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I WILL NEVER GIVE UP TANKING

  • Zuuman
    Zuuman
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    True tank dont quit, they adapt. The rest can go, the door is over there --->
    Edited by Zuuman on August 15, 2015 1:04AM
  • Personofsecrets
    Personofsecrets
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    How about as what someone said in another thread about speaking with wallets. Words on forums do not seem to make an impact. So maybe if all true tanks stop being an eso plus? I bet that will grab some attention. Of the things that were supposed to be addressed and were not. Of the things that were done to satisfy a few. Of the things that were nerfed Healz. Of all these things the members of my household all stopped being plus members at the same time. Yeah 5 subs no big deal. 5000 subs is a different story. Will we plus again. Ha! only if changes to stamina, Heals, and exploits are reverted or fixed. Until we may log in from time to time. But other than that nah. We got to much real life things to get into.

    That is a pretty good idea.
    Rest in Peace:
    The Dragonknight
    2014-2025

    This commemoration is for the class that has constantly been plundered and dismantled by designers for no obvious reason while other classes continue to have coherent skill lines and feel both powerful and cool.
  • SeptimusDova
    SeptimusDova
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    Personofsecrets. We can still play. So why pay to support our own nerfs ? That's kinda like paying a mugger to take your stuff.
  • Domander
    Domander
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    Rune_Relic wrote: »
    Domander wrote: »
    I think having a reason to let your guard down makes combat more exciting. Really good tanks will stand out even more.

    Whats left isn't a tank.

    lol, what?

    only if your definition of a "tank" is "the one who holds block"
  • Personofsecrets
    Personofsecrets
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    Personofsecrets. We can still play. So why pay to support our own nerfs ? That's kinda like paying a mugger to take your stuff.

    Honestly, I stopped paying when the CP system came out. I didn't care for it and didn't want to keep investing into a game that was slowly becoming Diablo 3, the game I quit to play ESO.
    Rest in Peace:
    The Dragonknight
    2014-2025

    This commemoration is for the class that has constantly been plundered and dismantled by designers for no obvious reason while other classes continue to have coherent skill lines and feel both powerful and cool.
  • frenchyuk86
    frenchyuk86
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    Adapt and overcome.
    Frenchyuk86 - PSN
    Vet 14 DragonKnight
    The Forlorn Hope Main Tank
  • Scyantific
    Scyantific
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    lol@anyone who just aggros and blocks and calls themselves a "good tank"

    get outta here with that schoolyard garbage.

    Gonna keep tanking as well. As an added bonus I'm going to keep tanking with my Nightblade Sap Tank.

    Nerf harder nerf more often ZoS, I like a challenge.
  • olemanwinter
    olemanwinter
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    Anxileel wrote: »
    I will always be a Tank even if I was to be the last Tank in the entire game.

    I know you will take abuse and keep coming back for more.

    Your profile pic is an ARGONIAN.
  • actosh
    actosh
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    Best thing is the new Dark deal on Sorc. U can never run out of stam. Keep Stampool small and do nice dps while tankin ;)

    Try it with malubeth and points into bastion and blessed. Its so awesome.
    Heal is enough for most situations. Sorc Tank is just fun.
    Edited by actosh on August 15, 2015 7:11AM
  • GreenSoup2HoT
    GreenSoup2HoT
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  • Anxileel
    Anxileel
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    How about as what someone said in another thread about speaking with wallets. Words on forums do not seem to make an impact. So maybe if all true tanks stop being an eso plus? I bet that will grab some attention. Of the things that were supposed to be addressed and were not. Of the things that were done to satisfy a few. Of the things that were nerfed Healz. Of all these things the members of my household all stopped being plus members at the same time. Yeah 5 subs no big deal. 5000 subs is a different story. Will we plus again. Ha! only if changes to stamina, Heals, and exploits are reverted or fixed. Until we may log in from time to time. But other than that nah. We got to much real life things to get into.

    That is a pretty good idea.

