyzara Dionysis - Sorc - AR 37 (Former Empress of Blackwater Blade and Haderus) == Shondra Dionysis - Temp - AR 23 == Arrianaya Dionysis - DK - AR 17
    Aldmeri Dominion: Rylana Dionysis - DK - AR 25 == Kailiana - NB - AR 21 == Minerva Dionysis - Temp - AR 21 == Victoria Dionysis - Sorc - AR 13
    Daggerfall Covenant: Dannika Dionysis - DK - AR 21 == The Catman Rises - Temp - AR 15 (Former Emperor of Blackwater Blade)
    Forum LOL Champion (retired) == Black Belt in Ballista-Fu == The Last Vice Member == Praise Cheesus == Electro-Goblin
  • Darnathian
    Darnathian
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    Rylana wrote: »
    Darnathian wrote: »
    Rylana wrote: »
    it all goes into what is considered an exploit by who and whom, and a lot of other factors

    I did flat out say I wasnt supportive of their in game choices, but for other reasons I never felt some of their accomplishments or abilities within the game were ever in question.

    the one in question i had seem numerous times play without the unspoken exploit, and he was actually knowledgeable and well honed for his profession.

    So for someone in the thread to derail him for EVERYTHING he had done prior was a bit much. The guy in question was a DK long before people knew him as a sorc.

    But did I ever condone his use? Not even once.


    its sort of like the pats and the ball thing. Tom Brady is still one hell of a QB no matter if last years season is in question or not. But if indeed there was shenanigans over last season that should be stricken and the title stripped.

    Title stripped? Lol. Even the colts said the Patriots could have used a basketball and still beat them. Nice try. Stay on topic

    ... i dont think who would win or not was even the point man, it went right over your head

    Actually your response only strengthened my argument. Player X would have beat Player Y anyway, despite player X cheating... so that justifies his use of cheating because it was a foregone conclusion? nah thats why there are rules in the NFL, same as in ESO TOS that need to be enforced like when brady was fined and suspended.

    The Pats and Brady are still always going to be known as a Dynasty team and deservedly so, but last years win should be stricken or punished or at very least just not acknowledged which is exactly how I approached the response to the player OP is mentioning.

    Didn't go over my head "man". There is no proof Tom knew anything about it. The other guys were fired. We live in America thank god innocent until proven guilty.

    When they fixed the balls at half time they actually scored more in the second half. People just hate the patriots. So the like to make things bigger than they are.

    I agree with you stance on exploits. Your metaphor was just bad.
  • Rylana
    Rylana
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    Darnathian wrote: »
    Rylana wrote: »
    Darnathian wrote: »
    Rylana wrote: »
    it all goes into what is considered an exploit by who and whom, and a lot of other factors

    I did flat out say I wasnt supportive of their in game choices, but for other reasons I never felt some of their accomplishments or abilities within the game were ever in question.

    the one in question i had seem numerous times play without the unspoken exploit, and he was actually knowledgeable and well honed for his profession.

    So for someone in the thread to derail him for EVERYTHING he had done prior was a bit much. The guy in question was a DK long before people knew him as a sorc.

    But did I ever condone his use? Not even once.


    its sort of like the pats and the ball thing. Tom Brady is still one hell of a QB no matter if last years season is in question or not. But if indeed there was shenanigans over last season that should be stricken and the title stripped.

    Title stripped? Lol. Even the colts said the Patriots could have used a basketball and still beat them. Nice try. Stay on topic

    ... i dont think who would win or not was even the point man, it went right over your head

    Actually your response only strengthened my argument. Player X would have beat Player Y anyway, despite player X cheating... so that justifies his use of cheating because it was a foregone conclusion? nah thats why there are rules in the NFL, same as in ESO TOS that need to be enforced like when brady was fined and suspended.

    The Pats and Brady are still always going to be known as a Dynasty team and deservedly so, but last years win should be stricken or punished or at very least just not acknowledged which is exactly how I approached the response to the player OP is mentioning.

    Didn't go over my head "man". There is no proof Tom knew anything about it. The other guys were fired. We live in America thank god innocent until proven guilty.

    When they fixed the balls at half time they actually scored more in the second half. People just hate the patriots. So the like to make things bigger than they are.

    I agree with you stance on exploits. Your metaphor was just bad.

    Burden of proof is now on the defense unfortunately since the league already ruled. If hes exonerated, awesome, I dont hate the patriots, hell tom has been a fantasy pick by me twice over the last six seasons (rodgers most of the others). I just go by what the here and now IS vs what many feel it should be.

    it also invoked recent newsworthy knowledge for a benchmark, which is why i used it. dont see how thats bad really
    @rylanadionysis == Closed Beta Tester October 2013 == Retired October 2016 == Uninstalled @ One Tamriel Release == Inactive Indefinitely
    Ebonheart Pact: Lyzara Dionysis - Sorc - AR 37 (Former Empress of Blackwater Blade and Haderus) == Shondra Dionysis - Temp - AR 23 == Arrianaya Dionysis - DK - AR 17
    Aldmeri Dominion: Rylana Dionysis - DK - AR 25 == Kailiana - NB - AR 21 == Minerva Dionysis - Temp - AR 21 == Victoria Dionysis - Sorc - AR 13
    Daggerfall Covenant: Dannika Dionysis - DK - AR 21 == The Catman Rises - Temp - AR 15 (Former Emperor of Blackwater Blade)
    Forum LOL Champion (retired) == Black Belt in Ballista-Fu == The Last Vice Member == Praise Cheesus == Electro-Goblin
  • Stikato
    Stikato
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    I guess I have just seen a lot of defense of the players that use the exploits that I feel is counterproductive.

    Ok, yes we get it, they are good players. But they cheated. Can we just leave it at that? That's all I'm saying.

    You and the OP of the original post are very good players. And it was nice to see acknowledgment of the issue, by some more of the more prominent members of the community. Eventually, ZOS has to respond to us if we keep talking about it. That's all I want.
    Edited by Stikato on August 22, 2015 1:58PM
    Mordimus - Stam Sorc
  • Yonkit
    Yonkit
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    i'll just go out on a limb and say most of the stuff people complain about don't matter too much in the grand scheme of things, and folks getting bent out of shape about what they perceive as a massive exploit, really only boils down to small potatoes. Take for example the quad mundus that I've had for awhile. Since I've been emp in AZ and gotten so many reports about it, I think ZoS finally listened (yes I had bug reported it myself earlier) and took away the extra mundus stones. I lost about 200 dmg from my tooltip, and I'm still hitting blades for ridiculously high numbers 13-14k... So when people want to tell me that the double mundus bug is breaking the game, sure it's cheesy, but is it fundamentally changing gameplay? No. Same with the bound armor glitch. I'm sure it's kinda nice to have that extra untoggled magicka, but if you think that's the only reason someone is hitting as hard as they do... then you gotta learn how to dps.

    An example of a gamebreaking bug is that vamp bug where incoming dmg is permanently nerfed by what... 85%? There are a couple well known sorc users of this, and there's also a DK archer that's started doing this recently and a Templar as well. They change the way you fundamentally play the game. This is a glitch that zos should fix and we should care about as a priority over the smaller stuff.

    Other things like nirn, sharpened maces, regen stacking, these are neither exploits nor glitches. Just poorly designed gameplay that gets fixed whenever it gets fixed. Hopefully the sooner the better, but until then players are just using the meta, and the folks (honestly I'd say the most vitriolic ones are DK) who are left behind should either adapt or stop complaining. The meta is always shifting and while today it's one thing it'll quickly become something else.

    Lastly... I'd hope that players are smart enough to not be taken in by all of this exploit talk and start believing outlandish things. I remember when people in my pvp guild got on a long thing about blaming havoc for all the lag... deliberately causing all the lag. I remember hearing accusations that our own EP actor toon would multibox ddos attacks on eso specifically on keep pushes and defenses to crash the server in order to save their skin (presumably because they're all baddies too ofc). I remember trying to protest the ridiculousness of such accusations, how they run contrary to our own fights with havoc, our own experiences with lag, etc. etc. but for months the talk continued on. It is like the Salem witch trials had come to life.

    That accusatory mentality is something that drives me crazy because 95% of the time it's just players who are bad making excuses for being bad or ignorant about how the game works. In the immortal words of one of the few NB's who dps' harder than me, you folks need to learn how to "git gud."
    Has an Alter Ego in the form of a very large quadrupedal black & white Bear.
  • Asrien
    Asrien
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    My thoughts on this matter are: Stop taking it so seriously and adapt to the rising challenges. There will always be people in games who try to push the boundaries of the game to gain an edge, and there will always be those who find that wrong. For me it really depends on how well the game's been constructed. If it stands on its own without me feeling a need to go around trying to exploit problems to make playing easier then there's no reason to. ESO's a game where I've felt absolutely no desire to try and exploit it, and I'll admit there are a fair few games where I will liberally go about trying to bend the rules for satisfaction's sake. The people who exploit problems in ESO are doing so because they don't feel like they can stand on equal footing with other players (or because they're total prats), they see exploits as a quick way to boost themselves closer to the level of the people they're against. This isn't necessarily fair, but if the game were balanced or divided in a different way that allowed them to fight fairly then this wouldn't be as much of a problem. And then yes there are people who just suck at the game, but they aren't likely to be a lasting problem because how many people are willing to sit around doing something they suck at and/or don't like for a long period of time? They're liable to just move on to something else that they DON'T suck at, or work at ESO until they improve legitimately, and even then decent players won't have a problem dealing with their exploit-usage because they don't suck at the game.

    TL;DR - As long as there are unbalanced games and lame players there will be exploits, trying to fight this instead of adapt to it is a waste of time.
  • Rylana
    Rylana
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    We will fundamentally disagree Yonkit. While I agree many of these issues arent major game changers, allowing them to continue or just minimizing their impact as trivial just makes the whole situation worse

    There needs to be a line that cannot be crossed, and ZoS needs to boldly and definitively draw that line. And then follow through with punishments that actually have teeth.

    not to mention there are legitimate hacks and exploits in this game that go far beyond mundus anything (you illustrated one of the worst in your own post, but there are others just as bad)
    Edited by Rylana on August 22, 2015 2:15PM
    @rylanadionysis == Closed Beta Tester October 2013 == Retired October 2016 == Uninstalled @ One Tamriel Release == Inactive Indefinitely
    Ebonheart Pact: Lyzara Dionysis - Sorc - AR 37 (Former Empress of Blackwater Blade and Haderus) == Shondra Dionysis - Temp - AR 23 == Arrianaya Dionysis - DK - AR 17
    Aldmeri Dominion: Rylana Dionysis - DK - AR 25 == Kailiana - NB - AR 21 == Minerva Dionysis - Temp - AR 21 == Victoria Dionysis - Sorc - AR 13
    Daggerfall Covenant: Dannika Dionysis - DK - AR 21 == The Catman Rises - Temp - AR 15 (Former Emperor of Blackwater Blade)
    Forum LOL Champion (retired) == Black Belt in Ballista-Fu == The Last Vice Member == Praise Cheesus == Electro-Goblin
  • Poxheart
    Poxheart
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    The issue that I, and I think a lot of other people have, is that ZoS' response to exploits, game breaking bugs, etc is glacially slow. But ZoS' response to XP grinding is lightning fast. XP grinding won't drive players away the way the exploits & bugs do!
    Unsubbed and no longer playing, but still checking the Alliance War forum for the lulz.

