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Why wouldn't you wear heavy armour?

Kaitona
Kaitona
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If you're a mage and you have Magic bonuses on heavy armour, why would you pass it up in favour of light armour? Is it a cosmetic reason? I assumed heavy armour all gave bonuses to health, medium gave bonuses to stamina and light gave bonuses to magic - but this isn't the case. There are plenty of heavy pieces that give bonuses to magic - so why would anyone wear light armour?
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  • Savodral_Maryralu
    Passives on light armour skill line. :)
  • Nifty2g
    Nifty2g
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    Because you do no damage in heavy armor, looks nice but you will be weaker :p
    #MOREORBS
  • BuggeX
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    Nifty2g wrote: »
    Because you do no damage in heavy armor, looks nice but you will be weaker :p

    not true at all, you just miss just some mag reg etc, and 10% spell penetration, this can done simply with CPs

    As sorc you can go full light, but as DK or Temp i prefer Heavy.

    This is just the case for PVP, in PVE you can just go full light without problems
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  • Turelus
    Turelus
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    BuggeX wrote: »
    Nifty2g wrote: »
    Because you do no damage in heavy armor, looks nice but you will be weaker :p

    not true at all, you just miss just some mag reg etc, and 10% spell penetration, this can done simply with CPs

    As sorc you can go full light, but as DK or Temp i prefer Heavy.

    This is just the case for PVP, in PVE you can just go full light without problems

    This is true, but you'll still be doing less than someone with the passives and the CPs.
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  • BuggeX
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    Turelus wrote: »
    BuggeX wrote: »
    Nifty2g wrote: »
    Because you do no damage in heavy armor, looks nice but you will be weaker :p

    not true at all, you just miss just some mag reg etc, and 10% spell penetration, this can done simply with CPs

    As sorc you can go full light, but as DK or Temp i prefer Heavy.

    This is just the case for PVP, in PVE you can just go full light without problems

    This is true, but you'll still be doing less than someone with the passives and the CPs.

    Nah, the cap from armor and spell pen is 50%, with nirnhorned and CPs you are at 44%(with 2h weapons), so the last 6% from light will not matter in any case
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  • asteldian
    asteldian
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    10% crit, lower cost, higher regen - which if going with spell power sets you will need or have sustain issues.
    Also, if without light armor you can reach penetration cap, then with light armor you can use a Precise weapon, so that is another 7% crit. 17% extra crit is no laughing matter.
    Edited by asteldian on August 10, 2015 12:17PM
  • omfgitsbatman
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    In heavy armor, your magicka regen will be terrible or you will hit like a wet noodle. One or the other, if not both. The people telling you otherwise are wrong.
    There are plenty of builds that do fantastic as a caster in heavy armor in PVP. In PVE, please don't try it, I beg you. You are missing out on too many passives that benefit you. The people saying you can make up for it with CP's and Nirn are wrong... Those are completely seperate. You can have both the champion points and the light armor passives. They do not cancel each other out, they will not take you over cap. Having both will help your dps.
    And if somehow you do reach the cap, then do as @asteldian said and equip precise.

    BOTTOM LINE: Heavy armor (more than 2 pieces) WILL hinder you in PVE. It can be effective in PVP, but you will not hit near as hard and your regen will suffer. Period.
    He's the healer Tamriel deserves, but not the one it needs right now. So we'll hurt his tank. Because he can heal them to full. Because he's not our hero. He's a silent guardian, a watchful rejuvinator. A Cloaked Healer.

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  • corwinDA
    corwinDA
    In heavy armor, your magicka regen will be terrible or you will hit like a wet noodle. One or the other, if not both. The people telling you otherwise are wrong.
    There are plenty of builds that do fantastic as a caster in heavy armor in PVP. In PVE, please don't try it, I beg you. You are missing out on too many passives that benefit you. The people saying you can make up for it with CP's and Nirn are wrong... Those are completely seperate. You can have both the champion points and the light armor passives. They do not cancel each other out, they will not take you over cap. Having both will help your dps.
    And if somehow you do reach the cap, then do as @asteldian said and equip precise.

    BOTTOM LINE: Heavy armor (more than 2 pieces) WILL hinder you in PVE. It can be effective in PVP, but you will not hit near as hard and your regen will suffer. Period.

    This is perfect and as a magika templar I run chest and pants heavy for the armor a medium belt for undaunted and rest light for passive I miss out on the 5 item but it works for me.
  • Forestd16b14_ESO
    Forestd16b14_ESO
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    I wear it cause I'm a tank and even then it's still lacking. Like there's no reason not to wear heavy armor cause it's defense is on same level of the defense options of light and medium armor and unlike LA or MA it doesn't offer any offense bonuses.