    Indeed
    The Argonians shall rise and the CHEESE will be endless.
  • Saturn
    Saturn
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    Anxileel wrote: »
    This Nerf may stir others away from Tanking but I will always be a Tank even if I was to be the last Tank in the entire game. This change is absurd and extreme and what happened to choosing the way we want to play and why do YOU ZOS listen to a minority of people and NOT THE COMMUNITY. Tanking is a role for a REASON which is to control mobs and to take the damage for the group. Even if this thread gets ignored and buried beneath hundreds of other Threads I WILL NOT STOP TANKING but it isn't fair for other players who are Tanks or just starting as Tanks. What gives people like Eric Wrobel and the elitist DPS the right to say L2P how about you learn to play and be a part of this community and not against it.

    People are hyping up the problem, it isn't the tanks who should be upset, because quite frankly the nerf changes almost nothing if you already know how to manage your resources. The offended party should be all the non-templar healers who will be shunned away as they don't have shards or repentance..

    Also, I just think the nerf is odd, they have barely explained why, similar to when they buffed the cost of Inner Fire to like 1.5x its previous cost after update 6.

    Further, they are just making stam regen buffs completely obsolete for tanks, which seems really strange. I could get behind a 50-75% nerf to stam regen, but 100% is bonkers.
    "Madness is a bitter mercy, perhaps, but a mercy nonetheless."

    Fire and Ice
  • WRX
    WRX
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    Nobody needs tanks that cry anyways. Supposed to be tough and rough!
    Edited by WRX on August 16, 2015 3:50AM
    Decibel GM

    GLUB GLUB
  • Wing
    Wing
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    Scyantific wrote: »
    lol@anyone who just aggros and blocks and calls themselves a "good tank"

    sniped a lot of the silly out of your post to get to this.

    its not really about block being nerfed, but they didn't nerf block, they nerfed stamina regen, and that is used for a whole lot more then just blocking. I would not mind a block nerf at this point, as long as it actually targeted blocking and not stamina regen.

    blocking is as strong as it has always been its just a matter of finding a new way to do it (and people are) and once those builds become common we will be right back to square one. . .because they didn't nerf blocking at all, they nerfed stamina.

    oh and don't confuse challenging with punishing, that's what makes game companies go under.
    Edited by Wing on August 16, 2015 6:57AM
    ESO player since beta.
    game got too disappointing.
  • Wisler89
    Wisler89
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    I'm guessing about 10% of the people playing ESO go on the PTS to test something (if even so many). I'm also guessing more than 90% of these are very good players.

    Because of those two factors I'm honstly curious how the forum will look when this change comes live. Half of the first page will probably be full of "why take our stamina while blocking, bad change"-threads.

    On another note, our tank-guru in the guild has already tested on the PTS and is currently of the opinion it is quite easy to play with 0 stam regen, at least with DK. He just won't ever use a stamina ability ever again while tanking. Not even the Stamina-Taunt.
    Edited by Wisler89 on August 16, 2015 8:05AM
    Eclaire Farron, V16 Sorc
    Claire Etro, V16 NB
    Leveling a DK and Temp because I'm bored
    Server: EU - AD, Guild: Lux Dei
  • Personofsecrets
    Personofsecrets
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    Wing wrote: »
    Scyantific wrote: »
    lol@anyone who just aggros and blocks and calls themselves a "good tank"

    sniped a lot of the silly out of your post to get to this.

    its not really about block being nerfed, but they didn't nerf block, they nerfed stamina regen, and that is used for a whole lot more then just blocking. I would not mind a block nerf at this point, as long as it actually targeted blocking and not stamina regen.

    blocking is as strong as it has always been its just a matter of finding a new way to do it (and people are) and once those builds become common we will be right back to square one. . .because they didn't nerf blocking at all, they nerfed stamina.

    oh and don't confuse challenging with punishing, that's what makes game companies go under.

    Back to square one, but with all of the consequences of the stam regen nerf. And then what happens? Will they have to throw another nerf on top of the dung heap of combat?
    Edited by Personofsecrets on August 16, 2015 8:10AM
    Rest in Peace:
    The Dragonknight
    2014-2025

    This commemoration is for the class that has constantly been plundered and dismantled by designers for no obvious reason while other classes continue to have coherent skill lines and feel both powerful and cool.
  • Personofsecrets
    Personofsecrets
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    Wisler89 wrote: »
    I'm guessing about 10% of the people playing ESO go on the PTS to test something (if even so many). I'm also guessing more than 90% of these are very good players.