    Pox Dragon Knight
    Poxheart Nightblade
    The Murder Hobo Dragon Knight - Blackwater Blade
    Knights of the WhiteWolf
  • Yonkit
    Yonkit
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    Rylana wrote: »
    We will fundamentally disagree Yonkit. While I agree many of these issues arent major game changers, allowing them to continue or just minimizing their impact as trivial just makes the whole situation worse

    There needs to be a line that cannot be crossed, and ZoS needs to boldly and definitively draw that line. And then follow through with punishments that actually have teeth.

    not to mention there are legitimate hacks and exploits in this game that go far beyond mundus anything (you illustrated one of the worst in your own post, but there are others just as bad)

    I'm minimalizing stuff that does small incremental changes to dps like mundus stones because... they're minimal. The CP gap between myself at 600, someone other EP emp at 2500286202, and nubs at 0 is so much more important of an issue in pvp than even if I or other players had all the mundus stones at once. I don't know if people realize this, but 100cp is worth totes more than a double mundus. It's just math.

    Now as for drawing a line in the sand, sure I'm okay with that. It should be a "okay this is outside parameters don't do this again" and when they do it again a ban. That would require a more active and vigilant and competent zos team than we've ever seen before. I called in my quad mundus really early on in 1.6. It's fixed today. We know how zos works, it's slow goin'.
    Has an Alter Ego in the form of a very large quadrupedal black & white Bear.
  • sadownik
    sadownik
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    Asrien wrote: »
    My thoughts on this matter are: Stop taking it so seriously and adapt to the rising challenges. There will always be people in games who try to push the boundaries of the game to gain an edge, and there will always be those who find that wrong. For me it really depends on how well the game's been constructed. If it stands on its own without me feeling a need to go around trying to exploit problems to make playing easier then there's no reason to. ESO's a game where I've felt absolutely no desire to try and exploit it, and I'll admit there are a fair few games where I will liberally go about trying to bend the rules for satisfaction's sake. The people who exploit problems in ESO are doing so because they don't feel like they can stand on equal footing with other players (or because they're total prats), they see exploits as a quick way to boost themselves closer to the level of the people they're against. This isn't necessarily fair, but if the game were balanced or divided in a different way that allowed them to fight fairly then this wouldn't be as much of a problem. And then yes there are people who just suck at the game, but they aren't likely to be a lasting problem because how many people are willing to sit around doing something they suck at and/or don't like for a long period of time? They're liable to just move on to something else that they DON'T suck at, or work at ESO until they improve legitimately, and even then decent players won't have a problem dealing with their exploit-usage because they don't suck at the game.

    TL;DR - As long as there are unbalanced games and lame players there will be exploits, trying to fight this instead of adapt to it is a waste of time.

    This is terrible attitude and will casue a lot of problems. Adapty? So should i use all the exploits i know and constantly search for other? Thats a terible vision. Add to that how demoralizing it is just to see 2 players blatantly using exploits (who are not to be named, oh bli.. i mean blimey). Furthermore its another issue that will dishearten new gamers on top of the whole vet ranks fiasko, seemingly infinite cp grind and so on.
  • Rune_Relic
    Rune_Relic
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    Yonkit wrote: »
    i'll just go out on a limb and say most of the stuff people complain about don't matter too much in the grand scheme of things, and folks getting bent out of shape about what they perceive as a massive exploit, really only boils down to small potatoes. Take for example the quad mundus that I've had for awhile. Since I've been emp in AZ and gotten so many reports about it, I think ZoS finally listened (yes I had bug reported it myself earlier) and took away the extra mundus stones. I lost about 200 dmg from my tooltip, and I'm still hitting blades for ridiculously high numbers 13-14k... So when people want to tell me that the double mundus bug is breaking the game, sure it's cheesy, but is it fundamentally changing gameplay? No. Same with the bound armor glitch. I'm sure it's kinda nice to have that extra untoggled magicka, but if you think that's the only reason someone is hitting as hard as they do... then you gotta learn how to dps.

    An example of a gamebreaking bug is that vamp bug where incoming dmg is permanently nerfed by what... 85%? There are a couple well known sorc users of this, and there's also a DK archer that's started doing this recently and a Templar as well. They change the way you fundamentally play the game. This is a glitch that zos should fix and we should care about as a priority over the smaller stuff.

    Other things like nirn, sharpened maces, regen stacking, these are neither exploits nor glitches. Just poorly designed gameplay that gets fixed whenever it gets fixed. Hopefully the sooner the better, but until then players are just using the meta, and the folks (honestly I'd say the most vitriolic ones are DK) who are left behind should either adapt or stop complaining. The meta is always shifting and while today it's one thing it'll quickly become something else.

    Lastly... I'd hope that players are smart enough to not be taken in by all of this exploit talk and start believing outlandish things. I remember when people in my pvp guild got on a long thing about blaming havoc for all the lag... deliberately causing all the lag. I remember hearing accusations that our own EP actor toon would multibox ddos attacks on eso specifically on keep pushes and defenses to crash the server in order to save their skin (presumably because they're all baddies too ofc). I remember trying to protest the ridiculousness of such accusations, how they run contrary to our own fights with havoc, our own experiences with lag, etc. etc. but for months the talk continued on. It is like the Salem witch trials had come to life.

    That accusatory mentality is something that drives me crazy because 95% of the time it's just players who are bad making excuses for being bad or ignorant about how the game works. In the immortal words of one of the few NB's who dps' harder than me, you folks need to learn how to "git gud."

    But thats only if you consider these peole only use 1 exploit in isolation.
    Anyone who is happy to use 1 exploit is more than happy to use as many as they can get.
    Yes they might not seem like much individually....but like the CP....they all add up.
    Anything that can be exploited will be exploited
  • Rylana
    Rylana
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    Rune_Relic wrote: »
    Yonkit wrote: »
    i'll just go out on a limb and say most of the stuff people complain about don't matter too much in the grand scheme of things, and folks getting bent out of shape about what they perceive as a massive exploit, really only boils down to small potatoes. Take for example the quad mundus that I've had for awhile. Since I've been emp in AZ and gotten so many reports about it, I think ZoS finally listened (yes I had bug reported it myself earlier) and took away the extra mundus stones. I lost about 200 dmg from my tooltip, and I'm still hitting blades for ridiculously high numbers 13-14k... So when people want to tell me that the double mundus bug is breaking the game, sure it's cheesy, but is it fundamentally changing gameplay? No. Same with the bound armor glitch. I'm sure it's kinda nice to have that extra untoggled magicka, but if you think that's the only reason someone is hitting as hard as they do... then you gotta learn how to dps.

    An example of a gamebreaking bug is that vamp bug where incoming dmg is permanently nerfed by what... 85%? There are a couple well known sorc users of this, and there's also a DK archer that's started doing this recently and a Templar as well. They change the way you fundamentally play the game. This is a glitch that zos should fix and we should care about as a priority over the smaller stuff.

    Other things like nirn, sharpened maces, regen stacking, these are neither exploits nor glitches. Just poorly designed gameplay that gets fixed whenever it gets fixed. Hopefully the sooner the better, but until then players are just using the meta, and the folks (honestly I'd say the most vitriolic ones are DK) who are left behind should either adapt or stop complaining. The meta is always shifting and while today it's one thing it'll quickly become something else.

    Lastly... I'd hope that players are smart enough to not be taken in by all of this exploit talk and start believing outlandish things. I remember when people in my pvp guild got on a long thing about blaming havoc for all the lag... deliberately causing all the lag. I remember hearing accusations that our own EP actor toon would multibox ddos attacks on eso specifically on keep pushes and defenses to crash the server in order to save their skin (presumably because they're all baddies too ofc). I remember trying to protest the ridiculousness of such accusations, how they run contrary to our own fights with havoc, our own experiences with lag, etc. etc. but for months the talk continued on. It is like the Salem witch trials had come to life.

    That accusatory mentality is something that drives me crazy because 95% of the time it's just players who are bad making excuses for being bad or ignorant about how the game works. In the immortal words of one of the few NB's who dps' harder than me, you folks need to learn how to "git gud."

    But thats only if you consider these peole only use 1 exploit in isolation.
    Anyone who is happy to use 1 exploit is more than happy to use as many as they can get.
    Yes they might not seem like much individually....but like the CP....they all add up.

    These are not exploits as are classically defined but...

    Steel tornado by itself is not particularly strong
    Nor is a nirnhoned piece of gear
    Nor is a sharpened weapon
    Nor is an out of the box stamina build set up for infinite roll dodge or vigor healing

    But you put those four together and maximize them.... and it becomes ridiculously strong. All broken or unbalanced, still within rules, but still questionable.

    However then you have...

    Double mundus, toggle, mistploit, terrain clipping (another common actual exploit thats hard to reproduce but once done basically gives you near immortality due to being nearly invisible or untargetable but able to hit people OUTWARD while you appear inside an object)

    Put those together and youd have a monster. Actually I can name two EP ones off the top of my head but i wont.
    Edited by Rylana on August 22, 2015 2:42PM
    @rylanadionysis == Closed Beta Tester October 2013 == Retired October 2016 == Uninstalled @ One Tamriel Release == Inactive Indefinitely
    Ebonheart Pact: Lyzara Dionysis - Sorc - AR 37 (Former Empress of Blackwater Blade and Haderus) == Shondra Dionysis - Temp - AR 23 == Arrianaya Dionysis - DK - AR 17
    Aldmeri Dominion: Rylana Dionysis - DK - AR 25 == Kailiana - NB - AR 21 == Minerva Dionysis - Temp - AR 21 == Victoria Dionysis - Sorc - AR 13
    Daggerfall Covenant: Dannika Dionysis - DK - AR 21 == The Catman Rises - Temp - AR 15 (Former Emperor of Blackwater Blade)
    Forum LOL Champion (retired) == Black Belt in Ballista-Fu == The Last Vice Member == Praise Cheesus == Electro-Goblin
  • Stikato
    Stikato
    ✭✭✭✭✭
    See again people just explain away and minimize cheating.

    "It's not that big a deal" "I am just as good without it"

    Blah blah blah. Perception is reality. It's hurting the game when people are getting angry about it. And the response isn't to make a stink about it, and keep posting until ZOS acknowledges us. The response is to criticize players for getting angry about it!

    I saw a very well know sorc literally take off and fly the other day.

    I have seen videos on this forums of people Bolt Escaping to imperial city and getting nothing but Kudos!

    If I was ZOS, and read these forums, I would assume that players just don't give a [snip] about cheating. They seem to think it's pretty cool!

    [Moderator Note: Edited per our rules on Cursing & Profanity]
    Edited by ZOS_MaryB on August 25, 2015 12:44PM
    Mordimus - Stam Sorc
  • Yonkit
    Yonkit
    ✭✭✭✭✭
    Rylana wrote: »
    Rune_Relic wrote: »
    Yonkit wrote: »
    i'll just go out on a limb and say most of the stuff people complain about don't matter too much in the grand scheme of things, and folks getting bent out of shape about what they perceive as a massive exploit, really only boils down to small potatoes. Take for example the quad mundus that I've had for awhile. Since I've been emp in AZ and gotten so many reports about it, I think ZoS finally listened (yes I had bug reported it myself earlier) and took away the extra mundus stones. I lost about 200 dmg from my tooltip, and I'm still hitting blades for ridiculously high numbers 13-14k... So when people want to tell me that the double mundus bug is breaking the game, sure it's cheesy, but is it fundamentally changing gameplay? No. Same with the bound armor glitch. I'm sure it's kinda nice to have that extra untoggled magicka, but if you think that's the only reason someone is hitting as hard as they do... then you gotta learn how to dps.

    An example of a gamebreaking bug is that vamp bug where incoming dmg is permanently nerfed by what... 85%? There are a couple well known sorc users of this, and there's also a DK archer that's started doing this recently and a Templar as well. They change the way you fundamentally play the game. This is a glitch that zos should fix and we should care about as a priority over the smaller stuff.

    Other things like nirn, sharpened maces, regen stacking, these are neither exploits nor glitches. Just poorly designed gameplay that gets fixed whenever it gets fixed. Hopefully the sooner the better, but until then players are just using the meta, and the folks (honestly I'd say the most vitriolic ones are DK) who are left behind should either adapt or stop complaining. The meta is always shifting and while today it's one thing it'll quickly become something else.

