Why would the give us news about new classes and flying mounts? They obviously aren't planning either and they aren't even frequently requested features. I haven't seen a thread about flying mounts in ages.
RavenSkylord wrote: »
In other words, very impractical to even attempt
RavenSkylord wrote: »Problem with adding Necromancer, is the way it would bust the actual playthrough. All alliances have long drawn out quests about fighting Necromancers, who are trying to undermine every alliance. Not to mention how it directly relates to the main story line and its main 2 antagonists, as all Necromancy is directly tied to Mannimarco and Molag Bol.
Having a Necromancer playing through that would be game breaking for many, unless an alternate story line is created for each alliance and main story.
In other words, very impractical to even attempt
Flying mounts? Wonders why we need flying mounts.
Flying mounts? Wonders why we need flying mounts.
wonders why we need reskinned mounts.
dont get me wrong , i do not desire a 2km high flying dragon (not possible due to engine and size of pve areas) but 2 or 3 m above the ground would be nice and why - cause i would pay crowns for a complete different mount!
But still no new news about:
- flying mounts (or even 2m above the ground)
KiraTsukasa wrote: »RavenSkylord wrote: »Problem with adding Necromancer, is the way it would bust the actual playthrough. All alliances have long drawn out quests about fighting Necromancers, who are trying to undermine every alliance. Not to mention how it directly relates to the main story line and its main 2 antagonists, as all Necromancy is directly tied to Mannimarco and Molag Bol.
Having a Necromancer playing through that would be game breaking for many, unless an alternate story line is created for each alliance and main story.
In other words, very impractical to even attempt
And yet, in Skyrim, every necromancer you come across is an enemy, yet you can still play as a necromancer type character.
Now, I'm not condoning necromancer as a class, I honestly think that it would be completely unbalanced (essentially giving a player an endless number of targets to resurrect thanks to how enemy spawning works in ESO vs Skyrim), but your argument against it is weak and already has been shut down due to precedence from past games.
KiraTsukasa wrote: »RavenSkylord wrote: »Problem with adding Necromancer, is the way it would bust the actual playthrough. All alliances have long drawn out quests about fighting Necromancers, who are trying to undermine every alliance. Not to mention how it directly relates to the main story line and its main 2 antagonists, as all Necromancy is directly tied to Mannimarco and Molag Bol.
Having a Necromancer playing through that would be game breaking for many, unless an alternate story line is created for each alliance and main story.
In other words, very impractical to even attempt
And yet, in Skyrim, every necromancer you come across is an enemy, yet you can still play as a necromancer type character.
Now, I'm not condoning necromancer as a class, I honestly think that it would be completely unbalanced (essentially giving a player an endless number of targets to resurrect thanks to how enemy spawning works in ESO vs Skyrim), but your argument against it is weak and already has been shut down due to precedence from past games.
ZOS_RichLambert wrote: »To be clear I said a new Trial is in the works. I didn't say when it would come out.
Also... #ashhole was about the funniest thing I've heard in awhile! (Weathers is my hero)
Why would the give us news about new classes and flying mounts? They obviously aren't planning either and they aren't even frequently requested features. I haven't seen a thread about flying mounts in ages.
new class: this demand is in "ask us everything" and appeared during live show every 3-4min in yesterday show at chat
flying mounts: take a look into "crownstore wishlist" or general discussion section (not as long ago as you said)
http://forums.elderscrollsonline.com/de/discussion/comment/1930674#Comment_1930674 (german)
http://forums.elderscrollsonline.com/de/discussion/comment/1930674#Comment_1930674 (engl)
lolzbuckets wrote: »@RavenSkylord
Sometimes it's fun to roleplay with yourself when you're really, really drunk. <.<
RavenSkylord wrote: »Problem with adding Necromancer, is the way it would bust the actual playthrough. All alliances have long drawn out quests about fighting Necromancers, who are trying to undermine every alliance. Not to mention how it directly relates to the main story line and its main 2 antagonists, as all Necromancy is directly tied to Mannimarco and Molag Bol.
Having a Necromancer playing through that would be game breaking for many, unless an alternate story line is created for each alliance and main story.
In other words, very impractical to even attempt