    Because of those two factors I'm honstly curious how the forum will look when this change comes live. Half of the first page will probably be full of "why take our stamina while blocking, bad change"-threads.

    On another note, our tank-guru in the guild has already tested on the PTS and is currently of the opinion it is quite easy to play with 0 stam regen, at least with DK. He just won't ever use a stamina ability ever again while tanking. Not even the Stamina-Taunt.

    Hopefully your tank will figure out how to use the pierce armor and deep slash. Those two abilities are what makes the tank worth bringing besides necessity.

    Why people value adaption so much is beyond me. For some reason adaption is considered an a priori good even when the only reason adaption is necessary is because of a really bad situation. It's not like thou shall adapt is written on an ancient stone tablet of god given rules.
    Edited by Personofsecrets on August 16, 2015 8:16AM
    Rest in Peace:
    The Dragonknight
    2014-2025

    This commemoration is for the class that has constantly been plundered and dismantled by designers for no obvious reason while other classes continue to have coherent skill lines and feel both powerful and cool.
  • Wisler89
    Wisler89
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    Hopefully your tank will figure out how to use the pierce armor and deep slash. Those two abilities are what makes the tank worth bringing besides necessity.

    Unfortunately current testing points to "no" :(
    I guess you will need Elemental Drain and/or Mark Target and NB-Shades.
    Maybe after this comes live and we spent a while bouncing ideas and have less lag (on PTS, downside of EU-players i guess) and more people to run with (seriously, EU-char-copy happened and suddenly there are no other players around :/ ) we may find something but chances are at this point someone else will find it before us.
    Why people value adaption so much is beyond me. For some reason adaption is considered an a priori good even when the only reason adaption is necessary is because of a really bad situation. It's not like thou shall adapt is written on an ancient stone tablet of god given rules.

    Without adapting, I would have given up with this game months ago. But I agree with you, every major update I have to completely change how I play my chars and it starts to really annoy me. I have no problems with finding new ways to play, if the old ways would also still be viable ( which translates to diversity, something we all want) but with every good playstyle found we get a series of nerfs and gamechanges which make this particular playstyle not worthwhile. And that is the biggest mistake ZOS makes. They continue to nerf things everyone uses (sometimes justified, most often not) and if they buff something, most of the time it is in completely non-helpful ways. They should serioulsy start buffing/changing skills and morphs no-one uses (trap from fighters guild, first two skills from undaunted, spell symetry from mages guild, wall of elements from destro staff, quite a few class skills,...)

    I hope the outcry when 0 stam regen while blocking comes live will be great enough to convince ZOS to change it to something that makes sense.
    Edited by Wisler89 on August 16, 2015 10:52AM
    Eclaire Farron, V16 Sorc
    Claire Etro, V16 NB
    Leveling a DK and Temp because I'm bored
    Server: EU - AD, Guild: Lux Dei
  • Wing
    Wing
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    Back to square one, but with all of the consequences of the stam regen nerf. And then what happens? Will they have to throw another nerf on top of the dung heap of combat?

    probably, it depends on how prideful ZoS turns out to be.

    I was hoping they would realize the error of their ways and fix all of this before it goes live but at this point I seriously doubt they give a ***.
    ESO player since beta.
    game got too disappointing.
  • Anxileel
    Anxileel
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    Saturn wrote: »
    Anxileel wrote: »
    This Nerf may stir others away from Tanking but I will always be a Tank even if I was to be the last Tank in the entire game. This change is absurd and extreme and what happened to choosing the way we want to play and why do YOU ZOS listen to a minority of people and NOT THE COMMUNITY. Tanking is a role for a REASON which is to control mobs and to take the damage for the group. Even if this thread gets ignored and buried beneath hundreds of other Threads I WILL NOT STOP TANKING but it isn't fair for other players who are Tanks or just starting as Tanks. What gives people like Eric Wrobel and the elitist DPS the right to say L2P how about you learn to play and be a part of this community and not against it.