    Lastly... I'd hope that players are smart enough to not be taken in by all of this exploit talk and start believing outlandish things. I remember when people in my pvp guild got on a long thing about blaming havoc for all the lag... deliberately causing all the lag. I remember hearing accusations that our own EP actor toon would multibox ddos attacks on eso specifically on keep pushes and defenses to crash the server in order to save their skin (presumably because they're all baddies too ofc). I remember trying to protest the ridiculousness of such accusations, how they run contrary to our own fights with havoc, our own experiences with lag, etc. etc. but for months the talk continued on. It is like the Salem witch trials had come to life.

    That accusatory mentality is something that drives me crazy because 95% of the time it's just players who are bad making excuses for being bad or ignorant about how the game works. In the immortal words of one of the few NB's who dps' harder than me, you folks need to learn how to "git gud."

    But thats only if you consider these peole only use 1 exploit in isolation.
    Anyone who is happy to use 1 exploit is more than happy to use as many as they can get.
    Yes they might not seem like much individually....but like the CP....they all add up.

    These are not exploits as are classically defined but...

    Steel tornado by itself is not particularly strong
    Nor is a nirnhoned piece of gear
    Nor is a sharpened weapon
    Nor is an out of the box stamina build

    But you put those four together and maximize them....

    Double mundus, toggle, mistploit, terrain clipping (another common actual exploit thats hard to reproduce but once done basically gives you near immortality due to being nearly invisible or untargetable but able to hit people OUTWARD while you appear inside an object)

    Put those together and youd have a monster. Actually I can name two EP ones off the top of my head but i wont.

    But these two are not monsters... whatever is involved in their glitch renders them so weak that their damage output is insanely low. The dmg reduction is great i'm sure, but... they're really weak. Hardly monsters and really just distractions that we like to chase and obsess over.

    Also... I don't use nirn. Heals in this game are already way too op (which we know and could be called an exploit just like ST, nirn, sharpened weapons etc since it's getting a mega nerf in the next patch) to actually need nirn in group play. You guys wearing nirn have been conned for anything but 1vX this whole time.
    Has an Alter Ego in the form of a very large quadrupedal black & white Bear.
  • Stikato
    Stikato
    ✭✭✭✭✭
    Yonkit wrote: »
    Rylana wrote: »
    Rune_Relic wrote: »
    Yonkit wrote: »
    i'll just go out on a limb and say most of the stuff people complain about don't matter too much in the grand scheme of things, and folks getting bent out of shape about what they perceive as a massive exploit, really only boils down to small potatoes. Take for example the quad mundus that I've had for awhile. Since I've been emp in AZ and gotten so many reports about it, I think ZoS finally listened (yes I had bug reported it myself earlier) and took away the extra mundus stones. I lost about 200 dmg from my tooltip, and I'm still hitting blades for ridiculously high numbers 13-14k... So when people want to tell me that the double mundus bug is breaking the game, sure it's cheesy, but is it fundamentally changing gameplay? No. Same with the bound armor glitch. I'm sure it's kinda nice to have that extra untoggled magicka, but if you think that's the only reason someone is hitting as hard as they do... then you gotta learn how to dps.

    An example of a gamebreaking bug is that vamp bug where incoming dmg is permanently nerfed by what... 85%? There are a couple well known sorc users of this, and there's also a DK archer that's started doing this recently and a Templar as well. They change the way you fundamentally play the game. This is a glitch that zos should fix and we should care about as a priority over the smaller stuff.

    Other things like nirn, sharpened maces, regen stacking, these are neither exploits nor glitches. Just poorly designed gameplay that gets fixed whenever it gets fixed. Hopefully the sooner the better, but until then players are just using the meta, and the folks (honestly I'd say the most vitriolic ones are DK) who are left behind should either adapt or stop complaining. The meta is always shifting and while today it's one thing it'll quickly become something else.

    Lastly... I'd hope that players are smart enough to not be taken in by all of this exploit talk and start believing outlandish things. I remember when people in my pvp guild got on a long thing about blaming havoc for all the lag... deliberately causing all the lag. I remember hearing accusations that our own EP actor toon would multibox ddos attacks on eso specifically on keep pushes and defenses to crash the server in order to save their skin (presumably because they're all baddies too ofc). I remember trying to protest the ridiculousness of such accusations, how they run contrary to our own fights with havoc, our own experiences with lag, etc. etc. but for months the talk continued on. It is like the Salem witch trials had come to life.

    That accusatory mentality is something that drives me crazy because 95% of the time it's just players who are bad making excuses for being bad or ignorant about how the game works. In the immortal words of one of the few NB's who dps' harder than me, you folks need to learn how to "git gud."

    But thats only if you consider these peole only use 1 exploit in isolation.
    Anyone who is happy to use 1 exploit is more than happy to use as many as they can get.
    Yes they might not seem like much individually....but like the CP....they all add up.

    These are not exploits as are classically defined but...

    Steel tornado by itself is not particularly strong
    Nor is a nirnhoned piece of gear
    Nor is a sharpened weapon
    Nor is an out of the box stamina build

    But you put those four together and maximize them....

    Double mundus, toggle, mistploit, terrain clipping (another common actual exploit thats hard to reproduce but once done basically gives you near immortality due to being nearly invisible or untargetable but able to hit people OUTWARD while you appear inside an object)

    Put those together and youd have a monster. Actually I can name two EP ones off the top of my head but i wont.

    But these two are not monsters... whatever is involved in their glitch renders them so weak that their damage output is insanely low. The dmg reduction is great i'm sure, but... they're really weak. Hardly monsters and really just distractions that we like to chase and obsess over.

    Why do you minimize cheating?
    Edited by Stikato on August 22, 2015 2:47PM
    Mordimus - Stam Sorc
  • Rylana
    Rylana
    ✭✭✭✭✭
    ✭✭✭✭✭
    Yonkit wrote: »
    Rylana wrote: »
    Rune_Relic wrote: »
    Yonkit wrote: »
    i'll just go out on a limb and say most of the stuff people complain about don't matter too much in the grand scheme of things, and folks getting bent out of shape about what they perceive as a massive exploit, really only boils down to small potatoes. Take for example the quad mundus that I've had for awhile. Since I've been emp in AZ and gotten so many reports about it, I think ZoS finally listened (yes I had bug reported it myself earlier) and took away the extra mundus stones. I lost about 200 dmg from my tooltip, and I'm still hitting blades for ridiculously high numbers 13-14k... So when people want to tell me that the double mundus bug is breaking the game, sure it's cheesy, but is it fundamentally changing gameplay? No. Same with the bound armor glitch. I'm sure it's kinda nice to have that extra untoggled magicka, but if you think that's the only reason someone is hitting as hard as they do... then you gotta learn how to dps.

    An example of a gamebreaking bug is that vamp bug where incoming dmg is permanently nerfed by what... 85%? There are a couple well known sorc users of this, and there's also a DK archer that's started doing this recently and a Templar as well. They change the way you fundamentally play the game. This is a glitch that zos should fix and we should care about as a priority over the smaller stuff.

    Other things like nirn, sharpened maces, regen stacking, these are neither exploits nor glitches. Just poorly designed gameplay that gets fixed whenever it gets fixed. Hopefully the sooner the better, but until then players are just using the meta, and the folks (honestly I'd say the most vitriolic ones are DK) who are left behind should either adapt or stop complaining. The meta is always shifting and while today it's one thing it'll quickly become something else.

    Lastly... I'd hope that players are smart enough to not be taken in by all of this exploit talk and start believing outlandish things. I remember when people in my pvp guild got on a long thing about blaming havoc for all the lag... deliberately causing all the lag. I remember hearing accusations that our own EP actor toon would multibox ddos attacks on eso specifically on keep pushes and defenses to crash the server in order to save their skin (presumably because they're all baddies too ofc). I remember trying to protest the ridiculousness of such accusations, how they run contrary to our own fights with havoc, our own experiences with lag, etc. etc. but for months the talk continued on. It is like the Salem witch trials had come to life.

    That accusatory mentality is something that drives me crazy because 95% of the time it's just players who are bad making excuses for being bad or ignorant about how the game works. In the immortal words of one of the few NB's who dps' harder than me, you folks need to learn how to "git gud."

    But thats only if you consider these peole only use 1 exploit in isolation.
    Anyone who is happy to use 1 exploit is more than happy to use as many as they can get.
    Yes they might not seem like much individually....but like the CP....they all add up.

    These are not exploits as are classically defined but...

    Steel tornado by itself is not particularly strong
    Nor is a nirnhoned piece of gear
    Nor is a sharpened weapon
    Nor is an out of the box stamina build

    But you put those four together and maximize them....

    Double mundus, toggle, mistploit, terrain clipping (another common actual exploit thats hard to reproduce but once done basically gives you near immortality due to being nearly invisible or untargetable but able to hit people OUTWARD while you appear inside an object)

    Put those together and youd have a monster. Actually I can name two EP ones off the top of my head but i wont.

    But these two are not monsters... whatever is involved in their glitch renders them so weak that their damage output is insanely low. The dmg reduction is great i'm sure, but... they're really weak. Hardly monsters and really just distractions that we like to chase and obsess over.

    Also... I don't use nirn. Heals in this game are already way too op (which we know and could be called an exploit just like ST, nirn, sharpened weapons etc since it's getting a mega nerf in the next patch) to actually need nirn in group play. You guys wearing nirn have been conned for anything but 1vX this whole time.

    Yeah but see thats the funny thing Yonk, they COULD do massive damage if they tried. I dont know why they dont, you put that mistsploit on my sorc and id destroy people. For whatever reason they just have awful damage output or just suck at doing damage, i dunno?

    Bad rotations, reliance on trolling with being unkillable for so long. But as a duo they do pretty adequate damage against someone really. then again any two will

    Regarding nirn - Yonk the only thing that ever kills my DK is a stamina ability, seriously. Prox dets hit Dannika for less than 3k while blocking. (that would equate to about nine proxdets hitting simultaneously while unshielded or unbarriered to kill me) its the armor pen making the armor worthless not the magicka damage people use. I giggle with glee when we engage sorcs for a reason man. Its funny to feel them tickle. But then some spintowintard or stamjabs walks up and im like ocrap
    Edited by Rylana on August 22, 2015 2:57PM
    @rylanadionysis == Closed Beta Tester October 2013 == Retired October 2016 == Uninstalled @ One Tamriel Release == Inactive Indefinitely
    Ebonheart Pact: Lyzara Dionysis - Sorc - AR 37 (Former Empress of Blackwater Blade and Haderus) == Shondra Dionysis - Temp - AR 23 == Arrianaya Dionysis - DK - AR 17
    Aldmeri Dominion: Rylana Dionysis - DK - AR 25 == Kailiana - NB - AR 21 == Minerva Dionysis - Temp - AR 21 == Victoria Dionysis - Sorc - AR 13
    Daggerfall Covenant: Dannika Dionysis - DK - AR 21 == The Catman Rises - Temp - AR 15 (Former Emperor of Blackwater Blade)
    Forum LOL Champion (retired) == Black Belt in Ballista-Fu == The Last Vice Member == Praise Cheesus == Electro-Goblin
  • Yonkit
    Yonkit
    ✭✭✭✭✭
    Stikato wrote: »
    Yonkit wrote: »
    Rylana wrote: »
    Rune_Relic wrote: »
    Yonkit wrote: »
    i'll just go out on a limb and say most of the stuff people complain about don't matter too much in the grand scheme of things, and folks getting bent out of shape about what they perceive as a massive exploit, really only boils down to small potatoes. Take for example the quad mundus that I've had for awhile. Since I've been emp in AZ and gotten so many reports about it, I think ZoS finally listened (yes I had bug reported it myself earlier) and took away the extra mundus stones. I lost about 200 dmg from my tooltip, and I'm still hitting blades for ridiculously high numbers 13-14k... So when people want to tell me that the double mundus bug is breaking the game, sure it's cheesy, but is it fundamentally changing gameplay? No. Same with the bound armor glitch. I'm sure it's kinda nice to have that extra untoggled magicka, but if you think that's the only reason someone is hitting as hard as they do... then you gotta learn how to dps.

