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ISSUE: No PvP for players new to the game

  • VincentBlanquin
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    Asmael wrote: »
    I'll assume OP is talking about PC platform (ZOS. Seriously. At least add a "console / PC" tag).

    CP free campaigns need to be a thing? Probably, yes.

    Level 10 complain that they fight OP vet14 with 900 CP? Seriously?

    Is Blackwater Blade crowded with high CP nirnhoned characters and does it make it extremely unbalanced? No.

    Hell no.

    You complain about Snipe? Hell, I did complained about Snipe. I did complain about Wrecking blow. I got destroyed so many times early on, and couldn't kill a single person 1 on 1, even with the initiative of sneaking.

    Then I asked for builds, joined a guild, ran into organized groups with excellent leaders, learnt about animation cancelling.

    Right now I laugh at anyone using wrecking blow or snipe. Simply because these skills are so easy to counter right now.

    "Hardcore vets with *** of CPs and nirnhoned"? There are some.Saying otherwise would be lying. But saying to a brand new player that he met players like this on his first encounter is just plain wrong.

    I don't have 90 CPs. I don't have nirnhoned. I don't even have purple drinks nor golden gear. I don't use sets.

    I have just an armor with the divine traits and a mag/stam drink, and this is enough to win 1vX most of the time.

    Failing is learning. A day 1 level 10 newbie is NOT going to win a fight the first few times on his own. Period.

    wondering if people have reasons to write posts like this. you are not newbie, you are experienced so you dont understand newbie situation. in current status quo you hardly learn anything through playing, that the point you are unable to figure out. You are stucked at times, where you learning and everyone around you learning too. it was thousand times easier. PERIODDDDD

    Irwen Vincinter - Nord - Dragonknight
    Irw´en - Bosmer - Nightblade
  • Leandor
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    SirAndy wrote: »
    I miss the days of Quake Team Arena where everyone had the same gear and weapons and actual player SKILL determined your place on the leaderboards.
    I was a bit of a late starter, only played Quake II competitively online, but I do remember those battles around the Railgun spawn and the Rocket Launcher spawn... Team who got it first usually won the match.
  • IIIMPIII
    IIIMPIII
    Clearly a person's gear will be better after playing for a while. skill comes into play when you guys have the same amount of gear. People with a buttload of champion points are harder to kill but its not impossible.
  • Lava_Croft
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    Leandor wrote: »
    SirAndy wrote: »
    I miss the days of Quake Team Arena where everyone had the same gear and weapons and actual player SKILL determined your place on the leaderboards.
    I was a bit of a late starter, only played Quake II competitively online, but I do remember those battles around the Railgun spawn and the Rocket Launcher spawn... Team who got it first usually won the match.
    Team Arena is the expansion for Quake III Arena.
  • Ishammael
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    Lava_Croft wrote: »
    Leandor wrote: »
    SirAndy wrote: »
    I miss the days of Quake Team Arena where everyone had the same gear and weapons and actual player SKILL determined your place on the leaderboards.
    I was a bit of a late starter, only played Quake II competitively online, but I do remember those battles around the Railgun spawn and the Rocket Launcher spawn... Team who got it first usually won the match.
    Team Arena is the expansion for Quake III Arena.

    Q3 and Q3 Arena were outrageously fun and super simple. Loved them.
  • Winnamine
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    SirAndy wrote: »
    Sallington wrote: »
    Who expects to start something new and not be terrible compared to people who have been doing it for well over a year?
    The point the OP is trying to make is that your actual SKILL as a player has little to do with how well you are doing in PvP. It's all about what gear you have, how many CP points you have and how well your macro app is working for you. A new player will never catch up on CP.

    A brand new player, at level 10 with no CP and no gear help, could be the best PvP player in the world and he/she would still be stomped into the ground by a VR14 who has accumulated the correct tools.

    ESO PvP is *not* about player skill, it's all about who got the good stuff first.
    dry.gif

    PS: I miss the days of Quake Team Arena where everyone had the same gear and weapons and actual player SKILL determined your place on the leaderboards.

    I guess I'd argue that figuring out what gear, skills, etc are most beneficial to your build and the way you play is its own skill as well. And let's be honest here, at this point, most of us are wearing the same gear, running the same builds. One of the biggest gripes in the game is how "cookie cutter" the good builds are, and the good gear is really not that hard to get.

    I don't disagree that, at this point in the game, entering pvp can be very daunting to new players. However, I'm not sure what the solution to that is. I don't think it's as simple as creating a campaign that vr level accounts cannot enter. That might help in the short term, but eventually new players will have to join the vet campaigns, after having only ever played with other new people, with no chance to meet more experienced pvpers and watch how they play. Sieging and taking keeps isn't the hard part of pvp, the hard part is taking them from good players and experienced groups, and that's something they can't learn how to do playing on a campaign where no one even has a single vet character on their entire account.
    Winni
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    VE
    Decibel
  • Dreyloch
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    I'm just curious OP, and I'm Truly not trying to be a D-bag here. But had you setup your friend with gear? You talked about nirnhoned, and iirc you can wear that at any level if someone crafted or bought it for him. So there's that.