    People are hyping up the problem, it isn't the tanks who should be upset, because quite frankly the nerf changes almost nothing if you already know how to manage your resources. The offended party should be all the non-templar healers who will be shunned away as they don't have shards or repentance..

    Also, I just think the nerf is odd, they have barely explained why, similar to when they buffed the cost of Inner Fire to like 1.5x its previous cost after update 6.

    Further, they are just making stam regen buffs completely obsolete for tanks, which seems really strange. I could get behind a 50-75% nerf to stam regen, but 100% is bonkers.

    The 100% is too extreme in my point of view and there is little to no explanation as to why they have done this extreme move.
    The Argonians shall rise and the CHEESE will be endless.
  • Kupoking
    Kupoking
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    I am a tank. I agree with the changes. Will still be tanking and expect to be in demand since I was able to adapt quick to it.

  • Anxileel
    Anxileel
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    I am a tank. I agree with the changes. Will still be tanking and expect to be in demand since I was able to adapt quick to it.

    I already have things prepared if these changes (though likely) to go through; but I still hate these changes though.
    The Argonians shall rise and the CHEESE will be endless.
  • Kupoking
    Kupoking
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    Oh and its by no means a majority of tanks who dislike the change to blocking, the pve ones that it. Its just that they dont come here to express it. The only ones who are against it are:
    1-bad tanks who will reroll dps.
    2-good tanks who have not tested it and think its unmanagable due to bad tanks whining.

    Sorry to say ot but if you cant manage to strike an heavy attack between a boss' hits, grab spears, drop block a few seconds to allow regen to kick in, then your just not good.
  • DEATHquidox
    DEATHquidox
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    Anxileel wrote: »
    This Nerf may stir others away from Tanking but I will always be a Tank even if I was to be the last Tank in the entire game. This change is absurd and extreme and what happened to choosing the way we want to play and why do YOU ZOS listen to a minority of people and NOT THE COMMUNITY. Tanking is a role for a REASON which is to control mobs and to take the damage for the group. Even if this thread gets ignored and buried beneath hundreds of other Threads I WILL NOT STOP TANKING but it isn't fair for other players who are Tanks or just starting as Tanks. What gives people like Eric Wrobel and the elitist DPS the right to say L2P how about you learn to play and be a part of this community and not against it.

    I think this change was ment for pvp mostly, due to the fact that they just block and never die why they put this for pve i have no idea but the down side here is for all the sorcs and stuff that dont have alot of stam we need to block to stop some of the incoming damage so this change may result in me using sword and shield on my sorc
  • Anxileel
    Anxileel
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    Oh and its by no means a majority of tanks who dislike the change to blocking, the pve ones that it. Its just that they dont come here to express it. The only ones who are against it are:
    1-bad tanks who will reroll dps.
    2-good tanks who have not tested it and think its unmanagable due to bad tanks whining.

    Sorry to say ot but if you cant manage to strike an heavy attack between a boss' hits, grab spears, drop block a few seconds to allow regen to kick in, then your just not good.

    I said I have things prepared and I know this is a play style that I know and already know how to do it I just think getting rid of 100% of Stamina Regen is too extreme in my opinion and besides I will say this again I am prepared for this change and the play style for the next update.
    The Argonians shall rise and the CHEESE will be endless.
  • Anxileel
    Anxileel
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    Anxileel wrote: »
    This Nerf may stir others away from Tanking but I will always be a Tank even if I was to be the last Tank in the entire game. This change is absurd and extreme and what happened to choosing the way we want to play and why do YOU ZOS listen to a minority of people and NOT THE COMMUNITY. Tanking is a role for a REASON which is to control mobs and to take the damage for the group. Even if this thread gets ignored and buried beneath hundreds of other Threads I WILL NOT STOP TANKING but it isn't fair for other players who are Tanks or just starting as Tanks. What gives people like Eric Wrobel and the elitist DPS the right to say L2P how about you learn to play and be a part of this community and not against it.