    An example of a gamebreaking bug is that vamp bug where incoming dmg is permanently nerfed by what... 85%? There are a couple well known sorc users of this, and there's also a DK archer that's started doing this recently and a Templar as well. They change the way you fundamentally play the game. This is a glitch that zos should fix and we should care about as a priority over the smaller stuff.

    Other things like nirn, sharpened maces, regen stacking, these are neither exploits nor glitches. Just poorly designed gameplay that gets fixed whenever it gets fixed. Hopefully the sooner the better, but until then players are just using the meta, and the folks (honestly I'd say the most vitriolic ones are DK) who are left behind should either adapt or stop complaining. The meta is always shifting and while today it's one thing it'll quickly become something else.

    Lastly... I'd hope that players are smart enough to not be taken in by all of this exploit talk and start believing outlandish things. I remember when people in my pvp guild got on a long thing about blaming havoc for all the lag... deliberately causing all the lag. I remember hearing accusations that our own EP actor toon would multibox ddos attacks on eso specifically on keep pushes and defenses to crash the server in order to save their skin (presumably because they're all baddies too ofc). I remember trying to protest the ridiculousness of such accusations, how they run contrary to our own fights with havoc, our own experiences with lag, etc. etc. but for months the talk continued on. It is like the Salem witch trials had come to life.

    That accusatory mentality is something that drives me crazy because 95% of the time it's just players who are bad making excuses for being bad or ignorant about how the game works. In the immortal words of one of the few NB's who dps' harder than me, you folks need to learn how to "git gud."

    But thats only if you consider these peole only use 1 exploit in isolation.
    Anyone who is happy to use 1 exploit is more than happy to use as many as they can get.
    Yes they might not seem like much individually....but like the CP....they all add up.

    These are not exploits as are classically defined but...

    Steel tornado by itself is not particularly strong
    Nor is a nirnhoned piece of gear
    Nor is a sharpened weapon
    Nor is an out of the box stamina build

    But you put those four together and maximize them....

    Double mundus, toggle, mistploit, terrain clipping (another common actual exploit thats hard to reproduce but once done basically gives you near immortality due to being nearly invisible or untargetable but able to hit people OUTWARD while you appear inside an object)

    Put those together and youd have a monster. Actually I can name two EP ones off the top of my head but i wont.

    But these two are not monsters... whatever is involved in their glitch renders them so weak that their damage output is insanely low. The dmg reduction is great i'm sure, but... they're really weak. Hardly monsters and really just distractions that we like to chase and obsess over.

    Why do you minimize cheating?

    Because you like most players have an overinflated view of what cheating is, how it works, and what to do to combat it.
    Rylana wrote: »
    Yonkit wrote: »
    Rylana wrote: »
    Rune_Relic wrote: »
    Yonkit wrote: »
    i'll just go out on a limb and say most of the stuff people complain about don't matter too much in the grand scheme of things, and folks getting bent out of shape about what they perceive as a massive exploit, really only boils down to small potatoes. Take for example the quad mundus that I've had for awhile. Since I've been emp in AZ and gotten so many reports about it, I think ZoS finally listened (yes I had bug reported it myself earlier) and took away the extra mundus stones. I lost about 200 dmg from my tooltip, and I'm still hitting blades for ridiculously high numbers 13-14k... So when people want to tell me that the double mundus bug is breaking the game, sure it's cheesy, but is it fundamentally changing gameplay? No. Same with the bound armor glitch. I'm sure it's kinda nice to have that extra untoggled magicka, but if you think that's the only reason someone is hitting as hard as they do... then you gotta learn how to dps.

    An example of a gamebreaking bug is that vamp bug where incoming dmg is permanently nerfed by what... 85%? There are a couple well known sorc users of this, and there's also a DK archer that's started doing this recently and a Templar as well. They change the way you fundamentally play the game. This is a glitch that zos should fix and we should care about as a priority over the smaller stuff.

    Other things like nirn, sharpened maces, regen stacking, these are neither exploits nor glitches. Just poorly designed gameplay that gets fixed whenever it gets fixed. Hopefully the sooner the better, but until then players are just using the meta, and the folks (honestly I'd say the most vitriolic ones are DK) who are left behind should either adapt or stop complaining. The meta is always shifting and while today it's one thing it'll quickly become something else.

    Lastly... I'd hope that players are smart enough to not be taken in by all of this exploit talk and start believing outlandish things. I remember when people in my pvp guild got on a long thing about blaming havoc for all the lag... deliberately causing all the lag. I remember hearing accusations that our own EP actor toon would multibox ddos attacks on eso specifically on keep pushes and defenses to crash the server in order to save their skin (presumably because they're all baddies too ofc). I remember trying to protest the ridiculousness of such accusations, how they run contrary to our own fights with havoc, our own experiences with lag, etc. etc. but for months the talk continued on. It is like the Salem witch trials had come to life.

    That accusatory mentality is something that drives me crazy because 95% of the time it's just players who are bad making excuses for being bad or ignorant about how the game works. In the immortal words of one of the few NB's who dps' harder than me, you folks need to learn how to "git gud."

    But thats only if you consider these peole only use 1 exploit in isolation.
    Anyone who is happy to use 1 exploit is more than happy to use as many as they can get.
    Yes they might not seem like much individually....but like the CP....they all add up.

    These are not exploits as are classically defined but...

    Steel tornado by itself is not particularly strong
    Nor is a nirnhoned piece of gear
    Nor is a sharpened weapon
    Nor is an out of the box stamina build

    But you put those four together and maximize them....

    Double mundus, toggle, mistploit, terrain clipping (another common actual exploit thats hard to reproduce but once done basically gives you near immortality due to being nearly invisible or untargetable but able to hit people OUTWARD while you appear inside an object)

    Put those together and youd have a monster. Actually I can name two EP ones off the top of my head but i wont.

    But these two are not monsters... whatever is involved in their glitch renders them so weak that their damage output is insanely low. The dmg reduction is great i'm sure, but... they're really weak. Hardly monsters and really just distractions that we like to chase and obsess over.

    Also... I don't use nirn. Heals in this game are already way too op (which we know and could be called an exploit just like ST, nirn, sharpened weapons etc since it's getting a mega nerf in the next patch) to actually need nirn in group play. You guys wearing nirn have been conned for anything but 1vX this whole time.

    Yeah but see thats the funny thing Yonk, they COULD do massive damage if they tried. I dont know why they dont, you put that mistsploit on my sorc and id destroy people. For whatever reason they just have awful damage output or just suck at doing damage, i dunno?

    Bad rotations, reliance on trolling with being unkillable for so long. But as a duo they do pretty adequate damage against someone really. then again any two will

    Regarding nirn - Yonk the only thing that ever kills my DK is a stamina ability, seriously. Prox dets hit Dannika for less than 3k while blocking. its the armor pen making the armor worthless not the magicka damage people use. I giggle with glee when we engage sorcs for a reason man. Its funny to feel them tickle. But then some spintowintard walks up and im like ocrap

    One of the competing theories for these guys is that they have to wear certain sets to accomplish this which cripples their dps. My own encounters with them in 1v1 situations seems to corroborate this as well because their attacks hit for significantly less than I would expect. Still needs to be fixed as no one should be that tanky outside petros, but the more I fight them and their acolytes, the more I just kinda ignore them.
    Has an Alter Ego in the form of a very large quadrupedal black & white Bear.
  • Rylana
    Rylana
    ✭✭✭✭✭
    ✭✭✭✭✭
    Yonkit wrote: »
    Stikato wrote: »
    Yonkit wrote: »
    Rylana wrote: »
    Rune_Relic wrote: »
    Yonkit wrote: »
    i'll just go out on a limb and say most of the stuff people complain about don't matter too much in the grand scheme of things, and folks getting bent out of shape about what they perceive as a massive exploit, really only boils down to small potatoes. Take for example the quad mundus that I've had for awhile. Since I've been emp in AZ and gotten so many reports about it, I think ZoS finally listened (yes I had bug reported it myself earlier) and took away the extra mundus stones. I lost about 200 dmg from my tooltip, and I'm still hitting blades for ridiculously high numbers 13-14k... So when people want to tell me that the double mundus bug is breaking the game, sure it's cheesy, but is it fundamentally changing gameplay? No. Same with the bound armor glitch. I'm sure it's kinda nice to have that extra untoggled magicka, but if you think that's the only reason someone is hitting as hard as they do... then you gotta learn how to dps.

    An example of a gamebreaking bug is that vamp bug where incoming dmg is permanently nerfed by what... 85%? There are a couple well known sorc users of this, and there's also a DK archer that's started doing this recently and a Templar as well. They change the way you fundamentally play the game. This is a glitch that zos should fix and we should care about as a priority over the smaller stuff.

    Other things like nirn, sharpened maces, regen stacking, these are neither exploits nor glitches. Just poorly designed gameplay that gets fixed whenever it gets fixed. Hopefully the sooner the better, but until then players are just using the meta, and the folks (honestly I'd say the most vitriolic ones are DK) who are left behind should either adapt or stop complaining. The meta is always shifting and while today it's one thing it'll quickly become something else.

    Lastly... I'd hope that players are smart enough to not be taken in by all of this exploit talk and start believing outlandish things. I remember when people in my pvp guild got on a long thing about blaming havoc for all the lag... deliberately causing all the lag. I remember hearing accusations that our own EP actor toon would multibox ddos attacks on eso specifically on keep pushes and defenses to crash the server in order to save their skin (presumably because they're all baddies too ofc). I remember trying to protest the ridiculousness of such accusations, how they run contrary to our own fights with havoc, our own experiences with lag, etc. etc. but for months the talk continued on. It is like the Salem witch trials had come to life.

    That accusatory mentality is something that drives me crazy because 95% of the time it's just players who are bad making excuses for being bad or ignorant about how the game works. In the immortal words of one of the few NB's who dps' harder than me, you folks need to learn how to "git gud."

    But thats only if you consider these peole only use 1 exploit in isolation.
    Anyone who is happy to use 1 exploit is more than happy to use as many as they can get.
    Yes they might not seem like much individually....but like the CP....they all add up.

    These are not exploits as are classically defined but...

    Steel tornado by itself is not particularly strong
    Nor is a nirnhoned piece of gear
    Nor is a sharpened weapon
    Nor is an out of the box stamina build

    But you put those four together and maximize them....

    Double mundus, toggle, mistploit, terrain clipping (another common actual exploit thats hard to reproduce but once done basically gives you near immortality due to being nearly invisible or untargetable but able to hit people OUTWARD while you appear inside an object)

    Put those together and youd have a monster. Actually I can name two EP ones off the top of my head but i wont.

    But these two are not monsters... whatever is involved in their glitch renders them so weak that their damage output is insanely low. The dmg reduction is great i'm sure, but... they're really weak. Hardly monsters and really just distractions that we like to chase and obsess over.

    Why do you minimize cheating?