    But you also have to explain to him that this is how PvP is when you come late to the party so to speak.
    Your most certainly going to get stomped for awhile. As with anything, it takes practice and time to find your footing. I agree with you about the CP though. I'm currently away from this game till they fix the lag. But I know if/when I ever come back, I'm gonna be behind on CP's myself, and that's even worse at the Vet level combat lol.
    "The fear of Death, is often worse than death itself"
  • Rosveen
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    I joined BWB PC EU just over a month ago with zero PvP experience other than some 1v1 action in quest hubs with my main, which was really no experience at all. I was level 16 at the time, I wanted to unlock weapon swap before joining. I looked in /z for a group, joined one, watched and listened, died a whole bunch of times. A few levels later I stopped making stupid mistakes and started feeling the group dynamics better. I don't play often, so I still have a lot to learn, but at no point did I feel like your friend. Did I encounter players stronger than me? Well duh, I'm a noob - with decent gear and a better hang of the game thanks to my other chars, but a PvP noob nevertheless. And by "better" I mean blue infused Hunding, not full nirnhoned with 700+ CP. I don't even use CP on this character. Anyhow, I couldn't stand 1v1 against people nearing vet 1, especially those on their 2+ BWB character. I never expected anything else though. More, I'd be disappointed if experience mattered so little that a newcomer can fight a veteran with little difficulty. Practice makes perfect, give it time.

    That said, I support the motion to disable CP in non-vet campaigns. They have no place there.
    SirAndy wrote: »
    A brand new player, at level 10 with no CP and no gear help, could be the best PvP player in the world and he/she would still be stomped into the ground by a VR14 who has accumulated the correct tools.
    There are no v14s in Blackwater Blade.
    Edited by Rosveen on August 17, 2015 6:06PM
  • Leandor
    Leandor
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    Lava_Croft wrote: »
    Leandor wrote: »
    SirAndy wrote: »
    I miss the days of Quake Team Arena where everyone had the same gear and weapons and actual player SKILL determined your place on the leaderboards.
    I was a bit of a late starter, only played Quake II competitively online, but I do remember those battles around the Railgun spawn and the Rocket Launcher spawn... Team who got it first usually won the match.
    Team Arena is the expansion for Quake III Arena.
    No wonder I didn't know that... Got stuck with Q2 until I switched over to Natural Selection, which was a great mod for halflife. Afterwards, I went on to MMOs.

    But thanks for the heads-up :)
  •  Jules
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    Interesting point. I'm not against a true newbie campaign where people can gradually hone their skills and not just get trashed. Anything that encourages player participation, rather than discouraging it, is a win for this game.

    I also think it's important to note that at v1, you are effectively homeless in Cyrodiil. You can no longer access Blackwater because you are a vet, but you are also at a serious disadvantage against fully maxed, v14, 300+ cp vet players. Many sets, passives, ect are unavailable to you at this level. So your options are to get rekt on the daily, or to PVE grind to v14 and then play. That grind is long and painful. I can only imagine someone that is working on their first vet toon would get discouraged pretty easily.
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  • Cody
    Cody
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    I have no idea how the game is now, but back when I still played, which was until about 3 or so months ago, PvP was literally VR14 or die, UNLESS you were just really good at the game(which was mainly the "played since launch" players") or if one played Blackwater blade. When I quit, Blackwater blade fell to the infinite resource builds; which pretty much ruined the game for me.

    so unless the game underwent a dramatic change for the better in the past 3 months(if it has please tell m:)) which I highly doubt based on the forum posts I have read, then your friend won't be able to PvP until he is maximum rank(which will take a few months of grinding unless new grind spots were discovered and not ratted out :D) and even then he will be forced to buy into the infinite resource crap.

    If you and your friend have the patience to play in that, I salute you. Even I could not play thru it, and I am a very patient person.
    Edited by Cody on August 18, 2015 10:55PM
  • VincentBlanquin
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    Cody wrote: »
    I have no idea how the game is now, but back when I still played, which was until about 3 or so months ago, PvP was literally VR14 or die, UNLESS you were just really good at the game(which was mainly the "played since launch" players") or if one played Blackwater blade. When I quit, Blackwater blade fell to the infinite resource builds; which pretty much ruined the game for me.

    so unless the game underwent a dramatic change for the better in the past 3 months(if it has please tell m:)) which I highly doubt based on the forum posts I have read, then your friend won't be able to PvP until he is maximum rank(which will take a few months of grinding unless new grind spots were discovered and not ratted out :D) and even then he will be forced to buy into the infinite resource crap.

    If you and your friend have the patience to play in that, I salute you. Even I could not play thru it, and I am a very patient person.

    of course its only worse and worse over time.
    Irwen Vincinter - Nord - Dragonknight
    Irw´en - Bosmer - Nightblade
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