    HA need some massive changes and buffs cause if it's only meant for defense then make it good at defense cause high armor and spell res doesn't mean jack when players have like 50%+ armor and spell penetration turning that 20K+ defense into -10K defense.
  • Wifeaggro13
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    BuggeX wrote: »
    Turelus wrote: »
    BuggeX wrote: »
    Nifty2g wrote: »
    Because you do no damage in heavy armor, looks nice but you will be weaker :p

    not true at all, you just miss just some mag reg etc, and 10% spell penetration, this can done simply with CPs

    As sorc you can go full light, but as DK or Temp i prefer Heavy.

    This is just the case for PVP, in PVE you can just go full light without problems

    This is true, but you'll still be doing less than someone with the passives and the CPs.

    Nah, the cap from armor and spell pen is 50%, with nirnhorned and CPs you are at 44%(with 2h weapons), so the last 6% from light will not matter in any case

    non of this scales correctly in end game. Light armor crit and magica regen is far superior. and for a solid year it was actually better then heavy for tanking Vr content
  • BuggeX
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    BuggeX wrote: »
    Turelus wrote: »
    BuggeX wrote: »
    Nifty2g wrote: »
    Because you do no damage in heavy armor, looks nice but you will be weaker :p

    not true at all, you just miss just some mag reg etc, and 10% spell penetration, this can done simply with CPs

    As sorc you can go full light, but as DK or Temp i prefer Heavy.

    This is just the case for PVP, in PVE you can just go full light without problems

    This is true, but you'll still be doing less than someone with the passives and the CPs.

    Nah, the cap from armor and spell pen is 50%, with nirnhorned and CPs you are at 44%(with 2h weapons), so the last 6% from light will not matter in any case

    non of this scales correctly in end game. Light armor crit and magica regen is far superior. and for a solid year it was actually better then heavy for tanking Vr content

    Did you saw my last sentence from the first post, and even then, just for 2 classes? i just speaking of PVP for DKs and Templars
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  • Emma_Overload
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    Kaitona wrote: »
    If you're a mage and you have Magic bonuses on heavy armour, why would you pass it up in favour of light armour? Is it a cosmetic reason? I assumed heavy armour all gave bonuses to health, medium gave bonuses to stamina and light gave bonuses to magic - but this isn't the case. There are plenty of heavy pieces that give bonuses to magic - so why would anyone wear light armour?

    Light Armor passives give you huge bonuses to spell cost reduction, magicka regen and spell penetration AND spell crit.

    Edited by Emma_Overload on August 10, 2015 2:33PM
    #CAREBEARMASTERRACE
  • Ashtaris
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    Yep, I agree, there is nothing wrong doing a little mixing of armors to get what you need. My Templar wears 2 pieces of heavy (Chest/Legs), and 5 pieces of Light to get the passives. I still have plenty of Magicka and Regen for my heals, plus have a bit of Armor/Spell resistance to help with survivability against one shots. I do need to add a piece of medium now that I'm leveling up the Undaunted skill line a bit.
  • Victus
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    Yeah I am using Heavy Chest, Medium Legs and the rest Light for levelling my Magicka-based lowbies right now.
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  • Pirhana7_ESO
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    Kaitona wrote: »
    If you're a mage and you have Magic bonuses on heavy armour, why would you pass it up in favour of light armour? Is it a cosmetic reason? I assumed heavy armour all gave bonuses to health, medium gave bonuses to stamina and light gave bonuses to magic - but this isn't the case. There are plenty of heavy pieces that give bonuses to magic - so why would anyone wear light armour?

    I think your looking at the magika enchantmnent that can be added to any armor type. if you look at the actual skill line for armors you can see the passives bonuses they give you for leveling that armor line.

    Light armor skill line gives magika cost reduction and regain. It also gives you spell crit and spell penetration which are the big damage dealer factors.

    Heavy Armor skill line gives bonuses to armor, spell resisist, health, and blocking
  • UrQuan
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    Ashtaris wrote: »
    Yep, I agree, there is nothing wrong doing a little mixing of armors to get what you need. My Templar wears 2 pieces of heavy (Chest/Legs), and 5 pieces of Light to get the passives. I still have plenty of Magicka and Regen for my heals, plus have a bit of Armor/Spell resistance to help with survivability against one shots. I do need to add a piece of medium now that I'm leveling up the Undaunted skill line a bit.
    That's the same setup I use for my magicka templar for both his DPS gear setup and his healer gear setup. I'm contemplating switching the heavy legs to medium for the Undaunted passive, but I'm not sure it's worth it.

    Of course, for his tanking setup it's entirely different... He's got 5 pieces of heavy for that.
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  • Banky71
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    Because it makes my butt look fat.
    If you chase two rabbits, you will lose them both.