    Because you like most players have an overinflated view of what cheating is, how it works, and what to do to combat it.
    Rylana wrote: »
    Yonkit wrote: »
    Rylana wrote: »
    Rune_Relic wrote: »
    Yonkit wrote: »
    i'll just go out on a limb and say most of the stuff people complain about don't matter too much in the grand scheme of things, and folks getting bent out of shape about what they perceive as a massive exploit, really only boils down to small potatoes. Take for example the quad mundus that I've had for awhile. Since I've been emp in AZ and gotten so many reports about it, I think ZoS finally listened (yes I had bug reported it myself earlier) and took away the extra mundus stones. I lost about 200 dmg from my tooltip, and I'm still hitting blades for ridiculously high numbers 13-14k... So when people want to tell me that the double mundus bug is breaking the game, sure it's cheesy, but is it fundamentally changing gameplay? No. Same with the bound armor glitch. I'm sure it's kinda nice to have that extra untoggled magicka, but if you think that's the only reason someone is hitting as hard as they do... then you gotta learn how to dps.

    An example of a gamebreaking bug is that vamp bug where incoming dmg is permanently nerfed by what... 85%? There are a couple well known sorc users of this, and there's also a DK archer that's started doing this recently and a Templar as well. They change the way you fundamentally play the game. This is a glitch that zos should fix and we should care about as a priority over the smaller stuff.

    Other things like nirn, sharpened maces, regen stacking, these are neither exploits nor glitches. Just poorly designed gameplay that gets fixed whenever it gets fixed. Hopefully the sooner the better, but until then players are just using the meta, and the folks (honestly I'd say the most vitriolic ones are DK) who are left behind should either adapt or stop complaining. The meta is always shifting and while today it's one thing it'll quickly become something else.

    Lastly... I'd hope that players are smart enough to not be taken in by all of this exploit talk and start believing outlandish things. I remember when people in my pvp guild got on a long thing about blaming havoc for all the lag... deliberately causing all the lag. I remember hearing accusations that our own EP actor toon would multibox ddos attacks on eso specifically on keep pushes and defenses to crash the server in order to save their skin (presumably because they're all baddies too ofc). I remember trying to protest the ridiculousness of such accusations, how they run contrary to our own fights with havoc, our own experiences with lag, etc. etc. but for months the talk continued on. It is like the Salem witch trials had come to life.

    That accusatory mentality is something that drives me crazy because 95% of the time it's just players who are bad making excuses for being bad or ignorant about how the game works. In the immortal words of one of the few NB's who dps' harder than me, you folks need to learn how to "git gud."

    But thats only if you consider these peole only use 1 exploit in isolation.
    Anyone who is happy to use 1 exploit is more than happy to use as many as they can get.
    Yes they might not seem like much individually....but like the CP....they all add up.

    These are not exploits as are classically defined but...

    Steel tornado by itself is not particularly strong
    Nor is a nirnhoned piece of gear
    Nor is a sharpened weapon
    Nor is an out of the box stamina build

    But you put those four together and maximize them....

    Double mundus, toggle, mistploit, terrain clipping (another common actual exploit thats hard to reproduce but once done basically gives you near immortality due to being nearly invisible or untargetable but able to hit people OUTWARD while you appear inside an object)

    Put those together and youd have a monster. Actually I can name two EP ones off the top of my head but i wont.

    But these two are not monsters... whatever is involved in their glitch renders them so weak that their damage output is insanely low. The dmg reduction is great i'm sure, but... they're really weak. Hardly monsters and really just distractions that we like to chase and obsess over.

    Also... I don't use nirn. Heals in this game are already way too op (which we know and could be called an exploit just like ST, nirn, sharpened weapons etc since it's getting a mega nerf in the next patch) to actually need nirn in group play. You guys wearing nirn have been conned for anything but 1vX this whole time.

    Yeah but see thats the funny thing Yonk, they COULD do massive damage if they tried. I dont know why they dont, you put that mistsploit on my sorc and id destroy people. For whatever reason they just have awful damage output or just suck at doing damage, i dunno?

    Bad rotations, reliance on trolling with being unkillable for so long. But as a duo they do pretty adequate damage against someone really. then again any two will

    Regarding nirn - Yonk the only thing that ever kills my DK is a stamina ability, seriously. Prox dets hit Dannika for less than 3k while blocking. its the armor pen making the armor worthless not the magicka damage people use. I giggle with glee when we engage sorcs for a reason man. Its funny to feel them tickle. But then some spintowintard walks up and im like ocrap

    One of the competing theories for these guys is that they have to wear certain sets to accomplish this which cripples their dps. My own encounters with them in 1v1 situations seems to corroborate this as well because their attacks hit for significantly less than I would expect. Still needs to be fixed as no one should be that tanky outside petros, but the more I fight them and their acolytes, the more I just kinda ignore them.

    All other things aside, Petros is the only Tank allowed in Cyrodiil. 60k non emp health too stronk


    I heard much the same about the set(s) but if its the same five piece i heard, my sorc already uses two, and putting another three on wouldnt kill my DPS by much (id lose what, 250 spell power, trivial when you consider i run over 3k) O_o
    Edited by Rylana on August 22, 2015 3:00PM
    @rylanadionysis == Closed Beta Tester October 2013 == Retired October 2016 == Uninstalled @ One Tamriel Release == Inactive Indefinitely
    Ebonheart Pact: Lyzara Dionysis - Sorc - AR 37 (Former Empress of Blackwater Blade and Haderus) == Shondra Dionysis - Temp - AR 23 == Arrianaya Dionysis - DK - AR 17
    Aldmeri Dominion: Rylana Dionysis - DK - AR 25 == Kailiana - NB - AR 21 == Minerva Dionysis - Temp - AR 21 == Victoria Dionysis - Sorc - AR 13
    Daggerfall Covenant: Dannika Dionysis - DK - AR 21 == The Catman Rises - Temp - AR 15 (Former Emperor of Blackwater Blade)
    Forum LOL Champion (retired) == Black Belt in Ballista-Fu == The Last Vice Member == Praise Cheesus == Electro-Goblin
  • Yonkit
    Yonkit
    ✭✭✭✭✭
    Rylana wrote: »
    Yonkit wrote: »
    Stikato wrote: »
    Yonkit wrote: »
    Rylana wrote: »
    Rune_Relic wrote: »
    Yonkit wrote: »
    i'll just go out on a limb and say most of the stuff people complain about don't matter too much in the grand scheme of things, and folks getting bent out of shape about what they perceive as a massive exploit, really only boils down to small potatoes. Take for example the quad mundus that I've had for awhile. Since I've been emp in AZ and gotten so many reports about it, I think ZoS finally listened (yes I had bug reported it myself earlier) and took away the extra mundus stones. I lost about 200 dmg from my tooltip, and I'm still hitting blades for ridiculously high numbers 13-14k... So when people want to tell me that the double mundus bug is breaking the game, sure it's cheesy, but is it fundamentally changing gameplay? No. Same with the bound armor glitch. I'm sure it's kinda nice to have that extra untoggled magicka, but if you think that's the only reason someone is hitting as hard as they do... then you gotta learn how to dps.

    An example of a gamebreaking bug is that vamp bug where incoming dmg is permanently nerfed by what... 85%? There are a couple well known sorc users of this, and there's also a DK archer that's started doing this recently and a Templar as well. They change the way you fundamentally play the game. This is a glitch that zos should fix and we should care about as a priority over the smaller stuff.

    Other things like nirn, sharpened maces, regen stacking, these are neither exploits nor glitches. Just poorly designed gameplay that gets fixed whenever it gets fixed. Hopefully the sooner the better, but until then players are just using the meta, and the folks (honestly I'd say the most vitriolic ones are DK) who are left behind should either adapt or stop complaining. The meta is always shifting and while today it's one thing it'll quickly become something else.

    Lastly... I'd hope that players are smart enough to not be taken in by all of this exploit talk and start believing outlandish things. I remember when people in my pvp guild got on a long thing about blaming havoc for all the lag... deliberately causing all the lag. I remember hearing accusations that our own EP actor toon would multibox ddos attacks on eso specifically on keep pushes and defenses to crash the server in order to save their skin (presumably because they're all baddies too ofc). I remember trying to protest the ridiculousness of such accusations, how they run contrary to our own fights with havoc, our own experiences with lag, etc. etc. but for months the talk continued on. It is like the Salem witch trials had come to life.

    That accusatory mentality is something that drives me crazy because 95% of the time it's just players who are bad making excuses for being bad or ignorant about how the game works. In the immortal words of one of the few NB's who dps' harder than me, you folks need to learn how to "git gud."

    But thats only if you consider these peole only use 1 exploit in isolation.
    Anyone who is happy to use 1 exploit is more than happy to use as many as they can get.
    Yes they might not seem like much individually....but like the CP....they all add up.

    These are not exploits as are classically defined but...

    Steel tornado by itself is not particularly strong
    Nor is a nirnhoned piece of gear
    Nor is a sharpened weapon
    Nor is an out of the box stamina build

    But you put those four together and maximize them....

    Double mundus, toggle, mistploit, terrain clipping (another common actual exploit thats hard to reproduce but once done basically gives you near immortality due to being nearly invisible or untargetable but able to hit people OUTWARD while you appear inside an object)

    Put those together and youd have a monster. Actually I can name two EP ones off the top of my head but i wont.

    But these two are not monsters... whatever is involved in their glitch renders them so weak that their damage output is insanely low. The dmg reduction is great i'm sure, but... they're really weak. Hardly monsters and really just distractions that we like to chase and obsess over.

    Why do you minimize cheating?

    Because you like most players have an overinflated view of what cheating is, how it works, and what to do to combat it.
    Rylana wrote: »
    Yonkit wrote: »
    Rylana wrote: »
    Rune_Relic wrote: »
    Yonkit wrote: »
    i'll just go out on a limb and say most of the stuff people complain about don't matter too much in the grand scheme of things, and folks getting bent out of shape about what they perceive as a massive exploit, really only boils down to small potatoes. Take for example the quad mundus that I've had for awhile. Since I've been emp in AZ and gotten so many reports about it, I think ZoS finally listened (yes I had bug reported it myself earlier) and took away the extra mundus stones. I lost about 200 dmg from my tooltip, and I'm still hitting blades for ridiculously high numbers 13-14k... So when people want to tell me that the double mundus bug is breaking the game, sure it's cheesy, but is it fundamentally changing gameplay? No. Same with the bound armor glitch. I'm sure it's kinda nice to have that extra untoggled magicka, but if you think that's the only reason someone is hitting as hard as they do... then you gotta learn how to dps.

    An example of a gamebreaking bug is that vamp bug where incoming dmg is permanently nerfed by what... 85%? There are a couple well known sorc users of this, and there's also a DK archer that's started doing this recently and a Templar as well. They change the way you fundamentally play the game. This is a glitch that zos should fix and we should care about as a priority over the smaller stuff.

    Other things like nirn, sharpened maces, regen stacking, these are neither exploits nor glitches. Just poorly designed gameplay that gets fixed whenever it gets fixed. Hopefully the sooner the better, but until then players are just using the meta, and the folks (honestly I'd say the most vitriolic ones are DK) who are left behind should either adapt or stop complaining. The meta is always shifting and while today it's one thing it'll quickly become something else.

    Lastly... I'd hope that players are smart enough to not be taken in by all of this exploit talk and start believing outlandish things. I remember when people in my pvp guild got on a long thing about blaming havoc for all the lag... deliberately causing all the lag. I remember hearing accusations that our own EP actor toon would multibox ddos attacks on eso specifically on keep pushes and defenses to crash the server in order to save their skin (presumably because they're all baddies too ofc). I remember trying to protest the ridiculousness of such accusations, how they run contrary to our own fights with havoc, our own experiences with lag, etc. etc. but for months the talk continued on. It is like the Salem witch trials had come to life.

    That accusatory mentality is something that drives me crazy because 95% of the time it's just players who are bad making excuses for being bad or ignorant about how the game works. In the immortal words of one of the few NB's who dps' harder than me, you folks need to learn how to "git gud."

    But thats only if you consider these peole only use 1 exploit in isolation.
    Anyone who is happy to use 1 exploit is more than happy to use as many as they can get.
    Yes they might not seem like much individually....but like the CP....they all add up.