    I think this change was ment for pvp mostly, due to the fact that they just block and never die why they put this for pve i have no idea but the down side here is for all the sorcs and stuff that dont have alot of stam we need to block to stop some of the incoming damage so this change may result in me using sword and shield on my sorc

    Yeah this change can wreck many players preferred play style.
    The Argonians shall rise and the CHEESE will be endless.
  • Stalwart385
    Stalwart385
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    Oh and its by no means a majority of tanks who dislike the change to blocking, the pve ones that it. Its just that they dont come here to express it. The only ones who are against it are:
    1-bad tanks who will reroll dps.
    2-good tanks who have not tested it and think its unmanagable due to bad tanks whining.

    Sorry to say ot but if you cant manage to strike an heavy attack between a boss' hits, grab spears, drop block a few seconds to allow regen to kick in, then your just not good.

    Its not if its managable. Its the gimped builds and hacked playstlye that is now needed. A good tank can sustain a fight on his own. For any tank to sustain they have to pump into mana regen and ignore stam regen. Once they do this stamina is still a highly valuable rescoure. Even bashing and taunting are hard on stamina now. Tanks can do alot less and they spend most there time trying to get resources. There is a difference between making something challenging and just hacking it so you have to figure out workarounds.
  • Ryuho
    Ryuho
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    Ppls still are able to perma block, especially DKs.. Black Rose set is great, it proc uber oft (20% chance to gain ~800+ stmaina)... and atm cause bug it proc even if u are not blocking, which is sick.. So pls stop Qq, I saw many ppls perma blocking and block casting in IC.. From pvp perspective its great change, also from pve - more challenge?
    The Farron family team (EU)
    sorcerer - Rubeus Farron AR31
    templar - Selene Farron AR27
    nightblade - Ryuho Farron AR25
    stamplar - Nura Farron AR10
    stamsorcerer - Kitty Farron AR14 (adopted member)
    DK - Ryu Farron AR17


    RETIRED

    CU - next mmo
  • EvilEmpire
    EvilEmpire
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    Ryuho wrote: »
    Ppls still are able to perma block, especially DKs.. Black Rose set is great, it proc uber oft (20% chance to gain ~800+ stmaina)... and atm cause bug it proc even if u are not blocking, which is sick.. So pls stop Qq, I saw many ppls perma blocking and block casting in IC.. From pvp perspective its great change, also from pve - more challenge?

    the black rose set is [snip] garbage. wow..800 stam back when blocking a boss in the new dungeon chews up 8k of your stamina...

    [Moderator Note: Edited per our rules on Cursing & Profanity]
    Edited by ZOS_Kelly on August 17, 2015 1:22AM
  • Ryuho
    Ryuho
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    EvilEmpire wrote: »
    Ryuho wrote: »
    Ppls still are able to perma block, especially DKs.. Black Rose set is great, it proc uber oft (20% chance to gain ~800+ stmaina)... and atm cause bug it proc even if u are not blocking, which is sick.. So pls stop Qq, I saw many ppls perma blocking and block casting in IC.. From pvp perspective its great change, also from pve - more challenge?

    the black rose set is [snip] garbage. wow..800 stam back when blocking a boss in the new dungeon chews up 8k of your stamina...

    Get 2k+ stam regen, black rose, class passives, templar healer which spams lumi shards? Also stop perma blockin during boss fights and use brain? Srry, no more press RMB and i am king of tanks.. U need to know when to use magic block button.. Get as much as u can increase healing received to help healer, CP block reduction, enchants block redycton, u need to adjust totally to be a TANK in 1.7.. not tank + dps at once like we have on live..

    [Moderator Note: Edited quote to match moderated version]
    Edited by ZOS_Kelly on August 17, 2015 1:23AM
    The Farron family team (EU)
    sorcerer - Rubeus Farron AR31
    templar - Selene Farron AR27
    nightblade - Ryuho Farron AR25
    stamplar - Nura Farron AR10
    stamsorcerer - Kitty Farron AR14 (adopted member)
    DK - Ryu Farron AR17


    RETIRED

    CU - next mmo
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