We will be performing maintenance for patch 11.2.2 on the PTS on Monday at 8:00AM EDT (12:00 UTC).
Maintenance for the week of September 29:
• PC/Mac: NA and EU megaservers for patch maintenance – September 29, 4:00AM EDT (8:00 UTC) - 9:00AM EDT (13:00 UTC)
• Xbox: NA and EU megaservers for patch maintenance – October 1, 8:00 UTC (4:00AM EDT) - 16:00 UTC (12:00PM EDT)
• PlayStation®: NA and EU megaservers for patch maintenance – October 1, 8:00 UTC (4:00AM EDT) - 16:00 UTC (12:00PM EDT)
Critical Surge & Dual Wield
If I am understanding the mechanic correctly it seems to me that the interaction between dual wield and critical surge is broken. The three primary attacks largely negate the key contribution of critical surge: the heal on critical.
Twin slashes: 83% of the damage is DOT so is disqualified
Flurry (primary DW ST attack): all of it is classified as DOT so is disqualified
Whirlwind: AOE so is never very productive in procing the heal
Would it be possible to fix DW and/or Critical Surge so this combination makes sense. It would be really grand for those who used to play the old sorcerer reaver build before 1.6 broke that build.
Thanks for your consideration.
As an aside question: is there any reason to put critical surge on the bar rather than momentum?