    These are not exploits as are classically defined but...

    Steel tornado by itself is not particularly strong
    Nor is a nirnhoned piece of gear
    Nor is a sharpened weapon
    Nor is an out of the box stamina build

    But you put those four together and maximize them....

    Double mundus, toggle, mistploit, terrain clipping (another common actual exploit thats hard to reproduce but once done basically gives you near immortality due to being nearly invisible or untargetable but able to hit people OUTWARD while you appear inside an object)

    Put those together and youd have a monster. Actually I can name two EP ones off the top of my head but i wont.

    But these two are not monsters... whatever is involved in their glitch renders them so weak that their damage output is insanely low. The dmg reduction is great i'm sure, but... they're really weak. Hardly monsters and really just distractions that we like to chase and obsess over.

    Also... I don't use nirn. Heals in this game are already way too op (which we know and could be called an exploit just like ST, nirn, sharpened weapons etc since it's getting a mega nerf in the next patch) to actually need nirn in group play. You guys wearing nirn have been conned for anything but 1vX this whole time.

    Yeah but see thats the funny thing Yonk, they COULD do massive damage if they tried. I dont know why they dont, you put that mistsploit on my sorc and id destroy people. For whatever reason they just have awful damage output or just suck at doing damage, i dunno?

    Bad rotations, reliance on trolling with being unkillable for so long. But as a duo they do pretty adequate damage against someone really. then again any two will

    Regarding nirn - Yonk the only thing that ever kills my DK is a stamina ability, seriously. Prox dets hit Dannika for less than 3k while blocking. its the armor pen making the armor worthless not the magicka damage people use. I giggle with glee when we engage sorcs for a reason man. Its funny to feel them tickle. But then some spintowintard walks up and im like ocrap

    One of the competing theories for these guys is that they have to wear certain sets to accomplish this which cripples their dps. My own encounters with them in 1v1 situations seems to corroborate this as well because their attacks hit for significantly less than I would expect. Still needs to be fixed as no one should be that tanky outside petros, but the more I fight them and their acolytes, the more I just kinda ignore them.

    All other things aside, Petros is the only Tank allowed in Cyrodiil. 60k non emp health too stronk


    I heard much the same about the set(s) but if its the same five piece i heard, my sorc already uses two, and putting another three on wouldnt kill my DPS by much (id lose what, 250 spell power, trivial when you consider i run over 3k) O_o

    Yah it's not just the 5pc cyrodil light set, i'm guessing it's like the ***'s. an exploit on a lowbie set.

    why did the word *** get a ***?

    why did editting the comment make the original *** go away? this game -_-
    Edited by Yonkit on August 22, 2015 3:06PM
    Has an Alter Ego in the form of a very large quadrupedal black & white Bear.
  • Rylana
    Rylana
    ✭✭✭✭✭
    ✭✭✭✭✭
    Yonkit wrote: »
    Rylana wrote: »
    Yonkit wrote: »
    Stikato wrote: »
    Yonkit wrote: »
    Rylana wrote: »
    Rune_Relic wrote: »
    Yonkit wrote: »
    i'll just go out on a limb and say most of the stuff people complain about don't matter too much in the grand scheme of things, and folks getting bent out of shape about what they perceive as a massive exploit, really only boils down to small potatoes. Take for example the quad mundus that I've had for awhile. Since I've been emp in AZ and gotten so many reports about it, I think ZoS finally listened (yes I had bug reported it myself earlier) and took away the extra mundus stones. I lost about 200 dmg from my tooltip, and I'm still hitting blades for ridiculously high numbers 13-14k... So when people want to tell me that the double mundus bug is breaking the game, sure it's cheesy, but is it fundamentally changing gameplay? No. Same with the bound armor glitch. I'm sure it's kinda nice to have that extra untoggled magicka, but if you think that's the only reason someone is hitting as hard as they do... then you gotta learn how to dps.

    An example of a gamebreaking bug is that vamp bug where incoming dmg is permanently nerfed by what... 85%? There are a couple well known sorc users of this, and there's also a DK archer that's started doing this recently and a Templar as well. They change the way you fundamentally play the game. This is a glitch that zos should fix and we should care about as a priority over the smaller stuff.

    Other things like nirn, sharpened maces, regen stacking, these are neither exploits nor glitches. Just poorly designed gameplay that gets fixed whenever it gets fixed. Hopefully the sooner the better, but until then players are just using the meta, and the folks (honestly I'd say the most vitriolic ones are DK) who are left behind should either adapt or stop complaining. The meta is always shifting and while today it's one thing it'll quickly become something else.

    Lastly... I'd hope that players are smart enough to not be taken in by all of this exploit talk and start believing outlandish things. I remember when people in my pvp guild got on a long thing about blaming havoc for all the lag... deliberately causing all the lag. I remember hearing accusations that our own EP actor toon would multibox ddos attacks on eso specifically on keep pushes and defenses to crash the server in order to save their skin (presumably because they're all baddies too ofc). I remember trying to protest the ridiculousness of such accusations, how they run contrary to our own fights with havoc, our own experiences with lag, etc. etc. but for months the talk continued on. It is like the Salem witch trials had come to life.

    That accusatory mentality is something that drives me crazy because 95% of the time it's just players who are bad making excuses for being bad or ignorant about how the game works. In the immortal words of one of the few NB's who dps' harder than me, you folks need to learn how to "git gud."

    But thats only if you consider these peole only use 1 exploit in isolation.
    Anyone who is happy to use 1 exploit is more than happy to use as many as they can get.
    Yes they might not seem like much individually....but like the CP....they all add up.

    These are not exploits as are classically defined but...

    Steel tornado by itself is not particularly strong
    Nor is a nirnhoned piece of gear
    Nor is a sharpened weapon
    Nor is an out of the box stamina build

    But you put those four together and maximize them....

    Double mundus, toggle, mistploit, terrain clipping (another common actual exploit thats hard to reproduce but once done basically gives you near immortality due to being nearly invisible or untargetable but able to hit people OUTWARD while you appear inside an object)

    Put those together and youd have a monster. Actually I can name two EP ones off the top of my head but i wont.

    But these two are not monsters... whatever is involved in their glitch renders them so weak that their damage output is insanely low. The dmg reduction is great i'm sure, but... they're really weak. Hardly monsters and really just distractions that we like to chase and obsess over.

    Why do you minimize cheating?

    Because you like most players have an overinflated view of what cheating is, how it works, and what to do to combat it.
    Rylana wrote: »
    Yonkit wrote: »
    Rylana wrote: »
    Rune_Relic wrote: »
    Yonkit wrote: »
    i'll just go out on a limb and say most of the stuff people complain about don't matter too much in the grand scheme of things, and folks getting bent out of shape about what they perceive as a massive exploit, really only boils down to small potatoes. Take for example the quad mundus that I've had for awhile. Since I've been emp in AZ and gotten so many reports about it, I think ZoS finally listened (yes I had bug reported it myself earlier) and took away the extra mundus stones. I lost about 200 dmg from my tooltip, and I'm still hitting blades for ridiculously high numbers 13-14k... So when people want to tell me that the double mundus bug is breaking the game, sure it's cheesy, but is it fundamentally changing gameplay? No. Same with the bound armor glitch. I'm sure it's kinda nice to have that extra untoggled magicka, but if you think that's the only reason someone is hitting as hard as they do... then you gotta learn how to dps.

    An example of a gamebreaking bug is that vamp bug where incoming dmg is permanently nerfed by what... 85%? There are a couple well known sorc users of this, and there's also a DK archer that's started doing this recently and a Templar as well. They change the way you fundamentally play the game. This is a glitch that zos should fix and we should care about as a priority over the smaller stuff.

    Other things like nirn, sharpened maces, regen stacking, these are neither exploits nor glitches. Just poorly designed gameplay that gets fixed whenever it gets fixed. Hopefully the sooner the better, but until then players are just using the meta, and the folks (honestly I'd say the most vitriolic ones are DK) who are left behind should either adapt or stop complaining. The meta is always shifting and while today it's one thing it'll quickly become something else.

    Lastly... I'd hope that players are smart enough to not be taken in by all of this exploit talk and start believing outlandish things. I remember when people in my pvp guild got on a long thing about blaming havoc for all the lag... deliberately causing all the lag. I remember hearing accusations that our own EP actor toon would multibox ddos attacks on eso specifically on keep pushes and defenses to crash the server in order to save their skin (presumably because they're all baddies too ofc). I remember trying to protest the ridiculousness of such accusations, how they run contrary to our own fights with havoc, our own experiences with lag, etc. etc. but for months the talk continued on. It is like the Salem witch trials had come to life.

    That accusatory mentality is something that drives me crazy because 95% of the time it's just players who are bad making excuses for being bad or ignorant about how the game works. In the immortal words of one of the few NB's who dps' harder than me, you folks need to learn how to "git gud."

    But thats only if you consider these peole only use 1 exploit in isolation.
    Anyone who is happy to use 1 exploit is more than happy to use as many as they can get.
    Yes they might not seem like much individually....but like the CP....they all add up.

    These are not exploits as are classically defined but...

    Steel tornado by itself is not particularly strong
    Nor is a nirnhoned piece of gear
    Nor is a sharpened weapon
    Nor is an out of the box stamina build

    But you put those four together and maximize them....

    Double mundus, toggle, mistploit, terrain clipping (another common actual exploit thats hard to reproduce but once done basically gives you near immortality due to being nearly invisible or untargetable but able to hit people OUTWARD while you appear inside an object)

    Put those together and youd have a monster. Actually I can name two EP ones off the top of my head but i wont.

    But these two are not monsters... whatever is involved in their glitch renders them so weak that their damage output is insanely low. The dmg reduction is great i'm sure, but... they're really weak. Hardly monsters and really just distractions that we like to chase and obsess over.

    Also... I don't use nirn. Heals in this game are already way too op (which we know and could be called an exploit just like ST, nirn, sharpened weapons etc since it's getting a mega nerf in the next patch) to actually need nirn in group play. You guys wearing nirn have been conned for anything but 1vX this whole time.

    Yeah but see thats the funny thing Yonk, they COULD do massive damage if they tried. I dont know why they dont, you put that mistsploit on my sorc and id destroy people. For whatever reason they just have awful damage output or just suck at doing damage, i dunno?

    Bad rotations, reliance on trolling with being unkillable for so long. But as a duo they do pretty adequate damage against someone really. then again any two will

    Regarding nirn - Yonk the only thing that ever kills my DK is a stamina ability, seriously. Prox dets hit Dannika for less than 3k while blocking. its the armor pen making the armor worthless not the magicka damage people use. I giggle with glee when we engage sorcs for a reason man. Its funny to feel them tickle. But then some spintowintard walks up and im like ocrap

    One of the competing theories for these guys is that they have to wear certain sets to accomplish this which cripples their dps. My own encounters with them in 1v1 situations seems to corroborate this as well because their attacks hit for significantly less than I would expect. Still needs to be fixed as no one should be that tanky outside petros, but the more I fight them and their acolytes, the more I just kinda ignore them.