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  • Moonshadow66
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    All my characters except for one are magicka builds, 5 light, 1 medium, 1 heavy.
    Recently I decided to try PvP again after a long, long time, and I thought why not trying with heavy armor instead of light (5 heavy, 1 medium, 1 light).
    This was with my magicka DK, and the skills I was using before I couldn't use constantly anymore because I ran out of magicka all the freaking time. It's just enough for a few shots, and then I had to pop a potion and/or wait for the cooldown to finally end to pop another one.
    Bad choice. Bad, bad choice.
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  • Moonshadow66
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    Kaitona wrote: »
    If you're a mage and you have Magic bonuses on heavy armour, why would you pass it up in favour of light armour? Is it a cosmetic reason? I assumed heavy armour all gave bonuses to health, medium gave bonuses to stamina and light gave bonuses to magic - but this isn't the case. There are plenty of heavy pieces that give bonuses to magic - so why would anyone wear light armour?

    Light Armor passives give you huge bonuses to spell cost reduction, magicka regen and spell penetration AND spell crit.

    Exactly! That's why next time I feel the urge to try something new, it won't be changing the weight of my armor anymore ;) Light gear it is.
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    Lady Olivieri - Breton Nightblade VR16, EP, Tamriel Hero | Donna Demnevanni - Breton Templar VR16, DC, Tamriel Hero
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  • Rex-Umbra
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    Whats The undaunted benefit of medium?
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  • UrQuan
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    Rex-Umbra wrote: »
    Whats The undaunted benefit of medium?
    There's an Undaunted passive that boosts your stats if you use more than 1 type of armour, with the greatest boost coming if you have at least 1 piece of each type of armour.
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  • Rex-Umbra
    Rex-Umbra
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    Thanks
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  • danno8
    danno8
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    Kaitona wrote: »
    If you're a mage and you have Magic bonuses on heavy armour, why would you pass it up in favour of light armour? Is it a cosmetic reason? I assumed heavy armour all gave bonuses to health, medium gave bonuses to stamina and light gave bonuses to magic - but this isn't the case. There are plenty of heavy pieces that give bonuses to magic - so why would anyone wear light armour?

    Light Armor passives give you huge bonuses to spell cost reduction, magicka regen and spell penetration AND spell crit.

    Pretty sure you don't get magicka regen. You did not mention spell resist, perhaps you meant that.

    Anyway with heavy armour you need to work in more regeneration into your build to make it effective. Usually switching from food (which works well for low magicka cost builds with light armour) to drink is all you really need.

  • UrQuan
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    danno8 wrote: »
    Kaitona wrote: »
    If you're a mage and you have Magic bonuses on heavy armour, why would you pass it up in favour of light armour? Is it a cosmetic reason? I assumed heavy armour all gave bonuses to health, medium gave bonuses to stamina and light gave bonuses to magic - but this isn't the case. There are plenty of heavy pieces that give bonuses to magic - so why would anyone wear light armour?

    Light Armor passives give you huge bonuses to spell cost reduction, magicka regen and spell penetration AND spell crit.

    Pretty sure you don't get magicka regen. You did not mention spell resist, perhaps you meant that.

    Anyway with heavy armour you need to work in more regeneration into your build to make it effective. Usually switching from food (which works well for low magicka cost builds with light armour) to drink is all you really need.
    Recovery Passive:
    Rank I (requires Light Armor Rank 6): With one or more pieces of Light Armor equipped:
    Increases Magicka Recovery by 2% per piece of light armor equipped
    Rank II (requires Light Armor Rank 18): With one or more pieces of Light Armor equipped:
    Increases Magicka Recovery by 4% per piece of light armor equipped
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  • leepalmer95
    leepalmer95
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    danno8 wrote: »
    Kaitona wrote: »
    If you're a mage and you have Magic bonuses on heavy armour, why would you pass it up in favour of light armour? Is it a cosmetic reason? I assumed heavy armour all gave bonuses to health, medium gave bonuses to stamina and light gave bonuses to magic - but this isn't the case. There are plenty of heavy pieces that give bonuses to magic - so why would anyone wear light armour?

    Light Armor passives give you huge bonuses to spell cost reduction, magicka regen and spell penetration AND spell crit.

    Pretty sure you don't get magicka regen. You did not mention spell resist, perhaps you meant that.

    Anyway with heavy armour you need to work in more regeneration into your build to make it effective. Usually switching from food (which works well for low magicka cost builds with light armour) to drink is all you really need.

    Light armour is kind of a must, why use drinks when you can use buff food which in pvp means more dmg, ,more hp and more stamina, which is vital.
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  • usrevenge
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    the passives.

    5 piece light armor gives you like 20% mana regen 10% less mana cost of skills some spell resistance, spell penetration and spell critical bonus.

    every heavy armor passive is improvements to your health mostly.
  • Forestd16b14_ESO
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    usrevenge wrote: »
    the passives.

    5 piece light armor gives you like 20% mana regen 10% less mana cost of skills some spell resistance, spell penetration and spell critical bonus.

    every heavy armor passive is improvements to your health mostly.

    Barely cause the passives for LA and MA each armor piece gives 4% while for HA each piece only gives 1% that's 7% to 28%...... Yea 28% magicka recovery vs 7% health recovery which you think players are gonna go towards.
  • Zachy_B
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    Look at light medium and heavy armor skill line passives biddy. Then you'll see
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