    All other things aside, Petros is the only Tank allowed in Cyrodiil. 60k non emp health too stronk


    I heard much the same about the set(s) but if its the same five piece i heard, my sorc already uses two, and putting another three on wouldnt kill my DPS by much (id lose what, 250 spell power, trivial when you consider i run over 3k) O_o

    Yah it's not just the 5pc cyrodil light set, i'm guessing it's like the ***'s. an exploit on a lowbie set.

    why did the word *** get a ***?

    why did editting the comment make the original *** go away? this game -_-

    Yonkit cannot into forums
    @rylanadionysis == Closed Beta Tester October 2013 == Retired October 2016 == Uninstalled @ One Tamriel Release == Inactive Indefinitely
    Ebonheart Pact: Lyzara Dionysis - Sorc - AR 37 (Former Empress of Blackwater Blade and Haderus) == Shondra Dionysis - Temp - AR 23 == Arrianaya Dionysis - DK - AR 17
    Aldmeri Dominion: Rylana Dionysis - DK - AR 25 == Kailiana - NB - AR 21 == Minerva Dionysis - Temp - AR 21 == Victoria Dionysis - Sorc - AR 13
    Daggerfall Covenant: Dannika Dionysis - DK - AR 21 == The Catman Rises - Temp - AR 15 (Former Emperor of Blackwater Blade)
    Forum LOL Champion (retired) == Black Belt in Ballista-Fu == The Last Vice Member == Praise Cheesus == Electro-Goblin
  • Yonkit
    Yonkit
    ✭✭✭✭✭
    Rylana wrote: »
    Yonkit wrote: »
    Rylana wrote: »
    Yonkit wrote: »
    Stikato wrote: »
    Yonkit wrote: »
    Rylana wrote: »
    Rune_Relic wrote: »
    Yonkit wrote: »
    i'll just go out on a limb and say most of the stuff people complain about don't matter too much in the grand scheme of things, and folks getting bent out of shape about what they perceive as a massive exploit, really only boils down to small potatoes. Take for example the quad mundus that I've had for awhile. Since I've been emp in AZ and gotten so many reports about it, I think ZoS finally listened (yes I had bug reported it myself earlier) and took away the extra mundus stones. I lost about 200 dmg from my tooltip, and I'm still hitting blades for ridiculously high numbers 13-14k... So when people want to tell me that the double mundus bug is breaking the game, sure it's cheesy, but is it fundamentally changing gameplay? No. Same with the bound armor glitch. I'm sure it's kinda nice to have that extra untoggled magicka, but if you think that's the only reason someone is hitting as hard as they do... then you gotta learn how to dps.

    An example of a gamebreaking bug is that vamp bug where incoming dmg is permanently nerfed by what... 85%? There are a couple well known sorc users of this, and there's also a DK archer that's started doing this recently and a Templar as well. They change the way you fundamentally play the game. This is a glitch that zos should fix and we should care about as a priority over the smaller stuff.

    Other things like nirn, sharpened maces, regen stacking, these are neither exploits nor glitches. Just poorly designed gameplay that gets fixed whenever it gets fixed. Hopefully the sooner the better, but until then players are just using the meta, and the folks (honestly I'd say the most vitriolic ones are DK) who are left behind should either adapt or stop complaining. The meta is always shifting and while today it's one thing it'll quickly become something else.

    Lastly... I'd hope that players are smart enough to not be taken in by all of this exploit talk and start believing outlandish things. I remember when people in my pvp guild got on a long thing about blaming havoc for all the lag... deliberately causing all the lag. I remember hearing accusations that our own EP actor toon would multibox ddos attacks on eso specifically on keep pushes and defenses to crash the server in order to save their skin (presumably because they're all baddies too ofc). I remember trying to protest the ridiculousness of such accusations, how they run contrary to our own fights with havoc, our own experiences with lag, etc. etc. but for months the talk continued on. It is like the Salem witch trials had come to life.

    That accusatory mentality is something that drives me crazy because 95% of the time it's just players who are bad making excuses for being bad or ignorant about how the game works. In the immortal words of one of the few NB's who dps' harder than me, you folks need to learn how to "git gud."

    But thats only if you consider these peole only use 1 exploit in isolation.
    Anyone who is happy to use 1 exploit is more than happy to use as many as they can get.
    Yes they might not seem like much individually....but like the CP....they all add up.

    These are not exploits as are classically defined but...

    Steel tornado by itself is not particularly strong
    Nor is a nirnhoned piece of gear
    Nor is a sharpened weapon
    Nor is an out of the box stamina build

    But you put those four together and maximize them....

    Double mundus, toggle, mistploit, terrain clipping (another common actual exploit thats hard to reproduce but once done basically gives you near immortality due to being nearly invisible or untargetable but able to hit people OUTWARD while you appear inside an object)

    Put those together and youd have a monster. Actually I can name two EP ones off the top of my head but i wont.

    But these two are not monsters... whatever is involved in their glitch renders them so weak that their damage output is insanely low. The dmg reduction is great i'm sure, but... they're really weak. Hardly monsters and really just distractions that we like to chase and obsess over.

    Why do you minimize cheating?

    Because you like most players have an overinflated view of what cheating is, how it works, and what to do to combat it.
    Rylana wrote: »
    Yonkit wrote: »
    Rylana wrote: »
    Rune_Relic wrote: »
    Yonkit wrote: »
    i'll just go out on a limb and say most of the stuff people complain about don't matter too much in the grand scheme of things, and folks getting bent out of shape about what they perceive as a massive exploit, really only boils down to small potatoes. Take for example the quad mundus that I've had for awhile. Since I've been emp in AZ and gotten so many reports about it, I think ZoS finally listened (yes I had bug reported it myself earlier) and took away the extra mundus stones. I lost about 200 dmg from my tooltip, and I'm still hitting blades for ridiculously high numbers 13-14k... So when people want to tell me that the double mundus bug is breaking the game, sure it's cheesy, but is it fundamentally changing gameplay? No. Same with the bound armor glitch. I'm sure it's kinda nice to have that extra untoggled magicka, but if you think that's the only reason someone is hitting as hard as they do... then you gotta learn how to dps.

    An example of a gamebreaking bug is that vamp bug where incoming dmg is permanently nerfed by what... 85%? There are a couple well known sorc users of this, and there's also a DK archer that's started doing this recently and a Templar as well. They change the way you fundamentally play the game. This is a glitch that zos should fix and we should care about as a priority over the smaller stuff.

    Other things like nirn, sharpened maces, regen stacking, these are neither exploits nor glitches. Just poorly designed gameplay that gets fixed whenever it gets fixed. Hopefully the sooner the better, but until then players are just using the meta, and the folks (honestly I'd say the most vitriolic ones are DK) who are left behind should either adapt or stop complaining. The meta is always shifting and while today it's one thing it'll quickly become something else.

    Lastly... I'd hope that players are smart enough to not be taken in by all of this exploit talk and start believing outlandish things. I remember when people in my pvp guild got on a long thing about blaming havoc for all the lag... deliberately causing all the lag. I remember hearing accusations that our own EP actor toon would multibox ddos attacks on eso specifically on keep pushes and defenses to crash the server in order to save their skin (presumably because they're all baddies too ofc). I remember trying to protest the ridiculousness of such accusations, how they run contrary to our own fights with havoc, our own experiences with lag, etc. etc. but for months the talk continued on. It is like the Salem witch trials had come to life.

    That accusatory mentality is something that drives me crazy because 95% of the time it's just players who are bad making excuses for being bad or ignorant about how the game works. In the immortal words of one of the few NB's who dps' harder than me, you folks need to learn how to "git gud."

    But thats only if you consider these peole only use 1 exploit in isolation.
    Anyone who is happy to use 1 exploit is more than happy to use as many as they can get.
    Yes they might not seem like much individually....but like the CP....they all add up.

    These are not exploits as are classically defined but...

    Steel tornado by itself is not particularly strong
    Nor is a nirnhoned piece of gear
    Nor is a sharpened weapon
    Nor is an out of the box stamina build

    But you put those four together and maximize them....

    Double mundus, toggle, mistploit, terrain clipping (another common actual exploit thats hard to reproduce but once done basically gives you near immortality due to being nearly invisible or untargetable but able to hit people OUTWARD while you appear inside an object)

    Put those together and youd have a monster. Actually I can name two EP ones off the top of my head but i wont.

    But these two are not monsters... whatever is involved in their glitch renders them so weak that their damage output is insanely low. The dmg reduction is great i'm sure, but... they're really weak. Hardly monsters and really just distractions that we like to chase and obsess over.

    Also... I don't use nirn. Heals in this game are already way too op (which we know and could be called an exploit just like ST, nirn, sharpened weapons etc since it's getting a mega nerf in the next patch) to actually need nirn in group play. You guys wearing nirn have been conned for anything but 1vX this whole time.

    Yeah but see thats the funny thing Yonk, they COULD do massive damage if they tried. I dont know why they dont, you put that mistsploit on my sorc and id destroy people. For whatever reason they just have awful damage output or just suck at doing damage, i dunno?

    Bad rotations, reliance on trolling with being unkillable for so long. But as a duo they do pretty adequate damage against someone really. then again any two will

    Regarding nirn - Yonk the only thing that ever kills my DK is a stamina ability, seriously. Prox dets hit Dannika for less than 3k while blocking. its the armor pen making the armor worthless not the magicka damage people use. I giggle with glee when we engage sorcs for a reason man. Its funny to feel them tickle. But then some spintowintard walks up and im like ocrap

    One of the competing theories for these guys is that they have to wear certain sets to accomplish this which cripples their dps. My own encounters with them in 1v1 situations seems to corroborate this as well because their attacks hit for significantly less than I would expect. Still needs to be fixed as no one should be that tanky outside petros, but the more I fight them and their acolytes, the more I just kinda ignore them.

    All other things aside, Petros is the only Tank allowed in Cyrodiil. 60k non emp health too stronk


    I heard much the same about the set(s) but if its the same five piece i heard, my sorc already uses two, and putting another three on wouldnt kill my DPS by much (id lose what, 250 spell power, trivial when you consider i run over 3k) O_o

    Yah it's not just the 5pc cyrodil light set, i'm guessing it's like the ***'s. an exploit on a lowbie set.

    why did the word *** get a ***?

    why did editting the comment make the original *** go away? this game -_-

    Yonkit cannot into forums

    Swooooosh
    Has an Alter Ego in the form of a very large quadrupedal black & white Bear.
  • Rune_Relic
    Rune_Relic
    ✭✭✭✭✭
    Rylana wrote: »
    Yonkit wrote: »
    Rylana wrote: »
    Rune_Relic wrote: »
    Yonkit wrote: »
    i'll just go out on a limb and say most of the stuff people complain about don't matter too much in the grand scheme of things, and folks getting bent out of shape about what they perceive as a massive exploit, really only boils down to small potatoes. Take for example the quad mundus that I've had for awhile. Since I've been emp in AZ and gotten so many reports about it, I think ZoS finally listened (yes I had bug reported it myself earlier) and took away the extra mundus stones. I lost about 200 dmg from my tooltip, and I'm still hitting blades for ridiculously high numbers 13-14k... So when people want to tell me that the double mundus bug is breaking the game, sure it's cheesy, but is it fundamentally changing gameplay? No. Same with the bound armor glitch. I'm sure it's kinda nice to have that extra untoggled magicka, but if you think that's the only reason someone is hitting as hard as they do... then you gotta learn how to dps.

    An example of a gamebreaking bug is that vamp bug where incoming dmg is permanently nerfed by what... 85%? There are a couple well known sorc users of this, and there's also a DK archer that's started doing this recently and a Templar as well. They change the way you fundamentally play the game. This is a glitch that zos should fix and we should care about as a priority over the smaller stuff.

    Other things like nirn, sharpened maces, regen stacking, these are neither exploits nor glitches. Just poorly designed gameplay that gets fixed whenever it gets fixed. Hopefully the sooner the better, but until then players are just using the meta, and the folks (honestly I'd say the most vitriolic ones are DK) who are left behind should either adapt or stop complaining. The meta is always shifting and while today it's one thing it'll quickly become something else.

    Lastly... I'd hope that players are smart enough to not be taken in by all of this exploit talk and start believing outlandish things. I remember when people in my pvp guild got on a long thing about blaming havoc for all the lag... deliberately causing all the lag. I remember hearing accusations that our own EP actor toon would multibox ddos attacks on eso specifically on keep pushes and defenses to crash the server in order to save their skin (presumably because they're all baddies too ofc). I remember trying to protest the ridiculousness of such accusations, how they run contrary to our own fights with havoc, our own experiences with lag, etc. etc. but for months the talk continued on. It is like the Salem witch trials had come to life.

    That accusatory mentality is something that drives me crazy because 95% of the time it's just players who are bad making excuses for being bad or ignorant about how the game works. In the immortal words of one of the few NB's who dps' harder than me, you folks need to learn how to "git gud."

    But thats only if you consider these peole only use 1 exploit in isolation.
    Anyone who is happy to use 1 exploit is more than happy to use as many as they can get.
    Yes they might not seem like much individually....but like the CP....they all add up.

    These are not exploits as are classically defined but...

    Steel tornado by itself is not particularly strong
    Nor is a nirnhoned piece of gear
    Nor is a sharpened weapon
    Nor is an out of the box stamina build

    But you put those four together and maximize them....

    Double mundus, toggle, mistploit, terrain clipping (another common actual exploit thats hard to reproduce but once done basically gives you near immortality due to being nearly invisible or untargetable but able to hit people OUTWARD while you appear inside an object)

    Put those together and youd have a monster. Actually I can name two EP ones off the top of my head but i wont.

    But these two are not monsters... whatever is involved in their glitch renders them so weak that their damage output is insanely low. The dmg reduction is great i'm sure, but... they're really weak. Hardly monsters and really just distractions that we like to chase and obsess over.

    Also... I don't use nirn. Heals in this game are already way too op (which we know and could be called an exploit just like ST, nirn, sharpened weapons etc since it's getting a mega nerf in the next patch) to actually need nirn in group play. You guys wearing nirn have been conned for anything but 1vX this whole time.

    Yeah but see thats the funny thing Yonk, they COULD do massive damage if they tried. I dont know why they dont, you put that mistsploit on my sorc and id destroy people. For whatever reason they just have awful damage output or just suck at doing damage, i dunno?

    Bad rotations, reliance on trolling with being unkillable for so long. But as a duo they do pretty adequate damage against someone really. then again any two will

    Regarding nirn - Yonk the only thing that ever kills my DK is a stamina ability, seriously. Prox dets hit Dannika for less than 3k while blocking. (that would equate to about nine proxdets hitting simultaneously while unshielded or unbarriered to kill me) its the armor pen making the armor worthless not the magicka damage people use. I giggle with glee when we engage sorcs for a reason man. Its funny to feel them tickle. But then some spintowintard or stamjabs walks up and im like ocrap

    I'm a spintoretard..... I must have succumbed to the dark side at some point.
    Havent resorted to sharpened maces yet or nirn or ravager.
    Guess I will get there eventually :(

    https://www.youtube.com/watch?v=Q1shS90thpA
    Edited by Rune_Relic on August 22, 2015 3:23PM
    Anything that can be exploited will be exploited
  • RinaldoGandolphi
    RinaldoGandolphi
    ✭✭✭✭✭
    ✭✭✭✭
    Yonkit wrote: »

    Why do you minimize cheating?

    Because you like most players have an overinflated view of what cheating is, how it works, and what to do to combat it.

    this epitomizes everything wrong with this game.
    Edited by RinaldoGandolphi on August 22, 2015 4:12PM
    Rinaldo Gandolphi-Breton Sorcerer Daggerfall Covenant
    Juste Gandolphi Dark Elf Templar Daggerfall Covenant
    Richter Gandolphi - Dark Elf Dragonknight Daggerfall Covenant
    Mathias Gandolphi - Breton Nightblade Daggerfall Covenant
    RinaldoGandolphi - High Elf Sorcerer Aldmeri Dominion
    Officer Fire and Ice
    Co-GM - MVP



    Sorcerer's - The ONLY class in the game that is punished for using its class defining skill (Bolt Escape)

    "Here in his shrine, that they have forgotten. Here do we toil, that we might remember. By night we reclaim, what by day was stolen. Far from ourselves, he grows ever near to us. Our eyes once were blinded, now through him do we see. Our hands once were idle, now through them does he speak. And when the world shall listen, and when the world shall see, and when the world remembers, that world will cease to be. - Miraak

  • bosmern_ESO
    bosmern_ESO
    ✭✭✭✭✭
    Yonkit wrote: »
    i'll just go out on a limb and say most of the stuff people complain about don't matter too much in the grand scheme of things, and folks getting bent out of shape about what they perceive as a massive exploit, really only boils down to small potatoes. Take for example the quad mundus that I've had for awhile. Since I've been emp in AZ and gotten so many reports about it, I think ZoS finally listened (yes I had bug reported it myself earlier) and took away the extra mundus stones. I lost about 200 dmg from my tooltip, and I'm still hitting blades for ridiculously high numbers 13-14k... So when people want to tell me that the double mundus bug is breaking the game, sure it's cheesy, but is it fundamentally changing gameplay? No. Same with the bound armor glitch. I'm sure it's kinda nice to have that extra untoggled magicka, but if you think that's the only reason someone is hitting as hard as they do... then you gotta learn how to dps.

    An example of a gamebreaking bug is that vamp bug where incoming dmg is permanently nerfed by what... 85%? There are a couple well known sorc users of this, and there's also a DK archer that's started doing this recently and a Templar as well. They change the way you fundamentally play the game. This is a glitch that zos should fix and we should care about as a priority over the smaller stuff.

    Other things like nirn, sharpened maces, regen stacking, these are neither exploits nor glitches. Just poorly designed gameplay that gets fixed whenever it gets fixed. Hopefully the sooner the better, but until then players are just using the meta, and the folks (honestly I'd say the most vitriolic ones are DK) who are left behind should either adapt or stop complaining. The meta is always shifting and while today it's one thing it'll quickly become something else.

    Lastly... I'd hope that players are smart enough to not be taken in by all of this exploit talk and start believing outlandish things. I remember when people in my pvp guild got on a long thing about blaming havoc for all the lag... deliberately causing all the lag. I remember hearing accusations that our own EP actor toon would multibox ddos attacks on eso specifically on keep pushes and defenses to crash the server in order to save their skin (presumably because they're all baddies too ofc). I remember trying to protest the ridiculousness of such accusations, how they run contrary to our own fights with havoc, our own experiences with lag, etc. etc. but for months the talk continued on. It is like the Salem witch trials had come to life.

    That accusatory mentality is something that drives me crazy because 95% of the time it's just players who are bad making excuses for being bad or ignorant about how the game works. In the immortal words of one of the few NB's who dps' harder than me, you folks need to learn how to "git gud."

    And I'm sure those extra mundus 'just appeared' out of no where right?

    I have no respect for you or anyone else who exploits, git gud.
    ~Thallen~
  • Yonkit
    Yonkit
    ✭✭✭✭✭
    Yonkit wrote: »
    i'll just go out on a limb and say most of the stuff people complain about don't matter too much in the grand scheme of things, and folks getting bent out of shape about what they perceive as a massive exploit, really only boils down to small potatoes. Take for example the quad mundus that I've had for awhile. Since I've been emp in AZ and gotten so many reports about it, I think ZoS finally listened (yes I had bug reported it myself earlier) and took away the extra mundus stones. I lost about 200 dmg from my tooltip, and I'm still hitting blades for ridiculously high numbers 13-14k... So when people want to tell me that the double mundus bug is breaking the game, sure it's cheesy, but is it fundamentally changing gameplay? No. Same with the bound armor glitch. I'm sure it's kinda nice to have that extra untoggled magicka, but if you think that's the only reason someone is hitting as hard as they do... then you gotta learn how to dps.

    An example of a gamebreaking bug is that vamp bug where incoming dmg is permanently nerfed by what... 85%? There are a couple well known sorc users of this, and there's also a DK archer that's started doing this recently and a Templar as well. They change the way you fundamentally play the game. This is a glitch that zos should fix and we should care about as a priority over the smaller stuff.

    Other things like nirn, sharpened maces, regen stacking, these are neither exploits nor glitches. Just poorly designed gameplay that gets fixed whenever it gets fixed. Hopefully the sooner the better, but until then players are just using the meta, and the folks (honestly I'd say the most vitriolic ones are DK) who are left behind should either adapt or stop complaining. The meta is always shifting and while today it's one thing it'll quickly become something else.

    Lastly... I'd hope that players are smart enough to not be taken in by all of this exploit talk and start believing outlandish things. I remember when people in my pvp guild got on a long thing about blaming havoc for all the lag... deliberately causing all the lag. I remember hearing accusations that our own EP actor toon would multibox ddos attacks on eso specifically on keep pushes and defenses to crash the server in order to save their skin (presumably because they're all baddies too ofc). I remember trying to protest the ridiculousness of such accusations, how they run contrary to our own fights with havoc, our own experiences with lag, etc. etc. but for months the talk continued on. It is like the Salem witch trials had come to life.

    That accusatory mentality is something that drives me crazy because 95% of the time it's just players who are bad making excuses for being bad or ignorant about how the game works. In the immortal words of one of the few NB's who dps' harder than me, you folks need to learn how to "git gud."

    And I'm sure those extra mundus 'just appeared' out of no where right?

    I have no respect for you or anyone else who exploits, git gud.

    Actually if you wanna know, i went out to test the variant dps when 1.6 hit between the different mundus stones because, math and whatnot. I had the thief stone and tried to go get the warrior stone, when i picked it up the thief did not go away. Unsure of what to do, I went ahead and relogged and still had two stones. I then went and checked with the shadow stone and the same thing happened. Somewhat at a loss, I went and check the tower stone as well to see if it would just add instead of replace, and it did. I bug reported it and stopped adding more stones. Nothing happened for months despite reporting it, then was cleared of them today. It is a nonreplicable glitch that several people have had. What can you do hm? One person suggested deleting my v14 toon and rerolling. I did not take this advice.
    Has an Alter Ego in the form of a very large quadrupedal black & white Bear.
  • Winnamine
    Winnamine
    ✭✭✭✭✭
    Yonkit wrote: »

    Why do you minimize cheating?

    Because you like most players have an overinflated view of what cheating is, how it works, and what to do to combat it.

    Spoken like a true cheater....this epitomizes everything wrong with this game.

    There is a good point in there though. I've been noticing a lot of hysteria surrounding cheating/exploiting lately. A guy on the forums last week was basically bragging that he'd been reporting a certain player for double mundus exploit every day for a week, despite admitting that he had no proof the player was doing so, he just thought the guy "seemed like the type." We've all heard by now the ESO legend of the "lag switch" by which certain players or groups ensure success by turning the lag on just when they need it. Half of EP once thought that Decibel had a mysterious "negate hack" addon of some kind that allowed us to instantly counter-negate well, anything. And who hasn't seen outraged tells from enemy players accusing whoever killed them of using some kind of exploit that made them take less or do more damage?

    My point is, accusations of cheating, exploiting, hacking, whatever, have become so common and so overblown that I almost don't blame ZOS for not taking these claims more seriously. It's crying wolf, honestly. When the player base submits exploit reports on any player or group who kills them/just don't like/too good, must be cheating/seems dodgy/Idk-I-just-figure-he's-doing-something-so-I-reported-him-to-be-safe, how does ZOS possibly wade through all that trash to get to the real exploiters? I would think 1 of 2 things would have to happen: 1. ZOS investigates every ticket, which means it may take them months to work their way to yours. or 2. ZOS starts sifting through tickets in an attempt to only investigate valid reports, in which case, some valid reports will inevitably get thrown out along with the bad ones.

    There are gamebreaking exploits out there, and even those that are less critical, like the double mundus exploit, are extremely annoying for players who choose to play fairly. These can and should be reported, but before you report, please make sure that what you're reporting is actually an exploit, that it hasn't already been fixed (dbl mundus is already fixed in the next patch, for example), and that you have some evidence to suggest that the player in question is in fact using that exploit.
    Winni
    ~
    VE
    Decibel
This discussion has been closed.